Commit graph

8725 commits

Author SHA1 Message Date
Evan Kranzler
3a1239ba38 [ZNR] Implemented Spoils of Adventure 2020-09-01 19:49:43 -04:00
Evan Kranzler
b4c2898b39 [ZNR] Implemented Shepherd of Heroes 2020-09-01 17:30:48 -04:00
jeffwadsworth
34cece1107 - Fixed #7033 2020-08-31 15:38:46 -05:00
LevelX2
61315ec741 * Improved some FixedTarget initializations. 2020-08-31 10:54:59 +02:00
LevelX2
50668a548f * FixedTarget - Added check for missing init of zoneChangeCounter on use of getFirstTargetPermanentOrLKI (this fixes the problem with missing counter for Pelt Collector). 2020-08-31 10:54:08 +02:00
Oleg Agafonov
5a5c7f6224
Merge pull request #6998 from magefree/dependabot/maven/com.github.os72-protoc-jar-maven-plugin-3.11.4
Bump protoc-jar-maven-plugin from 3.6.0.1 to 3.11.4
2020-08-31 09:31:20 +02:00
LevelX2
bbf30c6f74
Merge pull request #7026 from acabaca24/branch-for-issue6643
Duplicated code in "return to its owner's hand" effect
2020-08-31 09:18:10 +02:00
André Cabaça
7926c7c7d7
Missing 's' in effect
In the line 'sb.append(" to their owners' hand");' changed "hand" to "hands".
2020-08-31 00:56:30 +01:00
Andre Cabaca
36a3008f4c Optimized "Return to hand" effect text
Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-30 12:49:24 +01:00
Andre Cabaca
0f6b8bbe9e Fixing an issue with the "return to its owner's hand" that was duplicating the target text.
Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-30 11:54:13 +01:00
Oleg Agafonov
0cad4acf31
Merge pull request #7017 from acabaca24/branch-for-issue6643
Correcting some M21 text issues
2020-08-29 21:34:59 +02:00
Oleg Agafonov
29242ec759 * Monarch designations - improved effects stability after game rollback or in AI games; 2020-08-29 21:21:13 +04:00
Oleg Agafonov
e1c7943636 * God-Eternal dies abilities - fixed rollback error in rare cases 2020-08-29 21:17:06 +04:00
Oleg Agafonov
87d8383eb8 * Undercity Reaches - fixed rollback error on plane's draw trigger 2020-08-29 20:40:02 +04:00
Oleg Agafonov
ede06098e0 Fixed typos in tests and additional refactor 2020-08-29 19:04:26 +04:00
Oleg Agafonov
ab8a4eb26a Little fixes and code refactor 2020-08-29 18:09:44 +04:00
LevelX2
cd5c1c282c * Angel of Jubilation - Fixed possible Null Pointer Exception in Player.canPayLifeCost method (fixed #7019). 2020-08-28 09:26:38 +02:00
Andre Cabaca
c069cf4235 Fixed Caged Zombie in issue #6643
Fixed also cards with the same condition in an activated ability like Skirsdag High Priest

Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-27 20:23:41 +01:00
Andre Cabaca
219cfdc583 Fixed BarrinTolarianArchmage oracle in #6643
Fixed all the "return up to one (...) to **their** owners and" to "return up to one (...) to **its** owners and" found in cards like Teferi Time Raveler or Barrin Tolarian Archmage

Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-27 20:23:39 +01:00
Evan Kranzler
f4da18df89 [ZNR] Implemented Nahiri, Heir of the Ancients 2020-08-27 12:07:43 -04:00
LevelX2
e32396bbb6
Merge pull request #6991 from acabaca24/equipped_creature_dies_errata
Changed description of "when equipped creature dies"
2020-08-27 08:50:05 +02:00
Evan Kranzler
f1272ee8ac fixed a few more errors 2020-08-26 19:28:12 -04:00
Evan Kranzler
cc84efa017 fixed an error 2020-08-26 18:57:35 -04:00
Evan Kranzler
6903dad861 Implemented Jace, Mirror Mage 2020-08-26 18:48:59 -04:00
Oleg Agafonov
8ce5c7f907 Fixed NPE on game.getState() usage 2020-08-26 13:34:08 +04:00
Oleg Agafonov
cf5b474c29 Fixed NPE on playersList usage 2020-08-25 23:41:41 +04:00
Oleg Agafonov
6fa4c0b8f2 Fixed NPE on playerList.getNext usage 2020-08-25 23:38:51 +04:00
LevelX2
f1d2d2fb22 * Safe Passage - Fixed a problem that damage to player was not prevented (fixes #6995). 2020-08-25 16:30:48 +02:00
LevelX2
6b4336a00a * Fixed some tooltip rule texts. 2020-08-24 22:45:54 +02:00
LevelX2
bd413d2749 * Workaround for StackOverflowError #6994. Don't know yet why the loop happens - why the LookAtTopCardOfLibraryAnyTimeEffect is called during mana calculation.. 2020-08-24 16:53:08 +02:00
LevelX2
dc45aaf02c * Fixed possible null pointer exception. 2020-08-24 16:50:29 +02:00
LevelX2
234fabb81e * Fixed that frame color of lands is set again to their mana colors in non game contect like editor. 2020-08-24 14:15:36 +02:00
dependabot[bot]
d1ace6df07
Bump protoc-jar-maven-plugin from 3.6.0.1 to 3.11.4
Bumps [protoc-jar-maven-plugin](https://github.com/os72/protoc-jar-maven-plugin) from 3.6.0.1 to 3.11.4.
- [Release notes](https://github.com/os72/protoc-jar-maven-plugin/releases)
- [Changelog](https://github.com/os72/protoc-jar-maven-plugin/blob/master/RELEASE_NOTES.md)
- [Commits](https://github.com/os72/protoc-jar-maven-plugin/compare/v3.6.0.1...v3.11.4)

Signed-off-by: dependabot[bot] <support@github.com>
2020-08-24 06:35:01 +00:00
LevelX2
b7d86a71da * Made choose a card name choices mandatory (not selecting a name could cause null pointer exceptions e.g. Meddling Mage). 2020-08-23 12:14:13 +02:00
Oleg Agafonov
920697d2e5 Prepare new release 2020-08-23 01:52:55 +04:00
Oleg Agafonov
4e174e25be Merge fix 2020-08-22 19:21:25 +04:00
Oleg Agafonov
1b430e5d99 Added verify test to check missing second face cards in sets, fixed missing cards; 2020-08-22 18:48:15 +04:00
Oleg Agafonov
7aac355f4a Tests: added many verify checks for missing cards, names, numbers, download settings:
* check wrong card numbers in sets;
* check missing cards from set;
* check wrong full art settings;
* check missing and unknown sets in scryfall download settings;
* check missing and unknown direct download links in scryfall download settings;
* improved ability text check results;
* removed unused tests for word checks;
2020-08-22 15:16:30 +04:00
Oleg Agafonov
b083dd48e6 Fixed wrong card numbers, names and missing reprints in sets 2020-08-22 15:03:40 +04:00
LevelX2
c16fb75668 * replaces all [source} by {this}. ATTENTION !!!: Only supporting [this} from now on in rule text. 2020-08-22 12:52:49 +02:00
LevelX2
d51acbf090 * Removed unused imports. 2020-08-22 11:51:34 +02:00
LevelX2
90c6637dc2 * Implemeented consumable flag for asThoughtEffects and a player choice which effect to use if multiple consumable effects allow the same action. 2020-08-21 21:24:42 +02:00
Andre Cabaca
90cc44cacf Changed DiesAttachedTriggeredAbility.java to check if description has "equipped", if so, writes "Whenever" instead of "When"
resolves#6990
and fixes Malefic Scythe in #6643

Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-21 17:23:39 +01:00
LevelX2
8105d8b26c * Improved handling of asThoughtAs approval by abilities that allows a clear and easy assignment of the approving effect. 2020-08-21 14:58:22 +02:00
LevelX2
783239e79e * Aminatou's Augury - Fixed that spells in exile where not shown as castable and that AI usage prevented casting of multiple spells from exile (fixes #6987). 2020-08-20 16:48:13 +02:00
LevelX2
22e6fee101 * Fixed a bug that non permanent cards could be moved to battlefield instead of staying in the zone they are. 2020-08-18 19:02:15 +02:00
LevelX2
c19af65431 * Added calculation of mana sources of hand cards (related to #6698). 2020-08-18 14:52:26 +02:00
LevelX2
818952bf2d * Fixed a bug that prevented to show cards as playable if castable by alternateSourceCosts (fixes Dream Halls problem related to #6698). 2020-08-18 14:00:06 +02:00
LevelX2
c48331f216 * Doubling Cube - Added support for possible mana calculation (related to #6698). 2020-08-18 00:22:53 +02:00
Oleg Agafonov
27db13605e Reverted broken h2database dependency version (error on existed databases: Unsupported type 17) 2020-08-18 00:44:44 +04:00