Commit graph

793 commits

Author SHA1 Message Date
Samuel Sandeen
282443c231 Add Subtype to the CardAttribute Framework
This is a massive change. I’ve refrained from unrelated refactoring
when possible but there are still a lot of changes here.
2016-08-28 17:30:10 -04:00
fireshoes
e26a85187d Eldritch Moon update of Adam Styborski's Cube 2016-08-23 20:14:41 -05:00
LevelX2
539b03bd1d Xmage 1.4.14v0 2016-08-13 10:14:38 +02:00
Quercitron
c04bd6d64a Replace Yes/No text with Mulligan/Keep text on mulligan answer buttons to make options more clear. 2016-07-31 15:57:45 +03:00
spjspj
883b63a01d spjspj - Update to push deck List across from Client to Server for Custom Cube 2016-07-25 22:44:21 +10:00
fireshoes
1d206b8f2b Updated Duel Commander banlist. 2016-07-19 15:41:24 -05:00
LevelX2
d0ecb473da Xmage 1.4.13v0 2016-07-11 22:54:43 +02:00
spjspj
26d38f0773 spjspj - Add the option of having a .dck file as a cube 2016-07-04 00:20:31 +10:00
draxdyn
a7409f3d08 Hold priority on Ctrl+click
In most cases, it is not useful to hold priority after doing something,
since the spell or ability added to the stack can just be performed
beforehand.

Hence, automatically passing priority is the only comfortable setting.

However, in some cases it is useful (chiefly for Infernal Tutor +
Lion's Eye Diamond and similar interaction), and currently players
have to open Preferences, change the option and then change it back
whenever they need to hold priority, which is very annoying.

This change allows to temporarily hold priority by simply holding
Control while performing an action, which solves the issue in a
manner similar to other clients.

A "Hold" indicator next to the spells cast indicator is displayed so
that the user knows his Control key holding was registered.

The code works by adding a new HOLD_PRIORITY player action that causes
the automatic priority pass options to be ignored until the player is
given priority again.

The client sends the message whenever it's not already holding priority
and Ctrl+click/space/enter happens anywhere.

This is somewhat "loose" as it means that Ctrl+click on the background
also holds priority, but this might actually be desirable and it greatly
simplifies the code, since only a global AWT event listener is required,
and there is no need to change every place in the code that could add
something to the stack.

It is also possible to hold priority and stop holding priority using
the context menu.
2016-06-29 19:57:45 +02:00
LevelX2
f7cecdf050 Merge pull request #2033 from draxdyn/f6
Add support for F6
2016-06-28 09:16:09 +02:00
spjspj
b73d68437e spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable. 2016-06-26 12:57:52 +10:00
spjspj
2eb68403cf spjspj - Add Rich Man Cube draft. This is a variation on the Rich Man set draft. It still (like cube) shouldn't let there be more than one copy of a card in the draft but will give each player a new pack from the cards that haven't been picked already each time. Allows 2 player cube drafts to be playable. 2016-06-26 12:54:59 +10:00
draxdyn
62d5d45a45 Add support for F6
Skips everything until next turn, except for declare attackers and blockers.

F11 and F9 are a better design, but F6 is provided for compatibility with
established conventions.

