Commit graph

350 commits

Author SHA1 Message Date
LevelX2
2fce670024 Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume. 2013-04-24 00:29:37 +02:00
North
a3411f2486 [cleanup] removed unused imports 2013-04-19 20:01:10 +03:00
LevelX2
1e5100e0d6 Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196. 2013-04-17 23:44:50 +02:00
LevelX2
8b2c3e75e1 Some minor changes to game classes. 2013-04-15 17:56:06 +02:00
LevelX2
f644ffe041 Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered. 2013-04-07 21:29:27 +02:00
Plopman
ba4455e5cb Fixed select best card (ComputerPlayer) 2013-04-06 18:23:53 +02:00
LevelX2
48f1560cb8 Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open). 2013-04-06 00:04:21 +02:00
LevelX2
de20fcb5cc [minor] formatting 2013-04-02 13:46:43 +02:00
magenoxx
97acebacdd Pumped version to 1.0.2.dev 2013-04-01 16:00:30 +04:00
LevelX2
5afb189315 Added modern format to the constructed formats. Updated list of banned cards of constructed formats. 2013-03-31 19:14:33 +02:00
magenoxx
29b84e0d92 Closed #169: Make it possible to untap lands 2013-03-29 20:35:16 +04:00
magenoxx
05191e8793 Closed #168 : Enhance priority hot keys 2013-03-29 17:18:12 +04:00
LevelX2
402f7fffd9 Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view. 2013-03-27 22:31:15 +01:00
LevelX2
32dff5ae72 Added replacement of {this} and{source} for selection of replacement effect order. 2013-03-23 16:40:15 +01:00
LevelX2
8cf2514edb [minor] formating 2013-03-17 16:10:48 +01:00
LevelX2
dcacb90ba9 Optimized the AI-ScoringSystem for enchantments. 2013-03-15 16:00:44 +01:00
LevelX2
65a7049d02 Optimizes optimizeOptions of AI. 2013-03-15 15:58:44 +01:00
LevelX2
ee4b203ace Fixed compile error after AI update. 2013-03-15 10:33:43 +01:00
magenoxx
a017217574 Fixed compile error 2013-03-15 13:24:29 +04:00
LevelX2
70a8ede4d5 Merge changes. 2013-03-15 00:04:29 +01:00
LevelX2
9450074b70 Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging. 2013-03-14 23:55:14 +01:00
magenoxx
3205cc867f Code and tests for Issue#156: Make smarter dual lands mana choose 2013-03-14 18:31:31 +04:00
LevelX2
8759db2fd6 [minor] formating. 2013-03-12 21:55:32 +01:00
LevelX2
cb43a58290 Some changes to AI logging. 2013-03-12 17:31:22 +01:00
North
a7a565bb8f [minor] access modifer order 2013-03-10 14:53:02 +02:00
LevelX2
aa0290fd32 Set Version to 1.0.1 2013-03-10 11:40:56 +01:00
LevelX2
88b2b9546a [minor] changes to logging 2013-03-06 17:21:12 +01:00
North
a327668660 fixed possible NPEs 2013-03-02 18:02:09 +02:00
North
5f6f1c7528 [minor] removed unused imports 2013-03-02 18:02:02 +02:00
magenoxx
5577d5b3a8 Changed version from 0.10.1 to 1.0.0 2013-02-26 14:11:00 +04:00
LevelX2
0aa218f6ea Minor changes to logging of ComputerPlayer. 2013-02-26 08:28:36 +01:00
LevelX2
8597952af2 Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar). 2013-02-22 16:04:23 +01:00
LevelX2
0af121c3e4 Some more changes to logging of ComputerPlayer. 2013-02-22 08:40:32 +01:00
LevelX2
d5989b32fd Minor changes to the logging of ComputerPlayer. 2013-02-21 17:05:35 +01:00
LevelX2
f75575f99b Samll changes to ComputerPlayer logging, FromZone Pick for CardImpl added. 2013-02-21 01:22:10 +01:00
LevelX2
768cf365b9 Some more changes to the logging messages of ComputerPlayer. 2013-02-21 00:07:43 +01:00
LevelX2
1f3dea13af Some formating and logging changes to ComputerPlayer. 2013-02-20 17:35:30 +01:00
LevelX2
58db10296a Imporved targeting for ComputerPlayer. 2013-02-17 01:09:46 +01:00
LevelX2
ca2480dda0 Added AI ability values for Evolve and Extort. 2013-02-15 00:26:41 +01:00
