Quercitron
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f2114f4701
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Fix build for Player AI projects
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2014-06-13 20:21:07 +04:00 |
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North
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1867a150c1
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[refactor] removed generic parameter from Player
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2014-06-03 11:19:49 +03:00 |
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LevelX2
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7af040e70b
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* Batterskull - Fixed effect handling so that the Germ token no longer dies before the equipment from living weapon is attached.
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2014-06-02 15:03:14 +02:00 |
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North
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44785267ec
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removed @Ignore from good tests
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2014-05-31 18:18:26 +03:00 |
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LevelX2
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99a60c3063
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* Progenitor Mimic - Fixed a bug that the every turn created token did not trigger "enters the battlefield" tiggers that checked for specific attributes. Added Test for that.
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2014-05-30 20:26:30 +02:00 |
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North
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2b8afe379a
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fixed auto reconnect feature
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2014-05-28 08:35:10 +03:00 |
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LevelX2
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2910274174
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Added test for casting Force of Will using alternate casting costs.
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2014-05-26 16:59:38 +02:00 |
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LevelX2
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588da451e5
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* Harm's Way - Some minor fixes. Test runs now without error. Stil issues #437 left.
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2014-05-26 14:37:15 +02:00 |
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LevelX2
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36854f222b
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Added test for Persist, including a test for existing bug where Murder Investigation uses the wrong permanent for gaining power to calculate number of tokens.
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2014-05-25 17:40:21 +02:00 |
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LevelX2
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7b28b6a545
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Added possibility to choose resolve order of triggered abilities for tests.
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2014-05-25 17:37:20 +02:00 |
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LevelX2
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0443311f0e
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Fixed some handling problems of triggered abilities.
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2014-05-24 21:10:56 +02:00 |
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LevelX2
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7fc072f467
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* Fixed a bug that effects where applied to early and often (e.g. dying creature during combat damage step raised Nighthowlers tougness, so he survived lethal damage).
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2014-05-24 19:19:08 +02:00 |
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LevelX2
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19ccd5bc23
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* Asceticism - Fixed a bug that no real Hexproof ability was gained (this fixed the problem with the failing PhantasmalImageTest).
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2014-05-23 16:06:35 +02:00 |
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LevelX2
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ce01d8cf25
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* P/T defining static abilities - Fixed that the P/T is also set for the card if it's not a permanent (e.g. fixes that targeting a Nighmare with Margue Burst did always no damage).
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2014-05-14 16:17:29 +02:00 |
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LevelX2
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8a4474fadc
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* Evoke - Fixed that the check if creature came into play with evoke was always true if it came again to play later when it was evoked before.
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2014-05-10 17:05:52 +02:00 |
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LevelX2
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6b1e52d094
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Made a change to the event handling to get Undying to work.
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2014-05-07 01:30:39 +02:00 |
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LevelX2
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9364616517
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* Fix to handle returning effects correct if multiple objects return at the same time (e.g. two creatures with evolve return from exile because two Banisher Priests die by damage to all effect). (not complete finished yet, because Undying test does not run without error).
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2014-05-06 17:51:37 +02:00 |
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LevelX2
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411a0ae7ed
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Added misssing reconnect() method of SimpleMageClient.
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2014-04-29 08:17:48 +02:00 |
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LevelX2
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b4dcddd0a9
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* FlashbackAbility - Fixed that for flashbacked spells additional optional costs did not work (e.g. Buyback, Replicate, Kicker).
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2014-04-27 16:06:07 +02:00 |
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LevelX2
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ba35f397b0
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Fixed a bug in reworked prevention function.
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2014-04-25 22:17:19 +02:00 |
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LevelX2
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3842aeba7d
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* Sudden Disappearance - Added missing tooltip text.
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2014-04-25 17:56:07 +02:00 |
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LevelX2
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64e0b4d1b9
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* BestowAbility - Fixed that Bestow creatures didn't revert back to creatures, if the enchanted creature left battlefield. Bug introduced with last fix to bestow ability.
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2014-04-24 00:26:27 +02:00 |
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LevelX2
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e0ce6df6b3
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* BestowAbility - Fixed a problem that bestow cards that was put onto the battlefiedl as Auras were affected by abilities that should only affect creatures (e.g. Imposing Sovereign).
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2014-04-22 15:12:14 +02:00 |
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LevelX2
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38f922a200
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* Bestow - Fixed a bug that casting a bestow creature as enchantment aura triggered enteres the battlefield events as creatures (e.g. triggering evolve).
