Oleg Agafonov
7ccb390e4d
* GUI: added card icon for announced X value (activate ability);
2021-07-19 14:25:51 +04:00
Oleg Agafonov
76082e1d7a
* GUI: added card icon for announced X value (card cast);
2021-07-19 13:40:21 +04:00
Oleg Agafonov
12aa3b82b8
* GUI: added card icon for face down permanents;
2021-07-18 21:13:03 +04:00
Oleg Agafonov
2d8be6663b
[AFR] added card icons with class level info ( #7808 )
2021-07-15 23:46:19 +04:00
Evan Kranzler
572104b8fc
Reworking card types in preparation for implementing Grist, the Hunger Tide ( #7899 )
...
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-09 07:28:43 +04:00
Evan Kranzler
bb591dd038
[AFR] Implementing dungeon mechanic (ready for review) ( #7937 )
...
* added dungeon and dungeon room class
* [AFR] Implemented Tomb of Annihilation
* [AFR] Implemented Shortcut Seeker
* [AFR] Implemented Gloom Stalker
* [AFR] Implemented Nadaar, Selfless Paladin
* added room triggers
* added more venturing code, currently untested
* fixed error
* moved venture into dungeon from player class to game class
* removed unnecessary sourceobject from dungeon
* fixed npe error
* added dungeon completion
* fixed concurrent modification exception
* added logging
* added proper copy methods
* added views
* updated room text generation
* added some missing code
* finished implementing CompletedDungeonCondition
* [AFR] Implemented Ellywick Tumblestrum
* [AFR] Implemented Lost Mine of Phandelver
* added choice dialog for dungeons
* [AFR] Implemented Dungeon of the Mad Mage
* small text fix
* added initial dungeon test
* [AFR] Implemented Cloister Gargoyle
* [AFR] Implemented Dungeon Crawler
* small text change for dungeon rooms
* added more tests
* some simplification to dungeon props
* updated testing helper functions
* added currently failing test for venturing on separate steps and turns
* added tests for dungeon completion
* fixed missing trigger visual and dungeons not persisting through turns
* some text updates
* added rollback test
* added a test for multiple dungeons at once
* added one more condition test
2021-06-29 06:57:43 -04:00
spjspj
ae2787f119
Add in color identity as a sortable option in the deck editor and draft editor
2021-06-18 00:36:38 +10:00
Evan Kranzler
a61d5543fa
replaced all instances of converted mana cost with mana value
2021-04-17 17:02:27 -04:00
Daniel Bomar
600cac6fc7
[READY FOR REVIEW] Implement a "multi-amount" dialog ( #7528 )
...
* Implemented chooseTargetAmount and new GUI dialog (distribute damage, distribute mana)
* Added tests and AI support;
* Test framework: added aliases support in TargetAmount dialogs;
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-04-17 14:28:01 +04:00
Oleg Agafonov
0e916b6e29
Dev: added additional info to some classes for easy debug;
2021-03-07 17:16:54 +04:00
Oleg Agafonov
c4750ff6c9
prepare new release
2021-02-27 22:27:11 +04:00
Oleg Agafonov
53cadd8ce9
* Server: improved versioning to support new launcher (maven version numbers compatible, see #7515 );
2021-02-24 15:58:33 +04:00
Oleg Agafonov
eb64a7bb73
GUI: fixed broken add lands and random deck dialogs in deck editor ( #7562 );
2021-02-13 20:26:06 +04:00
Oleg Agafonov
e94fd1b456
Prepare new release
2021-02-13 19:35:26 +04:00
Oleg Agafonov
10e557b873
* Performance: memory usage optimization for deck editor (part 2 of removed bloated usage of ManaCosts -> ManaColor objects, see #7515 );
2021-02-12 22:12:18 +04:00
Oleg Agafonov
275e996c08
* Performance: memory usage optimization for deck editor (removed bloated usage of ManaCosts -> ManaColor objects, see #7515 );
2021-02-12 22:00:16 +04:00
Oleg Agafonov
cf216c6802
Prepare new release
2021-02-07 22:24:40 +04:00
Oleg Agafonov
a1da5ef437
* GUI: new reworked GUI and card render engine, card icons and dozens of other fixes (see full list in related PR);
2021-01-30 16:38:55 +04:00
Evan Kranzler
dacf30f4b9
Refactoring subtypes to make Maskwood Nexus work (ready for review) ( #7432 )
...
