Commit graph

15316 commits

Author SHA1 Message Date
LevelX2
4022a47a0d * Din of the Fireherd - Fixed that the created token was not counted for the sacrifice effect. 2016-06-19 16:22:40 +02:00
LevelX2
f691017cda * Gryff's Boon - Fixed that the target was wrongly selected during resolution. 2016-06-19 16:13:50 +02:00
LevelX2
7563b0c30f Some rework for "Name a nonland card" effects. 2016-06-19 16:05:17 +02:00
LevelX2
3edca4234a Merge pull request #2017 from Styxo/master
Added Brain Pry, Slithering Shade and Gruul Scrapper
2016-06-19 15:55:22 +02:00
spjspj
70ef347091 Merge pull request #2019 from spjspj/master
spjspj - Minor change for VesuvanShapeshifter (TSP)
2016-06-19 22:57:48 +10:00
spjspj
35c05c0d65 spjspj - Minor change for VesuvanShapeshifter (TSP) 2016-06-19 22:55:44 +10:00
spjspj
e29bcd6f5c Merge pull request #2018 from spjspj/master
spjspj - Minor change for Masterwork of Ingenuity (C14)
2016-06-19 21:14:46 +10:00
spjspj
6f6d9bc314 spjspj - Minor change for Masterwork of Ingenuity (C14) 2016-06-19 21:12:44 +10:00
LevelX2
a669c5daaa * Icatian Javelineers - Fixed rule text generation. 2016-06-19 11:12:35 +02:00
Styxo
a8a5321702 Added Brain Pry, Slithering Shade and Gruul Scrapper 2016-06-18 20:36:40 +02:00
spjspj
22c7ee5862 Merge pull request #2016 from spjspj/master
spjspj - Some fixes for Synod Sanctum (ARC)
2016-06-19 01:48:24 +10:00
spjspj
802414764d spjspj - Some fixes for Synod Sanctum (ARC) 2016-06-19 01:45:18 +10:00
LevelX2
e74f5995cb Fixed some more possible null pointer exceptions. 2016-06-18 14:46:35 +02:00
LevelX2
7e9d285a49 Fixed some possible null pointer exceptions. 2016-06-18 12:56:25 +02:00
LevelX2
663c6fe1e9 Try to fix "Comparison method violates its general contract" error. 2016-06-18 12:55:54 +02:00
LevelX2
1bee035aaa * Phyrexian Ingester - Fixed possible null pointer exception. 2016-06-18 11:58:08 +02:00
LevelX2
34668ba5d9 Fresh Meat, Caller of the Claw - Fixed problem with watchers using the same internal name. 2016-06-18 11:34:39 +02:00
LevelX2
70a22da8e3 Fixed possible null pointer exception. 2016-06-18 11:31:50 +02:00
LevelX2
bdebcbaf63 * Angelic Skirmisher - Fixed that the ability choice caused error. 2016-06-18 10:47:40 +02:00
LevelX2
7750bc2cd9 Fixed possible null pointer exception. 2016-06-18 10:01:38 +02:00
LevelX2
6a973f1f7b Some minor changes. 2016-06-17 18:50:57 +02:00
LevelX2
2b3fb81cdd Some minor changes. 2016-06-17 15:16:24 +02:00
LevelX2
e334d85078 * Willbender - Fixed that target of abilities could not be changed. 2016-06-17 15:11:05 +02:00
LevelX2
f6c1538bda * Cleansing Beam - Fixed that the target creature was damaged twice. 2016-06-17 14:50:30 +02:00
LevelX2
089996edce Braids, Cabal Minion - Fixed tooltip rule text. 2016-06-17 14:32:29 +02:00
LevelX2
ac989ddf36 Merge pull request #2010 from shootbot/master
Fixed Leeching Sliver bug
2016-06-17 14:10:40 +02:00
LevelX2
84989973ed Merge pull request #2001 from draxdyn/fix_oobe
Fix ArrayIndexOutOfBoundsException in ButtonColumn.actionPerformed
2016-06-17 13:45:03 +02:00
LevelX2
469febfafd Merge pull request #2000 from aastrand/aastrand/password
Add TablesPanel filter for passworded games
2016-06-17 13:44:23 +02:00
LevelX2
5d1b96e4c9 Merge pull request #1986 from draxdyn/clicks
Recognize double clicks made in rapid succession
