Commit graph

5508 commits

Author SHA1 Message Date
LevelX2
9ec65dc480 * Green Sun's Zenith - Fixed a bug of the used Search effect (also affecting the other colors). 2017-01-31 16:20:21 +01:00
LevelX2
034ef22468 * Fixed PreventDamageByTargetEffect to handle delayed spell damge (fixes #2822). 2017-01-30 21:19:17 +01:00
LevelX2
0a1356d40e * Fixes to test and fix for issue #2816 2017-01-29 11:16:04 +01:00
LevelX2
2cf15830d7 * Some fixes to Hivestone and BecomesSubtyoeAllEffect. 2017-01-29 11:15:09 +01:00
LevelX2
e9d46db772 * Scrapheap Scrounger - Fixed that the exile cost was not mandatory. 2017-01-28 12:10:38 +01:00
goblin
7b40803b4f fix the issue
Alter the constructor to create the object with setTargetPointer, like
the other constructors.

I hope nothing relies on it being false. Tests don't show anything breaking.
2017-01-27 13:26:31 +01:00
LevelX2
082210a4bd Xmage 1.4.21V1 2017-01-25 00:14:05 +01:00
LevelX2
ca0485075c Merge pull request #2810 from Galatolol/master
Added 5 cards
2017-01-24 23:12:22 +01:00
LevelX2
cec9d00a59 * Fixed that non creature spells with morph could not be countered with Remove if cast with morph. 2017-01-24 23:08:47 +01:00
LevelX2
8d06c23602 * Selvala, Explorer Returned - Fixed that library top cards were revealead without using the mana ability. Possible mana from this source is no longer calculated for possible mana pool. Tapping for man can no longer be undone.(#2191). 2017-01-24 16:25:26 +01:00
LevelX2
0014c7dcc5 * Fixed some possible null pointer exceptions. 2017-01-22 22:46:14 +01:00
LevelX2
719f88b3c8 * Fixed possible IndexOutOfBoundsException during combat. 2017-01-22 22:27:39 +01:00
LevelX2
fdd28cde4b * Possibility Storm - Fixed a problem with split card moving. 2017-01-22 22:04:50 +01:00
Galatolol
9cbe82299c Fixed AddCardSubtypeAllEffect 2017-01-22 11:40:52 +01:00
Galatolol
8969157ce8 Added 5 cards 2017-01-21 14:26:04 +01:00
LevelX2
fe4abd26c9 Fixed a bug of the Revolt ability word that prevented that ot triggered always correctly. 2017-01-21 01:33:46 +01:00
LevelX2
b1a51ce7cf * Lightning Runner - Fixed a bug of the optional untap and add combat phase effect. 2017-01-21 01:10:37 +01:00
LevelX2
5fe25b0af7 * Fixed some problems with set icon download and displaying. 2017-01-21 00:51:31 +01:00
LevelX2
d68ff964fb * Gonti’s Machinations - Fixed that it triggered more than once per turn. 2017-01-20 00:34:45 +01:00
LevelX2
16648e53d1 * Maelstrom Nexus - Fixed that cascade wrongly triggered not only for the first spell cast. 2017-01-20 00:15:27 +01:00
Ludwig.Hirth
a175ac3a1d Merge origin/master
Conflicts:
	Mage.Sets/src/mage/cards/c/CogworkAssembler.java
2017-01-19 17:01:34 +01:00
Ludwig.Hirth
a3659826a8 * Toxin Sliver - Fixed not corretly working triggerd ability. 2017-01-19 16:59:58 +01:00
Styxo
d690926cef [AER] Refactored some similar abilities and effects 2017-01-18 14:25:58 +01:00
LevelX2
6625bf86be Xmage 1.4.21V0 2017-01-15 17:44:02 +01:00
LevelX2
b7c0c1e8b4 * Mindbreak Trap - Fixed a problem with exiling copied (e.g. by Storm)spells. 2017-01-15 16:04:45 +01:00
LevelX2
75cbfdf3b9 * Some changes to EnterTheBattlefield events, some other fixes (fixes #2765). 2017-01-15 15:22:33 +01:00
LevelX2
78cff4d24f * Fixed Flailing Drake and test. 2017-01-14 15:47:33 +01:00
