igoudt
e205fef785
added a removeIf and streams
2018-03-22 12:06:45 +01:00
LevelX2
f56b2fb86c
[ODY] Added Charmed Pendant.
2018-03-20 21:42:10 +01:00
LevelX2
48cfe249f7
* Fixed a problem that a gained "is all creature types" from continous effects were not propertly reset on permanents.
2018-03-20 13:39:48 +01:00
Chase
491a05b2df
Fix Mana#containsAny to account for Any mana
2018-03-20 01:39:26 -07:00
spjspj
8ff4f81cea
Merge pull request #4640 from spjspj/master
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New M15 Rendering for Unstable lands
2018-03-20 16:49:00 +11:00
spjspj
a368c93845
New M15 Rendering for Unstable lands
2018-03-20 16:12:43 +11:00
LevelX2
d29707bdea
* Morph - Fixed that turning creatures face up didn't restore their subtypes ( fixes #4566 ).
2018-03-18 19:37:25 +01:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
LevelX2
03ebdc17d8
Merge pull request #4632 from CountAndromalius/master
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Corrected "Any TYPE among permanent types" handling
2018-03-18 16:25:47 +01:00
igoudt
7344a15a9b
remove comparator, use Comparator.comparing
2018-03-18 00:56:52 +01:00
igoudt
5736272dd6
add historic spell filter
2018-03-18 00:38:30 +01:00
igoudt
6a24de6e5a
added Saga enchantment subtype and default method for isHistoric
2018-03-18 00:32:50 +01:00
igoudt
ddf568679f
added 3 Dominari cards, benalish marshal, charge, knight of grace, added a new condition and a new ability
2018-03-18 00:22:03 +01:00
LevelX2
b046428f8c
XMage 1.4.28V1
2018-03-17 23:59:34 +01:00
LevelX2
442130beb6
Some minor changes.
2018-03-17 23:40:36 +01:00
LevelX2
85b13b88c8
* Kindred Summons - Fixed that no creatures were put onto the battlefield.
2018-03-17 22:35:03 +01:00
Count Andromalius
240416146e
Merge remote-tracking branch 'upstream/master'
2018-03-17 15:24:40 -03:00
LevelX2
7d1af66162
* Fixed Sacrific a creature text and filter handling.
2018-03-17 18:58:18 +01:00
Count Andromalius
86443d7cd4
Corrected error when handling colorless permanents on "Any type among [...] permanents"
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Also changed comment on AnyColorLandsProduce for clarity
2018-03-17 11:35:50 -03:00
LevelX2
66bd5294e8
* Removed effect's ApplyEffectsAfter functionality. It's now always applied.
2018-03-17 13:43:31 +01:00
LevelX2
d9ede35857
* MIracle - Fixed a problem with miracle casting costs.
2018-03-17 12:35:40 +01:00
LevelX2
170ad083c7
* Fixed a problem of the AI that it could cast cards with flashback without paying the costs.
2018-03-17 01:51:25 +01:00
LevelX2
946503864a
Merge origin/master
2018-03-16 20:12:08 +01:00
LevelX2
62db7ae72f
* Skyshrout War Beast - Fixed wrong P/T calculation because of wrong land filter.
2018-03-16 20:11:10 +01:00
CountAndromalius
d7458c5e35
Implemented [DOM] Mox Amber ( #4622 )
2018-03-16 14:09:35 -05:00
LevelX2
b035d85f98
* Fixed a problem that triggered abilities that face down permanents got from other sourced did not trigger ( fixes #4571 ).
2018-03-16 15:06:15 +01:00
LevelX2
fdd8cd0e09
* It That Betrays - Fixed that target handling of second triggered ability did not work correct ( fixes #4568 ).
2018-03-16 15:04:31 +01:00
LevelX2
dbfb708e44
* It That Betrays - Fixed that target handling of second triggered ability did not work correct ( fixes #4568 ).