2016-06-17 13:42:38 +02:00
spjspj
a581568aef Merge pull request #2013 from spjspj/master
Fix up some things with synod sanctum
2016-06-17 21:38:21 +10:00
spjspj
aca2e16581 spjspj - Some fixes for Synod Sanctum (ARC) 2016-06-17 21:35:49 +10:00
spjspj
dfcca1307b spjspj - Some fixes for Synod Sanctum (ARC) 2016-06-17 21:34:23 +10:00
fireshoes
e05f8e04f7 Updated Jim Davis's Cube for SOI. 2016-06-16 17:32:30 -05:00
fireshoes
5d2973f616 Updated Adam's Styborski's Pauper Cube for SOI and EMA. 2016-06-16 12:21:47 -05:00
fireshoes
d90ef8e9ae Changed @Override to @java.lang.Override on MRD Synod Sanctum 2016-06-16 11:32:25 -05:00
shootbot
1bae2b0b1e Fixed Leeching Sliver bug
Following bugs fixed:
No life loss from a trigger when Leeching Sliver attacks a planeswalker
No life loss from a trigger when Leeching Sliver doesn't attack a player
and another sliver does
2016-06-16 19:51:20 +06:00
spjspj
ab21a806a7 Merge pull request #2009 from spjspj/master
spjspj - Implement Synod Sanctum (ARC & MRD)
2016-06-16 23:26:15 +10:00
spjspj
9f88ebdef9 spjspj - Implement Synod Sanctum (ARC & MRD) 2016-06-16 23:24:00 +10:00
spjspj
8c017fe3d2 Merge pull request #2002 from draxdyn/getwizardsimage_npe
Fix NPE in getWizardsCard
2016-06-16 12:16:02 +10:00
spjspj
f8ab2ce70f Merge pull request #2006 from spjspj/master
spjspj - Slight fixes for Wave of Vitriol (C14)
2016-06-16 12:15:24 +10:00
spjspj
1a7edd66c7 spjspj - Slight fixes for Wave of Vitriol (C14) 2016-06-16 12:12:01 +10:00
spjspj
0f806988f0 spjspj - Slight fixes for Wave of Vitriol (C14) 2016-06-16 12:10:27 +10:00
draxdyn
54a7be59d0 fix NPE in getWizardsCard 2016-06-15 13:11:40 +02:00
Kranken
c445270783 Make password filter behave nice with settings 2016-06-15 00:03:22 +02:00
Kranken
9fee893ed1 Add TablesPanel filter for passworded games
This commit makes passworded a first class property of
TableView as well as adds filtering capabilities
of open and passworded games. Useful for hiding
passworded games when looking for open play and
useful for hiding open games when playing vs
a friend on a busy server.
2016-06-14 23:19:17 +02:00
draxdyn
d671a22398 Fix ArrayIndexOutOfBoundsException in ButtonColumn.actionPerformed
Don't call convertRowIndexToModel with a -1 row.
2016-06-14 18:31:33 +02:00
spjspj
b28b773a6d Merge pull request #1999 from spjspj/master
spjspj - Fixes for KormusBell not creating 1/1s from swamps.  Copies …
2016-06-14 22:33:23 +10:00
spjspj
51a1c8d345 spjspj - Fixes for KormusBell not creating 1/1s from swamps. Copies of ContinuousEffect weren't having dependendToType set (was defaulting to null). Add addDependencyType to UrborgTombOfYawgmoth and setDependedToType to KormusBell. 2016-06-14 22:30:06 +10:00
draxdyn
0b8404f0a4 Recognize double clicks made in rapid succession
Currently they are not recognized, because getClickCount() will be
higher than 2 since Java interprets them as quadruple, sextuple, etc. clicks.

So, instead of checking for getClickCount() == 2, check for getClickCount()
being an even number.

This allows to quickly remove or add many cards to a deck.
2016-06-14 13:02:51 +02:00
spjspj
99c105d726 Merge pull request #1989 from spjspj/master
spjspj - Clean up code for Eye of the Storm (RAV)
2016-06-11 18:17:38 +10:00