LevelX2
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b352217e17
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Some improvements to split card handling. Better display of tooltip of split cards, also added handling if not cast from hand.
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2013-05-09 21:26:15 +02:00 |
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LevelX2
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a29dc6cb18
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Changed split card name using " // " as separator to be more conform with elsewere used name. But image save name uses " - ".
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2013-05-09 14:02:15 +02:00 |
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LevelX2
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66ebfe19f2
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Fixed some wrong card numbers and rarities. Raised db version by 1.
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2013-05-09 11:19:39 +02:00 |
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LevelX2
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e7024c1088
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Fixed #220 (Sinister Possession) and fixed #219 (pay text of DoIfCostPaid).
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2013-05-09 10:40:22 +02:00 |
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LevelX2
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2d2deb0742
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Added AtTheBeginOfPreCombatMainPhaseTriggeredAbility.
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2013-05-09 09:43:35 +02:00 |
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LevelX2
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d6277449d5
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Added AtTheBeginOfCombatDelayedTriggeredAbility.
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2013-05-09 09:07:18 +02:00 |
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LevelX2
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bb43f5194b
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Added CanAttackOnlyAloneAbility.
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2013-05-09 09:06:50 +02:00 |
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LevelX2
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f84177bbcd
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Added missing logic to remove continuous effects with duration EndOfCombat.
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2013-05-09 09:06:31 +02:00 |
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LevelX2
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c1dc288ccf
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Added manacosts to the display of half cards tooltip window. Minor changes of rule text generation.
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2013-05-07 16:56:46 +02:00 |
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LevelX2
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b01cb551b7
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Update to split cards functionality. Fuse and flashback works now. No correct ability filtering yet for split cards.
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2013-05-07 00:44:57 +02:00 |
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LevelX2
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97505873aa
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Fixed PlayerImpl by adding some missing attributes to copy and restore method (fixes an undo bug). Added new PutTopCardOfTargetPlayerLibraryIntoGraveEffect.
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2013-05-06 15:14:18 +02:00 |
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ludwig.hirth
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61c7e87cea
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Merge branch 'master' of https://github.com/magefree/mage.git
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2013-05-03 14:57:27 +02:00 |
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LevelX2
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435ec0d556
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Some rule text generation changes to common classes.
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2013-05-03 14:53:56 +02:00 |
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LevelX2
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8bc21a7c1c
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Some minor changes to SplitCard.
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2013-05-03 08:38:11 +02:00 |
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jeffwadsworth
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f6d97367fc
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- Added some Dragon Maze cards.
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2013-05-02 16:37:21 -05:00 |
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LevelX2
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bc03760e08
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Set target of CopyPermanentEffect to required.
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2013-05-02 17:10:32 +02:00 |
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LevelX2
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593858118f
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Some simplifications to SplitCard object.
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2013-05-02 17:10:05 +02:00 |
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LevelX2
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d32600dbb1
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[minor] toss a coin text extended.
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2013-05-02 16:06:42 +02:00 |
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North
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c519a1a3a0
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[minor] rule text update for play additional land effect
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2013-05-02 10:01:04 +03:00 |
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North
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bd31c45ef7
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[minor] refactored class name to start with upper case
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2013-05-02 10:00:07 +03:00 |
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LevelX2
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533c0a028e
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Some spelling changes to SplttCards.
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2013-05-02 00:09:43 +02:00 |
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LevelX2
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25948e089e
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Implemented Split cards, not yet finished. Fuse does not work. Comparation for e.g. converterted mana (708.6a) does also not work correctly.
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2013-05-01 21:41:56 +02:00 |
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LevelX2
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49cec207c3
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Added setTarget parameter to AttacksCreatureYourControlTriggeredAbility.
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2013-05-01 09:00:24 +02:00 |
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LevelX2
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38eff01669
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Added reminder text to lifelink.
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2013-04-30 01:04:50 +02:00 |
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LevelX2
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0a8e1ff014
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New framework effect, added random targets to targets, some rule text changes.
