Commit graph

5244 commits

Author SHA1 Message Date
JOAC69
9eb078842b Refactor - moved KorAllyToken to shared area 2016-09-29 19:58:11 -05:00
JOAC69
a5c6cdd9cf Refactor - moved OozeToken to shared area 2016-09-29 19:58:11 -05:00
JOAC69
d3160fb861 Refactor - moved BatToken to shared area 2016-09-29 19:58:11 -05:00
JOAC69
ffd333c034 Refactor - moved VampireKnightToken to shared area 2016-09-29 19:58:11 -05:00
JOAC69
c00692ffad Refactor - moved HumanWizardToken to shared area 2016-09-29 19:58:11 -05:00
JOAC69
0ee3d6c662 Refactor - moved ChromaOutrageShamanCount to shared area 2016-09-29 19:58:11 -05:00
JOAC69
b17b5c9e1a Refactor - moved ZuberasDiedDynamicValue to shared area 2016-09-29 19:58:11 -05:00
JOAC69
8e6389040d Refactor - moved ZuberasDiedWatcher to shared area 2016-09-29 19:58:11 -05:00
JOAC69
08ac7ab342 Refactor - moved MistmeadowWeitchEffect to shared area 2016-09-29 19:58:11 -05:00
JOAC69
37f01e88f3 Refactor - moved FeralDeceiverAbility to shared area 2016-09-29 19:58:11 -05:00
JOAC69
8206e29493 Refactor - SkywardEyeProphetsEffect is shared so moved to new RevealTopLandToBattlefieldElseHandEffect 2016-09-29 19:58:11 -05:00
JOAC69
1005fd65f9 Refactor - move MoreCardsInHandThanOpponentsCondition to shared file 2016-09-29 19:58:11 -05:00
JOAC69
71c8adbe5f Refactor - replaced redundant crews abilities with shared CrewsVehicleSourceTriggeredAbility 2016-09-29 19:58:11 -05:00
JOAC69
ecde8dd0b3 Refactor - remove duplicate SkeletonToken classes 2016-09-29 19:58:11 -05:00
JOAC69
a9e479f7dd Refactor - made card specific effects to attack random opponent shared effects 2016-09-29 19:58:11 -05:00
JOAC69
568044261c Refactor - remove duplicate TargetPlayerCardsInHand classes and made CardsInTargetHandCount shared 2016-09-29 19:58:11 -05:00
JOAC69
3e2c3a6ab2 Refactor - Rename Override card class to OverrideCard to not conflict with java.lang.Override. 2016-09-29 19:58:11 -05:00
JOAC69
d4f8224ee9 Refactor - remove duplicate DamageCantBePreventedEffect classes 2016-09-29 19:58:11 -05:00
JOAC69
541c9727ff Refactor - remove duplicate AdditionalAttackPhaseEffect classes 2016-09-29 19:58:11 -05:00
LevelX2
ca414417e3 [SWS] Fixed some bugs of starwars cards. 2016-09-30 01:22:56 +02:00
LevelX2
daf34c6bf0 Some fixes to Emblems of Starwars set and Elspeth, Sun Champion. 2016-09-29 17:31:20 +02:00
LevelX2
3516dc75e4 Updated POM to use Java 8. Updated some tool versions in the POMs. 2016-09-29 16:21:32 +02:00
LevelX2
1066472491 * Fixed a bug that modal spells did not work correctly (fixes #2397). 2016-09-28 23:31:52 +02:00
LevelX2
b6816e1374 Fixed one missing change of transform rework. 2016-09-28 19:04:55 +02:00
LevelX2
8564ebbbc5 * Reworked some parts of transform handling. 2016-09-28 18:08:10 +02:00
LevelX2
210bbeeda7 [SWS] Fixed March of the Droids. 2016-09-28 18:07:55 +02:00
LevelX2
86648c7190 * Reworked some parts of transform handling. Fixes #2396. 2016-09-28 17:02:37 +02:00
Lymia Aluysia
e57da7598e
Merge branch 'master' of https://github.com/magefree/mage 2016-09-28 09:27:06 -05:00
LevelX2
c703ebaa9d Reworked Hate condition. 2016-09-28 08:30:31 +02:00
LevelX2
9cf9d69c55 Fixed minor problem of Volrath's Laboratory. Added combat flag to LIFE_LOST event. 2016-09-28 08:00:32 +02:00
Lymia Aluysia
bd1f7dd32a
Merge branch 'master' of https://github.com/magefree/mage 2016-09-27 11:25:48 -05:00
LevelX2
05f6224f8b Merge origin/master 2016-09-27 17:32:07 +02:00
LevelX2
4619f45771 [SWS] Fixed No Contest. 2016-09-27 17:31:26 +02:00
Eirkei
840e55b949 effect for "Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library" 2016-09-27 15:49:41 +02:00
LevelX2
86f2007945 Merge pull request #2384 from Styxo/master
Star Wars Set implemented
2016-09-27 11:30:08 +02:00
Styxo
9084595135 Star Wars Set implemented 2016-09-26 18:43:04 +02:00
LevelX2
e1dc3d4ea1 [CN2] Adding Daretti, Ingenious Iconoclast. 2016-09-26 18:01:17 +02:00
Lymia Aluysia
37d93fa537
Made the dck importer work with arbitary set codes and card ids. 2016-09-26 10:11:39 -05:00
LevelX2
652672ee45 Merge pull request #2379 from Lymia/master
Add basic support for custom sets.
