LevelX2
5d8ae4d411
* Workaround to fix problem with deck layout.
2016-10-08 19:03:09 +02:00
LevelX2
4d7e744187
[SWS] Fixed some problems.
2016-10-07 17:56:16 +02:00
spjspj
72b0192bae
spjspj - Fix cube from deck from being broken with layouts
2016-10-07 10:38:56 +11:00
JOAC69
e8230946af
Remove use of card classes for duplicate cards. Remove set related information from being tied to card classes.
2016-10-04 19:58:48 -05:00
LevelX2
7c4b40073c
Fixed some exception problems (deck layout, mana symbols).
2016-10-04 23:57:11 +02:00
LevelX2
a1123b3c0b
* Myriad some cleanup ( #2420 ).
2016-10-04 15:29:52 +02:00
Mark Langen
f6d50ce04f
Various new Drag & Drop deck editor improvements
...
* Shift-Click / Shift-Drag now work as expected as far as multi-selection
* Deck editor saves split pane split positions
* Card layout and sort settings are now saved along side the a deck when saving to the .dck format, so that you have back the exact same deck layout when you re-load the deck.
* Fixed the symbol image downloader to work around some of the large-size symbol images being missing on gatherer. Falls back to the medium sized images currently for those symbols.
2016-10-04 00:09:51 -06:00
LevelX2
e8ab8558d1
Fixed some possible null pointer exceptions.
2016-10-03 22:07:10 +02:00
LevelX2
9a00dd20ca
Fixed some problems with constructed formats definition and custom sets.
2016-10-03 20:25:08 +02:00
LevelX2
1a8f38759b
Fixed a problem with filetring of CantBeTargetedAllEffect.
2016-10-03 19:43:26 +02:00
LevelX2
24fc597fe5
Fixed mode handling for modes that can be selected multiple times.
2016-10-03 19:41:46 +02:00
LevelX2
bdaa78e144
Some minor changes.
2016-10-03 10:00:48 +02:00
fireshoes
905fd65ebd
Merge origin/master
2016-10-03 00:51:01 -05:00
fireshoes
886b8fa676
Implemented September requested cards Spellbane Centaur, Denying Wind, Diamond Kaleidoscope, and Ersatz Gnomes.
2016-10-03 00:43:12 -05:00
LevelX2
fcba98f985
Some minor changes.
2016-10-03 01:42:35 +02:00
LevelX2
869039a4cf
Added AnotherEnchantedPredicate object.
2016-10-03 01:42:13 +02:00
LevelX2
e19172fb91
[SWS] Fixed some problems.
2016-10-03 00:38:39 +02:00
LevelX2
6554102367
[SWS] Fixed some problems.
2016-10-02 22:50:34 +02:00
LevelX2
f8accc4122
Merge pull request #2411 from Eirkei/AshlingsPrerogativeImplemented
...
Ashling's Prerogative implemented
2016-10-02 17:39:47 +02:00
LevelX2
1e2f0dba0a
Merge pull request #2415 from Styxo/master
...
[CN2] Added two cards
2016-10-02 17:30:37 +02:00
LevelX2
5d94ed8dd0
Some clean up changes.
2016-10-02 17:27:05 +02:00
Styxo
8e9cbff67c
[CN2] Added two cards
2016-10-02 15:42:35 +02:00
spjspj
f562a4c0cf
spjspj - Update multiseat option to be multi-attack
2016-10-02 21:00:41 +11:00
Eirkei
8fe3964936
Effect for "... enter the battlefield tapped"
2016-10-01 17:23:46 +02:00
emerald000
98cc5bacdd
[CN2] Minor text fix.
2016-10-01 06:36:26 -04:00
emerald000
2da4edafb8
[CN2] Implemented Melee ability. Added 3 cards using it.
...
Deputized Protester, Menagerie Liberator and Wings of the Guard.