There is currently no GUI button for it.
2016-06-24 21:34:30 +02:00
fireshoes
95a1146947 Added Vintage Cube June 2016. [EMN] Added Thalia, ~Identity Impersonator, and Hanweir, the Writhing Township to mtg-cards-data.txt. 2016-06-23 11:37:23 -05:00
LevelX2
70a22da8e3 Fixed possible null pointer exception. 2016-06-18 11:31:50 +02:00
LevelX2
7750bc2cd9 Fixed possible null pointer exception. 2016-06-18 10:01:38 +02:00
fireshoes
e05f8e04f7 Updated Jim Davis's Cube for SOI. 2016-06-16 17:32:30 -05:00
fireshoes
5d2973f616 Updated Adam's Styborski's Pauper Cube for SOI and EMA. 2016-06-16 12:21:47 -05:00
LevelX2
266a0870ca Xmage 1.4.12v0 2016-05-29 10:59:39 +02:00
fireshoes
e77817b67a Fixed collector numbers of basic lands in DD: Blessed vs Cursed. 2016-05-15 12:58:07 -05:00
spjspj
f9e363fb30 spjspj - Update Rich Man draft to allow Random packs 2016-05-15 23:52:13 +10:00
spjspj
5ee4b5193e spjspj - Modify Rich Man draft to be random 2016-05-15 18:50:59 +10:00
spjspj
218fd088b8 spjspj - Makes no sense to force RichMan to be 4 players - 2's actually better I think 2016-05-15 17:18:18 +10:00
LevelX2
773decf593 * Fixed a problem with the AI handling of TARGETED event (e.g. Silverfur Partisan not triggering - fixes #1916). 2016-04-30 11:42:01 +02:00
emerald000
9d380331d7 Removed choices that should not be made while casting of a spell.
For example: color choices for protection abilities.
2016-04-28 01:32:48 -04:00
LevelX2
e2a8ddef0f Merge pull request #1905 from KWottrich/clean-up-java-imports
Clean up java imports
2016-04-26 11:37:35 +02:00
LevelX2
1fcd26fc60 xmage 1.4.11v0 2016-04-26 00:59:03 +02:00
Kenny Wottrich
ec5d986ef8 comment out URL in code 2016-04-24 20:27:55 -05:00
Kenny Wottrich
f3c83d54f5 Remove Unused Imports
Delete unused java imports that cause compiler warnings
2016-04-24 19:50:29 -05:00
fireshoes
a4e1444d63 Added Freeform constructed format (same requirements as limited), Shadows over Innistrad block constructed format, and added Wastes as a valid basic land for Momir Basic. 2016-04-18 20:16:44 -05:00
emerald000
8823839a42 Added framework method for copying a StackAbility without casting it.
Modified the effects doing so with the new method.
2016-04-17 23:55:11 -04:00
drmDev
5ab54142de W16 fix. Eldrazi Obligator fix and test 2016-04-15 12:24:04 -04:00
Fenhl
430ae503c7 Change all line endings to LF 2016-04-14 16:18:01 +00:00
spjspj
bd12d17d44 spjspj - Implement new form of draft in which you simulate opening a full booster box (36 boosters) and take one at a time. Known (to me at least) colloquially as 'Rich Man's Draft' as it requires you to buy a full booster box. 2016-04-14 22:48:54 +10:00
Jared Hall
3f2611de76 Fixes #1836 2016-04-12 08:16:15 -04:00
LevelX2
ed3b63652f MTG Cube - Fixed wrong name of Fire // Ice. 2016-04-09 13:13:18 +02:00
LevelX2
d99d35b9c9 Legendary Cube 2016 fixed wrong card name of Opalescence. 2016-04-09 13:12:50 +02:00
fireshoes
2778ae2381 Added Legendary Cube April 2016. 2016-04-06 22:41:15 -05:00
LevelX2
bcdde0a945 XMage version 1.4.10v0 2016-04-06 22:56:02 +02:00
spjspj
822917322c spjspj - Use first Mana ability fixes 2016-04-05 21:37:04 +10:00
LevelX2
20f77b8662 Updated banlist changes 2016-04-04. 2016-04-04 20:32:12 +02:00
