Daniel Bomar
d829094f90
[MID] Implemented Bloodthirsty Adversary
2021-09-08 13:02:04 -05:00
Daniel Bomar
e6e802033b
[MID] Implemented Augur of Autumn
2021-09-07 15:43:22 -05:00
Evan Kranzler
3e679afcfa
[MID] Implemented Flame Channeler / Embodiment of Flame
2021-09-07 08:17:22 -04:00
Evan Kranzler
586fd51179
[MID] Implemented Brimstone Vandal
2021-09-06 19:25:45 -04:00
Evan Kranzler
a38a09fcde
[MID] Implemented Ritual Guardian
2021-09-06 18:55:05 -04:00
Daniel Bomar
187e0736a0
AttacksWithCreaturesTriggeredAbility - Fixed incorrect comparison to minAttackers ( fixes #8228 )
2021-09-06 11:06:48 -05:00
Oleg Agafonov
c9eacfda26
Prepare new release
2021-09-05 22:49:33 +04:00
Oleg Agafonov
b739694c93
Server: added stack info to logs for rollback error;
2021-09-05 22:25:42 +04:00
Oleg Agafonov
58566d2a7c
* Game: fixed rollback and game freeze on select attackers step with disconnected people;
2021-09-05 20:03:36 +04:00
Oleg Agafonov
4f5e43b630
Fixed NPE
2021-09-05 19:53:51 +04:00
Oleg Agafonov
83017e3c51
Devs: added docs and todo about short living LKI, LKI and current problems;
2021-09-05 18:49:44 +04:00
Oleg Agafonov
a129aaf4ee
Dungeons: fixed rollback error on disconnects while choosing dungeon;
2021-09-05 14:43:21 +04:00
Oleg Agafonov
e209822190
* Hurl Through Hell - fixed that it doesn't exile a creature ( #8211 );
2021-09-05 13:29:52 +04:00
Oleg Agafonov
dc0427acd1
Mana spent to cast - fixed commanders support;
2021-09-05 11:13:08 +04:00
Oleg Agafonov
cdf6fbb5d8
* GUI: fixed that announced X card icon info shows X=0 on next turns (example: Engineered Explosives, #8046 );
2021-09-05 01:20:46 +04:00
Oleg Agafonov
5d003dad88
Merge fix
2021-09-04 20:42:24 +04:00
Oleg Agafonov
473a81e13c
* Mana pay to cast - fixed random values in games with AI (example: Marath, Will of the Wild, see #8204 );
2021-09-04 20:34:32 +04:00
Oleg Agafonov
3a8e04f2bc
* Mana pay to cast - fixed wrong mana calc for commanders (example: Marath, Will of the Wild, see #8204 );
2021-09-04 19:24:35 +04:00
Oleg Agafonov
21a9735aaf
Painters Servant - removed duplicated code;
2021-09-04 18:01:20 +04:00
Oleg Agafonov
84ea133ec5
* Commander storm abilities - fixed rollback error on card usage in non commander games;
2021-09-04 17:15:51 +04:00
Oleg Agafonov
261f32d9b9
Fixed wrong targetId in CAST_SPELL, fixed miss code from 7b7bbcadd69dd717d980e1981031cb29d7c7b891;
2021-09-04 03:01:20 +04:00
Jeff
ea58f2d65f
Merge branch 'master' of https://github.com/magefree/mage
2021-09-03 16:34:40 -05:00
jeff@delmarus.com
7b7bbcadd6
- Fixed #8193
2021-09-03 16:34:21 -05:00
Evan Kranzler
be4715918c
[MID] Implemented Secrets of the Key
2021-09-03 11:13:15 -04:00
Evan Kranzler
dd45977a9b
[MID] Implemented Tavern Ruffian // Tavern Smasher
2021-09-02 21:22:54 -04:00
Evan Kranzler
250f425909
[MID] Implemented Jadar, Ghoulcaller of Nephalia
2021-09-02 20:39:10 -04:00
Evan Kranzler
b11c8b5c70
[MID] Implemented Arrogant Outlaw
2021-09-02 19:53:29 -04:00
Evan Kranzler
c3531dbb2c
[MID] Implemented Candlelit Cavalry
2021-09-02 19:27:37 -04:00
Oleg Agafonov
421cac0ce3
* AI: fixed that computer can broke some non mana pays (Echo, Escalate, Recover, Tap source unless pay, Slow Motion, #8182 );
2021-09-03 02:11:21 +04:00
Evan Kranzler
ef6069c3e6
improved die roll messages to communicate ignored rolls
2021-09-01 09:28:04 -04:00
Evan Kranzler
600b4fe110
reworked AttacksWithCreaturesTriggeredAbility implementation and text generation, fixed issues where it could trigger when nothing attacked
2021-08-30 19:51:46 -04:00
Oleg Agafonov
2158d682cc
Prepare new release
2021-08-30 14:44:03 +04:00
Oleg Agafonov
1809fb516a
* GUI: added card hints with current and next rooms in card rules ( #8012 );
2021-08-29 01:01:01 +04:00
Jeff
f35ca8112c
Merge branch 'master' of https://github.com/magefree/mage
2021-08-28 15:41:20 -05:00
jeff@delmarus.com
5a87664a55
- Fixed #8166
2021-08-28 15:40:46 -05:00
Raphael-Schulz
f03a410b9e
[AFR] Implemented Xanathar, Guild Kingpin ( #8045 )
...