2018-03-16 13:13:16 +01:00
Jeff
6e4d655ac1
- Fixed #4521
2018-03-15 07:59:20 -05:00
Oleg Agafonov
83a3de9a93
* UI: improved choose number dialog (fixed enter key, added more info colorized info for mana distribute dialog);
2018-03-15 00:14:04 +04:00
LevelX2
1e1e361c60
* Some minor changes to Casting of Bones and the used effect.
2018-03-13 22:57:27 +01:00
LevelX2
c8b1c6058b
Merge pull request #4613 from AMWJ/master
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Implemented card: Casting of Bones
2018-03-13 22:19:38 +01:00
LevelX2
d101dc5a0e
Merge pull request #4617 from delftswa2018/hotfix/play-land-event
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Fire PLAY_LAND event only after replace check
2018-03-13 22:14:05 +01:00
Christiaan
da54f97a9d
Fire PLAY_LAND event after replace check
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Fix issue with cards preventing players from playing lands still firing PLAY_LAND, while the actual event is replaced.
2018-03-13 17:08:44 +01:00
spjspj
4258520158
Merge pull request #4615 from spjspj/master
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Allow automatic targeting of lands to occur when untapping them under certain conditions.
2018-03-14 01:34:51 +11:00
spjspj
3953ad8b0b
Untapping lands in response to a trigger is somewhat painful. Allow lands to be targeted automatically.
2018-03-14 01:21:03 +11:00
spjspj
fa53e1ef6f
Untapping lands in response to a trigger is somewhat painful. Allow lands to be targeted automatically.
2018-03-14 00:49:05 +11:00
AMWJ
5793e9a9dd
Merge branch 'master' of https://github.com/magefree/mage
2018-03-12 21:37:44 -04:00
AMWJ
a0f2311300
* Implemented Casting Of Bones ( https://scryfall.com/card/cst/44b ), and added it to Alliances set.
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* Refactored DrawDiscardOneOfThemEffect to be used in CastingOfBones, KrovikanSorcerer, and SoldeviSage.
2018-03-12 19:50:52 -04:00
Plopman
9aba870aa5
Change place counters to put counters
2018-03-12 22:52:02 +01:00
LevelX2
b7fa942b10
* Fixed a problem that the AI did not care for maximum allowed mana payment for X mana costs.
2018-03-12 16:33:42 +01:00
LevelX2
c2a4890603
* Fixed that commander replacement effect was wrongly only applied once (903.9). Simplified some replacement effects that move objects to other zones. ( fixes #4585 ).
2018-03-11 21:48:37 +01:00
L_J
a2b0e5a39c
Implemented "can block landwalk as though it didn't have landwalk" and related cards
2018-03-10 11:52:25 +01:00
LevelX2
17afa3b3c1
* Added a test.
2018-03-09 15:51:31 +01:00
spjspj
0c0e1804f1
Mox Lotus (UNH)
2018-03-09 23:58:05 +11:00
LevelX2
15602cdfb3
Small change to Uphill Battle.
2018-03-08 23:27:19 +01:00
LevelX2
ef809e837c
Merge pull request #4573 from delftswa2018/feature/UphillBattle
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[WIP] Implemented Uphill Battle
2018-03-08 17:25:10 +01:00
Christiaan
0b8e8c0007
Fire PLAY_LAND event when a player plays a land, fixed UphillBattle PlayCreatureLandWatcher
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Fire a PLAY_LAND event when a player plays a land. This is necessary for the PlayCreatureLandWatcher to know if a land was played, or put into thte battlefield (make distinction between playing Dryad Arbor and using Sneak Attack to put it on the battlefield)
2018-03-08 16:17:36 +01:00
spjspj
3dee3586c2
Merge pull request #4583 from spjspj/master
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Add a 'spectators allowed' option for regular tables (aka non tournam…
2018-03-08 22:46:44 +10:00
spjspj
4c7b0d50d2
Add a 'spectators allowed' option for regular tables (aka non tournaments).
2018-03-08 23:31:51 +11:00