spjspj
e5ca1bd6d2 spjspj - Implement a 'Use the first available mana ability for a land mode'.
This allows people to float mana more easily and to not have to get the popup forcing them to select which mana ability they would like to activate.
There's a new option in the menu system under the Mana Payment section which is set via pressing 'Alt' and the number '1' key (aka Alt+1) (and is unset by releasing Alt+1).
Or they can set it from the right click menu as well.
2016-04-04 20:30:28 +10:00
spjspj
3dfe9de05f spjspj - Add the 'Skip to End Step of Previous Player' button to the GamePanel and associated changes 2016-03-27 00:07:23 +11:00
fireshoes
e1e6c3b9be Updated Adam Styborski's Pauper Cube for OGW. 2016-03-11 12:38:32 -06:00
LevelX2
3f57012c85 Merge origin/master
Conflicts:
	Mage.Client/src/main/java/org/mage/card/arcane/ManaSymbols.java
2016-03-03 23:22:06 +01:00
benjamin
d2fec6c61d Added Eternal format (Legacy without reserve list cards). Fixed Issues 1133 and 1521 (Pauper Deck legality check). 2016-02-24 21:33:10 -05:00
LevelX2
e9638bcc4d Release 1.4.9v0 2016-02-21 12:58:58 +01:00
LevelX2
74799d286b * Improved mana source check. Fixed #1513. 2016-02-14 18:31:02 +01:00
LevelX2
d2eb6151f1 Fixed some possible exceptions. 2016-02-06 02:12:51 +01:00
LevelX2
151e678e84 Changed history handling for user a bit. Added history to table waiting dialog and user avatar tooltip. 2016-01-23 13:37:34 +01:00
LevelX2
5981816a4b Switch to 1.4.8 for upcoming realease. 2016-01-22 22:33:58 +01:00
fireshoes
260a103d45 Pointed Crush of Tentacles to the BFZ Octopus token. Updated the Tiny Leaders Sultai commander proxy to 3/3 p/t and added Glass, the colorless commander proxy. 2016-01-19 11:52:01 -06:00
fireshoes
12ded1cbda Updated pauper banlist. 2016-01-18 18:02:23 -06:00
fireshoes
1082a0c549 Updated modern, commander, and duel commander banlists. 2016-01-18 14:49:38 -06:00
LevelX2
4eb9719769 * Allow more than 4 Wastes land in constructed decks (fixes #1454). 2016-01-11 00:00:21 +01:00
LevelX2
121f40c019 Prepared 1.4.7. 2016-01-10 22:13:59 +01:00
LevelX2
c8f82b49ff Added possibility to check kind of cost to pay for conditional mana use. 2016-01-10 12:01:58 +01:00
LevelX2
782190bac3 Some changes to mana handling to handle {C} mana. 2016-01-08 23:25:42 +01:00
fireshoes
9a31402e9d Added Legacy Cube 2016. [OGW] Added additional 1/4 spoilers to mtg-card-data.txt.Added Bone Saw reprint, Boulder Salvo, and Overwhelming Denial. Fixed translation on Corrupted Crossroads and Eldrazi Obligator and activation cost on General Tazri. 2016-01-05 00:30:59 -06:00
LevelX2
1d5a645712 [OGW] Added Oath of Jace. 2016-01-04 19:55:12 +01:00
LevelX2
207f486afc * Xmage 1.4.6v0 2015-12-13 19:47:04 +01:00
fireshoes
f8ba0da7e5 [OGW] Added Mina and Denn, Wildborn. [EXP] Added filterlands. [CUBE] Renamed Holiday Cubes to Vintage Cubes. Add Vintage Cube 2016. 2015-12-07 15:13:31 -06:00
fireshoes
7abd1133e6 Added numerous cards, mostly from PO2 and PO3. Fixed that Suture Priest's first ability wasn't optional. Updated Adam Styborski's Pauper Cube. 2015-12-03 16:26:29 -06:00
Neil Gentleman
bfb428b13a always use log4j
removed all references to mage.util.Logging, java.util.logging

