Commit graph

1468 commits

Author SHA1 Message Date
Dilnu
87a6d3a1ee Fix the combat code to support Slayer's Cleaver
Update the checks for unfulfilled conditions to confirm the blocking
creatures actually are fulfilled.
Update the check for whether a blocker is already being used correctly
to confirm that there isn’t a stricter condition that is unfulfilled.

This change also updates the Slayer’s Cleaver test to make it more
robust.
2016-09-18 16:28:01 -04:00
Fenhl
ab7e86cb27 Change AE to Ae 2016-09-17 16:59:24 +00:00
LevelX2
0a5a073637 * Flashback - Fixed handling of combined flashback costs (e.g. Deep Analysis). 2016-09-15 17:34:25 +02:00
LevelX2
9f199dfa39 * ZonesHandler - fixed possible null pointer exception (#2271). Cause still unclear. 2016-09-14 23:25:36 +02:00
LevelX2
14b2760e99 * Fixed a bug that prevented moving tokens to other zones in some cases. 2016-09-14 20:51:03 +02:00
LevelX2
3612332607 [KLD] Added Speedway Fanatic. Added tests for crew keyword. 2016-09-14 15:16:40 +02:00
Samuel Sandeen
3ac80b45f3 Merge branch 'magefree/master' 2016-09-10 17:47:40 -04:00
Samuel Sandeen
4fc3418de4 Implement Skullbriar, the Walking Grave
Skullbriar is implemented by a combination of a replacement effect that
serves as a marker and an override of the update zone change counter
function that copies counters from one zone to the next.
2016-09-10 17:47:29 -04:00
LevelX2
bb8326d46b XMage 1.4.15v0 2016-09-10 12:31:18 +02:00
LevelX2
80d1d94e71 * Added test for Runflare Trap. 2016-09-09 15:07:58 +02:00
Samuel Sandeen
ac6a289275 Merge branch 'magefree/master' 2016-09-08 19:12:19 -04:00
emerald000
0af7871804 TestPlayer should not scry down cards at the start of the game. 2016-09-08 09:09:32 -04:00
Samuel Sandeen
8f0258bc07 Fix two typos 2016-09-08 07:26:28 -04:00
Samuel Sandeen
80da09471d Merge remote-tracking branch 'magefree/master' 2016-09-07 23:31:38 -04:00
Samuel Sandeen
c33a731a4a Refactor the core zone change code to use a common code path. 2016-09-07 23:31:26 -04:00
emerald000
bc0f53973d Added an easier way to put custom text on buttons in a chooseUse prompt. 2016-09-06 02:07:59 -04:00
Samuel Sandeen
34846170c4 Remove an unused argument to Player.putInGraveyard 2016-09-05 11:47:52 -04:00
LevelX2
3d19637e85 Added test for Oracle of Dust activated ability. 2016-09-04 17:41:33 +02:00
LevelX2
507ddd8711 * Necromancer's Magemark - Fixed replacement effect that was coded as triggered ability. 2016-09-04 17:14:27 +02:00
Samuel Sandeen
434be545f7 Merge remote-tracking branch 'magefree/master'
# Conflicts:
#
Mage/src/main/java/mage/abilities/condition/common/SourceHasSubtypeCondi
tion.java
#	Mage/src/main/java/mage/game/permanent/PermanentToken.java
2016-09-03 20:06:33 -04:00
Samuel Sandeen
ef5ed5256a Clean up the deprecated moveCards methods in Player 2016-09-03 20:04:12 -04:00
Samuel Sandeen
148f633672 Make the Counters API for card and permanent consistent. 2016-09-03 10:33:54 -04:00
LevelX2
ab2399cbe7 * Fixed that equipments with restrictions (e.g. Gate Smasher) were not unequipped if the equipped permanent did no longer fulfill the restrictions(fixes #2212). 2016-09-03 15:26:17 +02:00
LevelX2
cb91c5b9aa Merge pull request #2216 from stravant/master
