LevelX2
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0739a5826e
|
Added some logic to prevent error if player does not submit a deck in limited format.
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2014-05-19 08:24:14 +02:00 |
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LevelX2
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2d109222a8
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* Changed some links and messages.
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2014-05-11 20:45:20 +02:00 |
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magenoxx
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c8ea8e7260
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Added error handling for TournamentSession
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2014-05-03 14:12:31 +05:30 |
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LevelX2
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c77c43a1b0
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Changed again action that is called if timer runs out.
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2014-05-03 09:27:21 +02:00 |
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magenoxx
|
9f2466f42f
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Merge changes
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2014-05-03 11:00:05 +05:30 |
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LevelX2
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21149dc0ac
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* Undo wrongly removed generic Exception hadling,
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2014-05-02 09:34:36 +02:00 |
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magenoxx
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6ae4546ddb
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Added comment explaining how createPlayerTimer works
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2014-05-02 11:27:39 +05:30 |
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LevelX2
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473c9e207b
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Fixed (probably) the player1 concedes but other player2 wins. Fixed that if player runs out of timer time or player lose of beeing idle, the match will end correctly.
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2014-05-01 19:34:52 +02:00 |
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magenoxx
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517f9b6a08
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Now fatat messages of the Game Worker are logged into separate magediag.log file
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2014-04-30 16:42:59 +05:30 |
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magenoxx
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e82bc6e671
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Added exception and error handling for game worker
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2014-04-30 16:41:52 +05:30 |
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magenoxx
|
9c088fa75b
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Made table controller logging game id (needed as correlation id for magediag logs)
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2014-04-30 16:40:39 +05:30 |
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magenoxx
|
80b07e62f9
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Fixed wrong comment on timer duration
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2014-04-30 14:32:13 +05:30 |
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magenoxx
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bc286a0002
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Added comment description for params set
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2014-04-30 13:04:00 +05:30 |
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LevelX2
|
915651335a
|
Fixed that in tournament a automatically generated deck will be submitted if player doesn't submit a deck in time (fixes #421).
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2014-04-29 17:32:24 +02:00 |
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magenoxx
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74ddaa4a57
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[AdminConsole] Added the possibility to end user session without kicking him/her off. Fixed bug with discarding row selection in user table
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2014-04-28 18:21:55 +05:30 |
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magenoxx
|
7740cc6f66
|
Made loading cards more verbose (Issue#423)
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2014-04-28 15:43:14 +05:30 |
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LevelX2
|
bc6f0f65bc
|
Removed not needed chat message about player leaving mage.
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2014-04-26 18:45:27 +02:00 |
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LevelX2
|
07bfebcd7d
|
* Table sorting - Fixed bug that caused wrong sorting of waiting tables to the bottom of the tables list.
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2014-04-25 15:58:20 +02:00 |
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LevelX2
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628cf2e018
|
Fixed that user expired sceduled job died without reporting causing error. Handling changed so that if an exception raises it does not prevent the server to check expired user next time. (Hope this will workaround the existing nasty problem in user handling and show the error causing code sequence).
|
2014-04-25 14:57:45 +02:00 |
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LevelX2
|
90b3e75435
|
Some minor changes to debug logging messages and server user handling.
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2014-04-24 08:26:37 +02:00 |
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LevelX2
|
236ebe2a12
|
Some changes to debug logging messages.
|
2014-04-23 08:12:40 +02:00 |
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LevelX2
|
4e53ff73ea
|
Improved sorting of tables and matches.
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2014-04-17 16:39:19 +02:00 |
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LevelX2
|
d53a3245d6
|
Changes to connect messages, added some debug messages to narrow down server user handling bug.
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2014-04-14 23:11:34 +02:00 |
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LevelX2
|
b829ad499e
|
* Tournament play - Player state set to "Eliminated" as soon as he lost a match in an elimination tournament. Points for a Bye for player are shown immediately. Players finishing the last round are set to Finishedinstead of wating for next round.
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2014-04-13 02:04:43 +02:00 |
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LevelX2
|
50e82ef930
|
* User manager added some debug messages, changed remove player logic.
|
2014-04-12 18:17:17 +02:00 |
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LevelX2
|
b03048b01a
|
* Tournament play - Fixed that AI players were unwanted removed from combat at the start of a new tournament round.