2016-10-01 06:33:46 -04:00
JOAC69
58252f5b5f
Refactor - Move Born of the Gods tokens to shared area
2016-09-29 19:58:11 -05:00
JOAC69
171e9f183d
Refactor - moved OpponentsPoisonCountersCount to shared area
2016-09-29 19:58:11 -05:00
JOAC69
f2d358b5b4
Refactor - moved WallOfResurgenceToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
a12e830a1b
Refactor - moved HumanSoldierToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
9eb078842b
Refactor - moved KorAllyToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
a5c6cdd9cf
Refactor - moved OozeToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
d3160fb861
Refactor - moved BatToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
ffd333c034
Refactor - moved VampireKnightToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
c00692ffad
Refactor - moved HumanWizardToken to shared area
2016-09-29 19:58:11 -05:00
JOAC69
0ee3d6c662
Refactor - moved ChromaOutrageShamanCount to shared area
2016-09-29 19:58:11 -05:00
JOAC69
b17b5c9e1a
Refactor - moved ZuberasDiedDynamicValue to shared area
2016-09-29 19:58:11 -05:00
JOAC69
8e6389040d
Refactor - moved ZuberasDiedWatcher to shared area
2016-09-29 19:58:11 -05:00
JOAC69
08ac7ab342
Refactor - moved MistmeadowWeitchEffect to shared area
2016-09-29 19:58:11 -05:00
JOAC69
37f01e88f3
Refactor - moved FeralDeceiverAbility to shared area
2016-09-29 19:58:11 -05:00
JOAC69
8206e29493
Refactor - SkywardEyeProphetsEffect is shared so moved to new RevealTopLandToBattlefieldElseHandEffect
2016-09-29 19:58:11 -05:00
JOAC69
1005fd65f9
Refactor - move MoreCardsInHandThanOpponentsCondition to shared file
2016-09-29 19:58:11 -05:00
JOAC69
71c8adbe5f
Refactor - replaced redundant crews abilities with shared CrewsVehicleSourceTriggeredAbility
2016-09-29 19:58:11 -05:00
JOAC69
ecde8dd0b3
Refactor - remove duplicate SkeletonToken classes
2016-09-29 19:58:11 -05:00
JOAC69
a9e479f7dd
Refactor - made card specific effects to attack random opponent shared effects
2016-09-29 19:58:11 -05:00
JOAC69
568044261c
Refactor - remove duplicate TargetPlayerCardsInHand classes and made CardsInTargetHandCount shared
2016-09-29 19:58:11 -05:00
JOAC69
3e2c3a6ab2
Refactor - Rename Override card class to OverrideCard to not conflict with java.lang.Override.
2016-09-29 19:58:11 -05:00
JOAC69
d4f8224ee9
Refactor - remove duplicate DamageCantBePreventedEffect classes
2016-09-29 19:58:11 -05:00
JOAC69
541c9727ff
Refactor - remove duplicate AdditionalAttackPhaseEffect classes
2016-09-29 19:58:11 -05:00
LevelX2
ca414417e3
[SWS] Fixed some bugs of starwars cards.
2016-09-30 01:22:56 +02:00
LevelX2
daf34c6bf0
Some fixes to Emblems of Starwars set and Elspeth, Sun Champion.
2016-09-29 17:31:20 +02:00
LevelX2
1066472491
* Fixed a bug that modal spells did not work correctly ( fixes #2397 ).
2016-09-28 23:31:52 +02:00
LevelX2
b6816e1374
Fixed one missing change of transform rework.
2016-09-28 19:04:55 +02:00
LevelX2
8564ebbbc5
* Reworked some parts of transform handling.
2016-09-28 18:08:10 +02:00
LevelX2
210bbeeda7
[SWS] Fixed March of the Droids.
2016-09-28 18:07:55 +02:00
LevelX2
86648c7190
* Reworked some parts of transform handling. Fixes #2396 .
2016-09-28 17:02:37 +02:00
Lymia Aluysia
e57da7598e
Merge branch 'master' of https://github.com/magefree/mage
2016-09-28 09:27:06 -05:00
LevelX2
c703ebaa9d
Reworked Hate condition.
2016-09-28 08:30:31 +02:00
LevelX2
9cf9d69c55
Fixed minor problem of Volrath's Laboratory. Added combat flag to LIFE_LOST event.
2016-09-28 08:00:32 +02:00
Lymia Aluysia
bd1f7dd32a
Merge branch 'master' of https://github.com/magefree/mage
2016-09-27 11:25:48 -05:00
LevelX2
05f6224f8b
Merge origin/master
2016-09-27 17:32:07 +02:00
LevelX2
4619f45771
[SWS] Fixed No Contest.
2016-09-27 17:31:26 +02:00
Eirkei
840e55b949
effect for "Target opponent puts the cards from his or her hand on top of his or her library. Search that player's library for that many cards. The player puts those cards into his or her hand, then shuffles his or her library"
2016-09-27 15:49:41 +02:00
LevelX2
86f2007945
Merge pull request #2384 from Styxo/master
...
Star Wars Set implemented
2016-09-27 11:30:08 +02:00
Styxo
9084595135
Star Wars Set implemented
2016-09-26 18:43:04 +02:00
LevelX2
e1dc3d4ea1
[CN2] Adding Daretti, Ingenious Iconoclast.