transient static doesn't mean anything, since static fields are never
included in serialization
2015-11-28 21:11:25 -08:00
LevelX2
b25e35920e * AI Player - Fixed that the AI took mulligan in Mormir format. 2015-11-28 12:14:58 +01:00
LevelX2
c008b04965 * AI Player - Fixed that the AI for soem card effects could choose itself for choose opponent choice. 2015-11-28 11:23:08 +01:00
LevelX2
eb6a5e7dcb * Some rework of play card effects. 2015-11-26 17:06:50 +01:00
LevelX2
8957128b13 * Renamed "Historical Standard" format to "Historical Type 2" and "Super Standard" to "Super Type 2". Added Chronicles to the set lists. 2015-11-25 17:29:23 +01:00
fireshoes
ac5c18fc0c Added 8 cards. Updated Jim Davis's Cube to current list. Added OGW spoilers to mtg-cards-data.txt 2015-11-23 23:32:18 -06:00
Neil Gentleman
a90d0e5597 reuse shared code for picking basic land sets 2015-11-22 18:00:10 -08:00
LevelX2
0d86e8e063 Xmage 1.4.5v0 2015-11-21 10:33:43 +01:00
LevelX2
c06e86cd2f * Lurking Predators - Some minor rework. 2015-11-18 15:34:10 +01:00
LevelX2
4711e0cf99 Changed ability handling of modal spells to be able to select the same mode multiple times with different targets. 2015-11-14 01:56:56 +01:00
fireshoes
b18cae5100 Legendary Cube - fixed formatting of split card names 2015-11-12 22:18:10 -06:00
Neil Gentleman
c5ecb26289 Momir: lookup token at activation
loading all the cards at game start is quite slow
2015-11-11 12:55:49 -08:00
Neil Gentleman
cda5a06a6c fix sorcery-speed LimitedTimesPerTurnActivatedAbility
calling super.canActivate() from inside activate() will always fail,
because the stack is no longer empty
2015-11-11 12:31:42 -08:00
Neil Gentleman
02a6780766 add Momir Basic game type
- re-using Emblems as Vanguard cards; should probably give them their own
  CommandObject class
- setting the timing on the Momir ability to TimingRule.SORCERY causes the
  ability not to activate (?), so I've left it at INSTANT for now
- need to add a new card image source for vanguard cards
2015-11-11 12:31:30 -08:00
fireshoes
6a86a19408 [C15] ImplementedFiery, Mystic, Verdant, and Wretched Confluences. Added Legendary Cube. 2015-11-09 14:09:39 -06:00
LevelX2
431d0005f2 Updated modes to handle selection of modes multiple times (not working yet if targets included). 2015-11-08 20:07:02 +01:00
LevelX2
e0c1492f88 * Fixed a problem that the AI was locked if a attack fee has to be paid but the AI was not able to pay the costs. 2015-10-30 22:34:42 +01:00
fireshoes
ff71654a5f Added Adam Styborski's Pauper Cube and Army of Allah card. 2015-10-22 15:24:23 -05:00
LevelX2
ae69986aef * Fixed a bug that the AI did not handle to target a card in its hand (e.g. Chrome Mox). 2015-10-22 01:00:17 +02:00
LevelX2
7ac0fe65ef * Fixed bug that prevented to use mana abilities manually. 2015-10-21 23:24:04 +02:00
Neil Gentleman
3817118bc0 Fix 'Of', 'By' and 'The' in card names 2015-10-19 00:44:26 -07:00
LevelX2
8b8097878c * Reworked/Cleaned card movement handling. 2015-10-11 03:52:38 +02:00
LevelX2
0176478441 * Fixed a bug that caused creatures forced to attack could prevent to attack by deselecting the forced creature or be able to attack another defender by using the Attack All button. 2015-10-06 22:22:37 +02:00
LevelX2
625aa29d6e Rework of "spend mana as though it were mana of" handling. 2015-10-06 17:28:59 +02:00
fireshoes
0501ecc8ae Added BFZ block constructed 2015-09-29 13:01:17 -05:00
fireshoes
8108894da1 Updated Legacy, Vintage, and Duel Commander banlists 2015-09-28 15:54:05 -05:00
fireshoes
13337b1fe0 Merge origin/master 2015-09-15 00:21:10 -05:00
fireshoes
192fa87e58 Corrected the card list for Legacy Cube 2015 and renamed to Legacy Cube March 2015. Added Legacy Cube September 2015. [BFZ] Updated mtg-cards-data.txt for 9/14 spoilers and correct some translations. Implemented Noyan Dar, Roil Shaper; Transgress the Mind; Crumble to Dust; From Beyond; Dragonmaster Outcast reprint; Endless One; and Sylvan Scrying reprint. 2015-09-15 00:18:53 -05:00