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2014-04-12 18:15:32 +02:00 |
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LevelX2
|
dda09ce535
|
* Eye of Ugin - Fixed tooltip text ("colorless" was missing).
|
2014-04-07 00:20:01 +02:00 |
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LevelX2
|
85a3864140
|
Merge origin/master
|
2014-04-01 17:34:56 +02:00 |
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LevelX2
|
c9f72bfc0c
|
* Server log - Added some logging information.
|
2014-04-01 17:32:48 +02:00 |
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LevelX2
|
cb018dd0f0
|
* Changed tournament result genration and disconnect time formatting.
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2014-04-01 00:07:49 +02:00 |
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LevelX2
|
9ff5bcbd92
|
Improved reconnect and tournament handling. Reconnect time is now shown for disconneted players on player list and tournament panel. You can now reconnect (during 3 minutes) to a tournament also if meanwhile new game (after sideboarding ended) or round was started. Conceding the complete match in a tournament can no longer result in a draw, if you won games before. Quitting a tournament does now always end all active games of that quitting player.
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2014-03-31 02:24:59 +02:00 |
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LevelX2
|
f5ff18acfa
|
* Cube - Added "MTGO Cube March 2014" cube.
|
2014-03-29 20:44:36 +01:00 |
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LevelX2
|
e9a301da3c
|
Added a mono blue draft cube.
|
2014-03-17 16:57:11 +01:00 |
|
LevelX2
|
af01639bd1
|
Updated readme.txt.
|
2014-03-06 21:48:08 +01:00 |
|
LevelX2
|
dc73d85cd0
|
Minor changes to readme.md. Some minor formatiing.
|
2014-03-02 21:58:13 +01:00 |
|
LevelX2
|
8d2f4cc9ac
|
* Draft - Added "Quit Tournament" button to draft panel. Minor formatting.
|
2014-02-28 17:47:27 +01:00 |
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LevelX2
|
62b92f1c5d
|
Added Phyrexian Dreadnought.
|
2014-02-26 16:57:32 +01:00 |
|
LevelX2
|
8491b5b90b
|
* Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc.
|
2014-02-21 01:13:27 +01:00 |
|
LevelX2
|
c7289a3810
|
* Some formatting. Some cleanup for server memory handling.
|
2014-02-20 17:49:21 +01:00 |
|
LevelX2
|
e346c6903f
|
Minor formatting.
|
2014-02-20 08:12:18 +01:00 |
|
LevelX2
|
1f3687cc86
|
Switched to binary/source format java 1.7.
|
2014-02-18 17:35:32 +01:00 |
|
LevelX2
|
fb8c4fcbc3
|
* Removed logger output used for debug.
|
2014-02-16 02:23:26 +01:00 |
|
LevelX2
|
d9f2f8a4a7
|
* Remove JRE6 from start scripts. Reduced Xmx value of client to 512m (should be enough and reduces problems that client does not start because of not available memory).
|
2014-02-15 09:30:01 +01:00 |
|
LevelX2
|
67e25d43bd
|
* Finished changes for new preference option to force showing ability picker for 0 mana spells or abilities with only tap costs.
|
2014-02-12 20:52:33 +01:00 |
|
LevelX2
|
ee76ccfee4
|
Added option that AbilityPicker is forced to show if ability or spell has no or only tap cost (not finished yet).
|
2014-02-12 17:18:06 +01:00 |
|
LevelX2
|
d4592b2ee2
|
* Simplified version info handling.
|
2014-02-11 19:36:05 +01:00 |
|
LevelX2
|
b92a2c83b9
|
* Memory leaks - removed some more memory leaks for match / game handling.
|
2014-02-11 02:23:13 +01:00 |
|
LevelX2
|
753ada0a01
|
* Fixed a cleanup problem that locked the game at game end. Minor formattings and cleanup additions.
|
2014-02-11 00:38:10 +01:00 |
|
LevelX2
|
e672e63736
|
* Serverstart - Show some server settings in the log.
|
2014-02-10 17:11:10 +01:00 |
|
LevelX2
|
e6f55d3b80
|
* Some changes to game handling to support replay in the future (not working yet).
|
2014-02-07 16:07:15 +01:00 |
|