LevelX2
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e6c42edc4f
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Fixed false min target handling of computer player. Some minor changes and additions to framework.
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2013-08-16 10:15:20 +02:00 |
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LevelX2
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4a28881f71
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Added as thought effect to let creatures block tapped.
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2013-08-03 20:14:11 +02:00 |
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LevelX2
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7d0cf3cd8c
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Set version to 1.1.0 dev.
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2013-07-21 22:52:25 +02:00 |
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LevelX2
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7c6666062e
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Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1.
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2013-07-18 13:19:44 +02:00 |
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LevelX2
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9838dea551
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Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
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2013-07-16 17:39:02 +02:00 |
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LevelX2
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4721c6aaca
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Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
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2013-07-15 19:56:01 +02:00 |
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LevelX2
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178b4cb158
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Fixed random set for basic land definition. (Fixed issue #274)
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2013-07-15 13:27:12 +02:00 |
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LevelX2
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5a8a7b19de
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Client add land set search uses now ExpansionRepository.
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2013-07-07 18:23:31 +02:00 |
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LevelX2
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9d5327da7a
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* Rag Dealer / Serene Reembrance - Fixed target handling for AI.
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2013-07-04 08:26:26 +02:00 |
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LevelX2
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853810ce45
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Added support for casting modal spells or activating modal abilities with more than one mode to choose.
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2013-06-22 19:35:22 +02:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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5336d4c0f9
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Pushed version to 1.0.3 dev.
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2013-05-12 16:00:25 +02:00 |
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LevelX2
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6b38cd5b18
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Mage Version 1.0.2
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2013-05-11 23:06:30 +02:00 |
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LevelX2
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b352217e17
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Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
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2013-05-09 21:26:15 +02:00 |
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LevelX2
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2fce670024
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Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
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2013-04-24 00:29:37 +02:00 |
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Plopman
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ba4455e5cb
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Fixed select best card (ComputerPlayer)
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2013-04-06 18:23:53 +02:00 |
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magenoxx
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97acebacdd
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Pumped version to 1.0.2.dev
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2013-04-01 16:00:30 +04:00 |
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magenoxx
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29b84e0d92
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Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
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05191e8793
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Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
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32dff5ae72
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Added replacement of {this} and{source} for selection of replacement effect order.
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2013-03-23 16:40:15 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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LevelX2
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aa0290fd32
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Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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North
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a327668660
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fixed possible NPEs
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2013-03-02 18:02:09 +02:00 |
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magenoxx
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5577d5b3a8
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Changed version from 0.10.1 to 1.0.0
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2013-02-26 14:11:00 +04:00 |
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LevelX2
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8597952af2
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Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar).
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2013-02-22 16:04:23 +01:00 |
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LevelX2
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0af121c3e4
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Some more changes to logging of ComputerPlayer.
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2013-02-22 08:40:32 +01:00 |
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LevelX2
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1f3dea13af
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Some formating and logging changes to ComputerPlayer.
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2013-02-20 17:35:30 +01:00 |
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LevelX2
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58db10296a
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Imporved targeting for ComputerPlayer.
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2013-02-17 01:09:46 +01:00 |
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LevelX2
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1c120c5f41
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Added missing target handling of TargetDefender to ComputerPlayer.
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2013-02-15 00:25:01 +01:00 |
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LevelX2
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58a05970e8
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Fixed a bug for AI target handling of TargetCardInHand.
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2013-02-14 10:53:42 +01:00 |
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LevelX2
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c375d80682
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Fixed some missing target handling for ComputerPlayer.
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2013-02-12 17:10:23 +01:00 |
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LevelX2
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e96203b10b
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Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57.
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2013-02-06 15:41:00 +01:00 |
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LevelX2
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fcd24572dd
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Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck.
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2013-02-06 00:50:00 +01:00 |
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LevelX2
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250bb8a705
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Changed computer choose choice to prevent for NPE and choose a random choice instead always the first.
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2013-02-04 23:31:20 +01:00 |
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LevelX2
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176210dc8d
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Added some simple logic for AI to choose a creature type.
