Commit graph

35902 commits

Author SHA1 Message Date
Evan Kranzler
9b5bb8d68f fixed compile error 2021-07-17 12:09:57 -04:00
Evan Kranzler
75393a148e [MH2] fixed Sylvan Anthem boosting all creatures (fixes #8020) 2021-07-17 11:58:42 -04:00
Oleg Agafonov
f2ba76ca75 Tests: fixed miss commands, fixed debug info for permanents on battlefield; 2021-07-17 19:43:05 +04:00
Oleg Agafonov
daed98fb0b Fixed missing clear code in combat (maybe related to #7997); 2021-07-17 19:41:25 +04:00
Evan Kranzler
f57693392c various ability word text fixes 2021-07-17 11:17:49 -04:00
Evan Kranzler
58dac0a890 removed unnecessary morbid watchers 2021-07-17 11:17:49 -04:00
Evan Kranzler
167b488bf8 added morbid hints to all cards with morbid condition 2021-07-17 11:17:48 -04:00
Daniel Bomar
155f3711e9
Merge pull request #8019 from zeffirojoe/fey-steed
[AFC] Implemented Fey Steed
2021-07-17 08:45:34 -05:00
Joseph Zeffiro
86e5c5cb50
Fixing multiple triggers during combat (#8017)
* Fixing multiple triggers during combat

* Damage to Source Logic

* Removing unused references
2021-07-17 08:33:30 -05:00
Joe Zeffiro
45246b2d05 [AFC] Implemented Fey Steed 2021-07-16 21:49:53 -04:00
Evan Kranzler
ff43670a2a [AFR] Implemented You Find Some Prisoners 2021-07-16 20:56:43 -04:00
Evan Kranzler
b94a47b6ab [AFR] Implemented Flameskull 2021-07-16 19:45:12 -04:00
Evan Kranzler
4150a5bb12 small change to test failure fix 2021-07-16 18:43:09 -04:00
jeffwadsworth
29a4fbc27a - Added another complex layer test to LayerTests unit test 2021-07-16 16:46:42 -05:00
Joseph Zeffiro
fd40085e4f
[AFR] Implementing Fiendlash (#8011)
* [AFR] Implementing Fiendlash

* Updating Fiendlash implementation

* Changing how trigger occurs during combat

* Updating fiendlash logic

* Updating copy constructor

* Using DamagedPermanentBatchEvent

* Fiendlash implementation
2021-07-16 15:28:18 -05:00
Evan Kranzler
d3b5c51428 fixed test failures (fixes #8016) 2021-07-16 13:08:24 -04:00
Daniel Bomar
c08c4bbb36
[AFR] Implemented Demilich 2021-07-16 11:00:59 -05:00
Evan Kranzler
77e5a7da2d [AFR] Implemented Gelatinous Cube 2021-07-16 09:46:20 -04:00
Evan Kranzler
15b8e496b4 [AFR] Implemented Wizards's Spellbook 2021-07-16 09:19:19 -04:00
Evan Kranzler
25dc141caa [AFR] Implemented Trickster's Talisman 2021-07-16 08:18:25 -04:00
Evan Kranzler
a47af7a5a9 [AFR] Implemented Spare Dagger 2021-07-16 08:09:39 -04:00
jeffwadsworth
f7319eb70a - Fixed Life and Limb dependency to cards like Yavimaya, Cradle of Growth 2021-07-15 20:59:33 -05:00
Evan Kranzler
d42fd2e505 [AFR] Implemented Ochre Jelly 2021-07-15 20:24:46 -04:00
Evan Kranzler
f9bf84e6f6 [AFR] Implemented Zariel, Archduke of Avernus 2021-07-15 19:28:40 -04:00
Evan Kranzler
3299641ad4 [AFR] various text fixes 2021-07-15 18:39:46 -04:00
jeffwadsworth
d2f2578cc4 - Added test unit for Ranar the Ever-Watchful 2021-07-15 16:15:58 -05:00
Oleg Agafonov
ad7eb55460 [AFR] fixed empty class level up logs, added levelled logs (#7808) 2021-07-16 00:13:27 +04:00
Oleg Agafonov
2d8be6663b [AFR] added card icons with class level info (#7808) 2021-07-15 23:46:19 +04:00
Daniel Bomar
1c3b42996d
[AFR] Implemented Wish 2021-07-15 10:36:17 -05:00
Evan Kranzler
20245f32f6 [AFC] Implemented Robe of Stars 2021-07-15 09:36:06 -04:00
Evan Kranzler
33f4ff9e1e [AFR] Implemented Teleportation Circle 2021-07-15 09:29:26 -04:00
Evan Kranzler
3df1373bee [AFR] Implemented Delina, Wild Mage 2021-07-15 09:25:28 -04:00
Evan Kranzler
d3e2821b2f [AFR] Implemented Bard Class 2021-07-15 08:58:21 -04:00
Evan Kranzler
0a6d1da08b [AFR] Implemented Ranger Class 2021-07-15 08:36:07 -04:00
Evan Kranzler
d33f233db2 [AFR] Implemented Warlock Class 2021-07-15 08:27:26 -04:00
Evan Kranzler
22066aa921 [AFR] Implemented Paladin Class 2021-07-15 08:16:56 -04:00
Evan Kranzler
ca80806400
Reworking triggered ability text generation to allow for ability words and flavor words to be added more easily (#8010)
* refactor all instances of getRule in triggered abilities using new getTriggerPrefix method

