Commit graph

842 commits

Author SHA1 Message Date
LevelX2
9da44a547d Added an option that player has to confirm if he passes priority with empty stack and has mana in his pool. Implements #707. 2015-06-07 22:37:12 +02:00
LevelX2
907ec7abb0 Added new option for mana payment handling of mana already in the mana pool. Reworked the battlefield context menu a bit. 2015-06-07 17:14:43 +02:00
LevelX2
8acf28eed1 * Added optional rollback current turn and up to 3 previous turns to the battlefield menu. All other players have to agree to the rollback to let it happen. 2015-06-07 00:53:08 +02:00
LevelX2
bafd27f5b3 Identifier are shown for Looked at and revealed cards view 2015-06-03 17:05:59 +02:00
LevelX2
64ea893ea0 Some changes to logging. 2015-05-22 22:33:01 +02:00
LevelX2
fa847e8feb * Update to version 1.4.0v0. 2015-05-12 23:11:25 +02:00
LevelX2
ed501cad21 * Some minor adjustements/changes. 2015-05-12 23:00:34 +02:00
LevelX2
9c97953b6b Added some font color to object and player names output to game logging and feedback area. 2015-05-09 21:18:00 +02:00
North
c323c5b0b8 replaced jboss Logger usage with log4j 2015-05-06 00:38:29 +02:00
LevelX2
89f7a542a3 * Some more fixes to the name Shadowmoor. 2015-05-04 11:12:47 +02:00
LevelX2
c2fb2de67a Fixed a bunch of NPE and other possible exceptions. 2015-04-20 23:37:28 +02:00
LevelX2
ed9d0a5fc1 Fixed a bug that user data was not set for players of tournaments (fixes #903). 2015-04-12 08:34:23 +02:00
LevelX2
c65adebc57 Fixed that to allow watchers of a game to see the hand cards of players did not work correctly. 2015-04-10 12:36:22 +02:00
LevelX2
78df43fd30 Fixed a sideboarding bug of Tiny Leaders Format (fixes #807). 2015-03-19 00:54:04 +01:00
LevelX2
b4b8135e4c Some minor changes. 2015-03-14 22:38:15 +01:00
fireshoes
b1a88011ab [DTK] Updated mtg-cards-data.txt for 3/3 spoilers and added Dragon Fodder, Evolving Wilds, and Dragonlord's Servant. [CUBE] Added Legacy Cube 2015 2015-03-04 12:09:03 -06:00
JRHerlehy
07db858f34 Implement Tiny Leaders for XMage
Initial implementation of Tiny Leaders for XMage
2015-02-28 16:16:10 -08:00
LevelX2
6f6b35d40f Some minor changes. 2015-02-27 01:07:49 +01:00
LevelX2
79e9312893 * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
LevelX2
38f9bb90b2 * Set the game thread name to the game id. 2015-02-12 13:51:27 +01:00
LevelX2
5727791526 * Fixed table health checking of tournament tables (waiting tournament tables were accidently removed). 2015-02-08 14:01:20 +01:00
LevelX2
adbd1bca94 * Imporoved release of draft object during draft tournament. 2015-02-06 00:23:01 +01:00
LevelX2
4e56e584b6 * Fixed that PriorityTimer was not canceled. Added gaeId to Timer name. 2015-02-05 22:43:51 +01:00
LevelX2
dd54269216 * Fixed handling of Split cards (fixes #670). 2015-02-03 00:05:30 +01:00
LevelX2
2425704305 Reset table check intervall back to 10 minutes (was accidently commited with 1 minute). 2015-02-02 12:00:44 +01:00
LevelX2
00801e3ecf * Some chnages to logging, added changes to table health check. 2015-02-02 08:40:30 +01:00
LevelX2
2544c12d48 * Some minor changes. 2015-02-01 16:47:21 +01:00
LevelX2
5701c36446 * Fixed possible null pointer exception. 2015-01-26 19:26:49 +01:00
LevelX2
6ef8b4f976 * Reworked DB comparison between client and server. 2015-01-25 19:21:50 +01:00
LevelX2
b12b044e36 * Added some basic logging for deck format validation 2015-01-21 14:40:05 +01:00
LevelX2
148994c9e5 * Fixed a bug that for players was not shown, that they play a tournament after round 1. 2015-01-07 23:43:58 +01:00
LevelX2
dd8a11ba5c * Redesigned idle timeout handling to prevent selecting wrong player for timeout. 2014-12-27 17:31:52 +01:00
fireshoes
086f860396 Added Fate Reforged set, Valorous Stance FRF card, KTK Block Constructed option, added missing card to Holiday 2014 Cube 2014-12-21 19:57:23 -06:00
LevelX2
0ef340d108 * Some rework of User/Tournament/Quit handling. 2014-12-20 17:54:02 +01:00
LevelX2
43a90c6805 Added logging statement. 2014-12-14 22:56:50 +01:00
fireshoes
218e044804 Added Holiday Cube 2014 and some new cards 2014-12-12 13:58:03 -06:00
LevelX2
6434df04b2 * Some minor changes to server logging. 2014-12-11 02:06:34 +01:00
LevelX2
b3f1cc002e * Changes to server lock handling and logging. 2014-12-10 15:00:55 +01:00
LevelX2
30869beca0 * Some changes to game start logic (better handling for disconnected users). Changes to server logging. 2014-12-08 01:30:18 +01:00
LevelX2
c5bc99b8de * Changes to session lock handling. 2014-12-05 20:14:28 +01:00
LevelX2
896793b93d * Session locking - Fixed some problems with the reentrant lock. 2014-12-01 17:00:26 +01:00
LevelX2
f85f477b90 Fixed a bug that a tournament match did not end, if a player left during sideboarding. 2014-11-27 18:41:33 +01:00
