Commit graph

1729 commits

Author SHA1 Message Date
LevelX2
7a90db7995 * Fixed sluggishness of player selection. Reworked flag display in avatar image. 2015-08-06 00:31:50 +02:00
LevelX2
cbbc70d26b * Made table filter more accurate and moved Historical and Super Standard format to Other filter. 2015-08-05 00:07:53 +02:00
LevelX2
8dca887fad * Added tooltip to the flag in the player avatar. 2015-08-02 12:41:29 +02:00
LevelX2
768fd17d93 * Some spelling changes. 2015-07-26 09:19:46 +02:00
fireshoes
5897f1595a Implemented Glissa Sunseeker, Phyrexian Furnace, Flickering Ward, Cho-Manno's Blessing, Meng Huo Barbarian King, Sword of the Chosen, Pentarch Ward, Order of the Stars, Ancestral Mask, Jedit Ojanen of Efrava, Krosan Restorer, & Nature's Kiss. Added set Battle for Zendikar and spoiled Evolving Wilds. 2015-07-24 00:21:32 -05:00
Simown
a6bab84c85 Generated deck name/path is now a timestamp.
Changed deck generator to use a timestamp of the current time to the millisecond as the generated deck name.
This gets rid of the random UUID filling up the deck path and generated deck name.
2015-07-19 13:39:38 +01:00
Simown
cedf16806e Fix to #1128 Deck generation throws IndexOutOfBoundsException.
Reserve cards now counted correctly.
Fixed reserve card adding algorithm to stop trying to add cards out of range.
2015-07-19 12:12:10 +01:00
LevelX2
635c33fa87 Merge pull request #1117 from brodee/master
random draft bug fix and random draft ui improvements
2015-07-15 08:30:22 +02:00
brodee
c7a349f65f random draft bug fix:
packs are forced to be 15 cards; weirdness occurs if the packs are uneven sizes including the draft ending early.
Random draft ui improvements: 
only the sets that will be used are displayed in the lobby, and the number of characters is large but still greatly reduced.
the pack selector ui will prevent you from chosing fewer than 2 packs.
2015-07-14 22:34:58 -07:00
LevelX2
6cf0a59644 * Fixed possible null pointer exception in client. 2015-07-12 09:19:43 +02:00
LevelX2
c9cc7d7920 * Zurgo Helmsmasher - Fixed a bug that could happen if Zurgo is used as commander. 2015-07-12 09:03:04 +02:00
LevelX2
b38885b7bf * Fixed a bug that prevented that the width of connection column in user list was restored. 2015-07-09 09:59:20 +02:00
Simown
6a5eb8ff83 Small fixes to constants, added header and standardised spelling 2015-07-09 01:58:45 +01:00
LevelX2
b80e27f3b3 * Fixed handling of Phyrexian mana. 2015-07-09 01:43:26 +02:00
Simown
a1fd4e91f0 Overhaul and fix of random deck generation. 2015-07-08 23:13:21 +01:00
LevelX2
d847fb7109 Some minor changes. 2015-07-08 22:51:31 +02:00
Nidhoegger
9be613beb9 Fixed Issue #1054. Buttons in Feedback panel will only get focused, if the MageFrame has the focus thus preventing focus theft from other programs. 2015-07-06 10:51:06 +02:00
LevelX2
d33f85d04a Fixed wrong name for download of Kothophed, Soul Hoarder image. 2015-07-04 19:26:48 +02:00
LevelX2
cd0cba6ec7 XMage Release 1.4.2v0 2015-07-04 01:28:19 +02:00
LevelX2
1c157a20ae * Fixed a bug caused by now possible column order setting in tournament panel. 2015-07-03 22:44:08 +02:00
LevelX2
0f5f8493c7 Improved fix for #584 by Nidhoegger. 2015-07-03 12:34:13 +02:00
LevelX2
589b63c5b1 Fix for the "Modal Window bug under Linux (e.g. X value announcement) by Nidhoegger. 2015-07-02 20:48:32 +02:00
LevelX2
3eb1fd4047 Added a button to attack with all available cratures. 2015-07-02 17:03:14 +02:00
LevelX2
0cbe590cac * Fixed that mana auto-payment settings were not correctly set from previous settings on game start. 2015-07-02 13:18:12 +02:00
LevelX2
