LevelX2
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ad71ec6aad
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Set Version 1.3.0.
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2014-01-25 15:55:39 +01:00 |
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LevelX2
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fa6e22ca6a
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Added logic to limit number of allowed attackers attacking defending player.
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2013-11-30 23:29:38 +01:00 |
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LevelX2
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33c6bf1385
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Ability picker shows now the name of the object instead of {this] in ability text..
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2013-11-06 14:32:50 +01:00 |
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LevelX2
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d094f291aa
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Pushed version to 1.2.0dev.
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2013-10-26 13:01:31 +02:00 |
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LevelX2
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43da29da44
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Fixed two possible NPE.
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2013-10-12 22:57:44 +02:00 |
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LevelX2
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4f2f08840b
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* Fixed some functions which locked or stopped the game after a player conceded the game.
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2013-09-25 20:42:00 +02:00 |
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LevelX2
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eafa18a6e8
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Fixed possible NPE in HumanPlayer.
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2013-09-21 23:46:48 +02:00 |
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LevelX2
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acd52e2a61
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Fixed possible NPE in HumanPlayer.announceXMana (Fixes #319).
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2013-09-12 13:14:22 +02:00 |
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LevelX2
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0d37d1593b
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* Odric Master Tactician - Fixed that the game didn't leave the block phase controlled by the controller of Odric.
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2013-08-06 18:26:49 +02:00 |
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LevelX2
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4a28881f71
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Added as thought effect to let creatures block tapped.
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2013-08-03 20:14:11 +02:00 |
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LevelX2
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7d0cf3cd8c
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Set version to 1.1.0 dev.
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2013-07-21 22:52:25 +02:00 |
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LevelX2
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bc9dca4d8a
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Fixed some handling to possible NPEs.
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2013-07-15 00:53:30 +02:00 |
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LevelX2
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853810ce45
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Added support for casting modal spells or activating modal abilities with more than one mode to choose.
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2013-06-22 19:35:22 +02:00 |
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magenoxx
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42dd9d81b4
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Timers (In progress)
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2013-06-19 17:12:31 +04:00 |
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North
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0bb110be45
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[refactor] moved enums from Constants class
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2013-06-16 12:28:10 +03:00 |
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LevelX2
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84df0f2c43
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* Added tournament options for adjustable construction time and free mulligans
* Added duel options for free mulligans
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2013-06-14 23:45:30 +02:00 |
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LevelX2
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9894593d4c
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Mulligan message shows the number of cards the player mulligans to.
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2013-06-03 21:46:17 +02:00 |
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LevelX2
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5336d4c0f9
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Pushed version to 1.0.3 dev.
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2013-05-12 16:00:25 +02:00 |
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LevelX2
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6b38cd5b18
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Mage Version 1.0.2
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2013-05-11 23:06:30 +02:00 |
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LevelX2
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b352217e17
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Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
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2013-05-09 21:26:15 +02:00 |
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LevelX2
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1e5100e0d6
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Added the logic, that one continious effect in game state can be connected to multiple abilities. This fixes issue #198 and #196.
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2013-04-17 23:44:50 +02:00 |
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LevelX2
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48f1560cb8
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Added new AsThoughtEffectType to reveal face down cards (not a perfect solution I know, but better as using the cast type. If someone has a better idea to handle this, I'm open).
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2013-04-06 00:04:21 +02:00 |
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LevelX2
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de20fcb5cc
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[minor] formatting
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2013-04-02 13:46:43 +02:00 |
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magenoxx
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97acebacdd
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Pumped version to 1.0.2.dev
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2013-04-01 16:00:30 +04:00 |
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magenoxx
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29b84e0d92
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Closed #169: Make it possible to untap lands
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2013-03-29 20:35:16 +04:00 |
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magenoxx
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05191e8793
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Closed #168 : Enhance priority hot keys
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2013-03-29 17:18:12 +04:00 |
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LevelX2
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32dff5ae72
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Added replacement of {this} and{source} for selection of replacement effect order.
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2013-03-23 16:40:15 +01:00 |
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LevelX2
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8cf2514edb
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[minor] formating
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2013-03-17 16:10:48 +01:00 |
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LevelX2
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70a8ede4d5
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Merge changes.
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2013-03-15 00:04:29 +01:00 |
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LevelX2
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9450074b70
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Changed AI X costs handling according human handling. Fixed AI handling of modal spells. Changed some AI setting. Changes to AI lgging.
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2013-03-14 23:55:14 +01:00 |
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magenoxx
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3205cc867f
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Code and tests for Issue#156: Make smarter dual lands mana choose
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2013-03-14 18:31:31 +04:00 |
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LevelX2
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aa0290fd32
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Set Version to 1.0.1
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2013-03-10 11:40:56 +01:00 |
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magenoxx
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5577d5b3a8
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Changed version from 0.10.1 to 1.0.0
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2013-02-26 14:11:00 +04:00 |
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LevelX2
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d5989b32fd
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Minor changes to the logging of ComputerPlayer.
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2013-02-21 17:05:35 +01:00 |
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Loki
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aa31ef23d3
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bump version to 0.10.1
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2012-12-28 12:48:26 +13:00 |
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Loki
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f017ab903c
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version bump to 0.10.0
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2012-11-15 22:47:15 +13:00 |
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LevelX2
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7c44b16504
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AbilityPicker shows abilities now always in the order they were defined on the object.
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2012-10-10 20:43:18 +02:00 |
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LevelX2
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76233a4252
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Modes are now sorted in the order they are added in the card. For rules text and when a player chooses a mode.
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2012-10-07 02:41:58 +02:00 |
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Loki
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46ec86b54c
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0.9.2 dev
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2012-09-04 21:24:44 +12:00 |
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Loki
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85b31df2d5
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Bump version to 0.9.1dev
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2012-08-14 15:28:06 +12:00 |
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magenoxx
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1eb230e236
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Fixed Issue#29: It is possible to cancel creature attack even if it must attack
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2012-07-26 18:47:04 +04:00 |
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North
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987e28cef3
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[M10] Mirror of Fate
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2012-07-23 23:53:24 +03:00 |
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North
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d773ed3d13
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[filters] Replaced EvilTwin filter with predicate
This commit also touches the targeting system. Changes were made for consistency.
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2012-07-21 23:18:17 +03:00 |
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North
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5d0a832642
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cleaned pom files and updated sqlight dependency
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2012-07-19 21:15:09 +03:00 |
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magenoxx
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23a75c39ba
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[M13] Odric Master Tactician
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2012-07-18 20:45:39 +04:00 |
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magenoxx
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b2cd3e75bd
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changed version from 0.8.7.dev to 0.9.0.dev
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2012-07-18 15:59:07 +04:00 |
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magenoxx
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c304812770
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Debug logging for Issue#19
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2012-07-18 13:57:54 +04:00 |
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magenoxx
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fce6756d77
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Skipping attack declare if skipped turn. Made F4 and F9 working on declare attackers and blockers phases
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2012-07-18 10:44:08 +04:00 |
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magenoxx
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ed0af0faee
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Added skip-all-turns-and-actions feature. Bound to F9.
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2012-07-18 10:15:50 +04:00 |
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North
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4563e518a6
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[filters] Replaced TargetController condition with Predicate
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2012-07-16 20:55:58 +03:00 |
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