LevelX2
c996454486 * Duel Commander - Removed commander damage logic. 2017-01-14 15:35:22 +01:00
LevelX2
2d13deff3a * Vorinclex, Voice of Hunger - FIxed a bug that id did not work correctly with some conditional land mana sources (e.g. Gemstone Caverns). 2017-01-14 12:25:07 +01:00
LevelX2
6a70f53f1a Merge pull request #2777 from Galatolol/master
Added 4 cards
2017-01-14 00:15:32 +01:00
LevelX2
94684baf3c * Ghostly Flicker - Reworked effect code again. 2017-01-14 00:00:42 +01:00
LevelX2
8f059ee71a * Fixed a logical bug to DiscardTargetEffect. 2017-01-13 23:43:48 +01:00
LevelX2
eb802431fa * Duel Commander - Removed commander damage logic. 2017-01-13 23:36:22 +01:00
LevelX2
d1af9b0b85 * Fixed a problem of the improvise ability that prevented to pay costs during the resolution of the spell cast using improvise (e.g. Metallic Rebike). 2017-01-13 23:02:21 +01:00
LevelX2
17fbee2400 * Fixed a bug that adding counters with Skyship Plunder or Maulfist Revolution did not trigger counter added events. 2017-01-13 22:40:37 +01:00
LevelX2
350436dee2 * Fixed a bug with rule text generation (e.g. for Lapse of Certainty). 2017-01-13 22:38:04 +01:00
Galatolol
59cf0cf1f3 Fixed target and changed name of the effect 2017-01-13 20:57:44 +01:00
LevelX2
9b14795032 * Champion of Lambholt, Goldnight Commander, Griffin Protector and Healer of the Pride - Fixed that the triggered ability also triggered for not controlled permanents. 2017-01-13 20:47:43 +01:00
LevelX2
450eba06e8 Merge pull request #2772 from ingmargoudt/master
replaced enum comparison from equals to ==
2017-01-13 17:26:50 +01:00
fireshoes
1e7509a765 Fixed Goblin Chieftain missing haste ability for controlled goblins. Fixed missing basic lands from AER booster packs. 2017-01-12 14:10:25 -06:00
test
e18a429e92 * fixed the planeswalker search cards to work correctly with aven mindcensor like effects 2017-01-12 13:51:22 +01:00
Galatolol
0b6e7fdb7d Added 4 cards 2017-01-11 20:35:50 +01:00
igoudt
ac8962cb29 replaced enum comparison from equals to == 2017-01-11 09:53:16 +01:00
LevelX2
1c4bf298eb Merge pull request #2762 from sotovdev/bigRefactoring
Big refactoring
2017-01-11 07:42:52 +01:00
LevelX2
17dbd996d2 Merge pull request #2760 from ingmargoudt/master
some rewrites to reference putIfAbsent
2017-01-11 07:36:12 +01:00
LevelX2
0e9b46bdc1 Merge pull request #2759 from sotovdev/master
We can't invoke equals method on object that can be null
2017-01-11 07:33:54 +01:00
LevelX2
a2b8891188 Fixed a NPE of Meld effect. 2017-01-10 23:54:42 +01:00
vraskulin
076840df53 Big refactoring
I used Intellij IDEA to automatically refactor code to achive 3 goals.
1) get rid of anonymouse classes, and replace the with lamba to get more readeable and clean code (like in TableWaitingDialog).
2) make effectively final  variables actually final to avoid inadvertent changes on it in further releases and keep objects as immutable, as possible.
3)  Get rid of unused imports (most of the changes) in whole project classes.
2017-01-09 19:16:53 +03:00
vraskulin
a9f2c8c407 Refactoring
We don't need to override basic methods to just call the basic method again.
2017-01-09 18:13:43 +03:00
vraskulin
b626bf6866 Properties can be final in these objects 2017-01-09 17:52:17 +03:00