LevelX2
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7f3774deb6
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Some minor changes.
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2014-10-17 17:22:36 +02:00 |
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LevelX2
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400e8bf0ae
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Chnaged tooltip text generation of modal spells to use bullets.
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2014-10-17 14:57:38 +02:00 |
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LevelX2
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1b7001798d
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* Renamed ControlsPermanentCondition to PermanentsOnTheBattlefieldCondition.
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2014-10-17 09:31:36 +02:00 |
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LevelX2
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746e135f21
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* Some minor fixes.
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2014-10-15 16:26:30 +02:00 |
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LevelX2
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47c8b73595
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* Added 5 cards.
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2014-10-14 17:25:29 +02:00 |
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LevelX2
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2a4c8cb6de
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* Madness - Reworked Madness completely to be more rule accurate.
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2014-10-14 15:31:23 +02:00 |
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LevelX2
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d6139f1095
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* Fixed handling of CleanUp step if abilities trigger in that step (e.g. discard card with Madness)..
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2014-10-14 15:30:19 +02:00 |
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LevelX2
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e34d428d97
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* Fixed a bug of BecomesCreatureTargetEffect that to the target permanent the subtypes were not applied always.
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2014-10-14 00:30:33 +02:00 |
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LevelX2
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81408b3649
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* Fixed Miracle handling (fixes #447).
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2014-10-13 23:41:08 +02:00 |
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LevelX2
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dce9ea978e
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* Fixed a minor problem of tooltip rule text generation.
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2014-10-13 17:24:53 +02:00 |
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LevelX2
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7c9ed6dc70
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* Some chnages to trace of restriction effects.
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2014-10-13 17:24:19 +02:00 |
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LevelX2
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d03966738e
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* Some changes to logging.
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2014-10-13 08:39:40 +02:00 |
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LevelX2
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bdd163080d
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* Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password.
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2014-10-12 22:37:39 +02:00 |
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LevelX2
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63cd131855
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* Added context information for restore call to be able to set add info if restore can#t be executed.
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2014-10-12 12:37:10 +02:00 |
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LevelX2
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746796ba05
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* Added log message for identifying cause of #602.
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2014-10-12 12:36:13 +02:00 |
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LevelX2
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03337221c9
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* Fixed draft start handling to prevent unneccessary waiting check start thread.
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2014-10-12 12:35:24 +02:00 |
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LevelX2
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a625af0b16
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* Fixed a null pointer exception bug of table password protection.
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2014-10-12 10:22:59 +02:00 |
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LevelX2
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5ccc1c91ae
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* Tournaments - Added handling for constructed formats and password protection.
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2014-10-12 04:19:28 +02:00 |
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LevelX2
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8f690f7e02
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* Added option to start matches with password protection.
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2014-10-11 16:29:37 +02:00 |
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LevelX2
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d47dd0bb52
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* Fixed handling of "Duration.UntilYourNextTurn" in case the player left the game in multiplayer matches.
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2014-10-11 11:27:34 +02:00 |
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LevelX2
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ddf42c7620
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* Changed info handling, empty or null values delete now the map entry.
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2014-10-11 11:26:36 +02:00 |
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LevelX2
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1e225cdf78
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* Aetherspouts - Fixed that the order the cards go to top or bottom (if more than one) could not be selected.
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2014-10-10 23:50:26 +02:00 |
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LevelX2
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7ad45a2a6e
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* Fixed that converted mana costs for stack objects were not always calculated correctly (e.g. a Mental Misstep could counter a Cahlice of the Coid with X=1).
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2014-10-10 10:27:01 +02:00 |
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LevelX2
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8a8dea1f26
|
* Match - Handling of building player names chnaged to fix out of memory error.
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2014-10-10 08:01:17 +02:00 |
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LevelX2
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c96153f544
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* Somem minor formatting / changes.
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2014-10-10 07:58:07 +02:00 |
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LevelX2
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5d7e12d6df
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* Fixed a bug, that if a spell with a spell cast triggered ability (e.g. Ulamog, the Infinite Gyre) was successfully countered, the triggered ability was unintended removed from the stack with the spell.
