Commit graph

8030 commits

Author SHA1 Message Date
Evan Kranzler
64ae38c632 Implemented Nessian Boar 2020-01-02 18:56:25 -05:00
Evan Kranzler
be32db8a80 Implemented Inspire Awe 2020-01-02 16:40:42 -05:00
Evan Kranzler
9948aca713 Implemented The Birth of Meletis 2020-01-02 16:40:40 -05:00
Oleg Agafonov
62636b5071 Additional fixes for getNetMana from #6132 2020-01-02 23:33:20 +04:00
Oleg Agafonov
0930bdd016
Merge pull request #5690 from magefree/copy_constructor_watchers
refactor the copy functionality for no-args watchers
2020-01-02 18:51:37 +01:00
Evan Kranzler
86fe25e68b Implemented Pharika's Spawn 2020-01-02 09:45:04 -05:00
Oleg Agafonov
862fe69b53 * Adventure cards - improved game logs (card hint works with adventure spell now, added original card info to cast's log); 2020-01-02 14:48:28 +04:00
Oleg Agafonov
b4c55039e5 * Adventure cards - added adventure spell info in permanent's rules on battlefield; 2020-01-02 06:15:17 +04:00
Oleg Agafonov
d860c026bd * Adventure cards - added missing adventure card type info into rules (instant or sorcery); 2020-01-02 05:53:56 +04:00
Oleg Agafonov
50195e8f35 * AI: fixed that computer can't target cards on battlefield if it contains tokens; 2020-01-02 04:46:20 +04:00
Evan Kranzler
14b002bce6 Implemented Glimpse of Freedom 2020-01-01 10:32:40 -05:00
LevelX2
12c4bacc07 * Reworked GainControlAllEffect that fixed a problem of Varchild, Betrayer of Kjeldor gaining control of creatures entering the battlefield after the Varchild left the battlefield. 2020-01-01 13:37:04 +01:00
Oleg Agafonov
3c727eb06b Fixed missing rates for some cards 2020-01-01 14:28:58 +04:00
Oleg Agafonov
4d51d379fe Fixed wrong symbols in rules 2020-01-01 14:28:12 +04:00
spjspj
5b40ca867e
Merge pull request #6110 from spjspj/master
Add an information format for deck
2020-01-01 17:48:37 +08:00
Oleg Agafonov
f5ef16c8cf Additional fixes for getNetMana from #6132, added TODO task for next mana improves; 2020-01-01 02:27:54 +04:00
jeffwadsworth
13cb86d69f - See b9bee56 2019-12-31 15:40:13 -06:00
Evan Kranzler
8b8a05d1c9 Implemented Nadir Kraken 2019-12-31 12:37:56 -05:00
Oleg Agafonov
4445f8556e Fixed multiple calls of mana choice dialogs, related to #6132 2019-12-31 20:24:25 +04:00
Oleg Agafonov
a7233df1c5 Fixed Empowered Autogenerator with new getNetMana 2019-12-31 18:02:52 +04:00
Oleg Agafonov
60781604f3
Merge branch 'master' into fix-tapped-for-mana-event 2019-12-31 12:12:25 +01:00
Oleg Agafonov
dca3e034f4 Refactor: fixed targets from cards list (support filters with player predicate); 2019-12-31 05:11:45 +04:00
LevelX2
b068d10c44 * Nissa, Vastwood Seer - Fixed a bug of the Nissa, Sage Animist that the animated lands lost the creature type as soon as Nissa was cast again from command zone or from hand (fixes #5677). 2019-12-30 21:35:10 +01:00
Evan Kranzler
a0888af73a
Merge pull request #6124 from magefree/updateDevotion
Refactor Devotion dynamic value to enum (ready to merge)
2019-12-30 11:30:37 -05:00
Ingmar Goudt
978309827b remove deprecated discard method 2019-12-30 00:22:33 +01:00
Ingmar Goudt
813aded7f9 Add missing generic 2019-12-29 23:18:38 +01:00
Ingmar Goudt
ee71495a3f fix latest cards from master 2019-12-29 23:08:47 +01:00
Ingmar Goudt