* [AFR] Implemented Xanathar, Guild Kingpin
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-28 23:55:41 +04:00
Oleg Agafonov
65761b085f
* Game: fixed wrong booster pass order in drafts ( #8075 );
2021-08-28 13:17:57 +04:00
Oleg Agafonov
2efdb464fc
Little refactor, additional logs for CheckPlayableState error;
2021-08-28 12:09:22 +04:00
Evan Kranzler
bbcccf4b58
[AFC] Implemented Galea, Kindler of Hope
2021-08-27 09:08:20 -04:00
Evan Kranzler
f8d030bef4
Adding dice rolling trigger/replacement (ready for review) ( #7989 )
...
* [AFR] Implemented DiceRolledTriggeredAbility
* [AFR] Implemented Brazen Dwarf
* [AFR] Implemented Feywild Trickster
* [AFC] Implemented Reckless Endeavor
* [AFR] Implemented Pixie Guide
* [AFR] Implemented Critical Hit
* [AFR] Implemented Netherese Puzzle Ward
* [AFC] Implemented Neverwinter Hydra
* [AFR] Implemented Farideh, Devil's Chosen
* [AFR] Implemented Barbarian Class
* [AFC] Implemented Vrondiss, Rage of Ancients
* [AFC] Implemented Arcane Endeavor
* Test framework: added planar die rolls support
* Test framework: added random results set up support in AI simulated games;
* AI: improved roll die results chooses in computer games;
* Roll die: improved combo support for planar die and roll die effects;
Co-authored-by: Daniel Bomar <dbdaniel42@gmail.com>
Co-authored-by: Oleg Agafonov <jaydi85@gmail.com>
2021-08-26 14:06:10 +04:00
Evan Kranzler
12219cff01
[AFC] Implemented Mantle of the Ancients
2021-08-25 08:11:54 -04:00
Evan Kranzler
002a7af6d0
fixed a test failure
2021-08-23 19:27:27 -04:00
Evan Kranzler
85dfa58e5d
[AFR] more text fixes
2021-08-23 19:14:50 -04:00
Evan Kranzler
31a559be23
[AFC] more text fixes
2021-08-23 18:53:35 -04:00
Evan Kranzler
8fe0467893
reworked mana text generation to fit canonical symbol order
2021-08-23 18:32:21 -04:00
Evan Kranzler
2db0da8429
updated AttacksOrBlocksAttachedTriggeredAbility
2021-08-22 18:08:40 -04:00
Evan Kranzler
13949d8e3e
[AFC] various text fixes
2021-08-22 17:56:22 -04:00
Ingmar Goudt
fed7c2b288
small Sonar fixes
2021-08-22 12:20:28 +02:00
Ingmar Goudt
271f7b812f
fix #8097 ,
...
the sacrifice target cost was optional, but SacrificeCost.canPay first checks if there are valid targets. In this scenario there were none, but the spell should still be playable
2021-08-22 12:01:10 +02:00
Evan Kranzler
b1bbe96536
fixed an error
2021-08-21 17:13:03 -04:00