LevelX2
1c120c5f41 Added missing target handling of TargetDefender to ComputerPlayer. 2013-02-15 00:25:01 +01:00
LevelX2
58a05970e8 Fixed a bug for AI target handling of TargetCardInHand. 2013-02-14 10:53:42 +01:00
LevelX2
c375d80682 Fixed some missing target handling for ComputerPlayer. 2013-02-12 17:10:23 +01:00
LevelX2
e96203b10b Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57. 2013-02-06 15:41:00 +01:00
LevelX2
fcd24572dd Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck. 2013-02-06 00:50:00 +01:00
LevelX2
250bb8a705 Changed computer choose choice to prevent for NPE and choose a random choice instead always the first. 2013-02-04 23:31:20 +01:00
Plopman
4833b379df Added Commander DeckValidator 2013-01-18 17:30:27 +01:00
LevelX2
176210dc8d Added some simple logic for AI to choose a creature type. 2013-01-16 23:42:37 +01:00
Backfir3
ef54888e01 Commander Game. Added placeholder game plugin
- modified players life amount
- updated .gitignore
2013-01-15 22:00:37 +01:00
LevelX2
3b948a1e70 Added GTC (gatecrash) to some objects and lists. 2013-01-03 20:31:24 +01:00
jeffwadsworth
71d01ce9e5 - Another fix for AI blocking. This should work better. 2012-12-31 12:26:27 -06:00
Loki
aa31ef23d3 bump version to 0.10.1 2012-12-28 12:48:26 +13:00
jeffwadsworth
9ac5a1d47e - Simplified blocking. Freezes should no longer occur. 2012-12-23 21:12:44 -06:00
North
f0b32e7ca3 Removed unused imports 2012-12-20 00:26:21 +02:00
Loki
f017ab903c version bump to 0.10.0 2012-11-15 22:47:15 +13:00
LevelX2
8ccca932c1 Added some more block formats for deck validation. Sort list. 2012-11-14 07:51:24 +01:00
jeffwadsworth
8dcfead462 - Attempt to fix the AI attacking with your creatures. Small enchancements to AI attacking. 2012-11-08 11:57:13 -06:00
jeffwadsworth
ad035f1e47 - Blocking by the AI should no longer freeze. Please post any errors. Small attack AI adjustments. 2012-11-07 14:58:26 -06:00
North
f64149971a Merge branch 'CardRepository' 2012-11-05 19:37:51 +02:00
North
25cd490be3 [CardRepository] moved Sets, DeckImporter and CardRepository to Mage Framework 2012-11-04 12:52:02 +02:00
jeff
1d7e9e55be - AI will now block and attack a little more sanely. The sim methods are not working right now, so they were commented out. 2012-11-03 21:34:32 -05:00
North
08815ffb88 [CardRepository] Replaced findCard methods from Sets and ExpansionSet 2012-10-22 23:48:52 +03:00
LevelX2
7c44b16504 AbilityPicker shows abilities now always in the order they were defined on the object. 2012-10-10 20:43:18 +02:00
LevelX2
2ff4dcd283 Minimal numer of players for sealed elimination tournament set to 2, so one can match with only one other player. 2012-10-07 02:44:34 +02:00
LevelX2
76233a4252 Modes are now sorted in the order they are added in the card. For rules text and when a player chooses a mode. 2012-10-07 02:41:58 +02:00
magenoxx
a3b99c7ff0 Fixed AI exception for TargetCardInOpponentsGraveyard 2012-09-07 20:48:44 +04:00
North
7e5b677647 Added UnblockableSourceEffect; Unblockable isn't Singleton anymore 2012-09-07 00:38:24 +03:00
North
204d2410a1 Reimplemented Indestructable using a replacement effect 2012-09-05 00:01:08 +03:00
Loki
46ec86b54c 0.9.2 dev 2012-09-04 21:24:44 +12:00
magenoxx
1454cbb3c8 Fixed Issue#39: Vile Rebirth or Revive always fizzles when cast by AI 2012-08-31 14:31:13 +04:00
magenoxx
cc4d772483 Fixed Issue#53: AI casts Rancor, but Rancor goes to graveyard 2012-08-31 13:46:29 +04:00
North
73642f6649 Added default configuration for ai-ma.