998c3be2a5 Merge branch 'master' of https://github.com/magefree/mage into copy_constructor_watchers 2019-12-29 21:05:37 +01:00
Ingmar Goudt
1a8723697e fix for Set as value of Map, make sure the set is new 2019-12-29 21:05:28 +01:00
Oleg Agafonov
87db04adfc Fixed typo 2019-12-29 23:36:28 +04:00
Ingmar Goudt
ce23f6900d fix conflicts 2019-12-29 19:28:20 +01:00
Ingmar Goudt
702a1f2498 remove all copy constructors and copy methods for all watchers 2019-12-29 19:18:20 +01:00
Evan Kranzler
d9e0b75545 built hints into devotion class 2019-12-29 10:27:23 -05:00
LevelX2
2508de1f82 * Aminatous Augury - Fixed a problem that the cards could not be cast from exile. Added logic so the player could select the card types to consume for the cast from exile. 2019-12-29 16:22:52 +01:00
LevelX2
8710bb5ca2 * PutCardFromHandOntoBattlefieldEffect - Fixed that the rule text did not show if the card entered the battlefield tapped (e.g. for Arboreal Grazer). 2019-12-29 14:30:16 +01:00
LevelX2
42a9aed977 * Tragic Arrogance - Fixed a problem that under some circumstances permanents of the wrong player were sacrificed. 2019-12-29 14:20:24 +01:00
LevelX2
554c5baf25 * Fixed a problem of triggered effects that detect if a creature was exiled but the creature ended in a another zone (e.g. commander) (fixes #5905), 2019-12-28 18:21:32 +01:00
LevelX2
cadae9ee92 * Added checks in all the methods that wait for human response to prevent endless loops if the method is called from a the get playable actions. 2019-12-27 23:28:53 +01:00
LevelX2
1f82e7a4ae Merge origin/master 2019-12-27 23:23:09 +01:00
LevelX2
1dc8f37d20 * Expropriate - Fixed a strange problem that the prompt text of the select permanent selection to get the control of the permanent was not shown. Still not clear what the exact reason was but using a player list to save the voters seemed to cause the problem. 2019-12-27 23:22:32 +01:00
Evan Kranzler
d3cfca6226 begin refactor of Devotion to enum 2019-12-27 10:53:31 -05:00
Evan Kranzler
5856d0744b
Merge pull request #6123 from ssouders412/FaeOfWIshesFix
Fae of Wishes//Granted fix
2019-12-27 10:52:36 -05:00
ssouders412
cfdae6ee9d
Fixed Fae of Wishes//Granted, added Noncreature card filter
Updated Drekavac and Entomber Exarch to use the new filter.
2019-12-27 10:34:27 -05:00
jeffwadsworth
b9bee56c89 - Starting the process of migrating cards that use the player.cast() method to access the full abilities of a card not cast from the hand zone. 2019-12-26 15:54:22 -06:00
LevelX2
06ed2f5927 * Improved display of vote for Council's Dilemma cards. 2019-12-26 14:31:51 +01:00
LevelX2
1798f5a151 * setCheckPlayableState(false) in finally error handling (related to 133cc7342d). 2019-12-26 14:26:16 +01:00
Oleg Agafonov
2460408da8 * Until your next turn effects - fixed that continuous effects of lost/leaved players can be discarded by combat or some cards before next turn starts; 2019-12-26 07:44:46 +04:00
Oleg Agafonov
61a58d36c2 Refactor: added missing getPlayersInRange in cards code (to ignore leaved/lost players); 2019-12-26 05:24:44 +04:00
LevelX2
133cc7342d * Fixed a problem with check playable methods causing e.g. endless loop if Shared Fate was on the battlefield. 2019-12-25 16:01:02 +01:00
Oleg Agafonov
5b9f0c970c Removed bloated logs 2019-12-24 21:12:20 +04:00