0a0cb40783 * Fixed that creatures that have to pay costs to block were wrongly forced to block causing UI locks. 2015-07-01 23:00:22 +02:00
LoneFox
ca0793a5c1 Fix systematic misspelling of "hover" 2015-06-30 21:28:32 +03:00
LevelX2
df3e6db569 Please test! Some changes to the display of user choices, showing also a longer text in tooltip window. 2015-06-28 21:55:48 +02:00
LevelX2
d24777cd15 Merge pull request #1062 from brodee/master
random booster draft UI improvement
2015-06-28 18:37:27 +02:00
brodee
cd1352eb01 Switch to a separate window to chose the packs for random booster drafts. 2015-06-27 23:16:59 -07:00
LevelX2
87f3978589 Some changes to userData handling. Added country flag to some dialogs. Saved and restored some more table columns width and order information. 2015-06-28 00:10:38 +02:00
LevelX2
81934e32e3 * Revealing the top card of the library is now also shown by an extra window (no longer hiding life). Now Iconyfying and deiconifying does not change the postion of the reveal window. Iconifyed window width was a bit raised to be able to read more of the title in that state. 2015-06-25 01:07:34 +02:00
LoneFox
e139e4524f Don't use a proprietary class. Fixes build on OpenJDK. 2015-06-24 19:31:15 +03:00
LevelX2
72408a7f52 Added card frame downloader. 2015-06-24 13:41:14 +02:00
LevelX2
ca9e52f99b Merge pull request #1052 from brodee/master
code review comments for chaos/random booster draft:
2015-06-24 06:56:45 +02:00
brodee
38235d9023 Update NewTournamentDialog.java
removing commented code
2015-06-23 21:08:39 -07:00
brodee
4113976b7e code review comments for chaos/random booster draft:
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 21:04:59 -07:00
Brodee
ac0aa65aab code review comments for chaos/random booster draft:
1. rename chaos booster draft to random booster draft
2. save packs selected in the user preferences
3. print "Random Boosters" in the player draft viewer during the draft
2015-06-23 20:59:05 -07:00
fireshoes
35d47229ea Merge origin/master 2015-06-23 20:39:07 -05:00
fireshoes
0568f16788 Added 3 Premium Deck Series sets and all From the Vault sets, and added all existing cards for them. 2015-06-23 20:37:26 -05:00
LevelX2
0a3c081ded Merge pull request #1048 from brodee/master
Chaos booster draft implementation
2015-06-23 21:59:46 +02:00
LevelX2
2547753dcb Added Sen Triplets (Alara Reborn = 100%). 2015-06-23 16:15:14 +02:00
LevelX2
5b02b5b32c Exile, Reveal, Looked At windows of a game are hidden now as you switch to another pane (e.g. other game, tables, deck editor) and shown again as you switch back. 2015-06-23 16:14:11 +02:00
LevelX2
6b2bfc5e19 Merge origin/master 2015-06-23 08:36:28 +02:00
LevelX2
ba9d616a27 Fixed two old URLs. 2015-06-23 08:35:23 +02:00
brodee
e3b84eaab5 chaos booster draft implementation first check-in 2015-06-22 21:55:43 -07:00
fireshoes
cda11b280c Merge origin/master 2015-06-22 18:47:51 -05:00
fireshoes
00569c4047 Added 12 Clash Pack promos, 5 judge promos, 2 upcoming FNM promos, renamed MerfolkToken to MerfolkWizardToken, added collector's number that were missing for ORI in mtg-cards-data.txt, added other various cards. 2015-06-22 18:46:01 -05:00
LevelX2
67e9ee1fa9 * Changed graveyard window handling to a window that can stay open. 2015-06-23 00:46:27 +02:00
LevelX2
87f919ecac * Reworked handling of revealed and look at windows. Windows can stay open now and moved to a position and stay there. 2015-06-21 23:49:16 +02:00
LevelX2
cd0f273122 Fixed a bug that if a human player had to discard more cards than he had on hand, the game UI was blocked. 2015-06-15 17:35:48 +02:00