* removed and renamed SubTypeList
* updated subtype test
* refactored Changeling to be an ability that actually does something
* moved isAllCreatureTypes into SubTypes class
* renamed copyTo method to copyFrom
* added removeAllCreatureTypes where usable
* replaced some subtype methods
* replaced some more subtype methods
* replaced subtype mass add/remove methods
* updated more subtype methods
* fixed some errors
* made common shared creature type predicate
* refactored another card involving subtypes
* Added usage of object attribute in subTypes's write operations;
* Refactor: use same param styles in subtype methods
* Refactor: simplified usage of copy appliers;
* Refactor: fixed code usage in CopyApplier
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-01-26 08:52:35 -05:00
Oleg Agafonov
9893e9d254
Prepare new release
2020-12-29 02:18:49 +04:00
Oleg Agafonov
81e0cc6403
Merge pull request #7158 from fburato/app-wiring-refactor
...
Application wiring refactor and externalise configuration path for server
2020-12-26 07:42:46 +01:00
Oleg Agafonov
a87c0b1ff6
Fixed potentially rollback errors with missing game data ( #7273 );
2020-12-24 23:43:53 +04:00
Oleg Agafonov
b8b2dd2c9b
* GUI: fixed that abilities and triggers on the stack were not highlighted as valid target;
2020-12-24 21:43:17 +04:00
Oleg Agafonov
cc5fce4256
Prepare new release
2020-12-19 23:59:44 +04:00
Oleg Agafonov
9f67765e2d
[CMR] fixed Armix, Filigree Thrasher - not working card, missing target ( #7234 );
2020-12-19 18:18:47 +04:00
Oleg Agafonov
74d96b98cf
[KHM] added images download
2020-12-17 03:30:31 +04:00
Oleg Agafonov
a0a1dcb39f
* GUI: added additional target arrows to stack objects (now you can see triggered or affected permanents and another related links, see #6918 );
...
* Amulet of Vigor - improved combo support for multi triggers (now you can see triggered land name and chooses stack order, see #6918 );
2020-12-17 03:05:58 +04:00
Oleg Agafonov
db239a1055
Refactor: replaced sourceId by source and introduced source param in some methods;
2020-12-12 20:23:19 +04:00
Francesco Burato
6e3750d50a
[app-wiring-refactor]: Apply review comments:
...
- Add reference to original library in `FluentBuilder`.
- Change `I<Name>` notation to `<Name>Impl` notation.
- Move error config to test resources
- Add comment with config instruction
- Add config to the documentation
2020-11-12 20:12:50 +00:00
Francesco Burato
e8bb8ae24b
[app-wiring-refactor]: Externalise configuration path
2020-11-12 20:12:49 +00:00
Francesco Burato
cf3dd2d94c
[app-wiring-refactor]: Define external configuration
2020-11-12 20:12:48 +00:00
Oleg Agafonov
ea46afbe62
Prepare new release
2020-11-10 13:11:45 +04:00
Oleg Agafonov
a513acf5a0
Merge pull request #7150 from hotcyv/Fixed-ClientCallback-compress
...
Fixed compression on callback (#5340 )
2020-11-01 10:17:26 +01:00
Oleg Agafonov
4893c5b1ac
[ZNR] Improved modal double faces cards in GUI ( #7012 )
2020-11-01 10:03:09 +01:00
Oleg Agafonov
898d271c36
[ZNR] Improved GUI for modal double faces cards ( #7012 )
2020-11-01 10:03:09 +01:00
Oleg Agafonov
8ac78b4b9e
Added modal double faces cards implementation (MDF cards, #7012 )
2020-11-01 10:03:09 +01:00
Victor Gonçalves
2767db5dac
Fixed compression on callback ( #5340 )
...
The callbacks are not being compressed =/
Related to the #5340
2020-10-26 13:26:15 -03:00
LevelX2
5eea756e28
* Fixed a bug that prevented to display some triggered abilities (concerning human players) to select the order they are going to the stack.
2020-08-30 14:10:24 +02:00
Oleg Agafonov
6b457f5265
Prepare new release
2020-08-30 00:05:03 +04:00
Oleg Agafonov
920697d2e5
Prepare new release
2020-08-23 01:52:55 +04:00
LevelX2
d51acbf090
* Removed unused imports.
2020-08-22 11:51:34 +02:00
LevelX2
445f824424
* Added column hints to the headers of the list of active tables. Added some more details to the info column about rollback, spectators or planechase activated.
2020-08-22 00:48:13 +02:00
Oleg Agafonov
1045f352bc
GUI: fix that cheat button shows for all players instead current user only (related to #5289 );
2020-07-29 20:22:25 +04:00
dependabot[bot]
525654392c
Bump gson from 2.8.5 to 2.8.6
...
Bumps [gson](https://github.com/google/gson ) from 2.8.5 to 2.8.6.