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2013-01-16 23:42:37 +01:00 |
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Loki
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aa31ef23d3
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bump version to 0.10.1
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2012-12-28 12:48:26 +13:00 |
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North
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f0b32e7ca3
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Removed unused imports
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2012-12-20 00:26:21 +02:00 |
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Loki
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f017ab903c
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version bump to 0.10.0
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2012-11-15 22:47:15 +13:00 |
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North
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08815ffb88
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[CardRepository] Replaced findCard methods from Sets and ExpansionSet
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2012-10-22 23:48:52 +03:00 |
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magenoxx
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a3b99c7ff0
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Fixed AI exception for TargetCardInOpponentsGraveyard
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2012-09-07 20:48:44 +04:00 |
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Loki
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46ec86b54c
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0.9.2 dev
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2012-09-04 21:24:44 +12:00 |
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Loki
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85b31df2d5
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Bump version to 0.9.1dev
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2012-08-14 15:28:06 +12:00 |
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magenoxx
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0e0f90d29d
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[draft] M13 draft picks
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2012-07-25 20:29:25 +04:00 |
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North
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5d0a832642
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cleaned pom files and updated sqlight dependency
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2012-07-19 21:15:09 +03:00 |
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magenoxx
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23a75c39ba
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[M13] Odric Master Tactician
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2012-07-18 20:45:39 +04:00 |
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magenoxx
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b2cd3e75bd
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changed version from 0.8.7.dev to 0.9.0.dev
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2012-07-18 15:59:07 +04:00 |
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North
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e4438072c2
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[refactoring][minor] formatting
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2012-07-04 23:58:22 +03:00 |
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magenoxx
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96c09e940c
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format
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2012-06-29 20:31:25 +04:00 |
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magenoxx
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5541fe4163
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updated version from 0.8.6.r5 to 0.8.7
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2012-06-29 14:56:13 +04:00 |
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magenoxx
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d344d2315d
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mistype on previous commit
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2012-06-27 16:18:44 +04:00 |
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magenoxx
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e702329003
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Increased planeswalker card value for AI
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2012-06-27 16:16:53 +04:00 |
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North
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239a4fb100
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[refactoring][minor] Replaced all tabs with four spaces.
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2012-06-19 23:50:20 +03:00 |
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magenoxx
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be06cb7790
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Removed .iml files
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2012-06-14 19:49:57 +04:00 |
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magenoxx
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5be6f78d59
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Adding writting amount of mana payed for {X} cost
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2012-06-12 10:38:39 +04:00 |
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magenoxx
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7445876ec5
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Fixed AI target choosing. +1 test passed.
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2012-06-03 18:41:58 +04:00 |
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magenoxx
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12b21abe52
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changed version from 0.8.5 to 0.8.6
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2012-05-25 19:04:40 +04:00 |
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magenoxx
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32e29392d2
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[AVR] Second Guest + tests. Refactored filters.
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2012-05-24 09:01:31 +04:00 |
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magenoxx
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a47b8c25df
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Various fixed. +3 tests passed.
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2012-05-24 00:24:01 +04:00 |
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magenoxx
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29b7f9ab9b
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Fix. +2 tests passed.
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2012-05-23 21:45:37 +04:00 |
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magenoxx
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3822e0d09b
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Soulbond keyword
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2012-05-17 09:51:08 +04:00 |
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magenoxx
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fa0e623120
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changed version from 0.8.4 to 0.8.5
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2012-05-07 07:50:07 +04:00 |
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magenoxx
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537c326789
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[load] loading testing: added simple test for starting game by two players
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2012-04-30 18:56:36 +04:00 |
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BetaSteward
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e859e142fa
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2 DKA
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2012-03-26 08:55:30 -04:00 |
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magenoxx
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523481b5a2
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Added additional parameter for effect outcome. Updated choosing permanents for AI.
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2012-03-26 10:59:04 +04:00 |
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magenoxx
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3875c1f7c0
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Changed component version from 0.8.3 to 0.8.4 (dev)
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2012-03-25 12:16:46 +04:00 |
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BetaSteward
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12027369a5
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DKA - IncreasingVengeance
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2012-02-29 13:35:34 -05:00 |
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BetaSteward
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68391a7522
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fixed some NPE's and other errors
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2012-02-23 15:26:57 -05:00 |
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BetaSteward
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48f5a469d4
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fixes for monte carlo ai
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2012-02-13 09:05:01 -05:00 |
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BetaSteward
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6205ebaeb9
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fixed Liliana Of The Veil npe when targeting tokens + added choose pile dialog
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2012-02-07 15:15:47 -05:00 |
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BetaSteward
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d813283c19
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adding back recent changes - not quite sure how I managed to revert all this
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2012-02-02 23:48:25 -05:00 |
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BetaSteward
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1d32f49fd0
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modified triggered abilities, continuous effects and zones
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2012-02-02 23:27:23 -05:00 |
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BetaSteward
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fe0c5e48e9
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cache already rated cards if not drafting or constructing
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2012-02-02 23:01:56 -05:00 |
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BetaSteward
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dfffdfcf8c
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latest monte carlo ai - has a memory leak
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2012-01-10 21:29:53 -05:00 |
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magenoxx
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4d9493a256
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Update jars. BugCantFindCardInLibrary now works.