LevelX2
8f64a2ab54 * Fixed that a player doing a library search with a stated quality (701.15b) couldn't fail to find a card if cards with the stated quality did exist in the searched library. 2015-09-14 23:36:32 +02:00
LevelX2
de639cc1d6 * Suspend, added the card name to the rule text of the ability triggering, so different suspended cards were not auto put on the stack by the activated same rule text option. 2015-09-11 23:06:26 +02:00
LevelX2
9a37bd28ad Xmage 1.4.4v0 2015-09-05 12:51:07 +02:00
LevelX2
707c1acf6b * Added an option to auto order triggers with the same text. Added options to pass priority automatically after spell cast and ability activation. Fixed a problem of the tests with the new Scry mulligan. 2015-09-04 00:25:23 +02:00
fireshoes
84163dd356 Added Jim Davis's Cube 2015-09-03 17:12:15 -05:00
LevelX2
5a812f022d Added the new mulligan rule with Scry. Litte Scry rework. 2015-09-03 17:27:43 +02:00
LevelX2
5f7f04be65 * Master of the Wild Hunt - Fixed that the damage that the controller of the targeted creature could assign was handled targeted and so hexproof could wrongly block that assignment. 2015-08-30 21:30:58 +02:00
LevelX2
423e1fd368 * Triggered abilities order selection is applied immediately now. 2015-08-28 15:16:24 +02:00
LevelX2
39e62095e4 Fixed some dialogs for human players that were not shown after a reconnect to a game (e.g choose mulligan, any use Yes/No choice, amount choice, Pile choice). 2015-08-28 14:29:54 +02:00
LevelX2
758f56792e * Added button popup menu to be able to automatically answer ability related "Yes" / "No" requests (related to #328). 2015-08-28 11:44:14 +02:00
LevelX2
532d4e0af0 * Added automatic handling for order of triggered abilities going to stack (fixes #701 / related to #328). 2015-08-22 19:29:57 +02:00
LevelX2
9df993bd3a * Intet, the Dreamer - Improved handling to look at face down cards exiled with Intet. Works now also if Intet has left the battlefield. 2015-08-19 00:59:05 +02:00
LevelX2
aa1eb354ef * Removed some data from player restoring to fix unintended draws after a player concedes game (#1205) 2015-08-18 17:20:04 +02:00
LevelX2
75ed3ffbca * AI target selection - Fixed a problem with TargetSpellOrPermanent (could cause e.g. a bug if AI casts Venser, Shaper Savant). 2015-08-18 12:43:54 +02:00
LevelX2
5ee01868a9 * Fixed a bug of AI target card in hand selection leading to UI hang if AI had no valid targets in hand (e.g. Show and Tell or Hypergenesis). 2015-08-16 17:59:14 +02:00
benjamin
bff35a5b16 Fixed error where timeshifted cards were not validated. 2015-08-15 13:15:15 -04:00
fireshoes
90c2ce6b2e Added Bite of the Black Rose, Cackling Witch, and Orim's Touch. Added Serra Angel and Tariel, Reckoner of Souls FTV: Angels reprints. Removed unused imports on Voidmage Husher. 2015-08-09 22:52:52 -05:00
LevelX2
c98577cc6a Xmage 1.4.3v0 2015-08-06 22:18:01 +02:00
benjamin
9565b06c67 Changed names of Historical and Super standard for consistency. 2015-08-05 19:35:28 -04:00
LevelX2
662ee7ca10 * Fixed handling of face down card selection (e.g. for Scroll Rack). 2015-08-05 17:45:45 +02:00
LevelX2
36cacff537 * Historical Standard - Fixed the missing Scourge expansion data. 2015-08-04 23:31:55 +02:00
LevelX2
efb5e06e57 * Rollback - Fixed that UI is locked after a accepted rollback request (fixes #1158). 2015-08-02 12:39:02 +02:00
LevelX2
009f2a85fd Fixed weird replacement effects showing from otehr games (#643). 2015-07-30 16:46:24 +02:00
LevelX2
64b8e73ec9 Merge pull request #1155 from marthinwurer/master
Added Historical Standard deck validators to config
2015-07-28 14:46:17 +02:00
benjamin
cc9bda92af Updated Historical Standard validators
Made both actually test for having Stoneforge Mystic XOR Batterskull. Updated Super Standard Banlist.
2015-07-27 21:46:00 -04:00
LevelX2
1ef74f3293 Fixed some possible null pointer exceptions. 2015-07-28 00:04:57 +02:00
benjamin
bd5d13a323 Updated Historical Standard validators
