Commit graph

1176 commits

Author SHA1 Message Date
jmharmon
16fb2c2130
Implement Premodern 2018-09-12 08:19:46 -07:00
LevelX2
deb675a74a Xmage 1.4.30V0 2018-08-15 11:35:40 +02:00
spjspj
589a542cbc Update Penny Dreadful 2018-08-08 00:09:03 +10:00
spjspj
f21543ff8d
Merge pull request #5146 from spjspj/master
Hopefully fix the /fix command ..
2018-07-13 01:01:57 +10:00
spjspj
ec1dc44327 Hopefully fix the /fix command .. 2018-07-13 00:02:26 +10:00
igoudt
ca1ebeb55e add method Game.isActivePlayer(UUID playerId) 2018-06-29 14:59:11 +02:00
Evan Kranzler
b862949133 added MTGO Vintage Cube June 2018 to config.xml 2018-06-22 15:36:25 -04:00
LevelX2
c4212a0d9e Added No Banned List Modern format to config file (#4924). 2018-06-03 10:11:47 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files 2018-06-02 17:59:49 +02:00
LevelX2
a19c257e50 XMage 1.4.30V0 2018-05-27 01:28:42 +02:00
LevelX2
cfe712efc6 XMage 1.4.29V5 2018-05-27 01:00:55 +02:00
LevelX2
fcc6174e5e Some null exceptions checking and fixed some other minor problems. 2018-05-26 01:22:28 +02:00
Oleg Agafonov
463e947c00 Added more info to config description 2018-05-18 15:56:45 +04:00
jmharmon
1679672243
Add files via upload
Adding Old School 93/94 rule variants.
2018-05-18 03:51:53 -07:00
Oleg Agafonov
4940b3a7a4 Fixed typos in new modern no banned list mode; 2018-05-17 19:28:23 +04:00
Shaun Hannah
4d335fc396 Added No Banned List Modern format
This is just as the name implied, modern with no banned cards.

Why? Because I want to gear up for the SCG-CON's no banned list modern
tourney: http://scgcon.starcitygames.com/open.php#prizes

Sure I could play in a freeform game, but modern can't compete with
vintage cards; so not really a good test case.
2018-05-09 20:10:11 -04:00
Oleg Agafonov
1a4e892f04 Cheat engine:
+ added commands to show my hand and library (@show my hand, @show my library);
  + added params to show color identity ("color commander") and card's color ("color cost");
2018-05-06 01:05:04 +04:00
spjspj
66825b37df
Merge pull request #4865 from spjspj/master
Implement Brawl Free For All and Brawl Duel
2018-04-25 19:44:41 +10:00
spjspj
730d23164a Implement Brawl Free For All and Brawl Duel 2018-04-25 19:17:34 +10:00
spjspj
f1b79bb902
Merge pull request #4857 from spjspj/master
pennydreadful update
2018-04-24 23:05:19 +10:00
spjspj
5746a40ad2 pennydreadful update 2018-04-24 23:03:32 +10:00
LevelX2
5cd1999efd * Added generated-sources/xjc directory to prevent java import problems. 2018-04-24 11:37:19 +02:00
LevelX2
fe2220e19e Xmage 1.4.29V0 2018-04-19 21:07:14 +02:00
spjspj
b45a409939 Continuing implementation of Planechase. 2018-04-15 19:40:15 +10:00
spjspj
a828050ae1 Continuing implementation of Planechase. 2018-04-14 23:09:37 +10:00
spjspj
c8b741f0bf Continuing implementation of Planechase. 2018-04-12 00:07:24 +10:00
spjspj
471d49892f Attempt to allow players to fix the game if the active/choosing/person with priority has left or has run down the clock 2018-04-02 19:31:05 +10:00
Marc Zwart
fed2f31789 set lock calls back to original place as per request 2018-03-29 13:56:10 +02:00
Oleg Agafonov
645fbf6da1 * Cheat engine: added optional set code in card's command (example: battlefield:Human:Island:HOU:1); 2018-03-24 18:44:02 +04:00
igoudt
00f91391e9 Homarid Drake, reprints, and rewriting his or her to their 2018-03-22 16:52:26 +01:00
spjspj
4382a4f247
Merge pull request #4649 from spjspj/master
Song of Blood (VIS)
2018-03-23 00:26:29 +11:00
ArcadeMode
5ac975c52e Blocker and Critical level bugfixes throughout the project (#4648)
* fixed https://sonarcloud.io/project/issues?id=org.xmage%3Amage-root&issues=AWIlv32RgrzAwlaaQ7rP&open=AWIlv32RgrzAwlaaQ7rP

* ensure closing of scanner if it was opened

* Refactored method in EmpyrialArchAngel to not always return same value.

