Evan Kranzler
dffd3cc86d
Implemented Sanguine Indulgence
2020-06-18 18:57:33 -04:00
Evan Kranzler
e1a396d145
Implemented Secure the Scene
2020-06-18 18:57:32 -04:00
Evan Kranzler
3a40b9dfb3
Implemented Kinetic Augur
2020-06-18 18:57:31 -04:00
Evan Kranzler
34aa019cec
Implemented Rookie Mistake
2020-06-18 18:57:31 -04:00
Evan Kranzler
c85ee88045
Implemented Ornery Dilophosaur
2020-06-18 18:57:31 -04:00
Evan Kranzler
26cc800846
Implemented Leafkin Avenger
2020-06-18 18:57:30 -04:00
Evan Kranzler
83abaf5ef4
Implemented Aven Gagglemaster
2020-06-18 18:57:30 -04:00
LevelX2
1a8d325710
Merge pull request #6504 from SpeedProg/fix_target_card_in_opponent_graveyard
...
fixed TargetCardInOpponentsGraveyard not working properly
2020-06-19 00:34:37 +02:00
jeffwadsworth
b84e0c03f8
- Fix test
2020-06-18 17:14:32 -05:00
arcox
ab5daa026f
Implement Gnarled Sage from Core 2021 ( #6666 )
2020-06-18 18:06:56 -04:00
arcox
096d44320d
Implement Gloom Sower from Core 2021 ( #6665 )
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* Implement Gloom Sower from Core 2021
* Remove unused imports
2020-06-18 18:06:00 -04:00
arcox
c6e803a4e9
Implement Run Afoul from Core 2021 ( #6664 )
2020-06-18 18:05:15 -04:00
jeffwadsworth
f6cec73969
- Text fix
2020-06-18 16:55:12 -05:00
jeffwadsworth
266c25c876
- Text fix
2020-06-18 16:26:55 -05:00
LevelX2
c41fc0284d
* Fixed missing check for restricting effects of activated abilities of permanents ( fixes #6657 ). I guess that got lost by refactoring get playable abilities.
2020-06-18 22:59:42 +02:00
LevelX2
3beaec4525
* Fixed that effects with "as long as Intet remains on the battlefield" condition were reapplied as the card returned to battlefield.
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Some other minor fixes.
2020-06-18 19:12:58 +02:00
LevelX2
044b254155
* Some more rework/clean up of the PlayFromNotOwnHandZone effects ( fixes #6580 ).
2020-06-18 19:11:02 +02:00
jeffwadsworth
db800f3a73
- Text fix
2020-06-18 11:57:31 -05:00
jeffwadsworth
f231bcb05b
- Text fix
2020-06-18 11:21:06 -05:00
Evan Kranzler
89db297224
updated JMP spoiler and reprints
2020-06-18 10:20:35 -04:00
arcox
3264191bd5
Fix issue #6659 - Choking Vines not blocking properly ( #6661 )
2020-06-18 09:19:33 -05:00
Oleg Agafonov
1724740cc6
XML security ( fixes #6662 );
2020-06-18 18:06:53 +04:00
Evan Kranzler
5801e91f4a
fixed a few errors
2020-06-17 21:30:22 -04:00
Evan Kranzler
cba0094c20
Implemented Nocturnal Feeder
2020-06-17 21:17:20 -04:00
Evan Kranzler
abf19b5ce3
Implemented Kels, Fight Fixer
2020-06-17 21:11:17 -04:00
Evan Kranzler
dcae6f61e4
Implemented Release the Dogs
2020-06-17 21:03:28 -04:00
Evan Kranzler
1ff92cbfea
Implemented Thriving Grove
2020-06-17 21:01:57 -04:00
Evan Kranzler
07b2887039
Implemented Thriving Bluff
2020-06-17 20:56:32 -04:00
Evan Kranzler
da71f61252
Implemented Thriving Moor
2020-06-17 20:54:34 -04:00
Evan Kranzler
b9ffd39c43
Implemented Thriving Isle
2020-06-17 20:51:55 -04:00
Evan Kranzler
d8370013af
Implemented Thriving Heath
2020-06-17 20:49:36 -04:00
Evan Kranzler
f362ebd4a3
updated M21 and JMP spoiler and reprints
2020-06-17 20:37:35 -04:00
LevelX2
85709c0a16
* Some rework/clean up of the PlayFromNotOwnHandZone effects ( fixes #6580 ). Some added tests.
2020-06-18 01:19:23 +02:00
Evan Kranzler
8e4d966ff3
updated M21 and JMP spoiler and reprints
2020-06-17 18:36:34 -04:00
jmharmon
327062240f
Implement Four Cards for M21 ( #6651 )
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* Implement Four Cards for M21
Sanctum of Calm Waters
Sanctum of Shattered Heights
Transmogrify
Watcher of the Spheres
* Implement Sanctum of Calm Waters
* Implement Sanctum of Shattered Heights
* Implement Transmogrify
* Implement Watcher of the Spheres
* Add ability text and minimize number of lines
* Add ability text
* Clean up a few lines of code
* Update SanctumOfCalmWaters.java
* Update SanctumOfShatteredHeights.java
Co-authored-by: Evan Kranzler <theelk801@gmail.com>
2020-06-17 18:34:17 -04:00
jeffwadsworth
7b3686e418
- Text fix
2020-06-17 15:26:47 -05:00
jeffwadsworth
cec7be8604
- Text fixes
2020-06-17 14:32:34 -05:00
Thomas ARBLAY
2f68db7086
[RFR] Correction of the text of some cards ( #6602 )
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* Fix some cards
* Fix Clot Sliver
* Fix WarrenScourgeElf
* Fix Olivia Voldaren
* Fix Domri Rade Emblem
* Fix Broken Ambitions Missing text
Co-authored-by: Thomas ARBLAY <thomas.arblay@smile.fr>
2020-06-17 09:58:35 -05:00
arcox
055458e9a8
Fix Preacher interaction with tokens ( #6625 )
2020-06-17 09:49:40 -05:00
arcox
bb8e132b77
Implement Coils of the Medusa ( #6649 )
2020-06-17 09:16:04 -05:00
arcox
8bae8a911b
Implement Choking Vines from Weatherlight set ( #6655 )
2020-06-17 09:15:16 -05:00
Evan Kranzler
5e54832426
added Jumpstart
2020-06-17 08:54:52 -04:00
Evan Kranzler
269acb2d3d
Implemented Hobblefiend
2020-06-17 08:50:23 -04:00
Evan Kranzler
cc3a3f660e
Implemented Canopy Stalker
2020-06-17 08:38:38 -04:00
Evan Kranzler
52fe274f02
Implemented Anointed Chorister
2020-06-17 08:26:02 -04:00
Evan Kranzler
14f415518d
Implemented Alchemist's Gift
2020-06-17 08:19:09 -04:00
arcox
c9cac3f87b
Implement Jangling Automaton ( #6653 )
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* Implement Weatherlight 151 - Jangling Automaton
* Cleanup Jangling Automaton
* Revert line endings on WTH set file
* Change getDefenderId to getDefendingPlayerId
2020-06-17 08:07:17 -04:00
Evan Kranzler
3839b0c665
Implemented Goblin Wizardry
2020-06-16 22:14:57 -04:00
Evan Kranzler
e3a1fee1ea
Implemented Hunter's Edge
2020-06-16 22:11:04 -04:00
Evan Kranzler
bc87348349
Implemented Skyway Sniper
2020-06-16 22:07:41 -04:00