Commit graph

1432 commits

Author SHA1 Message Date
LevelX2
7eb6ee15c0 ExileFromHand Cost, some small changes 2012-11-03 16:41:19 +01:00
LevelX2
40e74d2507 Offering keyword ability 2012-11-03 16:39:09 +01:00
LevelX2
0eb4596d05 Minor changes/fixes 2012-11-03 16:25:22 +01:00
jeffwadsworth
2d30a178ee - Added Cataclysm, Soltari Visionary, and Erratic Portal. 2012-10-30 12:01:30 -05:00
Plopman
b4a8bb2df0 [JUD][FUT] Add Wish 2012-10-30 13:12:52 +01:00
LevelX2
cf3764e52a used targetPointer instead source target, minor rule text change 2012-10-29 08:27:05 +01:00
LevelX2
b9d98eb564 Fixed issue #58 (ability from night and day side of "Screeching Bat" triggered simultaneously) 2012-10-27 14:53:41 +02:00
LevelX2
e706a77211 Added putOntoBattlefield handling for cards played from exile zone (Ornate Kanzashi). 2012-10-26 08:32:36 +02:00
LevelX2
6b42b9726c Fixed issue #56. Tokens don't match enters the battlefield abilities because of missing attributes. 2012-10-26 08:29:16 +02:00
jeffwadsworth
bb49122ef9 - Added Conjurer's Bauble, Elsewhere Flask. 2012-10-25 18:41:11 -05:00
magenoxx
575cebad7f Displaying arrows for fixed targets in effects (for Jace, Architect of Thought first ability) 2012-10-24 17:45:55 +04:00
LevelX2
8efda49196 UnleashAbility added inform text 2012-10-21 18:45:49 +02:00
LevelX2
80b1d971b5 New LoseLifeOpponentsEffect, new dynamicValue SacrificeCostCreaturesPower, update to OpponentsLostLifeCount 2012-10-18 00:03:42 +02:00
LevelX2
94435d5e9d Small fix that the player itself doesn't count as opponent 2012-10-17 17:16:01 +02:00
LevelX2
d2f1a98511 Redesign of SearchTargetGraveyardHandLibraryForCardNameAndExileEffect for reusablility. 2012-10-17 14:29:13 +02:00
LevelX2
e60c728bbb new PlayerLostLifeWatcher and OpponentsLostLifeCount dynamic value for some RTR cards 2012-10-17 00:51:53 +02:00
LevelX2
333c5017c3 Added filter to AttacksCreatureYourControlTrigger ability, dynamic value DiscardCostCardConvertedMana added, some small fixes ti rule text generation. 2012-10-14 23:49:12 +02:00
LevelX2
790a966b4c [RTR] 4 cards 2012-10-14 01:06:46 +02:00
LevelX2
1793c4cf1c Fixed rule text generation 2012-10-14 01:04:32 +02:00
LevelX2
a2506ffa69 appliedEffects parameter added to addCounters methods for tracking replacementEffect consumation 2012-10-13 00:54:52 +02:00
LevelX2
634007d831 Fixed way PopulateEffect copys token (did not work correct for Pack Rat token). PermanentToken copys now ManaCost if exist for a token like Pack Rat. 2012-10-12 16:17:25 +02:00
LevelX2
b7c30ea230 [RTR] AshZealot, Slum Reaper, Tavern Swindler, Ultimate Price 2012-10-11 17:17:48 +02:00
LevelX2
28e4185965 [RTR] 2 cards, OverloadAbility 2012-10-10 20:47:00 +02:00
LevelX2
1044602325 changed text generation 2012-10-10 20:45:07 +02:00
LevelX2
7c44b16504 AbilityPicker shows abilities now always in the order they were defined on the object. 2012-10-10 20:43:18 +02:00
LevelX2
4dfadb3ea1 Converted first char of rule text to uppercase for SpellAbility. 2012-10-10 20:37:58 +02:00
LevelX2
e8f12b07ca Added rule parameter to GainAbilityAttachedEffect, changed rule text of cycling 2012-10-10 01:31:27 +02:00