2016-09-26 18:01:17 +02:00
Lymia Aluysia
37d93fa537
Made the dck importer work with arbitary set codes and card ids.
2016-09-26 10:11:39 -05:00
LevelX2
652672ee45
Merge pull request #2379 from Lymia/master
...
Add basic support for custom sets.
2016-09-26 14:26:35 +02:00
Eirkei
080b61ec62
Effect for "each opponent sacrifices ... unles he or she pays ..."
2016-09-26 13:16:58 +02:00
Lymia Aluysia
f61c18ea63
Fix code formatting issue.
2016-09-26 05:19:40 -05:00
Lymia Aluysia
48e14a1765
Rename stuff. Names are hard.
2016-09-25 14:45:06 -05:00
Lymia Aluysia
207cb04dbc
Merge branch 'master' of https://github.com/magefree/mage
2016-09-25 14:09:42 -05:00
Styxo
f18e4b66f1
Little refactor of PermanentHasCounterCondition
2016-09-25 19:38:40 +02:00
Lymia Aluysia
e606deded8
Make ClassScanner not load inner classes.
2016-09-25 10:40:40 -05:00
Lymia Aluysia
e5af2b843b
Move the custom set flag to setType.
2016-09-24 17:03:04 -05:00
Lymia Aluysia
74a017586a
Exclude custom sets from constructed formats.
2016-09-24 14:15:47 -05:00
Lymia Aluysia
238c88a8b6
Added mechanic for CardImpl to search other classloaders for cards.
2016-09-24 12:33:47 -05:00
Lymia Aluysia
ad5b23aa06
Made CardScanner classloader aware.
2016-09-24 12:14:20 -05:00
Lymia Aluysia
3c2dd8d335
Made ClassScanner classloader aware.
2016-09-24 11:31:26 -05:00
Lymia Aluysia
14f97ba24a
Added plugin events.
2016-09-24 10:27:36 -05:00
spjspj
16bb17e5bb
spjspj - Add option of 'Number of Seats'. This is for Tournaments so that you can draft say a 4 way draft and then have a 4 way game at the end of it.
2016-09-25 00:46:16 +10:00
LevelX2
73a2ccda9b
Xmage 1.4.15v5
2016-09-24 04:01:00 +02:00
LevelX2
e81f26d539
Some fixes to prevent null pointer exceptions.
2016-09-24 03:48:48 +02:00
Samuel Sandeen
ad2f5a4d46
Merge pull request #2368 from Dilnu/master
...
Fix Flashback so it can't cause Stack Overflows
2016-09-23 21:25:43 -04:00
Dilnu
396f3b73b1
Propagate Applied Effects with the Flashback Replacement Effect
...
This fixes a bug that allows replacement loops when other replacement
effects conflict with Flashback’s attempts to exile Flashbacked spells.
2016-09-23 21:19:51 -04:00
LevelX2
423c2bbf6c
Fixed a problem of Flashback and Buyback producing a loop.
2016-09-24 03:13:59 +02:00
Dilnu
b7f9626697
Small fixes to TriggeredAbilityImpl
...
This fixes a type and removes a duplicate null check.
2016-09-23 21:13:34 -04:00
LevelX2
d5d00451a8
Fixed a problem with static abilities for battlefield zone where the source was entering the battlefield but the ability did not work.
2016-09-24 01:13:13 +02:00
LevelX2
c9bb0be016
Reworked selected modes handling. That fixed the Subtle Strike targeting problem.
2016-09-24 01:12:01 +02:00
LevelX2
0b118d074e
* Demonic Pact - Fixed that the already chosen options were not correctly rollbacked.
2016-09-23 19:10:25 +02:00
LevelX2
5d50179c84
Added Test.
2016-09-23 15:12:21 +02:00
LevelX2
3c6402f8a6
* Altar of the Brood - Fixed wrong rule tool tip text.
2016-09-23 00:32:48 +02:00
LevelX2
4ad3ef4e68
* Fixed a problem with card movement that prevented Tiny Leaders go to command zone at game start.
2016-09-22 23:08:40 +02:00
LevelX2
8fb04ddbef
Fixed a bug that let cards disappear after moving cards from hand to library (e.g. Teferi's puzzle).
2016-09-22 21:36:21 +02:00
LevelX2
3eae5e9a00
Fixed a bug of the copy effect that could lead to null pointer exceptions e.g. for Permeating Mass trying to copy meanwhile removed target( fixes #2342 ).