2016-09-26 14:26:35 +02:00
Eirkei
080b61ec62 Effect for "each opponent sacrifices ... unles he or she pays ..." 2016-09-26 13:16:58 +02:00
Lymia Aluysia
f61c18ea63
Fix code formatting issue. 2016-09-26 05:19:40 -05:00
Lymia Aluysia
48e14a1765
Rename stuff. Names are hard. 2016-09-25 14:45:06 -05:00
Lymia Aluysia
207cb04dbc
Merge branch 'master' of https://github.com/magefree/mage 2016-09-25 14:09:42 -05:00
Styxo
f18e4b66f1 Little refactor of PermanentHasCounterCondition 2016-09-25 19:38:40 +02:00
Lymia Aluysia
e606deded8
Make ClassScanner not load inner classes. 2016-09-25 10:40:40 -05:00
Lymia Aluysia
e5af2b843b
Move the custom set flag to setType. 2016-09-24 17:03:04 -05:00
Lymia Aluysia
74a017586a
Exclude custom sets from constructed formats. 2016-09-24 14:15:47 -05:00
Lymia Aluysia
238c88a8b6
Added mechanic for CardImpl to search other classloaders for cards. 2016-09-24 12:33:47 -05:00
Lymia Aluysia
ad5b23aa06
Made CardScanner classloader aware. 2016-09-24 12:14:20 -05:00
Lymia Aluysia
3c2dd8d335
Made ClassScanner classloader aware. 2016-09-24 11:31:26 -05:00
Lymia Aluysia
14f97ba24a
Added plugin events. 2016-09-24 10:27:36 -05:00
spjspj
16bb17e5bb spjspj - Add option of 'Number of Seats'. This is for Tournaments so that you can draft say a 4 way draft and then have a 4 way game at the end of it. 2016-09-25 00:46:16 +10:00
LevelX2
73a2ccda9b Xmage 1.4.15v5 2016-09-24 04:01:00 +02:00
LevelX2
e81f26d539 Some fixes to prevent null pointer exceptions. 2016-09-24 03:48:48 +02:00
Samuel Sandeen
ad2f5a4d46 Merge pull request #2368 from Dilnu/master
Fix Flashback so it can't cause Stack Overflows
2016-09-23 21:25:43 -04:00
Dilnu
396f3b73b1 Propagate Applied Effects with the Flashback Replacement Effect
This fixes a bug that allows replacement loops when other replacement
effects conflict with Flashback’s attempts to exile Flashbacked spells.
2016-09-23 21:19:51 -04:00
LevelX2
423c2bbf6c Fixed a problem of Flashback and Buyback producing a loop. 2016-09-24 03:13:59 +02:00
Dilnu
b7f9626697 Small fixes to TriggeredAbilityImpl
This fixes a type and removes a duplicate null check.
2016-09-23 21:13:34 -04:00
LevelX2
d5d00451a8 Fixed a problem with static abilities for battlefield zone where the source was entering the battlefield but the ability did not work. 2016-09-24 01:13:13 +02:00
LevelX2
c9bb0be016 Reworked selected modes handling. That fixed the Subtle Strike targeting problem. 2016-09-24 01:12:01 +02:00
LevelX2
0b118d074e * Demonic Pact - Fixed that the already chosen options were not correctly rollbacked. 2016-09-23 19:10:25 +02:00
LevelX2
5d50179c84 Added Test. 2016-09-23 15:12:21 +02:00
LevelX2
3c6402f8a6 * Altar of the Brood - Fixed wrong rule tool tip text. 2016-09-23 00:32:48 +02:00
LevelX2
4ad3ef4e68 * Fixed a problem with card movement that prevented Tiny Leaders go to command zone at game start. 2016-09-22 23:08:40 +02:00
LevelX2
8fb04ddbef Fixed a bug that let cards disappear after moving cards from hand to library (e.g. Teferi's puzzle). 2016-09-22 21:36:21 +02:00
LevelX2
3eae5e9a00 Fixed a bug of the copy effect that could lead to null pointer exceptions e.g. for Permeating Mass trying to copy meanwhile removed target(fixes #2342). 2016-09-22 20:49:12 +02:00
Styxo
11bb392c71 Merge pull request #2359 from Styxo/master
Fixed Crew Ability
2016-09-21 21:10:39 +02:00
Styxo
935a51c4da Fixed Crew Ability 2016-09-21 21:05:37 +02:00
LevelX2
6b431be2ba * Shaman of the Great Hunt - Fixed that it triggerd also for other players. 2016-09-21 20:16:27 +02:00
LevelX2
c82d6b5566 * Fixed some possible null pointer exceptions. 2016-09-20 23:40:25 +02:00
emerald000
ab352100f1 Fixed Panharmonicon triggering for non-permanents. 2016-09-20 09:34:36 -04:00
Styxo
8485df8cb7 Added Blessed Wind and few refactors 2016-09-20 00:17:56 +02:00
emerald000
120d7612f6 Fixed Panharmonicon triggering for opponents abilities. Added tests. 2016-09-19 09:22:21 -04:00
Dilnu
4427121a64 Fix the Snapcaster Mage Repeal Test
The flashback ability was attempting to choose targets. That doesn’t
really make sense since the Targets should be chosen by the actual
spell being cast.