- [Release notes](https://github.com/google/gson/releases )
- [Changelog](https://github.com/google/gson/blob/master/CHANGELOG.md )
- [Commits](https://github.com/google/gson/compare/gson-parent-2.8.5...gson-parent-2.8.6 )
Signed-off-by: dependabot[bot] <support@github.com>
2020-07-27 09:47:50 +00:00
LevelX2
bd9738f128
* Fixed a problem where for copies of cards/permanent the included spell ability was not correctly copied and the copied card had the spell ability twice. That could cause in some rare cases problems with spell ids of copies (this fixes #6824 ) or did allow on the other side some unproper handling of things (Animate Dead).
2020-07-14 21:30:30 +02:00
Oleg Agafonov
c4f028ffa0
Prepare new release
2020-07-10 16:50:38 +04:00
arcox
9c7982e8f6
Update *.sh and *.java files to use Unix line endings
2020-07-09 13:07:26 -04:00
18ths
13f7f2a035
Revert "removed some of unused dependencies"
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This reverts commit d6ad722266
.
2020-07-08 17:16:16 +02:00
18ths
d6ad722266
removed some of unused dependencies
2020-07-07 20:11:45 +02:00
LevelX2
84370ee5ab
* Allow to addd hint texts to stack abilities. Swicthed to html text format for text box of stack abilites.
2020-07-02 00:53:46 +02:00
Oleg Agafonov
d5616a86f9
Merge pull request #6669 from hitch17/jumpstart-tournament-formats
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Add jumpstart swiss and elimination tournament formats.
2020-06-30 06:29:33 +02:00
LevelX2
99a651876a
* Fixed that Morph put face up ability was shown twice in the tooltip rule text (fixes #6663 ).
2020-06-26 12:22:35 +02:00
Oleg Agafonov
3f2a5fc362
Prepare new release
2020-06-20 11:36:13 +04:00
John Hitchings
1695e6767d
add jumpstart swiss and elimiation tournament formats.
2020-06-18 23:45:02 -07:00
LevelX2
ff3a51cc22
* Some minor code clean up.
2020-06-16 10:42:53 +02:00
LevelX2
2788eab082
* Fixed card type displaying order ( fixes #6055 ).
2020-06-15 21:11:54 +02:00
Oleg Agafonov
6b5108770c
* UI: fixed wrong ability text capitalization in mode choose dialog;
2020-05-19 00:27:42 +04:00
Oleg Agafonov
0c2e08f54e
* UI: choose spell to cast dialog - added card name for spell abilities (split, adventure, additional spell, etc, see #6549 );
2020-05-18 06:46:39 +04:00
SpeedProg
f36792be93
make jboss remoting2 work with openjdk11
2020-05-08 21:29:42 +02:00
Oleg Agafonov
3c4f93c44d
Prepare new hotfix release
2020-04-19 01:50:00 +04:00
emerald000
c3684a732b
[IKO] Implement Companion and 2 companions
...
Keruga, the Macrosage and Umori, the Collector
2020-04-12 08:29:25 -04:00
Oleg Agafonov
1b60dfc258
Prepare new release
2020-03-04 20:33:30 +04:00
Oleg Agafonov
2e73f9d1c5
* UI: added turn number and step info in game logs
2020-02-28 20:27:07 +04:00
Oleg Agafonov
169d9bf761
* Non basic mana abilities - fixed rollback errors in AI games ( #6300 );
2020-02-25 12:41:45 +04:00
Oleg Agafonov
bca181f2dc
Prepare new release
2020-02-21 12:41:47 +04:00
Oleg Agafonov
e12db6d8ae
Prepare new release
2020-02-15 14:40:38 +04:00
Ingmar Goudt
ae7919cd07
program towards Interface rather than implementations
2020-02-10 10:40:06 +01:00
Oleg Agafonov
b708494647
Prepare new release
2020-02-01 13:57:16 +04:00
Oleg Agafonov
f4a0c70cf3
Server: improved ping info (added last activity time)
2020-02-01 10:49:00 +04:00
Oleg Agafonov
ab2fb29270
Code cleanup (removed unused log4j setting files, added extra info, samples and instructions, removed java logs)
2020-01-26 16:30:42 +04:00
Oleg Agafonov
2ca1643b54
* Delay triggered abilities - fixed that copied spell with multiple delayed triggered abilities can freeze the game or missing from stack ( #5437 );
2020-01-23 07:04:19 +04:00
Oleg Agafonov
eaaa37db11
Card render testing dialog improves:
...
