draxdyn
54a7be59d0
fix NPE in getWizardsCard
2016-06-15 13:11:40 +02:00
Kranken
c445270783
Make password filter behave nice with settings
2016-06-15 00:03:22 +02:00
Kranken
9fee893ed1
Add TablesPanel filter for passworded games
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This commit makes passworded a first class property of
TableView as well as adds filtering capabilities
of open and passworded games. Useful for hiding
passworded games when looking for open play and
useful for hiding open games when playing vs
a friend on a busy server.
2016-06-14 23:19:17 +02:00
draxdyn
d671a22398
Fix ArrayIndexOutOfBoundsException in ButtonColumn.actionPerformed
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Don't call convertRowIndexToModel with a -1 row.
2016-06-14 18:31:33 +02:00
spjspj
b28b773a6d
Merge pull request #1999 from spjspj/master
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spjspj - Fixes for KormusBell not creating 1/1s from swamps. Copies …
2016-06-14 22:33:23 +10:00
spjspj
51a1c8d345
spjspj - Fixes for KormusBell not creating 1/1s from swamps. Copies of ContinuousEffect weren't having dependendToType set (was defaulting to null). Add addDependencyType to UrborgTombOfYawgmoth and setDependedToType to KormusBell.
2016-06-14 22:30:06 +10:00
draxdyn
0b8404f0a4
Recognize double clicks made in rapid succession
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Currently they are not recognized, because getClickCount() will be
higher than 2 since Java interprets them as quadruple, sextuple, etc. clicks.
So, instead of checking for getClickCount() == 2, check for getClickCount()
being an even number.
This allows to quickly remove or add many cards to a deck.
2016-06-14 13:02:51 +02:00
spjspj
99c105d726
Merge pull request #1989 from spjspj/master
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spjspj - Clean up code for Eye of the Storm (RAV)
2016-06-11 18:17:38 +10:00
spjspj
4944d8ed69
spjspj - Clean up code for Eye of the Storm (RAV)
2016-06-11 18:07:16 +10:00
spjspj
a1f9a5745c
Merge pull request #1988 from spjspj/master
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spjspj - Clean up code for Eye of the Storm (RAV) - aka EotS should
2016-06-11 12:44:25 +10:00
spjspj
ac910ca881
spjspj - Clean up code for Eye of the Storm (RAV) - aka EotS shouldn't trigger after every spell is cast, only instants/sorceries and now check if imprinted spells are from players who have been eliminated before copying.
2016-06-11 12:40:41 +10:00
spjspj
ee4d23d3aa
Merge pull request #1987 from spjspj/master
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spjspj - Clean up code for Psychic Possession (DIS)
2016-06-10 01:08:57 +10:00
spjspj
80901d713f
spjspj - Clean up code for Psychic Possession (DIS)
2016-06-10 01:06:28 +10:00
spjspj
83d6936f42
spjspj - Clean up code for Psychic Possession (DIS)
2016-06-10 01:02:39 +10:00
spjspj
4bc50ba907
Merge pull request #1984 from spjspj/master
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spjspj - Implement Psychic Possession (DIS)
2016-06-09 20:37:39 +10:00
spjspj
d7c2f5b9c5
spjspj - Implement Psychic Possession (DIS)
2016-06-09 20:35:26 +10:00
spjspj
0008234ab9
spjspj - Implement Psychic Possession (DIS)
2016-06-09 20:32:35 +10:00
spjspj
70981f09a4
Merge pull request #1980 from spjspj/master
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spjspj - Fix possible npe for Clockspinning and change return code fr…
2016-06-09 01:28:36 +10:00
spjspj
b751e69eec
spjspj - Fix possible npe for Clockspinning and change return code from apply. Also fix possible npe for adding counters
2016-06-09 01:23:19 +10:00
LevelX2
4187b83f57
Merge pull request #1976 from gnumast/master
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Adding way to import deck from clipboard
2016-06-05 23:44:10 +02:00
Alex Marcotte
a7e29b3fd0
Adding way to import deck from clipboard
2016-06-05 15:06:02 -04:00
LevelX2
187866c979
Awaken - Fixed a problem with the rule text of cards with Awaken.
2016-06-05 12:35:00 +02:00
LevelX2
89d9762ea1
* Qasali Ambusher - Fixed possible null pointer exception.
