Commit graph

8744 commits

Author SHA1 Message Date
Evan Kranzler
a15249f5d1 [ZNR] Implemented Phylath, World Sculptor 2020-09-06 21:11:00 -04:00
Evan Kranzler
5dffa447d1 updated delirium hint (#7050) 2020-09-06 20:20:25 -04:00
Oleg Agafonov
394e88f041 Fixed class names 2020-09-07 00:25:45 +04:00
Oleg Agafonov
01c7ed3e70 [ZNR] fixed text and hint colors (#7047); 2020-09-07 00:22:26 +04:00
Evan Kranzler
f977decf6e [ZNR] Implemented Relic Robber 2020-09-06 15:06:35 -04:00
Evan Kranzler
579e341944 [ZNR] Implemented Coralhelm Chronicler 2020-09-04 16:26:42 -04:00
Evan Kranzler
88f6ea6ee9 [ZNR] Implemented Umara Mystic 2020-09-04 10:36:11 -04:00
Evan Kranzler
d4ca4553d1 fixed a few recursion issues with party count computations 2020-09-03 20:44:24 -04:00
Evan Kranzler
cc0bb84dad
[ZNR] Implemented party mechanic (#7036)
* added incomplete party count implementation

* updated party count implementation

* added party count test

* fixed tests, updated test framework

* added an additional test

* fixed some errors in party count computation, should be good now

* fixed a small error with test generation

* fixed an NPE issue
2020-09-03 19:22:05 -04:00
Evan Kranzler
84609b74e0 fixed some errors in party count computation, should be good now 2020-09-03 18:25:59 -04:00
Oleg Agafonov
535e49b89f Test framework: added aliases support for activated abilities (related to #7036); 2020-09-04 02:18:40 +04:00
Oleg Agafonov
7a1795660a Fixed missing copy fields in CardImpl (morph, modaldfc, art; related to rollback); 2020-09-04 01:29:31 +04:00
Evan Kranzler
e254371f91 updated party count implementation 2020-09-03 16:34:15 -04:00
Evan Kranzler
42e38a4e8a some more changes to modal DFC implementation 2020-09-03 14:06:11 -04:00
Evan Kranzler
db11e2d92e Update CardsInOpponentGraveCondition.java 2020-09-03 13:02:19 -04:00
Evan Kranzler
b54c9449ef [ZNR] Implemented Mind Carver 2020-09-03 10:08:13 -04:00
Evan Kranzler
f9f845cb44 [ZNR] Implemented Prowling Felidar 2020-09-02 15:54:49 -04:00
Evan Kranzler
025a3edf9f [ZNR] Implemented Archpriest of Iona 2020-09-01 22:30:01 -04:00
Evan Kranzler
3a1239ba38 [ZNR] Implemented Spoils of Adventure 2020-09-01 19:49:43 -04:00
Evan Kranzler
73d37f0b70 added incomplete party count implementation 2020-09-01 17:36:40 -04:00
Evan Kranzler
b4c2898b39 [ZNR] Implemented Shepherd of Heroes 2020-09-01 17:30:48 -04:00
jeffwadsworth
34cece1107 - Fixed #7033 2020-08-31 15:38:46 -05:00
LevelX2
61315ec741 * Improved some FixedTarget initializations. 2020-08-31 10:54:59 +02:00
LevelX2
50668a548f * FixedTarget - Added check for missing init of zoneChangeCounter on use of getFirstTargetPermanentOrLKI (this fixes the problem with missing counter for Pelt Collector). 2020-08-31 10:54:08 +02:00
Oleg Agafonov
5a5c7f6224
Merge pull request #6998 from magefree/dependabot/maven/com.github.os72-protoc-jar-maven-plugin-3.11.4
Bump protoc-jar-maven-plugin from 3.6.0.1 to 3.11.4
2020-08-31 09:31:20 +02:00
LevelX2
bbf30c6f74
Merge pull request #7026 from acabaca24/branch-for-issue6643
Duplicated code in "return to its owner's hand" effect
2020-08-31 09:18:10 +02:00
André Cabaça
7926c7c7d7
Missing 's' in effect
In the line 'sb.append(" to their owners' hand");' changed "hand" to "hands".
2020-08-31 00:56:30 +01:00
Andre Cabaca
36a3008f4c Optimized "Return to hand" effect text
Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-30 12:49:24 +01:00
Andre Cabaca
0f6b8bbe9e Fixing an issue with the "return to its owner's hand" that was duplicating the target text.
Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-30 11:54:13 +01:00
Oleg Agafonov
0cad4acf31
Merge pull request #7017 from acabaca24/branch-for-issue6643
Correcting some M21 text issues
2020-08-29 21:34:59 +02:00
Oleg Agafonov
29242ec759 * Monarch designations - improved effects stability after game rollback or in AI games; 2020-08-29 21:21:13 +04:00
Oleg Agafonov
e1c7943636 * God-Eternal dies abilities - fixed rollback error in rare cases 2020-08-29 21:17:06 +04:00
Oleg Agafonov
87d8383eb8 * Undercity Reaches - fixed rollback error on plane's draw trigger 2020-08-29 20:40:02 +04:00
Oleg Agafonov
ede06098e0 Fixed typos in tests and additional refactor 2020-08-29 19:04:26 +04:00
Oleg Agafonov
ab8a4eb26a Little fixes and code refactor 2020-08-29 18:09:44 +04:00
LevelX2
cd5c1c282c * Angel of Jubilation - Fixed possible Null Pointer Exception in Player.canPayLifeCost method (fixed #7019). 2020-08-28 09:26:38 +02:00
Andre Cabaca
c069cf4235 Fixed Caged Zombie in issue #6643
Fixed also cards with the same condition in an activated ability like Skirsdag High Priest

Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-27 20:23:41 +01:00
Andre Cabaca
219cfdc583 Fixed BarrinTolarianArchmage oracle in #6643
Fixed all the "return up to one (...) to **their** owners and" to "return up to one (...) to **its** owners and" found in cards like Teferi Time Raveler or Barrin Tolarian Archmage

Signed-off-by: Andre Cabaca <andre.cabaca24@gmail.com>
2020-08-27 20:23:39 +01:00
Evan Kranzler
f4da18df89 [ZNR] Implemented Nahiri, Heir of the Ancients 2020-08-27 12:07:43 -04:00
LevelX2
e32396bbb6
Merge pull request #6991 from acabaca24/equipped_creature_dies_errata
Changed description of "when equipped creature dies"
2020-08-27 08:50:05 +02:00
Evan Kranzler
f1272ee8ac fixed a few more errors 2020-08-26 19:28:12 -04:00
Evan Kranzler
cc84efa017 fixed an error 2020-08-26 18:57:35 -04:00
Evan Kranzler
6903dad861 Implemented Jace, Mirror Mage 2020-08-26 18:48:59 -04:00
Oleg Agafonov
8ce5c7f907 Fixed NPE on game.getState() usage 2020-08-26 13:34:08 +04:00
Oleg Agafonov
cf5b474c29 Fixed NPE on playersList usage 2020-08-25 23:41:41 +04:00
Oleg Agafonov
6fa4c0b8f2 Fixed NPE on playerList.getNext usage 2020-08-25 23:38:51 +04:00
LevelX2
f1d2d2fb22 * Safe Passage - Fixed a problem that damage to player was not prevented (fixes #6995). 2020-08-25 16:30:48 +02:00
LevelX2
6b4336a00a * Fixed some tooltip rule texts. 2020-08-24 22:45:54 +02:00
LevelX2
bd413d2749 * Workaround for StackOverflowError #6994. Don't know yet why the loop happens - why the LookAtTopCardOfLibraryAnyTimeEffect is called during mana calculation.. 2020-08-24 16:53:08 +02:00
LevelX2
dc45aaf02c * Fixed possible null pointer exception. 2020-08-24 16:50:29 +02:00