Commit graph

3069 commits

Author SHA1 Message Date
Oleg Agafonov
2cf005f971 Tests: improved performance in game tests; 2021-09-18 22:10:55 +04:00
Oleg Agafonov
f107c1e4db Tests: improved performance in game tests; 2021-09-18 00:24:10 +04:00
Oleg Agafonov
021a2d251c Improves in some effects:
* ConditionalAsThoughEffect - improved support with target effects (see comments from e6e802033b);
* TargetCardInLibrary - added additional checks on wrong usage (must be used inside effects only, not as ability's target);
* PlayFromNotOwnHandZone - fixed wrong playable mark on battlefield's permanents (AI related too);
2021-09-17 21:21:37 +04:00
Phred
2b2f30a88a
corrected typo: prefered -> preferred
ag -l prefered | xargs sed -i 's/refered/referred/g'
2021-09-11 10:03:10 -05:00
Oleg Agafonov
83017e3c51 Devs: added docs and todo about short living LKI, LKI and current problems; 2021-09-05 18:49:44 +04:00
Oleg Agafonov
bf67c4c6b4 * Tap any number of untapped creatures - added card hint, improved targeting, fixed cheating (example: Harmony Of Nature); 2021-09-05 13:02:16 +04:00
Oleg Agafonov
5f70b92278
Merge pull request #8115 from magefree/dependabot/maven/org.glassfish.jaxb-jaxb-runtime-3.0.2
Bump jaxb-runtime from 2.3.3 to 3.0.2
2021-09-05 01:41:57 +04:00
Oleg Agafonov
7ff6e73a19
Merge pull request #8178 from awjackson/csp_booster_fix
Fix Coldsnap booster generation
2021-09-05 01:34:46 +04:00
Oleg Agafonov
473a81e13c * Mana pay to cast - fixed random values in games with AI (example: Marath, Will of the Wild, see #8204); 2021-09-04 20:34:32 +04:00
Oleg Agafonov
3a8e04f2bc * Mana pay to cast - fixed wrong mana calc for commanders (example: Marath, Will of the Wild, see #8204); 2021-09-04 19:24:35 +04:00
Oleg Agafonov
b56aef9341 * Emergent Sequence - fixed that it doesn't put counters if no land play before (#8208); 2021-09-04 18:45:32 +04:00
Oleg Agafonov
421cac0ce3 * AI: fixed that computer can broke some non mana pays (Echo, Escalate, Recover, Tap source unless pay, Slow Motion, #8182); 2021-09-03 02:11:21 +04:00
Oleg Agafonov
4d0761fa27 AI: added support of TargetCard targeting in hand, graveyard, exile zones. Added additional checks for tests. 2021-09-03 00:26:39 +04:00
Evan Kranzler
d0b35c7572 fixed a test failure but for real this time 2021-09-01 07:18:17 -04:00
Evan Kranzler
d241ae99bb fixed a test failure 2021-08-31 21:27:57 -04:00
Alex W. Jackson
37df2436a8 Coldsnap boosters don't have a land slot; snow basic lands are regular commons 2021-08-30 20:33:30 -04:00
Oleg Agafonov
2158d682cc Prepare new release 2021-08-30 14:44:03 +04:00
Raphael-Schulz
f03a410b9e
[AFR] Implemented Xanathar, Guild Kingpin (#8045)
* [AFR] Implemented Xanathar, Guild Kingpin

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-28 23:55:41 +04:00
Oleg Agafonov
91d577b0af Test framework: fixed that ai play step command doesn't work correctly on declare attackers and blockers steps; 2021-08-27 21:43:44 +04:00
Oleg Agafonov
d481172eb4 Code: added test coverage reports by JaCoCo lib (generate by command like "mvn install -Djacoco.skip=false");
Code: added test coverage support for Sonar reports;
2021-08-27 20:51:42 +04:00
Evan Kranzler
f8d030bef4
Adding dice rolling trigger/replacement (ready for review) (#7989)
* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;

Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00
Evan Kranzler
3dff1783ac [TSP] fixed Gauntlet of Power adding mana to the wrong mana pool (fixes #8154) 2021-08-24 08:24:08 -04:00
Evan Kranzler
8fe0467893 reworked mana text generation to fit canonical symbol order 2021-08-23 18:32:21 -04:00
Ingmar Goudt
e10da89463 test for #7912 2021-08-22 14:35:17 +02:00
Ingmar Goudt
271f7b812f fix #8097,
the sacrifice target cost was optional, but SacrificeCost.canPay first checks if there are valid targets. In this scenario there were none, but the spell should still be playable
2021-08-22 12:01:10 +02:00
Oleg Agafonov
7dcdc12c0f * Target permanent or suspended card - added AI support, fixed rollback errors in AI games (example: Shivan Sand-Mage, see #7896); 2021-08-21 17:19:45 +04:00
Oleg Agafonov
e9c68d2a5c Test framework improves (related to #7896):
* added real time command to check card's counters (example: suspended cards with Time counters, see checkCardCounters);
* added target type support: TargetPermanentOrSuspendedCard;
* improves error logs for miss modes and unsupported target types;
2021-08-21 15:02:42 +04:00
Oleg Agafonov
9fa487e60a * Suspend ability - fixed that suspend can be activated from opponent's hand; 2021-08-20 15:40:42 +04:00
Oleg Agafonov
fb4065ba66 Little fixes 2021-08-20 09:38:16 +04:00
Oleg Agafonov
b9db36eb22 Tests: improved performance 2021-08-13 09:17:33 +04:00
Oleg Agafonov
49308bcd4f * Performance: optimized cards database to increase tests and boosters generation; 2021-08-12 23:59:08 +04:00
Oleg Agafonov
a6a02b369f Tests: added test for Intet, the Dreamer and split cards; 2021-08-12 14:16:29 +04:00
Oleg Agafonov
9f882824a0 * Gain ability effect: fixed rollback error with AI games and too many cards (related to d202278ccd); 2021-08-12 00:08:08 +04:00
dependabot[bot]
60bd3caaef
Bump jaxb-runtime from 2.3.3 to 3.0.2
Bumps jaxb-runtime from 2.3.3 to 3.0.2.

---
updated-dependencies:
- dependency-name: org.glassfish.jaxb:jaxb-runtime
  dependency-type: direct:production
  update-type: version-update:semver-major
...

Signed-off-by: dependabot[bot] <support@github.com>
2021-08-09 11:01:20 +00:00
Evan Kranzler
b9c55a984d [MH2] added collation info 2021-08-07 20:40:46 -04:00
Evan Kranzler
bcd000ac99 [J21] Implemented Boneyard Aberration 2021-08-06 21:05:20 -04:00
Evan Kranzler
b45514ecfb [J21] Implemented Wingsteed Trainer 2021-08-06 17:35:43 -04:00
Evan Kranzler
9ba9243db5 added test for seek mechanic 2021-08-06 17:35:43 -04:00
Ingmar Goudt
3a6cdd2615 test for #8008 2021-08-06 23:26:24 +02:00
Evan Kranzler
f5687acfad [J21] Implemented Faceless Agent 2021-08-06 08:52:31 -04:00
Oleg Agafonov
53aababd44 * Additional costs - added support of X costs on free cast (example: Kicker X, see Thieving Skydiver and Etali, Primal Storm combo);
* As an additional cost discard X cards - fixed wrong text (example: Channeled Force, Firestorm);
2021-08-05 16:18:04 +04:00
Oleg Agafonov
d62cf17422 * Twinning Glass - removed unnecessary confirm dialog, added additional tests (#4721); 2021-08-05 15:37:07 +04:00
Oleg Agafonov
7a3521b02b Tests: added serialization test for all cards (run manually); 2021-08-04 22:40:24 +04:00
Oleg Agafonov
a5b41ea920 * Marshland Bloodcaster - fixed game freeze on usage;
* Kentaro, the Smiling Cat - fixed game freeze on usage;
2021-08-02 17:40:35 +04:00
jeffwadsworth
237e8344b3 - added test for Kardur, Doomscourge and Kithkin Mourncaller. it was quite useful find another issue that was fixed. removed sim() check from Abandoned Sarcophagus. 2021-07-31 21:27:58 -05:00
Oleg Agafonov
810e1babd5 Tests: added booster stats collection script (see #8081); 2021-07-31 19:13:00 +04:00
Evan Kranzler
1baf523522 add boolean int method for setChoice 2021-07-31 08:11:57 -04:00
Oleg Agafonov
530cd627cc * Copy spell - improved support for some cards and abilities (#8074); 2021-07-31 15:48:57 +04:00
Oleg Agafonov
6e0184a38d Real fix for 4125d1eb46, updated outdated comments. 2021-07-31 09:47:29 +04:00
Evan Kranzler
0136b986e4 added tests for mana from copied spells, currently fails for scepter plus drain (related to #8074) 2021-07-30 22:04:15 -04:00