Full characteristic-based card rendering for cards
2016-09-03 09:13:49 +02:00
Samuel Sandeen
85dc15c5dc Merge remote-tracking branch 'magefree/master' 2016-09-02 19:44:51 -04:00
Mark Langen
463576dbd0 Merged up to current 2016-09-01 15:44:14 -06:00
Mark Langen
d5415d2d04 Working Card Rendering 2016-08-31 04:43:28 -06:00
cg5
8cbffb3e69 Fix Gratuitous Violence bug 2016-08-29 20:10:01 +02:00
cg5
2439b99031 Add tests for Gratuitous Violence - confirmed bug 2016-08-29 19:51:26 +02:00
drmDev
9126f06b17 Prowl tests marked as Ignored due to lack of support from test api, not necessarily failing test due to bug 2016-08-28 18:05:04 -04:00
Samuel Sandeen
282443c231 Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
Derek M
61f6166f9d Merge pull request #2198 from cg5-/culling-scales
Add Culling Scales
2016-08-27 12:51:00 -04:00
michaelstephendavies
4dcb113761 Add Culling Scales 2016-08-27 18:45:33 +02:00
Eric McVicker
ebeb20681e No spells cast last turn transform fix to not transform turn 1 #2188 2016-08-23 20:25:28 -05:00
Walter Weber
2f22a45238 Added Flashback tests for X Spells
Snapcaster granting Flashback to Repeal (X influences targetting)
Snapcaster granting Flashback to Blaze (X doesn't influence targetting)
2016-08-22 23:24:50 +02:00
drmDev
bdd1aa5370 Survive the Night test for issue #2184 - could not duplicate 2016-08-22 06:45:27 -04:00
drmDev
ea3da9fb12 test fixes for Soul Separator 2016-08-18 05:37:12 -04:00
drmDev
188fd95b27 Soul Separator tests confirming bug for #2174 2016-08-18 05:34:23 -04:00
drmDev
93b5334ce1 tests for Prowl reported bug not taking into account cost reductions for #2169 2016-08-16 13:34:56 -04:00
drmDev
8051b8dedf Tree of Perdition bug fix - was incorrectly gaining toughness AND power equal to opponent life total 2016-08-13 23:17:25 -04:00
LevelX2
539b03bd1d Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
LevelX2
4bfac31370 * Archangel Avacyn - Fixed check for source object of triggered ability. 2016-08-13 09:38:28 +02:00
LevelX2
46566361e7 * Fixed a bug that if a copy token creature of a transformed creature was created (e.g. Mirror Mockery), the front side instead of the transformed side was copied. 2016-08-12 15:42:50 +02:00
LevelX2
0c617d1d35 * Ink-Eyes, Servant of Oni - Fixed a bug of how the card was moved to the battlefield by the triggered effect. 2016-08-12 13:25:12 +02:00
LevelX2
aa58c76ba9 * Meld - Fixed a bug that produced an exception if while the meld ability was on the stack, one of the permanents to meld left the battlefield meanwhile. 2016-08-12 12:12:10 +02:00
LevelX2
6f89a67f68 * Some more changes to return boolean for addCounters. 2016-08-11 19:14:18 +02:00
LevelX2
a399bd2f63 Added a test. 2016-08-10 17:33:10 +02:00
drmDev
5c7d7da904 another attack requirement test from reported bug on Berserkers of Blood Ridge not attacking. unconfirmed - was AI controlled though 2016-08-09 21:21:14 -04:00
LevelX2
c31bf97440 * Fixed some problems if a creature has multiple madness abilities. 2016-08-09 13:14:29 +02:00
LevelX2
c563d6f701 * Fixed zone handling of meld cards that left the battlefield (fixes that coninuous effects of meld cards didn't stop to be applied after the meld card left the battlefield) fixes #2140. 2016-08-09 10:20:59 +02:00