2016-09-22 20:49:12 +02:00
Styxo
11bb392c71
Merge pull request #2359 from Styxo/master
...
Fixed Crew Ability
2016-09-21 21:10:39 +02:00
Styxo
935a51c4da
Fixed Crew Ability
2016-09-21 21:05:37 +02:00
LevelX2
6b431be2ba
* Shaman of the Great Hunt - Fixed that it triggerd also for other players.
2016-09-21 20:16:27 +02:00
LevelX2
c82d6b5566
* Fixed some possible null pointer exceptions.
2016-09-20 23:40:25 +02:00
emerald000
ab352100f1
Fixed Panharmonicon triggering for non-permanents.
2016-09-20 09:34:36 -04:00
Styxo
8485df8cb7
Added Blessed Wind and few refactors
2016-09-20 00:17:56 +02:00
emerald000
120d7612f6
Fixed Panharmonicon triggering for opponents abilities. Added tests.
2016-09-19 09:22:21 -04:00
Dilnu
4427121a64
Fix the Snapcaster Mage Repeal Test
...
The flashback ability was attempting to choose targets. That doesn’t
really make sense since the Targets should be chosen by the actual
spell being cast.
2016-09-18 20:20:29 -04:00
Dilnu
41c1540f45
Fix a couple typos
2016-09-18 20:16:56 -04:00
Dilnu
87a6d3a1ee
Fix the combat code to support Slayer's Cleaver
...
Update the checks for unfulfilled conditions to confirm the blocking
creatures actually are fulfilled.
Update the check for whether a blocker is already being used correctly
to confirm that there isn’t a stricter condition that is unfulfilled.
This change also updates the Slayer’s Cleaver test to make it more
robust.
2016-09-18 16:28:01 -04:00
LevelX2
a1e70e21f4
[KLD] Some more fixes.
2016-09-17 20:18:54 +02:00
LevelX2
bf73eb4042
Merge pull request #2310 from fenhl/ae
...
Change AE to Ae
2016-09-17 19:04:42 +02:00
Fenhl
ab7e86cb27
Change AE to Ae
2016-09-17 16:59:24 +00:00
LevelX2
346b6654f8
[KLD] Some minor fixes.
2016-09-17 18:17:01 +02:00
LevelX2
1d4d612501
[KLD] Some card names fixed.
2016-09-17 17:01:06 +02:00
LevelX2
04ca15a3a9
Some minor fixes.
2016-09-17 16:45:53 +02:00
LevelX2
e7c5effa7f
[KLD] Added 13 red cards.
2016-09-17 15:18:34 +02:00
LevelX2
c515a6d690
[KLD] Added 15 black cards.
2016-09-17 13:44:30 +02:00
LevelX2
5244363081
[KLD] Added 7 blue cards.
2016-09-17 10:17:40 +02:00
LevelX2
f9d1c3d2cc
[KLD] Added new Planeswalker types.
2016-09-17 02:15:08 +02:00
LevelX2
b9953a5ca9
Merge origin/master
2016-09-17 02:08:47 +02:00
LevelX2
d3d1402fbb
[KLD] Added 9 white cards.
2016-09-17 00:45:33 +02:00
Mark Langen
274bdfa33f
Fix Issue #2277
...
* Changes the white color used to a brighter white so that it shows up on the gray background.
2016-09-16 16:40:59 -06:00
LevelX2
d7dd635bca
Revert "introduced StringUtil class with .isEmpty(String input) and .isNotEmp…"
2016-09-16 23:55:54 +02:00
LevelX2
18e771ccd5
Fixed PayEnergyCost.pay to check counters amount available.
2016-09-16 22:29:59 +02:00
ingmargoudt
f1cf9e7adb
introduced StringUtil class with .isEmpty(String input) and .isNotEmpty(String input), to replace str != null && str.length()>0 statements
2016-09-16 21:23:31 +02:00
LevelX2
a0e797cc5c
[KLD] Added 5 red cards.
2016-09-16 15:08:03 +02:00
LevelX2
779dd35559
Merge pull request #2282 from Dilnu/master
...
Add token support to ZonesHandler
2016-09-16 11:10:07 +02:00
Samuel Sandeen
17d4d6c190
Handle tokens correctly in the new zone change code.
2016-09-15 19:44:32 -04:00
LevelX2
0a5a073637
* Flashback - Fixed handling of combined flashback costs (e.g. Deep Analysis).
2016-09-15 17:34:25 +02:00
LevelX2
0042dc1ad9
Some minor fixes to game log / card rules text /messages.
