LevelX2
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473204d713
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*Cubes - Added Ben's cube.
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2014-10-29 01:38:04 +01:00 |
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LevelX2
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1241f6582b
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* Minor changes to logging.
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2014-10-28 08:14:03 +01:00 |
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LevelX2
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6db39452cd
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* Fixed bug of player handling if player left during sideboarding. Added player info to show if tournament player is in sideboarding state.
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2014-10-25 16:03:29 +02:00 |
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LevelX2
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c43521438d
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* Fixed that a check for the submitted deck was wrongly also made for limited tournaments.
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2014-10-22 19:57:28 +02:00 |
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LevelX2
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7f3774deb6
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Some minor changes.
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2014-10-17 17:22:36 +02:00 |
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LevelX2
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400e8bf0ae
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Chnaged tooltip text generation of modal spells to use bullets.
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2014-10-17 14:57:38 +02:00 |
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LevelX2
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d03966738e
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* Some changes to logging.
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2014-10-13 08:39:40 +02:00 |
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LevelX2
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bdd163080d
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* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
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2014-10-12 22:37:39 +02:00 |
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LevelX2
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03337221c9
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* Fixed draft start handling to prevent unneccessary waiting check start thread.
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2014-10-12 12:35:24 +02:00 |
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LevelX2
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5ccc1c91ae
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* Tournaments - Added handling for constructed formats and password protection.
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2014-10-12 04:19:28 +02:00 |
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LevelX2
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8f690f7e02
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* Added option to start matches with password protection.
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2014-10-11 16:29:37 +02:00 |
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LevelX2
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c96153f544
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* Somem minor formatting / changes.
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2014-10-10 07:58:07 +02:00 |
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LevelX2
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1f4d3b9cea
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* Fixed a bug that tables waiting for players were removed unintended during table health check (running every 10 minutes).
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2014-10-09 16:56:25 +02:00 |
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LevelX2
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3d4072922f
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* Fixed a bug that stopped the match because table was wrongly removed. Happened only during sideboarding phase.
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2014-10-09 08:00:00 +02:00 |
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LevelX2
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7f46323f67
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* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
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2014-10-05 14:33:47 +02:00 |
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LevelX2
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8fd2a9e234
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* Multiplayer - Fixed a bug that a player that left a multiplayer game was not handled correctly. Next game did not start. Running game was ended after some minutes.
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2014-10-04 11:13:11 +02:00 |
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LevelX2
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845d3a7951
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* Added handling to show all tournament games in tournament view.
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2014-10-02 01:15:21 +02:00 |
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LevelX2
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e0ffef40cc
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Added possibility to set some more JBoss Remoting parameters with config.xml on server start.
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2014-10-01 16:04:26 +02:00 |
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LevelX2
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ae0417bf5c
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Some minor changes to server.
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2014-09-29 08:11:18 +02:00 |
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LevelX2
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350897b0e2
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Some fixes to player quits game handling.
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2014-09-28 15:45:35 +02:00 |
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LevelX2
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0a068e2258
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* Fixed chat command handling (\list), the user chat input is now escaped to prevent using html tags.
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2014-09-26 19:42:58 +02:00 |
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LevelX2
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070e8609f4
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* Some changes to user handling / logging.
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2014-09-26 15:31:56 +02:00 |
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LevelX2
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f3ea64e27c
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* Changed handling of phases to stop to server based handling.
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2014-09-25 00:33:58 +02:00 |
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LevelX2
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aa842efacc
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Added F5 button to skip priority until end step of opponent. Added PlayerAction handling.
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2014-09-24 16:55:51 +02:00 |
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LevelX2
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a3505b6dba
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Some minor changes to logging and object handling.
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2014-09-21 09:40:19 +02:00 |
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LevelX2
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a57ebc5314
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* Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players.
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2014-09-19 13:37:59 +02:00 |
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LevelX2
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eeb22c05ee
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Changes to user / tournament / match handling.
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2014-09-18 23:50:34 +02:00 |
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LevelX2
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3c12b23928
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* Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly).
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2014-09-18 17:14:33 +02:00 |
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LevelX2
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596a129f4c
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Added connection info to user debug info.
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2014-09-15 08:17:30 +02:00 |
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LevelX2
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dc3d6e7aa5
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Changed log message.
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2014-09-11 00:07:06 +02:00 |
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LevelX2
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ddeb519848
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* Some changes to logging / server handling.
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2014-09-10 17:14:36 +02:00 |
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LevelX2
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9c1f69983b
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Fixed a problem with NPE and match start. Chanes to handling of logging.
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2014-09-09 07:45:53 +02:00 |
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LevelX2
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65fdaba28d
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Fixed some possible NPE of server.
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2014-09-07 22:01:38 +02:00 |
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LevelX2
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da44199b3d
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Fixed possible npe in debug info generation.
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2014-09-07 15:44:21 +02:00 |
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LevelX2
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c3c77e3974
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* Server - Some changes to user / match / table handling.
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2014-09-07 02:28:47 +02:00 |
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LevelX2
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aec56554b8
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User info - Disconnect info is now shown in the Connection column.
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2014-09-05 13:07:05 +02:00 |
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LevelX2
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f12a616243
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Some changes to debug messages and change to avoid conccurent change exception.
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2014-09-05 12:47:49 +02:00 |
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LevelX2
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3699b7ca3d
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Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view.
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2014-09-04 18:20:40 +02:00 |
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LevelX2
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b770c9d0ab
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* Fixed a problem of match handling if a player left XMage during sideboarding.
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2014-09-04 12:30:43 +02:00 |
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LevelX2
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6f9a6ccabf
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* Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling.
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2014-09-03 16:17:43 +02:00 |
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LevelX2
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8b331eefce
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* Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling.
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2014-09-03 15:38:45 +02:00 |
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LevelX2
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cb6cc62ed4
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If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager.
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2014-09-03 09:49:44 +02:00 |
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LevelX2
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fec0744315
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Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly.
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2014-09-03 01:02:10 +02:00 |
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LevelX2
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b98c16f061
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Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console.
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2014-08-31 17:46:14 +02:00 |
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LevelX2
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df04bf829d
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More changes to user and session handling. Fixes somes issues with client reconnect and connecting other instance.
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2014-08-29 01:46:53 +02:00 |
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LevelX2
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d3a2ba683c
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Some changes to user / session / chat / tournament handling (not all tested yet).
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2014-08-28 17:18:36 +02:00 |
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LevelX2
|
e8cfb2231c
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Some minor changes.
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2014-08-28 13:32:44 +02:00 |
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LevelX2
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bdde1bd45f
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Fixed a bug that lets a player that has reconnected to a game and the game still last for the timeout duration the player loses wrongly because of timeout (fixes #547).
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2014-08-27 22:24:42 +02:00 |
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LevelX2
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37efad7d2c
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Added Release the Ants. Created package for post resolve effects and started moving post resolve effects there.
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2014-08-26 17:45:13 +02:00 |
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Dustin Conrad
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f8902483ea
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Lord of the Pit, Crash, Necrogen Mists, Pyrostatic Pillar, Arcane Laboratory, Oppression, Bottomless Pit implemented
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2014-08-25 19:57:55 -04:00 |
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