Commit graph

584 commits

Author SHA1 Message Date
Me Car
550648ccbe Record game histories. Compute user stats and show them in the user panel. 2016-01-20 12:47:58 +09:00
LevelX2
fe64d6e4fb Xmage 1.4.7v1 2016-01-13 08:43:27 +01:00
Me Car
746d034461 Implement a password reset flow. 2016-01-11 21:49:02 +09:00
LevelX2
121f40c019 Prepared 1.4.7. 2016-01-10 22:13:59 +01:00
Me Car
a0ddd4fff0 Send an email on successful user registration. Use Gmail API for that. Add password confirmation and email to RegisterUserDialog. 2016-01-10 18:18:38 +09:00
LevelX2
95d777b4c8 Merge pull request #1448 from menocar/password
Add a user registration dialog.
2016-01-09 00:15:13 +01:00
LevelX2
782190bac3 Some changes to mana handling to handle {C} mana. 2016-01-08 23:25:42 +01:00
Me Car
835f08c18f Add a user registration dialog. 2016-01-09 06:43:10 +09:00
Me Car
787f4f010a Keep registerClient for older clients. Rename the new version to registerClientWithPassword. Add an error message on NoSuchMethodException so that this kind of version incompatibility can be handled and informed to user. 2016-01-07 23:43:28 +09:00
LevelX2
aadc253afa Merge pull request #1442 from menocar/password
Add a password user authentication when connecting to servers.
2016-01-06 23:31:25 +01:00
LevelX2
2ad15bbd48 Xmage 1.4.6v1 2016-01-06 23:23:12 +01:00
Me Car
d0ea7d9c37 Transfer password. 2016-01-05 02:40:05 +09:00
Me Car
a42c415404 Rename connection.password to connection.adminpassword. 2016-01-05 02:16:17 +09:00
LevelX2
207f486afc * Xmage 1.4.6v0 2015-12-13 19:47:04 +01:00
Neil Gentleman
bfb428b13a always use log4j
removed all references to mage.util.Logging, java.util.logging

transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
05dd1daee6 * Added some information to the player tooltip in game (expericence counters, deck hash code, # of wins). 2015-11-22 11:07:48 +01:00
LevelX2
0d86e8e063 Xmage 1.4.5v0 2015-11-21 10:33:43 +01:00
LevelX2
4711e0cf99 Changed ability handling of modal spells to be able to select the same mode multiple times with different targets. 2015-11-14 01:56:56 +01:00
Neil Gentleman
02a6780766 add Momir Basic game type
- re-using Emblems as Vanguard cards; should probably give them their own
  CommandObject class
- setting the timing on the Momir ability to TimingRule.SORCERY causes the
  ability not to activate (?), so I've left it at INSTANT for now
- need to add a new card image source for vanguard cards
2015-11-11 12:31:30 -08:00
LevelX2
46ae07be23 Xmage 1.4.4v12 2015-10-31 12:30:55 +01:00
LevelX2
a5d7ca83d7 Checked objects possible to cause null pointer exceptions. Added some logging. 2015-10-31 11:55:20 +01:00
LevelX2
e88c60eb85 * Scroll Rack - Fixed that the cards were shown face down if setting the order they go to library. 2015-10-31 10:33:37 +01:00
LevelX2
f3184bb6c8 * Fixed that for a manifested morph creature of the opponent the tooltip for a morph creature instead a manifested creature was shown. 2015-10-30 23:24:33 +01:00
LevelX2
9863bce665 xmage 1.4.4v11 2015-10-21 23:56:51 +02:00
LevelX2
7ac0fe65ef * Fixed bug that prevented to use mana abilities manually. 2015-10-21 23:24:04 +02:00
LevelX2
415700ccb2 * Some more changes for rework of ENTERS_THE_BATTLEFIELD event and card movement. 2015-10-18 23:33:23 +02:00
LevelX2
52d0adcac1 Fixed some problems with UUID comparing and some problems with card moving. 2015-10-14 17:54:55 +02:00
LevelX2
3e27d07d0d Xmage 1.4.4v8 2015-10-04 10:33:33 +02:00
LevelX2
b95d7ca705 * Fixed some problems with new avatar handling. 2015-09-27 14:50:44 +02:00
LevelX2
0b23559949 Xmage 1.4.4v6 2015-09-27 10:54:02 +02:00
LevelX2
322eae2ec6 Deck editor - renamed sort type "Color Detailed" to "Color Identity" and compare for the sort also with mana symbols in casting cost and rules. 2015-09-21 00:31:42 +02:00
LevelX2
cd2842d457 XMage 1.4.4v4 2015-09-19 13:09:27 +02:00
LevelX2
ae8ada286c xmage_1.4.4v0 2015-09-13 10:09:13 +02:00
LevelX2
3d8494edb5 Fixed some possible exceptions. 2015-09-13 09:48:35 +02:00
LevelX2
a7fd898fcc * Fixed that activation of gained abilities of face down permanents (e.g. by Singing Bell Strike) did uninteded reveal the face down creature. 2015-09-11 00:13:48 +02:00
LevelX2
5b36eebdde * Travel Preparations - Fixed tooltip text. 2015-09-07 23:54:43 +02:00
LevelX2
b3eb6f536a Fixed some bugs causing null pointer or concurrent modification exceptions. 2015-09-07 07:42:19 +02:00
LevelX2
9a37bd28ad Xmage 1.4.4v0 2015-09-05 12:51:07 +02:00
LevelX2
9f4a0b008d Fixed an text reference to xmage.info. 2015-08-29 09:56:30 +02:00
LevelX2
758f56792e * Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328). 2015-08-28 11:44:14 +02:00
LevelX2
b63cc121ef Some minor changes. 2015-08-27 14:51:21 +02:00
LevelX2
78071ce0a3 * Fixed a bug that order of triggered abilities of tokens were not shown to human player and the UI was locked (fixes #910). 2015-08-25 23:34:15 +02:00
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
23039572f2 Xmage 1.4.3v3 2015-08-21 09:49:53 +02:00
LevelX2
f0162a6b56 Xmage 1.4.3v2 2015-08-19 12:20:18 +02:00
LevelX2
f50e67e385 * Fixed card movement handling for face down cards. 2015-08-16 19:16:41 +02:00
LevelX2
c98577cc6a Xmage 1.4.3v0 2015-08-06 22:18:01 +02:00
LevelX2
662ee7ca10 * Fixed handling of face down card selection (e.g. for Scroll Rack). 2015-08-05 17:45:45 +02:00
LevelX2
5e250dca06 * Release 1.4.2v5 2015-08-04 08:26:15 +02:00
LevelX2
b029de3ec9 * Added id and colored font to shown related object names of stack abilities. 2015-07-26 10:17:04 +02:00