changed name of AllStandards.java to more accurately reflect the format; it uses the new date range and banlist from /r/AllStandards. Historical Standard uses the banlist from http://thattournament.website/historic-tournament.php
2015-07-26 22:59:18 -04:00
benjamin
2d5402b8e8 Added a Historical Standard deck validator, conforming to most of the rules found at http://thattournament.website/historic-tournament.php 2015-07-26 20:00:44 -04:00
LevelX2
eca37467a3 * Added a auto select color for color choices of mana abilities that ask the human player to select a colo (implements #690). 2015-07-21 17:23:10 +02:00
LevelX2
4324a6a683 Fixes to token image handling. 2015-07-19 10:09:50 +02:00
LevelX2
6ef50c42bf Some minor changes. 2015-07-19 10:08:58 +02:00
LevelX2
c784637766 Set ALLOW_INTERRUPT back to true in repository. 2015-07-18 09:59:42 +02:00
fireshoes
2931ea4c26 Updated Ben's Cube. Implemented Blood Funnel, Mizzium Transreliquat, Jilt, Stand Together, Torpid Moloch, Tidewater Minion 2015-07-17 01:23:33 -05:00
fireshoes
cb083d73e4 Alphabetized Ben's Cube 2015-07-16 15:17:13 -05:00
fireshoes
cc6fb2270e Updated formatting and/or spelling for cards in various cubes 2015-07-16 14:54:49 -05:00
LevelX2
0c0fe9984e Some fixes/improvements to AI target handling and tests. 2015-07-16 13:10:11 +02:00
fireshoes
cd3a37ac6c Updated Tiny Leaders banlist. Updated Duel Commander banlist and tuck rule change. [V15] Added two Akroma reprints. 2015-07-13 21:44:40 -05:00
LevelX2
fa0a40b0d6 * Some fixes/chnages to AI player. Needs probably some more testing. 2015-07-12 19:51:04 +02:00
LevelX2
55966f3056 * Fixes to spend any mana to pay handling- 2015-07-12 19:49:53 +02:00
LevelX2
b80e27f3b3 * Fixed handling of Phyrexian mana. 2015-07-09 01:43:26 +02:00
LevelX2
53e36c728c * Some minor fixed, error handling. 2015-07-04 16:44:36 +02:00
LevelX2
cd0cba6ec7 XMage Release 1.4.2v0 2015-07-04 01:28:19 +02:00
LevelX2
0ac5777765 * Fixed a bug of All atack button if multiple players/Planeswalker could be attacked. 2015-07-03 22:06:14 +02:00
LevelX2
cea7bb4e87 Improved undo for All Attack action. 2015-07-03 21:05:59 +02:00
LevelX2
25ca463520 [ORI] Added Tainted Remedy and Liliana Planeswalker. Fix for build bug of Sigled Starfish. 2015-07-03 12:26:14 +02:00
LevelX2
3eb1fd4047 Added a button to attack with all available cratures. 2015-07-02 17:03:14 +02:00
LevelX2
0cbe590cac * Fixed that mana auto-payment settings were not correctly set from previous settings on game start. 2015-07-02 13:18:12 +02:00
LevelX2
0a0cb40783 * Fixed that creatures that have to pay costs to block were wrongly forced to block causing UI locks. 2015-07-01 23:00:22 +02:00
LevelX2
123d1e4ec6 [ORI] Added 6 black cards. 2015-06-30 01:24:51 +02:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00
LevelX2
87f3978589 Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information. 2015-06-28 00:10:38 +02:00
LevelX2
56b81f8635 Computer AI - Fixed a bug in AI target handling (e.g. AI Show and Tell selection blocked UI). 2015-06-24 16:28:30 +02:00
LevelX2
ca9e52f99b Merge pull request #1052 from brodee/master
code review comments for chaos/random booster draft:
2015-06-24 06:56:45 +02:00
Brodee
ac0aa65aab code review comments for chaos/random booster draft:
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
LevelX2
0a3c081ded Merge pull request #1048 from brodee/master
Chaos booster draft implementation
2015-06-23 21:59:46 +02:00
fireshoes
f13c1a5794 Added Holiday Cube 2015 2015-06-23 00:50:14 -05:00
brodee
e3b84eaab5 chaos booster draft implementation first check-in 2015-06-22 21:55:43 -07:00
LevelX2
e509a35795 Fixed a bug that existing continuous effects were not applied before state based effects were checked. 2015-06-20 01:07:35 +02:00
LevelX2
9882948a06 * Splice on Arcane - Fixed that if a player used an alternate cost to cast the arcane spell (e.g. Nourishing Shoal) splice mana costs were also removed. 2015-06-17 16:15:44 +02:00