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2014-10-09 16:20:33 +02:00 |
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LevelX2
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995655aa61
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* Match - Fixed a bug during creation of game info that lets game worker die (second try).
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2014-10-09 01:30:14 +02:00 |
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LevelX2
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581df41ae7
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* Match - Fixed a bug during creation of game info that lets game worker die. Leading to open game workers. Stops staring new games if game thread limit is reached.
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2014-10-09 00:50:35 +02:00 |
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Plopman
|
16606d9983
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Fixed snow mana issue #590
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2014-10-06 10:58:16 +02:00 |
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LevelX2
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8121849a18
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* Tournament game info -player names are listed beginning with the starting player.
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2014-10-05 16:35:08 +02:00 |
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LevelX2
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7f46323f67
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* Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences.
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2014-10-05 14:33:47 +02:00 |
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LevelX2
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a22a1b63a5
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* Fixed a concurrent modification exception of triggered abilities.
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2014-10-04 11:13:38 +02:00 |
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LevelX2
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54f0fd8fc1
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* Fixed that AI used activated abilities for Battlefield as the card was on hand (fix #588).
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2014-10-03 13:12:03 +02:00 |
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magenoxx
|
922e35ff1c
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Fixed NPE in tooltips for Emblem choose-trigger
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2014-10-02 12:17:25 +04:00 |
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LevelX2
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845d3a7951
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* Added handling to show all tournament games in tournament view.
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2014-10-02 01:15:21 +02:00 |
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emerald000
|
05c0273889
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Added Dralnu, Lich Lord, Dystopia, Greater Good and Rune Snag.
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2014-09-30 17:42:04 -04:00 |
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LevelX2
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f62b7ee1d9
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* Fixed that if a creature has already blocked another creature this turn it's no longer forced to block that creature again if a "must be blocked this turn effect" was cast or activated (fixes ##225).
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2014-09-30 16:42:46 +02:00 |
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LevelX2
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551f03a542
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* Market Festival - Fixed that the mana generated by Market Festival could be used to pay mana costs of a mana ability of the land Market Festival enchants (e.g. second ability of Nykthos, Shrine to Nyx).
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2014-09-30 14:42:25 +02:00 |
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LevelX2
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2977cd27ea
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* Kruphix, God of Horizons - Fixed a bug that the mana pool was not correctly emptied (fixes #555).
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2014-09-30 12:27:10 +02:00 |
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emerald000
|
72cd7a46ec
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Added Soothsaying and Karador, Ghost Chieftain.
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2014-09-30 02:49:48 -04:00 |
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LevelX2
|
6a9a7d11e8
|
* Pine Walker - Fixed that the turned face up ability did also trigger for other creatures if Pine Walker was face down (fixes #581).
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2014-09-29 15:18:41 +02:00 |
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LevelX2
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ae0417bf5c
|
Some minor changes to server.
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2014-09-29 08:11:18 +02:00 |
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LevelX2
|
350897b0e2
|
Some fixes to player quits game handling.
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2014-09-28 15:45:35 +02:00 |
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emerald000
|
eb97a8aa20
|
Added Chronatog Totem and Proteus Staff.
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2014-09-27 16:24:53 -04:00 |
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LevelX2
|
070e8609f4
|
* Some changes to user handling / logging.
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2014-09-26 15:31:56 +02:00 |
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LevelX2
|
529b27c664
|
* Added a test and some comments.
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2014-09-26 12:50:11 +02:00 |
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emerald000
|
37d4d43fe1
|
Added Crypt Champion, Gibbering Descent, Phyrexian Tyranny and Tornado Elemental.
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2014-09-25 17:34:52 -04:00 |
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LevelX2
|
b9c2bf4326
|
* Fixed a bug of duration "Until your next turn".
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2014-09-25 23:26:26 +02:00 |
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LevelX2
|
cc4f90f867
|
* Fixed possible NPE in PlayerImpl.
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2014-09-25 20:06:12 +02:00 |
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LevelX2
|
341db7b01f
|
* Morph Ability - Some fixes for displaying / handling morph cards/permanents.
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2014-09-25 16:51:41 +02:00 |
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