Commit graph

734 commits

Author SHA1 Message Date
LevelX2
473204d713 *Cubes - Added Ben's cube. 2014-10-29 01:38:04 +01:00
LevelX2
1241f6582b * Minor changes to logging. 2014-10-28 08:14:03 +01:00
LevelX2
6db39452cd * Fixed bug of player handling if player left during sideboarding. Added player info to show if tournament player is in sideboarding state. 2014-10-25 16:03:29 +02:00
LevelX2
c43521438d * Fixed that a check for the submitted deck was wrongly also made for limited tournaments. 2014-10-22 19:57:28 +02:00
LevelX2
7f3774deb6 Some minor changes. 2014-10-17 17:22:36 +02:00
LevelX2
400e8bf0ae Chnaged tooltip text generation of modal spells to use bullets. 2014-10-17 14:57:38 +02:00
LevelX2
d03966738e * Some changes to logging. 2014-10-13 08:39:40 +02:00
LevelX2
bdd163080d * Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password. 2014-10-12 22:37:39 +02:00
LevelX2
03337221c9 * Fixed draft start handling to prevent unneccessary waiting check start thread. 2014-10-12 12:35:24 +02:00
LevelX2
5ccc1c91ae * Tournaments - Added handling for constructed formats and password protection. 2014-10-12 04:19:28 +02:00
LevelX2
8f690f7e02 * Added option to start matches with password protection. 2014-10-11 16:29:37 +02:00
LevelX2
c96153f544 * Somem minor formatting / changes. 2014-10-10 07:58:07 +02:00
LevelX2
1f4d3b9cea * Fixed a bug that tables waiting for players were removed unintended during table health check (running every 10 minutes). 2014-10-09 16:56:25 +02:00
LevelX2
3d4072922f * Fixed a bug that stopped the match because table was wrongly removed. Happened only during sideboarding phase. 2014-10-09 08:00:00 +02:00
LevelX2
7f46323f67 * Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences. 2014-10-05 14:33:47 +02:00
LevelX2
8fd2a9e234 * Multiplayer - Fixed a bug that a player that left a multiplayer game was not handled correctly. Next game did not start. Running game was ended after some minutes. 2014-10-04 11:13:11 +02:00
LevelX2
845d3a7951 * Added handling to show all tournament games in tournament view. 2014-10-02 01:15:21 +02:00
LevelX2
e0ffef40cc Added possibility to set some more JBoss Remoting parameters with config.xml on server start. 2014-10-01 16:04:26 +02:00
LevelX2
ae0417bf5c Some minor changes to server. 2014-09-29 08:11:18 +02:00
LevelX2
350897b0e2 Some fixes to player quits game handling. 2014-09-28 15:45:35 +02:00
LevelX2
0a068e2258 * Fixed chat command handling (\list), the user chat input is now escaped to prevent using html tags. 2014-09-26 19:42:58 +02:00
LevelX2
070e8609f4 * Some changes to user handling / logging. 2014-09-26 15:31:56 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
LevelX2
a3505b6dba Some minor changes to logging and object handling. 2014-09-21 09:40:19 +02:00
LevelX2
a57ebc5314 * Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players. 2014-09-19 13:37:59 +02:00
LevelX2
eeb22c05ee Changes to user / tournament / match handling. 2014-09-18 23:50:34 +02:00
LevelX2
3c12b23928 * Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly). 2014-09-18 17:14:33 +02:00
LevelX2
596a129f4c Added connection info to user debug info. 2014-09-15 08:17:30 +02:00
LevelX2
dc3d6e7aa5 Changed log message. 2014-09-11 00:07:06 +02:00
LevelX2
ddeb519848 * Some changes to logging / server handling. 2014-09-10 17:14:36 +02:00
LevelX2
9c1f69983b Fixed a problem with NPE and match start. Chanes to handling of logging. 2014-09-09 07:45:53 +02:00
LevelX2
65fdaba28d Fixed some possible NPE of server. 2014-09-07 22:01:38 +02:00
LevelX2
da44199b3d Fixed possible npe in debug info generation. 2014-09-07 15:44:21 +02:00
LevelX2
c3c77e3974 * Server - Some changes to user / match / table handling. 2014-09-07 02:28:47 +02:00
LevelX2
aec56554b8 User info - Disconnect info is now shown in the Connection column. 2014-09-05 13:07:05 +02:00
LevelX2
f12a616243 Some changes to debug messages and change to avoid conccurent change exception. 2014-09-05 12:47:49 +02:00
LevelX2
3699b7ca3d Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view. 2014-09-04 18:20:40 +02:00
LevelX2
b770c9d0ab * Fixed a problem of match handling if a player left XMage during sideboarding. 2014-09-04 12:30:43 +02:00
LevelX2
6f9a6ccabf * Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling. 2014-09-03 16:17:43 +02:00
LevelX2
8b331eefce * Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling. 2014-09-03 15:38:45 +02:00
LevelX2
cb6cc62ed4 If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager. 2014-09-03 09:49:44 +02:00
LevelX2
fec0744315 Fixed a bug that while a match or tournament was just starting a player could still leave the table, setting the table / tournament / match to an undefined state. Now the player can only leave the Match / Tournament if it has started properly. 2014-09-03 01:02:10 +02:00
LevelX2
b98c16f061 Added connection speed information per user (milliseconds the ping needs). Some minor changes to server console. 2014-08-31 17:46:14 +02:00
LevelX2
df04bf829d More changes to user and session handling. Fixes somes issues with client reconnect and connecting other instance. 2014-08-29 01:46:53 +02:00
LevelX2
d3a2ba683c Some changes to user / session / chat / tournament handling (not all tested yet). 2014-08-28 17:18:36 +02:00
LevelX2
e8cfb2231c Some minor changes. 2014-08-28 13:32:44 +02:00
LevelX2
bdde1bd45f Fixed a bug that lets a player that has reconnected to a game and the game still last for the timeout duration the player loses wrongly because of timeout (fixes #547). 2014-08-27 22:24:42 +02:00
LevelX2
37efad7d2c Added Release the Ants. Created package for post resolve effects and started moving post resolve effects there. 2014-08-26 17:45:13 +02:00
Dustin Conrad
f8902483ea Lord of the Pit, Crash, Necrogen Mists, Pyrostatic Pillar, Arcane Laboratory, Oppression, Bottomless Pit implemented 2014-08-25 19:57:55 -04:00