2016-09-18 20:20:29 -04:00
Dilnu
41c1540f45 Fix a couple typos 2016-09-18 20:16:56 -04:00
Dilnu
87a6d3a1ee Fix the combat code to support Slayer's Cleaver
Update the checks for unfulfilled conditions to confirm the blocking
creatures actually are fulfilled.
Update the check for whether a blocker is already being used correctly
to confirm that there isn’t a stricter condition that is unfulfilled.

This change also updates the Slayer’s Cleaver test to make it more
robust.
2016-09-18 16:28:01 -04:00
LevelX2
a1e70e21f4 [KLD] Some more fixes. 2016-09-17 20:18:54 +02:00
LevelX2
bf73eb4042 Merge pull request #2310 from fenhl/ae
Change AE to Ae
2016-09-17 19:04:42 +02:00
Fenhl
ab7e86cb27 Change AE to Ae 2016-09-17 16:59:24 +00:00
LevelX2
346b6654f8 [KLD] Some minor fixes. 2016-09-17 18:17:01 +02:00
LevelX2
1d4d612501 [KLD] Some card names fixed. 2016-09-17 17:01:06 +02:00
LevelX2
04ca15a3a9 Some minor fixes. 2016-09-17 16:45:53 +02:00
LevelX2
e7c5effa7f [KLD] Added 13 red cards. 2016-09-17 15:18:34 +02:00
LevelX2
c515a6d690 [KLD] Added 15 black cards. 2016-09-17 13:44:30 +02:00
LevelX2
5244363081 [KLD] Added 7 blue cards. 2016-09-17 10:17:40 +02:00
LevelX2
f9d1c3d2cc [KLD] Added new Planeswalker types. 2016-09-17 02:15:08 +02:00
LevelX2
b9953a5ca9 Merge origin/master 2016-09-17 02:08:47 +02:00
LevelX2
d3d1402fbb [KLD] Added 9 white cards. 2016-09-17 00:45:33 +02:00
Mark Langen
274bdfa33f Fix Issue #2277
* Changes the white color used to a brighter white so that it shows up on the gray background.
2016-09-16 16:40:59 -06:00
LevelX2
d7dd635bca Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…" 2016-09-16 23:55:54 +02:00
LevelX2
18e771ccd5 Fixed PayEnergyCost.pay to check counters amount available. 2016-09-16 22:29:59 +02:00
ingmargoudt
f1cf9e7adb introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements 2016-09-16 21:23:31 +02:00
LevelX2
a0e797cc5c [KLD] Added 5 red cards. 2016-09-16 15:08:03 +02:00
LevelX2
779dd35559 Merge pull request #2282 from Dilnu/master
Add token support to ZonesHandler
2016-09-16 11:10:07 +02:00
Samuel Sandeen
17d4d6c190 Handle tokens correctly in the new zone change code. 2016-09-15 19:44:32 -04:00
LevelX2
0a5a073637 * Flashback - Fixed handling of combined flashback costs (e.g. Deep Analysis). 2016-09-15 17:34:25 +02:00
LevelX2
0042dc1ad9 Some minor fixes to game log / card rules text /messages. 2016-09-15 16:10:17 +02:00
Mark Langen
577bdaea84 Fixes and additions to card rendering
* Vehicles are rendered with a vehicle background and changed P/T box color
* Kaladesh Inventions are rendered with the invention frame
* Kaladesh Inventions use the full-frame art if they detect that you have that full art downloaded instead of normal card images.
* Changed land text-box colors to be a bit more saturated to make it clearer what colors they produce
* Added mana symbol in the textbox of basic lands instead of rules text as long as they have no additional abilities.
* Fixed problem with triggered abilities on the stack showing up with a type of "??? Ability". Not sure what the real cause is but those abilities have abilityType = null, just worked around it.
2016-09-14 19:37:12 -06:00
Samuel Sandeen
91b4e024fb Remove a bit of duplicate code. 2016-09-14 19:33:17 -04:00
Samuel Sandeen
edd97587fc Add code for a few edge cases in zone change handling
Specifically this should fix the bugs that happen when tokens copy
PermanentCards.
2016-09-14 19:30:14 -04:00