Commit graph

4079 commits

Author SHA1 Message Date
LevelX2
891e94b919 [RTR] Ogre Jailbreaker, Pack Rat 2012-10-12 08:43:32 +02:00
LevelX2
b7c30ea230 [RTR] AshZealot, Slum Reaper, Tavern Swindler, Ultimate Price 2012-10-11 17:17:48 +02:00
LevelX2
24a20e773c [RTR] 10 cards with overload 2012-10-11 00:41:01 +02:00
jeffwadsworth
9bed669b38 - Added Armory Guard and Bazaar Krovod. 2012-10-10 16:07:44 -05:00
LevelX2
28e4185965 [RTR] 2 cards, OverloadAbility 2012-10-10 20:47:00 +02:00
LevelX2
1044602325 changed text generation 2012-10-10 20:45:07 +02:00
LevelX2
7c44b16504 AbilityPicker shows abilities now always in the order they were defined on the object. 2012-10-10 20:43:18 +02:00
LevelX2
4dfadb3ea1 Converted first char of rule text to uppercase for SpellAbility. 2012-10-10 20:37:58 +02:00
LevelX2
baba5a283b [RTR] 8 Aura Enchantments 2012-10-10 01:33:17 +02:00
LevelX2
e8f12b07ca Added rule parameter to GainAbilityAttachedEffect, changed rule text of cycling 2012-10-10 01:31:27 +02:00
LevelX2
ef37e40f9f Player.java was missing from previous commit. 2012-10-09 22:15:02 +02:00
LevelX2
06624ed116 Added appliedEffects parameter to Player.damage to handle damage redirection effects correct. Fixed Furncae of Rath damage redirectionEffect. 2012-10-09 17:54:21 +02:00
LevelX2
79a9e520c6 [RTR] Palisade Giant (was tricky to implement when you had two or more on the battlefield) 2012-10-09 16:25:00 +02:00
LevelX2
d42e27247d Added a list for appliedEffects (ReplacementEffects) to GameEvent that can be used to comply with rule 614.5. 2012-10-09 16:22:30 +02:00
LevelX2
bd784dfbb0 Changed list for choices from HashSet to LinkedHashSet. Now order of choices are' nt random anymore (e.g. choose ReplacementEffects). 2012-10-09 16:17:52 +02:00
LevelX2
9c9d887c39 [RTR] 3 cards 2012-10-08 21:52:25 +02:00
LevelX2
306e4ed845 new RegenerateAllEffect, minor change to ExileFromZoneTargetEffect 2012-10-08 21:50:51 +02:00
Plopman
d189877907 [RTR] 5 green cards 2012-10-08 16:24:10 +02:00
LevelX2
4a0ff1c76f [RTR] 8 white cards 2012-10-08 01:27:29 +02:00
LevelX2
9a5668da25 fixes and minor changes 2012-10-08 01:25:49 +02:00
Plopman
660ce4970d [8ED] 17 red cards 2012-10-07 15:20:01 +02:00
Plopman
35431912ea [8ED] 17 red cards 2012-10-07 15:19:23 +02:00
Plopman
73d407cf0d [8ED] 10 black cards 2012-10-07 12:52:40 +02:00
LevelX2
22440fa1ac [RTR] 11 cards with populate, 2 Charm cards, PopulateEffect 2012-10-07 02:49:19 +02:00
LevelX2
b8ffb3f7c8 Added official rule text for keywords. Added some player information. 2012-10-07 02:46:51 +02:00
LevelX2
2ff4dcd283 Minimal numer of players for sealed elimination tournament set to 2, so one can match with only one other player. 2012-10-07 02:44:34 +02:00
LevelX2
76233a4252 Modes are now sorted in the order they are added in the card. For rules text and when a player chooses a mode. 2012-10-07 02:41:58 +02:00
LevelX2
7de8b2860f [RTR] 11 cards with unleash, UnleashAbility 2012-10-06 01:13:01 +02:00
Plopman
ea86f74f5c [8ED] 8 blue cards 2012-10-05 22:14:43 +02:00
LevelX2
d09952b673 [RTR] 9 cards with detain 2012-10-05 02:13:22 +02:00
LevelX2
d542bffbff ExchangeControlTargetEffect will now be removed from effects if it don't applies for a target. 2012-10-04 18:20:10 +02:00
LevelX2
04ca228534 [RTR] Chronic Flooding, Codex Shredder, Rakdos Ringleader, Street Sweeper 2012-10-04 18:14:52 +02:00
LevelX2
0840b0b9c9 Fixed EntersBattlefieldAbility no rule generation option. 2012-10-03 23:41:34 +02:00
jeffwadsworth
8148c59aee - Added Avenging Arrow, Lotleth Troll, and Permafrost Trap. 2012-10-03 14:05:07 -05:00
LevelX2
665ea374ed added missing set abbr. anc corrected wrong values for symbol download 2012-10-03 19:10:34 +02:00
LevelX2
847d55d8a8 fixed ExchangeControlTargetEffect (exchange effect worked after recasting card again, copy() missed a variable, so game state save was incomplete) 2012-10-02 15:44:01 +02:00
LevelX2
52641eafc6 removed non existing reference in NivmagusElemental 2012-10-02 11:24:15 +02:00
LevelX2
c48139cd57 [RTR] 7 cards 2012-10-02 00:21:50 +02:00
LevelX2
0be68286c5 ExileFromStackCost 2012-10-02 00:19:53 +02:00
LevelX2
bc65223cd7 [RTR] 8 land 6 artifacts 2012-10-01 16:40:34 +02:00
Loki
ba427ed4a6 2 RTR 2012-10-02 00:18:17 +13:00
LevelX2
9481e44ae2 Fixed card number of Search Warrant and fixed NPE of ExchangeControlTargetEffect (still some issues left) 2012-10-01 08:25:46 +02:00
LevelX2
7cdacbc926 [RTR] 11 cards 2012-10-01 01:02:33 +02:00
LevelX2
396490cc77 Reworked text generation a bit. Now the text for alternate costs are build correct. But maybe it's better to redesign AlternateCostImpl a bit so that the value of GetName() and GetText() is for all AlternateCost classes handled in the same way. 2012-10-01 00:58:22 +02:00
LevelX2
d05491c8ab [RTR] 5 blue cards 2012-09-30 09:49:03 +02:00
LevelX2
d6d07c3f9e Small fixes to ExchangeControlTargetEffect, GlintHawk and SavingGrasp 2012-09-30 09:46:21 +02:00
LevelX2
9ea25aa723 ExchangeControlTargetEffect - added mode to exchange control with source 2012-09-30 09:43:08 +02:00
LevelX2
f35e863511 Some small fixes to rule text generation 2012-09-30 09:41:39 +02:00
LevelX2
123b3e1180 Fixed NPE in EntersBattlefieldAbility 2012-09-28 17:44:19 +02:00
North
1e5cf15a26 [RTR] generated simple cards 2012-09-28 09:30:33 +03:00