LevelX2
|
bd6753da0b
|
* Duel Commander - Fixed that for duel commander muliplayer games the specific (e.g. starting life) duel commander rule changes did not take place.
|
2014-12-31 09:52:48 +01:00 |
|
LevelX2
|
8d8a2074f0
|
* Lion's Eye Diamond - Fixed that it now only can be cast at the time an instant spell could be cast.
|
2014-12-27 03:51:10 +01:00 |
|
fireshoes
|
086f860396
|
Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube
|
2014-12-21 19:57:23 -06:00 |
|
LevelX2
|
4373a33b73
|
* Holiday Cube 2014 - Fixed year in name, added missing card.
|
2014-12-18 08:39:35 +01:00 |
|
LevelX2
|
b2586a653f
|
* Multiplayer Commander - Fixed that the starting player wrongly skipped his draw step.
|
2014-12-16 13:09:48 +01:00 |
|
fireshoes
|
218e044804
|
Added Holiday Cube 2014 and some new cards
|
2014-12-12 13:58:03 -06:00 |
|
LevelX2
|
2af52cfd3a
|
[C14] 11 white cards + 1 Artifact + white deck list + some minor fixes to framework and other cards.
|
2014-12-01 16:59:36 +01:00 |
|
LevelX2
|
bda59fafcf
|
* Fixed possible exception during choosing replacement effect resolve order.
|
2014-11-26 12:29:42 +01:00 |
|
LevelX2
|
67479bb5a4
|
* Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection.
|
2014-11-26 01:48:00 +01:00 |
|
LevelX2
|
7e145d2cfd
|
* Added possibility to allow other players to see hand cards of player.
|
2014-11-24 23:03:21 +01:00 |
|
LevelX2
|
c22b54d262
|
*Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard.
|
2014-11-23 18:43:31 +01:00 |
|
LevelX2
|
97412e3e9e
|
* Started reworking netmana to also handle mana sources that could only produce 2-4 colors. Not finished yet.
|
2014-11-17 17:37:02 +01:00 |
|
LevelX2
|
a2484cc6d9
|
Added F10 to skip priority while the stack resolves.
|
2014-11-16 08:59:59 +01:00 |
|
LevelX2
|
8bb2868dfa
|
* AI - Fixed that the AI used actions with 0 costs endless (e.g. Chimeric Idol).
|
2014-11-11 15:40:51 +01:00 |
|
LevelX2
|
8d76836eb6
|
Added Profane Command, Hallowed Spiritkeeper, Song of the Dryads, Phantom Centaur, Freyalise Llanowar's Fury.
|
2014-11-10 08:29:04 +01:00 |
|
LevelX2
|
04ba280be1
|
* Cube - Added The Peasant's Toolbox cube.
|
2014-11-08 17:20:36 +01:00 |
|
LevelX2
|
d7f100b24b
|
* Added "Duel Commander" format (fixes #436).
|
2014-11-08 01:33:29 +01:00 |
|
LevelX2
|
751365124e
|
* Commander - Players no longer go to a sideboarding phase during caommander matches.
|
2014-11-07 14:24:07 +01:00 |
|
LevelX2
|
f1b063f339
|
* Fixed commander format check. It ignores now mana symbols of reminder text like used for Extort (Fixes #553).
|
2014-11-05 14:55:30 +01:00 |
|
LevelX2
|
5ac9e5c5db
|
* Fixed wrong card names of MTGO Legacy Cube and Ben's Cube.
|
2014-11-05 00:39:28 +01:00 |
|
LevelX2
|
9b6bc80f34
|
Added MTGO Legacy Cube.
|
2014-11-03 22:31:13 +01:00 |
|
LevelX2
|
8426816b09
|
* Some changes to table and match view.
|
2014-11-01 14:24:23 +01:00 |
|
LevelX2
|
1396760d5e
|
* Fixed a problem that prevented cards from beeing marked as choosable in select card panel after the changes made for displaying resized counters.
|
2014-10-31 18:34:41 +01:00 |
|
LevelX2
|
df71237f46
|
* Added logic to auto select replacement effects. Some changes to counter size and font size handling.
|
2014-10-30 20:40:23 +01:00 |
|
LevelX2
|
4bbc733496
|
* Cubes - Added cube from www.mtgcube.com.