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2014-04-07 13:44:15 +02:00 |
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North
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479f12f4b7
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fixed build
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2014-04-05 21:06:40 +03:00 |
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LevelX2
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2d4b1a4619
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* Some formatting and a additional Cloudshift test.
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2014-04-05 02:52:24 +02:00 |
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LevelX2
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9ff5bcbd92
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Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
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2014-03-31 02:24:59 +02:00 |
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LevelX2
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0d290a2431
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Tests - Added the possibility to attack planeswalker in tests- Added attack planeswalker test.
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2014-03-29 17:48:09 +01:00 |
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LevelX2
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ea498413cf
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* Fixed a bug of CanBlockOnlyFlyingAbility that prevented other creatures with flying on the battlefield to block (Gloomwidow, Scrapskin Drake, Stormbound Geist, Skywinder Drake, Cloud Elemental, Cloud Sprite, Vaporkin, Welkin Tern).
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2014-03-27 20:08:16 +01:00 |
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LevelX2
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0cf25a5c8e
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Minor changes to Phantasmal Image card and test.
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2014-03-24 08:32:08 +01:00 |
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LevelX2
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79b319777f
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Some clean up of the lose life framework effects.
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2014-03-20 13:42:46 +01:00 |
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LevelX2
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87c0576549
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Fixed that modes of modal spells resolved also if all targeted modes of a spell had no more legal targets and there were targeted modes (fixes #385). Should also fix same problem for parts of a fused spell. Added test for Cryptic Command.
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2014-03-19 16:44:57 +01:00 |
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LevelX2
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640a792653
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Added method to cast modal spells with specific modes for test player. Added condition for test player to cast a spell only if specific spell is on the stack.
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2014-03-19 16:41:43 +01:00 |
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LevelX2
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9c9171a5ee
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* Necrotic Plague - Fixed that the second ability was a ability of the enchanted creature instead of the enchantment. Fixed that the new target creature was choosen during resolution instead of already set on stack.
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2014-03-15 19:56:10 +01:00 |
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LevelX2
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532c51afd1
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* Test for Banisher Priest.
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2014-03-15 17:49:13 +01:00 |
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LevelX2
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cec37305da
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Improved target handling of test project. Fixed some incompatible / unclean tests.
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2014-03-15 14:06:05 +01:00 |
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LevelX2
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09b7e7baea
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* Minor formatting.
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2014-03-14 14:00:29 +01:00 |
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LevelX2
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1e7cfa086b
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* Cavern of Soul - Fixed a bug that caused that every spell could not be countered that was cast using the first (colorless) mana ability (fixes #391).
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2014-03-12 15:53:27 +01:00 |
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LevelX2
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0356272cae
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Suppressed info messages from sqlite db tool while running tests.
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2014-03-12 15:44:47 +01:00 |
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LevelX2
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8491b5b90b
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* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
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2014-02-21 01:13:27 +01:00 |
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LevelX2
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d4592b2ee2
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* Simplified version info handling.
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2014-02-11 19:36:05 +01:00 |
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LevelX2
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aa359cd1b6
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Set the correct TimingRule for Spells != Instants, some minor changes to can be cast checks.
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2014-02-11 15:53:35 +01:00 |
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LevelX2
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e8534b880d
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Added some comments to test.
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2014-01-25 15:56:38 +01:00 |
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LevelX2
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ad71ec6aad
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Set Version 1.3.0.
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2014-01-25 15:55:39 +01:00 |
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Quercitron
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9777aefae2
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[6ED] Add 4 cards
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2014-01-12 19:33:57 +04:00 |
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LevelX2
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e3d543fa76
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Fixed a bug in handling ContinuousEffects introduced with 463cec8754 .
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2014-01-09 15:15:05 +01:00 |
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LevelX2
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74e3fa63a8
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* Bestow - Fixed that creature with bestow went to graveyard if enchanted target got protection from a color of the bestow permanent.
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2014-01-03 12:38:51 +01:00 |
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LevelX2
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b724d7fe13
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Mage 1.2.0 Release
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2013-12-31 17:29:00 +01:00 |
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LevelX2
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5df50ef836
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[C13] Illisionist's Gambit (last missing C13 card).
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2013-12-15 14:19:13 +01:00 |
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LevelX2
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9000b4480c
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Added a test that checks if by Smelt-Ward Gatekeepers targted controlled creature gets haste as intended.
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2013-12-12 19:46:40 +01:00 |
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