Now it can be loaded as runtime dependency.
2012-08-26 18:55:23 +03:00
Loki
85b31df2d5 Bump version to 0.9.1dev 2012-08-14 15:28:06 +12:00
magenoxx
c97d5e8a35 AI enhancements 2012-08-03 16:53:01 +04:00
magenoxx
eefedc03b9 [AI] enhanced targeting. card fixes 2012-07-29 10:31:46 +04:00
magenoxx
2200fb8572 [AI] Improvements on repeating actions 2012-07-29 08:56:35 +04:00
magenoxx
f452d472b5 fixed module name fpr ai-draftbot 2012-07-27 15:43:04 +04:00
magenoxx
1eb230e236 Fixed Issue#29: It is possible to cancel creature attack even if it must attack 2012-07-26 18:47:04 +04:00
magenoxx
0e0f90d29d [draft] M13 draft picks 2012-07-25 20:29:25 +04:00
North
987e28cef3 [M10] Mirror of Fate 2012-07-23 23:53:24 +03:00
North
d773ed3d13 [filters] Replaced EvilTwin filter with predicate
This commit also touches the targeting system. Changes were made for consistency.
2012-07-21 23:18:17 +03:00
North
5d0a832642 cleaned pom files and updated sqlight dependency 2012-07-19 21:15:09 +03:00
magenoxx
23a75c39ba [M13] Odric Master Tactician 2012-07-18 20:45:39 +04:00
magenoxx
b2cd3e75bd changed version from 0.8.7.dev to 0.9.0.dev 2012-07-18 15:59:07 +04:00
magenoxx
c304812770 Debug logging for Issue#19 2012-07-18 13:57:54 +04:00
magenoxx
fce6756d77 Skipping attack declare if skipped turn. Made F4 and F9 working on declare attackers and blockers phases 2012-07-18 10:44:08 +04:00
magenoxx
ed0af0faee Added skip-all-turns-and-actions feature. Bound to F9. 2012-07-18 10:15:50 +04:00
North
4563e518a6 [filters] Replaced TargetController condition with Predicate 2012-07-16 20:55:58 +03:00
North
d66c172952 [filters] Refactored FilterAbility to use Predicates
FilterAbility isn't used anywhere. I only noticed after I finished rewriting it. I'll keep the class in the repository just in case someone would need it.
2012-07-15 16:58:01 +03:00
magenoxx
235b262618 removed .iml file. updated gitignore[A 2012-07-08 06:59:19 +04:00
North
e4438072c2 [refactoring][minor] formatting 2012-07-04 23:58:22 +03:00
magenoxx
96c09e940c format 2012-06-29 20:31:25 +04:00
magenoxx
5541fe4163 updated version from 0.8.6.r5 to 0.8.7 2012-06-29 14:56:13 +04:00
magenoxx
ebd92b2a3c CHANGE_COLOR and COLOR_CHANGED events 2012-06-29 13:00:44 +04:00
magenoxx
354b07d50e Draft bot - only draft picks, will be auto eliminated and doesn't participate in tournament 2012-06-28 19:32:32 +04:00
magenoxx
b5032226f4 Showing already chosen cards in choice dialog 2012-06-27 18:44:03 +04:00
magenoxx
d344d2315d mistype on previous commit 2012-06-27 16:18:44 +04:00
magenoxx
e702329003 Increased planeswalker card value for AI 2012-06-27 16:16:53 +04:00
magenoxx
ead0106d65 Fix strange rebase 2012-06-20 11:22:37 +04:00
magenoxx
e90ce893c5 Changes in state evaluation (permanents more valuable). Fix in combat blocking. 2012-06-20 11:19:22 +04:00
North
239a4fb100 [refactoring][minor] Replaced all tabs with four spaces. 2012-06-19 23:50:20 +03:00