LevelX2
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ba27dbf36e
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* Faerie Imposter - Fixed AI didn't handle target (TargetPermanent) correctly (fixes #360).
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2013-10-20 14:21:54 +02:00 |
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LevelX2
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a2f1d08474
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* removed some test debug messages.
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2013-10-12 17:21:20 +02:00 |
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LevelX2
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e6c42edc4f
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Fixed false min target handling of computer player. Some minor changes and additions to framework.
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2013-08-16 10:15:20 +02:00 |
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LevelX2
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4a28881f71
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Added as thought effect to let creatures block tapped.
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2013-08-03 20:14:11 +02:00 |
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LevelX2
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7d0cf3cd8c
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Set version to 1.1.0 dev.
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2013-07-21 22:52:25 +02:00 |
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LevelX2
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7c6666062e
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Fixed that AI can handle TargetDiscard or TargetCardInHand with MinNumberOfTargets > 1.
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2013-07-18 13:19:44 +02:00 |
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LevelX2
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9838dea551
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Added possibility to show tournament panel and watch tournament games (if allowed at tournament start) for spectators .
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2013-07-16 17:39:02 +02:00 |
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LevelX2
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4721c6aaca
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Fixed handling of sacrifice Planeswalker or Legend permanent caused by new rule for AI choose target.
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2013-07-15 19:56:01 +02:00 |
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LevelX2
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178b4cb158
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Fixed random set for basic land definition. (Fixed issue #274)
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2013-07-15 13:27:12 +02:00 |
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LevelX2
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5a8a7b19de
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Client add land set search uses now ExpansionRepository.
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2013-07-07 18:23:31 +02:00 |
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LevelX2
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9d5327da7a
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* Rag Dealer / Serene Reembrance - Fixed target handling for AI.
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2013-07-04 08:26:26 +02:00 |
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LevelX2
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853810ce45
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Added support for casting modal spells or activating modal abilities with more than one mode to choose.
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2013-06-22 19:35:22 +02:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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5336d4c0f9
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Pushed version to 1.0.3 dev.
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2013-05-12 16:00:25 +02:00 |
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LevelX2
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6b38cd5b18
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Mage Version 1.0.2
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2013-05-11 23:06:30 +02:00 |
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LevelX2
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b352217e17
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Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
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2013-05-09 21:26:15 +02:00 |
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LevelX2
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2fce670024
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Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
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2013-04-24 00:29:37 +02:00 |
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Plopman
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ba4455e5cb
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Fixed select best card (ComputerPlayer)
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2013-04-06 18:23:53 +02:00 |
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magenoxx
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97acebacdd
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Pumped version to 1.0.2.dev
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2013-04-01 16:00:30 +04:00 |
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magenoxx
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29b84e0d92
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Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
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05191e8793
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Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
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32dff5ae72
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Added replacement of {this} and{source} for selection of replacement effect order.
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2013-03-23 16:40:15 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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LevelX2
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aa0290fd32
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Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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North
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a327668660
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fixed possible NPEs
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2013-03-02 18:02:09 +02:00 |
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magenoxx
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5577d5b3a8
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Changed version from 0.10.1 to 1.0.0
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2013-02-26 14:11:00 +04:00 |
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LevelX2
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8597952af2
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Fixed a bug of handling TargetControlledPermanent. Improved handling of TargetPermanent to choose also multiple targets if optional and useful (e.g. Azorius Justiciar).
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2013-02-22 16:04:23 +01:00 |
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LevelX2
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0af121c3e4
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Some more changes to logging of ComputerPlayer.
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2013-02-22 08:40:32 +01:00 |
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LevelX2
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1f3dea13af
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Some formating and logging changes to ComputerPlayer.
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2013-02-20 17:35:30 +01:00 |
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LevelX2
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58db10296a
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Imporved targeting for ComputerPlayer.
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2013-02-17 01:09:46 +01:00 |
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LevelX2
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1c120c5f41
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Added missing target handling of TargetDefender to ComputerPlayer.
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2013-02-15 00:25:01 +01:00 |
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LevelX2
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58a05970e8
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Fixed a bug for AI target handling of TargetCardInHand.
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2013-02-14 10:53:42 +01:00 |
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LevelX2
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c375d80682
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Fixed some missing target handling for ComputerPlayer.
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2013-02-12 17:10:23 +01:00 |
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LevelX2
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e96203b10b
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Added for computer player missing handling of choosing TargetCardInGraveyard. This fixes issue #57.
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2013-02-06 15:41:00 +01:00 |
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LevelX2
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fcd24572dd
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Computer generated decks for tournaments use now also appropriate basic lands for the cards included in the deck.
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2013-02-06 00:50:00 +01:00 |
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LevelX2
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250bb8a705
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Changed computer choose choice to prevent for NPE and choose a random choice instead always the first.
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2013-02-04 23:31:20 +01:00 |
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LevelX2
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176210dc8d
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Added some simple logic for AI to choose a creature type.
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2013-01-16 23:42:37 +01:00 |
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Loki
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aa31ef23d3
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bump version to 0.10.1
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2012-12-28 12:48:26 +13:00 |
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North
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f0b32e7ca3
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Removed unused imports
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2012-12-20 00:26:21 +02:00 |
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Loki
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f017ab903c
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version bump to 0.10.0
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2012-11-15 22:47:15 +13:00 |
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North
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08815ffb88
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[CardRepository] Replaced findCard methods from Sets and ExpansionSet
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2012-10-22 23:48:52 +03:00 |
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magenoxx
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a3b99c7ff0
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Fixed AI exception for TargetCardInOpponentsGraveyard
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2012-09-07 20:48:44 +04:00 |
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Loki
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46ec86b54c
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0.9.2 dev
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2012-09-04 21:24:44 +12:00 |
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Loki
|
85b31df2d5
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Bump version to 0.9.1dev
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2012-08-14 15:28:06 +12:00 |
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magenoxx
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0e0f90d29d
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[draft] M13 draft picks
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2012-07-25 20:29:25 +04:00 |
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North
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5d0a832642
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cleaned pom files and updated sqlight dependency
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2012-07-19 21:15:09 +03:00 |
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magenoxx
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23a75c39ba
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[M13] Odric Master Tactician
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2012-07-18 20:45:39 +04:00 |
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magenoxx
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b2cd3e75bd
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changed version from 0.8.7.dev to 0.9.0.dev
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2012-07-18 15:59:07 +04:00 |
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North
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e4438072c2
|
[refactoring][minor] formatting
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2012-07-04 23:58:22 +03:00 |
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magenoxx
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96c09e940c
|
format
|
2012-06-29 20:31:25 +04:00 |
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