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2011-12-26 18:49:32 +04:00 |
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Loki
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0980ca5948
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fix deadloop (need testing)
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2011-12-26 17:52:52 +04:00 |
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magenoxx
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cdb9cd69ff
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Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
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2011-12-24 19:25:28 +04:00 |
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magenoxx
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ba6508cbeb
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Updated component version from 0.8.1 to 0.8.2.
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2011-12-09 13:15:07 +04:00 |
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magenoxx
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1b9f75f29b
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Several fixed in AI targeting. Fixed Issue 371.
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2011-11-06 12:54:08 +03:00 |
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BetaSteward
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7c69bc6f30
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fixes + optimizations + allow games to be paused and resumed
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2011-11-02 21:39:03 -04:00 |
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Loki
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a004ced17d
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artifactId to lowercase
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2011-10-28 15:42:54 +04:00 |
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magenoxx
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e302a12f5d
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Updated component's version from 0.8 to 0.8.1
manually
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2011-10-28 11:36:42 +04:00 |
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BetaSteward
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517a0cae26
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optimizations + some fixes - mostly for monte carlo simulations
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2011-10-25 15:17:42 -04:00 |
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Loki
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db30dbd5d6
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fix server build
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2011-10-23 18:49:32 +04:00 |
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maurer.it
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ed2724fce7
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[FIX] The third half of the fix for issue 302 (still testing).
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2011-10-21 08:07:21 -04:00 |
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magenoxx
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3350c3e829
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Updated components' version from 0.7.6 to 0.8
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2011-10-16 21:02:04 +04:00 |
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magenoxx
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4c9574bd97
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Fix for AI chooseTarget.
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2011-10-12 17:30:32 +04:00 |
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magenoxx
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82dcb53cb9
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Target refactoring. Fixed Issue 273.
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2011-10-08 12:46:34 +04:00 |
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magenoxx
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2d8948b8f6
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Changed version from 0.7.5 to 0.7.6
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2011-09-18 13:57:43 +04:00 |
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magenoxx
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bf1a49dd0b
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Sending user data. Sending avatar to server on connect.
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2011-09-07 21:18:58 +04:00 |
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magenoxx
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0fbc805492
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Lowered version from 0.8 to 0.7.5 for release.
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2011-09-02 08:18:49 +04:00 |
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North
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66fe17a0e2
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AI can play the effect of Sphinx of Uthuun now.
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2011-08-27 18:10:06 +03:00 |
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North
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d48bcf6d06
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Fixed AI choosing target with maxNumberOfTargets > 1.
Fixed chooseMode to return the first mode.
Refactored a bit.
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2011-08-27 17:00:28 +03:00 |
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BetaSteward
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2e0662e295
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cleanup
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2011-08-19 22:19:09 -04:00 |
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magenoxx
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5018d88140
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[ai] Fixed targeting opponents. Added additional type for removal spells (Outcome.DestroyPermanent).
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2011-08-18 12:42:03 +04:00 |
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magenoxx
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a86d7cb762
|
Now AI would try to counter pick in draft very good cards out of chosen colors.
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2011-08-18 11:29:10 +04:00 |
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magenoxx
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02e09831ad
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Now AI would try to get removal spells (getting additional points for them).
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2011-08-18 11:07:21 +04:00 |
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magenoxx
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6e911e88fe
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Updated weight for card rating using by ai.
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2011-08-17 08:22:00 +04:00 |
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BetaSteward
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ac5e4c0fec
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added duration to BecomesCreatureSourceEffect + refactored some cards
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2011-08-09 22:41:24 -04:00 |
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magenoxx
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d33bf20bf0
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Attackers sorting, Blocking groups - rule 509.3. Fixed Issue 195.
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2011-08-02 21:32:05 +04:00 |
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Loki
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053c3a76e6
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fix formula
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2011-07-31 23:07:39 +03:00 |
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