* Refactored method in FalkenrathAristocrat to not always return same value.

* Refactored method in GilderBairn to not always return the same value.

* fixed left open resources, ensured quiet closing of the streams

* Refactored method in IceCave to not always return same value.

* Refactored method in KjeldoranRoyalGuard to not always return same value.

* Refactored method in LegionsInitiative to not always return same value.

* Refactored method in NaturesWill to not always return same value.

* added quiet closing method in new streamutils class, used to clean up the connectdialog

* Fix small typo

* added quiet closing to saveobjectutil

* closed resources in savegame method of gamecontroller

* properly close resources in loadGame method of GameReplay class

* further proper resource closing in ServerMessagesUtil

* fixed unclosed resources in copy method in mage framework Copier

* closed unclosed resources in copyCompressed method in Copier

* ensure closing of filewriter in manasymbols

* ensure proper closing of Stream in arcane UI

* ensure closing of datagram socket in arcane Util

* ensure resource closing in deckimport from clipboard

* ensure closing of plugin classloader

* ensured closing of zipinputstream resource

* ensure closing of fileoutputstream in ScryfallSymbolsSource

* ensure closing resources after finishing/canceling download of pictures

* remove commented code

* move locks to try block to ensure unlocking along all execution paths

* remove dangerous instance of double-checked locking

* removed dangerous instance of double checked locking in settingsmanager

* Removed dangerous instance of double-checked locking in ThemePluginImpl

* close resource which did not happen certainly

* close another stream

* ensure closing of inputstream
2018-03-22 08:13:13 -05:00
spjspj
6e15835232 New M15 Rendering for Unstable lands
(Way to default to 'UST' for the cheat button.
2018-03-20 16:15:08 +11:00
LevelX2
b073ce1c42 * Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. (#4634). 2018-03-18 18:18:54 +01:00
spjspj
dd11d09cfa
Merge pull request #4616 from spjspj/master
This allows hidden information out from the game state.
2018-03-14 01:42:37 +11:00
spjspj
f1967de231 This allows hidden information out from the game state. 2018-03-14 01:41:46 +11:00
LevelX2
16adc9b4ef Added Legacy Cube February 2018 2018-03-11 14:12:21 +01:00
LevelX2
fed2d1a259 XMage 1.4.28V0 2018-03-10 20:42:29 +01:00
Shaun Hannah
7c7f88ab3c [WIP] S3 Upload of JSON log 2018-02-27 05:17:20 -05:00
LevelX2
7e5f4f580d * Fixed wrong user active check for table health. 2018-02-25 12:33:57 +01:00
LevelX2
89b6aeacd6 * Added a test related to #4539. 2018-02-20 16:16:26 +01:00
spjspj
bb512faa98 Add option to get debug information from game state in chat 2018-02-19 12:12:18 +11:00
LevelX2
1ef84278c2
Merge pull request #4419 from rsypen/master
Fixed local server time in client's chat messages
2018-02-15 15:16:52 +01:00
LevelX2
ac81c5bbd4 Changed callbackException handling. 2018-02-03 10:49:57 +01:00
LevelX2
7afc157ba0 xmage 1.4.27V2 2018-01-31 00:08:05 +01:00
LevelX2
5d7532dff2 Reverted changes on Session locking. 2018-01-28 23:25:16 +01:00
LevelX2
7f17011bf0 Added logic to suppress failing callbacks to users that lost connection. 2018-01-28 18:05:43 +01:00
LevelX2
34a884546a Readded message if user lost connection. 2018-01-28 18:03:37 +01:00
LevelX2
62a40ab459 Xmage 1.7.27V1 2018-01-28 01:15:19 +01:00
LevelX2
2f016c8ea6 Fixed some more exception and/or logging problems. 2018-01-27 13:19:20 +01:00