2016-06-05 12:30:47 +02:00
LevelX2
85bc7549fa
* Added Custodi Squire (2 votes), Nightshade Assassin (2 votes), Seize the Day (2 votes) from the Card Requests - JUNE list.
2016-06-04 12:21:47 +02:00
LevelX2
e1f6d72ee9
* Fixed a test because of changed set codes.
2016-06-04 11:22:57 +02:00
LevelX2
ffca19c408
Merge pull request #1860 from fenhl/set-codes
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Fix set codes
2016-06-03 08:57:57 +02:00
LevelX2
086d69c200
Merge pull request #1972 from gnumast/master
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Text Import should detect sideboard after a single blank line
2016-06-03 08:57:40 +02:00
LevelX2
4581cfc803
* Fixed continuous effect handling of Marsh Casualities, Savage Offensive and Explosive Growth.
2016-06-02 12:47:53 +02:00
Fenhl
1a5afc98a6
Add Commander printing of Hour of Reckoning
2016-06-02 03:18:05 +00:00
drmDev
5a813262d6
Faerie Tauntings typo fix
2016-06-01 09:19:23 -04:00
Alex Marcotte
d849e418af
Merge branch 'master' of https://github.com/gnumast/mage
2016-05-30 23:04:36 -04:00
Alex Marcotte
95e4e3ea29
Text import will automatically start sideboard after a single blank line. Added a JUnit test for TxtDeckImporter.
2016-05-30 23:03:43 -04:00
Alex Marcotte
2d4ba24dd9
Added missing rarity for EMA Winter Orb
2016-05-30 23:03:43 -04:00
Alex Marcotte
283c9fa154
Text import will automatically start sideboard after a single blank line. Added a JUnit test for TxtDeckImporter.
2016-05-30 23:01:57 -04:00
fireshoes
a9744b2d04
Added Crumbling Vestige FNM promo.
2016-05-30 20:44:49 -05:00
LevelX2
1045f35705
* Sylvan Might - Fixed that Trample was not given to target creature.
2016-05-29 17:38:08 +02:00
LevelX2
266a0870ca
Xmage 1.4.12v0
2016-05-29 10:59:39 +02:00
LevelX2
98fadbd8ba
Merge pull request #1946 from Simown/master
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Reverted changes to deck generation sliders
2016-05-29 10:19:11 +02:00
LevelX2
fc4133e098
Merge pull request #1952 from aastrand/master
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Make it possible to play lands using hideaway
2016-05-29 10:18:45 +02:00
LevelX2
c0274304c8
[EMA] Fixed wrong rarity of Desperate Ravings.
2016-05-29 09:54:36 +02:00
LevelX2
9fa0bf7bd2
Swapped main menu position of Feedback and Preferences (so Preferences is always available if you switch to a too big font size).
2016-05-29 09:53:56 +02:00
LevelX2
0085b6b1ef
Removed some custom classes by use of framework classes.
2016-05-29 09:52:43 +02:00
LevelX2
2c11d9cfef
Merge pull request #1960 from Styxo/master
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Added Faerie Tautings, Heat Shimmer and Spring Cleaning
2016-05-29 09:23:11 +02:00
LevelX2
9953107171
Some changes to Lost Auramancers.
2016-05-29 09:22:03 +02:00
LevelX2
c3169a08ed
Merge pull request #1965 from Zeplar/master
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Fixes Issue #1958 : Creatures copying Lost Auramancers fail to trigger…
2016-05-29 09:11:33 +02:00
ZEPLAR
165b0630f7
Fixes Issue #1958 : Creatures copying Lost Auramancers fail to trigger its death effect. My solution was to copy the Undying template, but I'm not sure why the original implementation didn't work.
2016-05-28 20:02:26 -07:00
spjspj
331b1376cd
Merge pull request #1963 from spjspj/master
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spjspj - Add Spike Cannibal [EXO]
2016-05-28 23:44:28 +10:00
spjspj
a6316ed26f
spjspj - Add Spike Cannibal [EXO]
2016-05-28 23:41:47 +10:00
spjspj
2a30e6e653
Merge pull request #1962 from spjspj/master
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spjspj - Add in Carbonize [EMA]
2016-05-28 23:14:10 +10:00
spjspj
3ce07ae6bb
spjspj - Add in Carbonize [EMA]
2016-05-28 23:11:15 +10:00