|
2014-10-29 08:58:12 +01:00 |
|
LevelX2
|
473204d713
|
*Cubes - Added Ben's cube.
|
2014-10-29 01:38:04 +01:00 |
|
LevelX2
|
2c164af920
|
* Booster draft swiss - Fixed a bug that the draft object was not set to the tournament object.
|
2014-10-25 08:58:39 +02:00 |
|
LevelX2
|
c760fba685
|
* Updated commander banned list (as September 12, 2014).
|
2014-10-22 15:14:10 +02:00 |
|
LevelX2
|
bdd163080d
|
* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
|
2014-10-12 22:37:39 +02:00 |
|
LevelX2
|
5ccc1c91ae
|
* Tournaments - Added handling for constructed formats and password protection.
|
2014-10-12 04:19:28 +02:00 |
|
LevelX2
|
0a23fe1e8a
|
* Skip phase of preferences will only be applied if the stack is empty.
|
2014-10-10 14:25:44 +02:00 |
|
LevelX2
|
7f46323f67
|
* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
|
2014-10-05 14:33:47 +02:00 |
|
LevelX2
|
b3b51f9f1e
|
* AI added little passivity penalty for passing turn to get AI more active.
|
2014-10-03 12:07:59 +02:00 |
|
LevelX2
|
f7535505dd
|
* Allow deselection of target cards (eg. in graveyard using Delve).
|
2014-10-03 12:07:20 +02:00 |
|
LevelX2
|
140ffb256a
|
* Fixed Standard Format selection. Client used fixed date. Check on deck validator used wrong month (1.11 insted of 1.10).
|
2014-10-02 16:59:25 +02:00 |
|
LevelX2
|
f3ea64e27c
|
* Changed handling of phases to stop to server based handling.
|
2014-09-25 00:33:58 +02:00 |
|
LevelX2
|
aa842efacc
|
Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
|
2014-09-24 16:55:51 +02:00 |
|
LevelX2
|
17acc9f97d
|
* Fixed that a player could wrongly not be chosen for not targeted effect, if the player had hexproof.
|
2014-09-22 22:27:10 +02:00 |
|
LevelX2
|
08b26ae57a
|
* Deflecting Palm - Fixed that damage dealing did not work if the source was a spell.
|
2014-09-21 09:41:01 +02:00 |
|
LevelX2
|
da64b8757a
|
* Pauper Format - Allowed basic lands to be included in decks.
|
2014-09-07 02:33:36 +02:00 |
|
LevelX2
|
cb6cc62ed4
|
If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager.
|
2014-09-03 09:49:44 +02:00 |
|
LevelX2
|
dcdbc10187
|
Fixed some effects that did target doesn't untap next untap step not handle quite correctly.
|
2014-08-26 16:59:37 +02:00 |
|
LevelX2
|
944de8140c
|
* Added possibility for choose method to deselect cards.
|
2014-08-19 16:36:52 +02:00 |
|
LevelX2
|
d46b4a7248
|
Fixed a bug of computer player handling TargetCreatureOrPlayerAmount.
|
2014-08-18 23:52:35 +02:00 |
|
magenoxx
|
ffa987755b
|
Added using RuleModification effect and setting targetAbility for triggered abilities
|
2014-08-18 19:42:29 +04:00 |
|
LevelX2
|
d02f272bca
|
* Fixed that attacker has not always to assign all damage to multiple blockers. Improved AI behaviour of assigning damage to multiple blockers. Tries to kill blocker if possible now.
|
2014-08-18 00:46:45 +02:00 |
|
LevelX2
|
25180e232e
|
* AI - Added missing handling for TargetCardInExile.
|
2014-08-17 22:32:13 +02:00 |
|
LevelX2
|
f633d35bfd
|
* Wall of Roots - Fixed that Wall could not be used after beeing exiled and returned with Momentary Blink.
|
2014-08-16 19:27:43 +02:00 |
|
magenoxx
|
de6d1bf46b
|
Asserting action count in tests. minor changes.
|
2014-08-15 10:52:37 +04:00 |
|
LevelX2
|
797ee3d945
|
Some minor logging and comment changes.
|
2014-08-13 16:58:19 +02:00 |
|