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2013-04-29 22:59:42 +02:00 |
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LevelX2
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93a8c58f3c
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Extended DamagePlayersEffect with parameter to deal damage to opponents. Changed way in TapSourceCost to decide if the ability is a ManaAbility.
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2013-04-29 11:59:51 +02:00 |
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LevelX2
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a157849e16
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Changed bosster generation to generate special land card that's in dragon's maze booster.
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2013-04-27 18:56:39 +02:00 |
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LevelX2
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83554081c7
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Deleted Rare dual lands because they are only in the booster and not in the set DGM.
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2013-04-27 18:55:40 +02:00 |
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LevelX2
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4647221868
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Open DGM image download. New PreventAllDamageToControllerEffect. Rule text formating to DetainTargetEffect.
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2013-04-27 02:04:47 +02:00 |
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LevelX2
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06aec6f8ae
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Set reminder text of Scavenge to italics.
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2013-04-26 12:12:12 +02:00 |
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LevelX2
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cd0941739d
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Add CantAttackTargetEffect and PutTopCardOfYourLibraryIntoGraveEffect. Added new method to CardRepository.
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2013-04-26 00:04:53 +02:00 |
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LevelX2
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773e68d760
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[Minor] formatting.
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2013-04-25 00:27:00 +02:00 |
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Loki
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75af2c65fb
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fix build
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2013-04-25 00:07:30 +12:00 |
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LevelX2
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2fce670024
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Fixed a bug that AI did not choose a creature card in her graveyard if opponent casts Exhume.
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2013-04-24 00:29:37 +02:00 |
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LevelX2
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9e9256cd82
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Fixed #209. Aura enchantments targeting controlled creatures go to graveyard as a stet based effect, if controller of the enchanted creature is another than enchantment's controller.
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2013-04-23 23:10:44 +02:00 |
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North
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c324b01a08
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Fixed TargetSpell
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2013-04-23 17:17:59 +03:00 |
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LevelX2
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e313b130fe
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Removed redundant handling of applied effects of replacements effects.
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2013-04-21 22:38:10 +02:00 |
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LevelX2
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e98d46f95a
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Improved LookLIbraryAndPickControllerEffect.
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2013-04-21 22:35:45 +02:00 |
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LevelX2
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768ef9a4fc
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Improved handling of applied efffects for replacement effects.
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2013-04-21 22:34:44 +02:00 |
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LevelX2
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8678da6051
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Write life loss amount as figure instead of text for rule text.
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2013-04-21 09:28:43 +02:00 |
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Loki
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6cce155252
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Graveborn Muse
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2013-04-21 15:03:24 +12:00 |
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LevelX2
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956305f7bd
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Fixed wrong text of MayTapOrUntapTargetEffect.
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2013-04-21 02:39:05 +02:00 |
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LevelX2
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76ab1c1bb5
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Added writing a state value to know if evolve ability is resolving.
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2013-04-20 20:02:59 +02:00 |
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LevelX2
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18639bddd9
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Added KnightToken to framework and changed the using cards.
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2013-04-20 20:02:01 +02:00 |
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LevelX2
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75ca4eb3e3
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Changed rebound reminder text to italics.
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2013-04-20 19:59:39 +02:00 |
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LevelX2
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18b28c8ce6
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Fixed a bug that the toughness boost amount in the tooltip rule text was always shown negative if power amount was negative.
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2013-04-20 19:58:19 +02:00 |
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LevelX2
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9c90d66d6d
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Fixed issue #197 effects of players lasted beyond their lost in a free for all game.
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2013-04-19 23:07:08 +02:00 |
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North
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a3411f2486
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[cleanup] removed unused imports
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2013-04-19 20:01:10 +03:00 |
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jeffwadsworth
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45e00b833a
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- Added targetPointer option to GainControlTargetEffect.
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2013-04-19 11:20:40 -05:00 |
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LevelX2
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a22d8d8309
|
Added some options to create token functions, so that tapping and set attacking works with effects that change the amounts of tokens that comes into play.
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2013-04-18 16:03:02 +02:00 |
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