LevelX2
ef37e40f9f Player.java was missing from previous commit. 2012-10-09 22:15:02 +02:00
LevelX2
06624ed116 Added appliedEffects parameter to Player.damage to handle damage redirection effects correct. Fixed Furncae of Rath damage redirectionEffect. 2012-10-09 17:54:21 +02:00
LevelX2
d42e27247d Added a list for appliedEffects (ReplacementEffects) to GameEvent that can be used to comply with rule 614.5. 2012-10-09 16:22:30 +02:00
LevelX2
bd784dfbb0 Changed list for choices from HashSet to LinkedHashSet. Now order of choices are' nt random anymore (e.g. choose ReplacementEffects). 2012-10-09 16:17:52 +02:00
LevelX2
306e4ed845 new RegenerateAllEffect, minor change to ExileFromZoneTargetEffect 2012-10-08 21:50:51 +02:00
LevelX2
22440fa1ac [RTR] 11 cards with populate, 2 Charm cards, PopulateEffect 2012-10-07 02:49:19 +02:00
LevelX2
b8ffb3f7c8 Added official rule text for keywords. Added some player information. 2012-10-07 02:46:51 +02:00
LevelX2
76233a4252 Modes are now sorted in the order they are added in the card. For rules text and when a player chooses a mode. 2012-10-07 02:41:58 +02:00
LevelX2
7de8b2860f [RTR] 11 cards with unleash, UnleashAbility 2012-10-06 01:13:01 +02:00
LevelX2
d09952b673 [RTR] 9 cards with detain 2012-10-05 02:13:22 +02:00
LevelX2
d542bffbff ExchangeControlTargetEffect will now be removed from effects if it don't applies for a target. 2012-10-04 18:20:10 +02:00
LevelX2
0840b0b9c9 Fixed EntersBattlefieldAbility no rule generation option. 2012-10-03 23:41:34 +02:00
jeffwadsworth
8148c59aee - Added Avenging Arrow, Lotleth Troll, and Permafrost Trap. 2012-10-03 14:05:07 -05:00
LevelX2
847d55d8a8 fixed ExchangeControlTargetEffect (exchange effect worked after recasting card again, copy() missed a variable, so game state save was incomplete) 2012-10-02 15:44:01 +02:00
LevelX2
0be68286c5 ExileFromStackCost 2012-10-02 00:19:53 +02:00
LevelX2
9481e44ae2 Fixed card number of Search Warrant and fixed NPE of ExchangeControlTargetEffect (still some issues left) 2012-10-01 08:25:46 +02:00
LevelX2
396490cc77 Reworked text generation a bit. Now the text for alternate costs are build correct. But maybe it's better to redesign AlternateCostImpl a bit so that the value of GetName() and GetText() is for all AlternateCost classes handled in the same way. 2012-10-01 00:58:22 +02:00
LevelX2
d6d07c3f9e Small fixes to ExchangeControlTargetEffect, GlintHawk and SavingGrasp 2012-09-30 09:46:21 +02:00
LevelX2
9ea25aa723 ExchangeControlTargetEffect - added mode to exchange control with source 2012-09-30 09:43:08 +02:00
LevelX2
f35e863511 Some small fixes to rule text generation 2012-09-30 09:41:39 +02:00
LevelX2
123b3e1180 Fixed NPE in EntersBattlefieldAbility 2012-09-28 17:44:19 +02:00
LevelX2
5845d56b89 Added optional text generation to EnteresBattlefieldAbility. Deactivated "put counter on" text generation for Planeswalkers. 2012-09-27 20:11:58 +02:00
LevelX2
6ce981c271 Added constructor with filter parameter to TargetNonlandPermanent() 2012-09-27 17:37:35 +02:00