2016-09-15 16:10:17 +02:00
Mark Langen
577bdaea84
Fixes and additions to card rendering
...
* Vehicles are rendered with a vehicle background and changed P/T box color
* Kaladesh Inventions are rendered with the invention frame
* Kaladesh Inventions use the full-frame art if they detect that you have that full art downloaded instead of normal card images.
* Changed land text-box colors to be a bit more saturated to make it clearer what colors they produce
* Added mana symbol in the textbox of basic lands instead of rules text as long as they have no additional abilities.
* Fixed problem with triggered abilities on the stack showing up with a type of "??? Ability". Not sure what the real cause is but those abilities have abilityType = null, just worked around it.
2016-09-14 19:37:12 -06:00
Samuel Sandeen
91b4e024fb
Remove a bit of duplicate code.
2016-09-14 19:33:17 -04:00
Samuel Sandeen
edd97587fc
Add code for a few edge cases in zone change handling
...
Specifically this should fix the bugs that happen when tokens copy
PermanentCards.
2016-09-14 19:30:14 -04:00
LevelX2
9f199dfa39
* ZonesHandler - fixed possible null pointer exception ( #2271 ). Cause still unclear.
2016-09-14 23:25:36 +02:00
LevelX2
14cd2dfa6d
* Jeleva, Nephalia's Scourge and Knowledge Pool - Fixed a bug that created null pointer exception if card was cast from exile.
2016-09-14 22:31:04 +02:00
LevelX2
547d53a2ec
[KLD] Added 5 white cards.
2016-09-14 21:51:52 +02:00
LevelX2
14b2760e99
* Fixed a bug that prevented moving tokens to other zones in some cases.
2016-09-14 20:51:03 +02:00
LevelX2
445a8a242e
* Reverted the library quick fix for random because RandomUtil works now.
2016-09-14 19:02:27 +02:00
LevelX2
eae53c0cfc
Merge pull request #2268 from ingmargoudt/master
...
replace [list].size() == 0 and [string].length() == 0 to use .isEmpty…
2016-09-14 17:15:10 +02:00
LevelX2
ce94e573e4
* Ral Zarek - Fixed target handling of ability one.
2016-09-14 17:11:18 +02:00
ingmargoudt
3128bd2b4b
replace [list].size() == 0 and [string].length() == 0 to use .isEmpty() instead
2016-09-14 15:27:31 +02:00
LevelX2
3612332607
[KLD] Added Speedway Fanatic. Added tests for crew keyword.
2016-09-14 15:16:40 +02:00
LevelX2
975e530d55
* Added artifact subtype "Vehicle".
2016-09-14 13:13:57 +02:00
LevelX2
9de78b5c5f
* Added artifact subtype "Vehicle".
2016-09-14 12:38:26 +02:00
ingmargoudt
e62241c3eb
fix for the RandomUtil, always use .current() to get the correct thread.
2016-09-14 09:11:26 +02:00
emerald000
959eaf6dab
[KLD] Added Panharmonicon.
2016-09-13 08:21:16 -04:00
LevelX2
5e7a4d265e
Merge pull request #2254 from royk/add-deck-support
...
Add support for .dek files
2016-09-13 11:56:46 +02:00
emerald000
2da90bab93
[KLD] Added 12 cards.
...
Aether Hub; Cloudblazer; Cultivator's Caravan; Depala, Pilot Exemplar; Dynavolt Tower; Kambal, Consul of Allocation; Key to the City; Rashmi, Eternities Crafter; Saheeli Rai; Smuggler's Copter; Unlicensed Disintegration and Voltaic Brawler.
2016-09-12 08:58:16 -04:00
Roy Klein
fbaf24228b
Fix typo
2016-09-12 09:19:32 +02:00
Roy Klein
1e39c99914
Add support for .dek files
2016-09-11 23:34:17 +02:00
spjspj
793fc13226
Merge pull request #2251 from spjspj/master
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spjspj - Implement Paradoxical Outcome (KLD)
2016-09-12 00:15:19 +10:00
Samuel Sandeen
3ac80b45f3
Merge branch 'magefree/master'
2016-09-10 17:47:40 -04:00
Samuel Sandeen
cdff9bae78
Add Event to the signature of updateZoneChangeCounter.
...
This is required to Implement Skullbriar, the Walking Grave
2016-09-10 17:45:26 -04:00
LevelX2
d0a570aeee
Quick fix to get random shuffling.
2016-09-10 19:39:59 +02:00