LevelX2
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ef811ff0bf
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Improved state handling of tournament panel.
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2013-07-01 20:26:55 +02:00 |
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LevelX2
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06163d6ac5
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Adding Player state to TournamentPlayer and TournamentPanel.
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2013-07-01 17:11:44 +02:00 |
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LevelX2
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63783d9fe2
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* Tornament construction time - Fixed that the selected value was not used.
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2013-06-29 17:52:19 +02:00 |
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LevelX2
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853810ce45
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Added support for casting modal spells or activating modal abilities with more than one mode to choose.
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2013-06-22 19:35:22 +02:00 |
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magenoxx
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42dd9d81b4
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Timers (In progress)
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2013-06-19 17:12:31 +04:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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5addb63757
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* Changed indestructible to an ability according M14 rule change. Also fixed that for indestructible permanents the DESTROY_PERMANENT event was triggered what led to bugs with abilities like Totem Armor.
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2013-06-15 17:57:01 +02:00 |
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LevelX2
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84df0f2c43
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* Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
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2013-06-14 23:45:30 +02:00 |
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LevelX2
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ae6139f859
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* The check if a card is legal to a format checks now if the card is legal if taken from other sets in case the set itself of the card is not legal normally (reprint).
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2013-06-10 08:19:01 +02:00 |
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LevelX2
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9894593d4c
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Mulligan message shows the number of cards the player mulligans to.
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2013-06-03 21:46:17 +02:00 |
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LevelX2
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5336d4c0f9
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Pushed version to 1.0.3 dev.
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2013-05-12 16:00:25 +02:00 |
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LevelX2
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6b38cd5b18
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Mage Version 1.0.2
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2013-05-11 23:06:30 +02:00 |
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LevelX2
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caff4ba2fe
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Changed a log level of AI log statement.
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2013-05-11 20:48:03 +02:00 |
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LevelX2
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b352217e17
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Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
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2013-05-09 21:26:15 +02:00 |
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LevelX2
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d00e953ad9
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Added Levacy to the construced formats.
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2013-05-03 08:37:30 +02:00 |
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jeffwadsworth
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f6d97367fc
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- Added some Dragon Maze cards.
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2013-05-02 16:37:21 -05:00 |
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jeffwadsworth
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ad99fcad23
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- Added some Dragon Maze cards. Improved AI attacking with flying creatures.
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2013-05-01 16:00:49 -05:00 |
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LevelX2
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ae350f81a3
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Updated formats with banned and unbanned cards.
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2013-05-01 20:43:35 +02:00 |
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jeffwadsworth
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4feb0638bd
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- Added Ruric Thar, the Unbowed. Little fix.
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2013-05-01 11:15:53 -05:00 |
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jeffwadsworth
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111f198f3d
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- Added some cards. AI will no longer attack with creatures at 0 power.
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2013-05-01 10:27:48 -05:00 |
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LevelX2
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2fce670024
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Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
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2013-04-24 00:29:37 +02:00 |
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North
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a3411f2486
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[cleanup] removed unused imports
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2013-04-19 20:01:10 +03:00 |
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LevelX2
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1e5100e0d6
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Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196.
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2013-04-17 23:44:50 +02:00 |
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LevelX2
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8b2c3e75e1
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Some minor changes to game classes.
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2013-04-15 17:56:06 +02:00 |
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LevelX2
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f644ffe041
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Changed color of frame of avatar for active player to green again. Checked that a player of a game can't also watch his own game. Added a match score to the start of the game log. Changed the color of the Turn [X] message. Tips and join messages during a game are displayed in the chat panel instead the game log panel. Display of the player name when hovering over the avatar is more vertical centered.
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2013-04-07 21:29:27 +02:00 |
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Plopman
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ba4455e5cb
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Fixed select best card (ComputerPlayer)
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2013-04-06 18:23:53 +02:00 |
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LevelX2
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48f1560cb8
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Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open).
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2013-04-06 00:04:21 +02:00 |
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LevelX2
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de20fcb5cc
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[minor] formatting
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2013-04-02 13:46:43 +02:00 |
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magenoxx
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97acebacdd
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Pumped version to 1.0.2.dev
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2013-04-01 16:00:30 +04:00 |
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LevelX2
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5afb189315
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Added modern format to the constructed formats. Updated list of banned cards of constructed formats.
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2013-03-31 19:14:33 +02:00 |
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magenoxx
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29b84e0d92
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Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
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05191e8793
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Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
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402f7fffd9
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Tournaments status is updated now and if tournament finished, it's moved to the lower finished matches view.
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2013-03-27 22:31:15 +01:00 |
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LevelX2
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32dff5ae72
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Added replacement of {this} and{source} for selection of replacement effect order.
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2013-03-23 16:40:15 +01:00 |
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LevelX2
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8cf2514edb
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[minor] formating
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2013-03-17 16:10:48 +01:00 |
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LevelX2
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dcacb90ba9
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Optimized the AI-ScoringSystem for enchantments.
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2013-03-15 16:00:44 +01:00 |
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LevelX2
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65a7049d02
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Optimizes optimizeOptions of AI.
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2013-03-15 15:58:44 +01:00 |
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LevelX2
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ee4b203ace
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Fixed compile error after AI update.
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2013-03-15 10:33:43 +01:00 |
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magenoxx
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a017217574
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Fixed compile error
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2013-03-15 13:24:29 +04:00 |
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LevelX2
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70a8ede4d5
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Merge changes.
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2013-03-15 00:04:29 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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magenoxx
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3205cc867f
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Code and tests for Issue#156: Make smarter dual lands mana choose
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2013-03-14 18:31:31 +04:00 |
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LevelX2
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8759db2fd6
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[minor] formating.
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2013-03-12 21:55:32 +01:00 |
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LevelX2
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cb43a58290
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Some changes to AI logging.
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2013-03-12 17:31:22 +01:00 |
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North
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a7a565bb8f
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[minor] access modifer order
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2013-03-10 14:53:02 +02:00 |
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LevelX2
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aa0290fd32
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Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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LevelX2
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88b2b9546a
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[minor] changes to logging
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2013-03-06 17:21:12 +01:00 |
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North
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a327668660
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fixed possible NPEs
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2013-03-02 18:02:09 +02:00 |
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North
|
5f6f1c7528
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[minor] removed unused imports
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2013-03-02 18:02:02 +02:00 |
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magenoxx
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5577d5b3a8
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Changed version from 0.10.1 to 1.0.0
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2013-02-26 14:11:00 +04:00 |
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