LevelX2
94c8b7a558
* Some comment formatting.
2020-06-10 22:37:47 +02:00
LevelX2
1e36b39434
- Reworked SourceOnBattlefieldControlUnchangedCondition checking now the LOST_CONTROL event which solves the problem with the old code to not be able to detect all controller changes of layered changeController effects when applied later.
...
- Simplified and fixed some problems of the handling of the "Until end of your next turn" duration.
- Fixed that some continous effects changed controller but shouldn't dependant from their duration type. Controller chnage will now done duration type dependant.
(that change fixes #6581 in a more general way undoing the effect specific changes of 2e8ece1dbd
).
2020-06-10 22:28:23 +02:00
LevelX2
25802dc105
* Updated some failing tests with old text after fix of 5a17b9665e
.
2020-06-10 22:08:51 +02:00
LevelX2
1ef8aeb7ba
* Biomancer's Familiar - Fixed cost reduction effect working wrongly for up to 2 mana and creating exceptions.
...
* Training Grounds - Fixed exception during get playable method.
2020-06-10 17:20:52 +02:00
LevelX2
5a17b9665e
* Fixed text generation for cards going from library to graveyard.
2020-06-10 17:17:40 +02:00
Evan Kranzler
3a3f04d233
Implemented Alpine Houndmaster
2020-06-10 09:10:03 -04:00
Evan Kranzler
2d2b39aaa3
updated M21 spoiler and reprints
2020-06-10 07:42:15 -04:00
LevelX2
0a6b693691
* Fixed not working casting cost reduction of 17 creatures.
2020-06-10 12:19:10 +02:00
LevelX2
5c65ee31d9
* Mirari - Fixed that the triggering spell was not copied ( fixes #6338 ).
2020-06-10 10:17:55 +02:00
Oleg Agafonov
a75d08283f
* Split cards - added spliced effects support for fused spells, no more double splice pays ( #6493 , #6549 );
2020-06-10 09:58:21 +04:00
Oleg Agafonov
b38ac2f575
* Split cards - added cost modification effects support for fused spells ( #227 , #2242 , #6603 , #6549 );
2020-06-10 08:28:18 +04:00
Evan Kranzler
2096229af8
Implemented Selfless Savior
2020-06-09 19:59:29 -04:00
Evan Kranzler
94bd458628
Implemented Angelic Ascension
2020-06-09 19:54:41 -04:00
Evan Kranzler
e185746d0c
Implemented Village Rites
2020-06-09 18:22:30 -04:00
Evan Kranzler
0d9d4b6705
Implemented See the Truth
2020-06-09 18:18:03 -04:00
Evan Kranzler
bc69b8b5a9
updated M21 spoiler and reprints
2020-06-09 18:17:56 -04:00
jeffwadsworth
781462278c
- Little fix Noxious Vapors
2020-06-09 17:10:20 -05:00
jeffwadsworth
11d449a242
- Fixed #6491
2020-06-09 16:58:26 -05:00
jeffwadsworth
82032a686d
- Fixed text on Alexi, Zephyr Mage.
2020-06-09 15:27:08 -05:00
Oleg Agafonov
85e90e8edf
Code cleanup
2020-06-10 00:24:58 +04:00
Oleg Agafonov
44b84bfbbc
Code cleanup
2020-06-10 00:22:48 +04:00
jeffwadsworth
5e7c3ea9f9
- Fixed Oath of Lim-Dul. The discard is now done simultaneously.
2020-06-09 15:21:29 -05:00
jeffwadsworth
169fa7691f
- Fixed text of Mind Warp
2020-06-09 11:34:57 -05:00
jeffwadsworth
17504d4243
- Fixed #6426
2020-06-09 11:10:06 -05:00
jeffwadsworth
2e8ece1dbd
- Fixed #6581
2020-06-09 10:04:59 -05:00
LevelX2
eb846c0499
* Added ID name instead of only the name to the replacement effect selector list. Otherwise you can't identify the related source if you have multiple sources with the same name (related #6298 ).
2020-06-09 16:37:42 +02:00
Evan Kranzler
3e3c43f010
Implemented Soul Sear
2020-06-09 10:03:25 -04:00
Evan Kranzler
1d936bcddc
Implemented Mazemind Tome
2020-06-09 10:03:23 -04:00
Evan Kranzler
e879233ea1
Implemented Jolrael, Mwonvuli Recluse
2020-06-09 10:03:23 -04:00
Evan Kranzler
0e82c87f59
Implemented Spined Megalodon
2020-06-09 10:03:22 -04:00
Evan Kranzler
43b4419e48
Implemented Seasoned Hallowblade
2020-06-09 10:03:22 -04:00
Evan Kranzler
f95ad03de9
Implemented Pridemalkin
2020-06-09 10:03:21 -04:00
Evan Kranzler
06a3e3d365
Implemented Malefic Scythe
2020-06-09 10:03:20 -04:00
Evan Kranzler
d1b8ab9ccc
Implemented Havoc Jester
2020-06-09 10:03:20 -04:00
LevelX2
6c90eb1b3c
* Changed the method for step end processing of spells with multiple steps (608.2) from game.applyEffects() to game.getState().processAction(game);
...
Added d8fb962
change for two more effects.
2020-06-09 14:49:46 +02:00
Evan Kranzler
be063b9c8f
updated M21 spoiler
2020-06-09 07:29:27 -04:00
LevelX2
9483bf2ba3
* Added test for #6344 . Problem not reproducable ( closes #6344 ).
2020-06-09 12:48:28 +02:00
johnmeat
3119e7e78c
Fixed Unlicensed Disintegration damage part ( #6614 )
...
* Damage to creature's controller abilities -- fixed that damage part can be skipped if that creature died/destroyed (example: Unlicensed Disintegration, see #6614 )
Co-authored-by: johnm <johnm@WINDOWS-QR5QIIL.lan>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2020-06-09 05:51:58 +04:00
Evan Kranzler
07309003b4
Implemented Chandra's Incinerator
2020-06-08 21:01:48 -04:00
Evan Kranzler
39a09ef538
Implemented Eliminate
2020-06-08 20:23:49 -04:00
Evan Kranzler
b2ae98e337
Implemented Basri's Acolyte
2020-06-08 19:51:06 -04:00
Evan Kranzler
50b3c03dd6
Implemented Basri's Solidarity
2020-06-08 19:41:46 -04:00
Evan Kranzler
c1e37c89b0
Implemented Pestilent Haze
2020-06-08 19:25:45 -04:00
Evan Kranzler
fc2297181a
Implemented Chandra's Magemutt
2020-06-08 19:25:44 -04:00
Evan Kranzler
9348e2f615
updated M21 spoiler and reprints
2020-06-08 19:25:44 -04:00
jeffwadsworth
84ec743b07
- Fixed #6599 #6405 #4999 #4270
2020-06-08 17:05:51 -05:00
LevelX2
0bdbd36d2d
* Added test from #6349 .
2020-06-08 17:16:12 +02:00
Evan Kranzler
066f24c909
Implemented Bolt Hound
2020-06-08 10:00:32 -04:00
LevelX2
d8fb962030
* Changed the method for step end processing of spells with multiple steps (608.2) from game.applyEffects() to game.getState().processAction(game);
2020-06-08 15:40:13 +02:00
LevelX2
919fa282ce
* Desertion - Fixed that the replacement effect part of it has not been implemented as replacement effect.
2020-06-08 15:28:29 +02:00