* Added chooseable render testing (click by mouse on cards);
* Added column style render testing (many cards mode);
* Added tapped, face down and manifested render testing for permanents;
* CardView: fixed missing copy data (NPE for transformed cards);
* CardArea: added support to draw permanents;
* CardArea: added support of offsets between cards/columns;
2020-01-22 00:44:25 +04:00
Oleg Agafonov
0f0b9798a0
Prepare new release
2020-01-18 11:42:31 +04:00
Oleg Agafonov
ce60a9d75b
* UI: choose ability to play improves (see 8add25fa12
)
2020-01-18 08:02:31 +04:00
Oleg Agafonov
8add25fa12
* UI: choose modes dialog improves:
...
* Added hotkeys to select options (1-9 for choice, SPACE/ENTER for done, ESC for cancel);
* "Up to" modes choose dialog - added "done" button in dialog;
* "Up to" modes choose dialog - fixed that user can't cancel if already selected one mode;
* Added extra info about source object, selected and remaining modes to select, ability number for hotkey;
* Fixed that mode choose dialog doesn't close on cancel (#6199 );
2020-01-18 06:30:44 +04:00
Oleg Agafonov
12aec087b2
Prepare new release
2020-01-16 18:26:38 +04:00
Oleg Agafonov
dae2c57c45
fixed Heliod's Punishment (counters not removes after tap);
2020-01-14 09:34:41 +04:00
Oleg Agafonov
11976b5c89
Refactor: move player.damage params to default (same as permanent.damage);
2020-01-14 09:15:33 +04:00
Oleg Agafonov
b366a83a45
Prepare new release
2020-01-09 08:55:26 +04:00
Oleg Agafonov
339c419d4b
* UI: multiple improves for adventure/split cards:
...
* Split cards shows left and right mana cost (in deck editor, hand, etc);
* Adventure cards shows adventure and normal cost (in deck editor, hand, etc);
* Adventure cards shows adventure spell name in deck editor's list;
* Fixed missing loading cursor in deck editor searching;
2020-01-07 11:49:55 +04:00
LevelX2
8854871c15
* Fixed problems of Yixlid Jailer that removed abilities from cards in graveyard permanently ( fixes #1147 ).
2020-01-03 15:23:52 +01:00
Oleg Agafonov
0faecb2fb6
Server: fixed missing data compress for some server's responses;
2019-12-31 04:11:23 +04:00
LevelX2
1dc8f37d20
* Expropriate - Fixed a strange problem that the prompt text of the select permanent selection to get the control of the permanent was not shown. Still not clear what the exact reason was but using a player list to save the voters seemed to cause the problem.
2019-12-27 23:22:32 +01:00
Oleg Agafonov
9d2dfc048d
Prepare new release
2019-12-24 03:42:38 +04:00
Oleg Agafonov
d26fde8dbc
Prepare new release
2019-12-21 18:23:15 +04:00
Oleg Agafonov
cde9957f54
* UI: added playable card marks in look-at windows;
2019-12-18 22:44:42 +04:00
Oleg Agafonov
240c5834af
Prepare new release
2019-12-07 20:57:11 +04:00
ssouders412
2d3247d732
Updated pronouns to reflect current rules and oracle text
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Replaced all instances of "her or she", "him or her", and "his or her", with "they", "them", and "their", or sometimes "that player". Updated verbs where appropriate.
2019-12-06 14:29:36 -05:00
Oleg Agafonov
7469d59eee
Prepare new release
2019-11-30 01:32:54 +04:00
Oleg Agafonov
f719503a89
Prepare new release
2019-09-27 21:19:03 +04:00
Oleg Agafonov
8dc6e152af
Prepare next release
2019-09-10 00:33:47 +04:00
Oleg Agafonov
127af50427
Prepare next release
2019-09-09 23:40:22 +04:00
Ingmar Goudt
5ba206111a
add missing Override annotations
2019-07-14 20:28:48 +02:00
Oleg Agafonov
cb2730e0d5
Strict version required (empty hand bug in old versions)
2019-07-13 19:56:56 +04:00
Oleg Agafonov
683f0fd3fe
Prepare hotfix
2019-07-13 18:47:57 +04:00
Ingmar Goudt
178da75e4d
Sonar fixes
2019-07-09 21:57:55 +02:00
Oleg Agafonov
769756a548
Prepare hotfix
2019-07-08 08:41:42 +04:00
Oleg Agafonov
bce01ce053
Sonar's fixes
2019-07-06 13:09:27 +04:00
Oleg Agafonov
1be96e94d3
Prepare hotfix
2019-07-05 16:18:15 +04:00
Oleg Agafonov
21f7c1dde7
Prepare new hotfix
2019-07-02 13:27:11 +04:00