* updated triggered ability rules generation

* renamed method

* fixed a test failure

* some more refactoring

* simplified some instances of ability word usage
2021-07-15 07:46:38 -04:00
jeffwadsworth
0a31110164 - Fixed #7960 2021-07-14 21:43:51 -05:00
jeffwadsworth
3eabb7a718 - Fixed Hero of Bretagard to align with #7572 2021-07-14 20:32:58 -05:00
Evan Kranzler
2a367b7c13
[MH2] fixed Grist, the Hunger Tide not creating tokens 2021-07-14 20:50:14 -04:00
jeffwadsworth
f84805d487 - Removed test log 2021-07-14 17:17:16 -05:00
Evan Kranzler
b316a32ab7 [AFR] Implemented The Tarrasque 2021-07-14 17:45:58 -04:00
Evan Kranzler
a325822334 [MH2] a few more text fixes 2021-07-14 17:45:58 -04:00
jeffwadsworth
ffe75f77ed - Fixed #7572 2021-07-14 16:44:28 -05:00
Oleg Agafonov
ee47bc7c0f [MH2] added reprints 2021-07-15 00:15:52 +04:00
Daniel Bomar
29d3f96340
[MH2] Implemented Carth the Lion (#7848)
* [MH2] Implemented Carth the Lion

* [MH2] Carth the Lion - Fixed loyalty cost modification

* Fix copy constructor and add getters/setters

* Call sourceObject.adjustCosts before checking cost modifications

* Add unit test

* Added additional comments, checks and tests;

Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-07-15 00:12:25 +04:00
Daniel Bomar
3ea08e1e7b
[AFR] Implemented Temple of the Dragon Queen 2021-07-14 10:18:43 -05:00
Daniel Bomar
945c4f5b87
[AFR] Implemented Ray of Frost 2021-07-14 09:24:59 -05:00
Daniel Bomar
338f67c915
[AFR] Implemented Rally Maneuver 2021-07-14 08:43:10 -05:00
Evan Kranzler
5b88484cb6
[AFR] Implementing Class enchantments (ready for review) (#7992)
* [AFR] Implemented Druid Class

* [AFR] Implemented Wizard Class

* [AFR] Implemented Cleric Class

* [AFR] Implemented Fighter Class

* reworked class ability implementation

* fixed an error with setting class level

* small reworking of class triggers

* added class level hint

* added tests

* small change

* added common class for reminder text
2021-07-14 09:17:07 -04:00