LevelX2
67479bb5a4 * Fixed wrong timer handling while other player controlled a player's turn. Attackers now marked with blue frame. Playable cards have a violet frame. If a player has to select cards from hand, the possible cards are marked yellow now. Discard of multiple cards now marks already selected cards and happens in one selection. 2014-11-26 01:48:00 +01:00
LevelX2
7e145d2cfd * Added possibility to allow other players to see hand cards of player. 2014-11-24 23:03:21 +01:00
LevelX2
c22b54d262 *Draft - Non hidden picked cards go to the deck. Hidden cards to sideboard. 2014-11-23 18:43:31 +01:00
LevelX2
b0238b402e *Changed lock handling of session to prevent continuous locking. 2014-11-23 18:42:22 +01:00
LevelX2
a82e9bfa64 * Admin console - Forced cancel user session . 2014-11-21 18:54:04 +01:00
LevelX2
04ba280be1 * Cube - Added The Peasant's Toolbox cube. 2014-11-08 17:20:36 +01:00
LevelX2
d7f100b24b * Added "Duel Commander" format (fixes #436). 2014-11-08 01:33:29 +01:00
LevelX2
751365124e * Commander - Players no longer go to a sideboarding phase during caommander matches. 2014-11-07 14:24:07 +01:00
LevelX2
9b6bc80f34 Added MTGO Legacy Cube. 2014-11-03 22:31:13 +01:00
LevelX2
65c9ca845e * Fixed a bug in table view sort. 2014-11-02 17:07:21 +01:00
LevelX2
8f642df60e Added workaround for "Comparison method violates its general contract!" message of table sort. 2014-11-02 12:09:52 +01:00
LevelX2
8426816b09 * Some changes to table and match view. 2014-11-01 14:24:23 +01:00
LevelX2
e6c7fa5f96 * Draft - Added possibility to mark a card to draft on timeout. Added sounds to draft. Changed compression of some sound files. 2014-10-31 16:22:10 +01:00
LevelX2
2ac1340af7 * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
LevelX2
df71237f46 * Added logic to auto select replacement effects. Some changes to counter size and font size handling. 2014-10-30 20:40:23 +01:00
LevelX2
4bbc733496 * Cubes - Added cube from www.mtgcube.com. 2014-10-29 08:58:12 +01:00
LevelX2
473204d713 *Cubes - Added Ben's cube. 2014-10-29 01:38:04 +01:00
LevelX2
1241f6582b * Minor changes to logging. 2014-10-28 08:14:03 +01:00
LevelX2
6db39452cd * Fixed bug of player handling if player left during sideboarding. Added player info to show if tournament player is in sideboarding state. 2014-10-25 16:03:29 +02:00
LevelX2
c43521438d * Fixed that a check for the submitted deck was wrongly also made for limited tournaments. 2014-10-22 19:57:28 +02:00
LevelX2
7f3774deb6 Some minor changes. 2014-10-17 17:22:36 +02:00
LevelX2
400e8bf0ae Chnaged tooltip text generation of modal spells to use bullets. 2014-10-17 14:57:38 +02:00
LevelX2
d03966738e * Some changes to logging. 2014-10-13 08:39:40 +02:00
LevelX2
bdd163080d * Draft - Show draft time and draft progress. Show game threads and ma games. Fixed a problem with AI player and password. 2014-10-12 22:37:39 +02:00
LevelX2
03337221c9 * Fixed draft start handling to prevent unneccessary waiting check start thread. 2014-10-12 12:35:24 +02:00
LevelX2
5ccc1c91ae * Tournaments - Added handling for constructed formats and password protection. 2014-10-12 04:19:28 +02:00
LevelX2
8f690f7e02 * Added option to start matches with password protection. 2014-10-11 16:29:37 +02:00
LevelX2
c96153f544 * Somem minor formatting / changes. 2014-10-10 07:58:07 +02:00
LevelX2
1f4d3b9cea * Fixed a bug that tables waiting for players were removed unintended during table health check (running every 10 minutes). 2014-10-09 16:56:25 +02:00
LevelX2
3d4072922f * Fixed a bug that stopped the match because table was wrongly removed. Happened only during sideboarding phase. 2014-10-09 08:00:00 +02:00
LevelX2
7f46323f67 * Added F7 to skip until next main phase. Added some preference options to skip handling. Clicking on phase bar opens now phase bar preferences. 2014-10-05 14:33:47 +02:00
LevelX2
8fd2a9e234 * Multiplayer - Fixed a bug that a player that left a multiplayer game was not handled correctly. Next game did not start. Running game was ended after some minutes. 2014-10-04 11:13:11 +02:00
LevelX2
845d3a7951 * Added handling to show all tournament games in tournament view. 2014-10-02 01:15:21 +02:00
LevelX2
e0ffef40cc Added possibility to set some more JBoss Remoting parameters with config.xml on server start. 2014-10-01 16:04:26 +02:00
LevelX2
ae0417bf5c Some minor changes to server. 2014-09-29 08:11:18 +02:00
LevelX2
350897b0e2 Some fixes to player quits game handling. 2014-09-28 15:45:35 +02:00
LevelX2
0a068e2258 * Fixed chat command handling (\list), the user chat input is now escaped to prevent using html tags. 2014-09-26 19:42:58 +02:00
LevelX2
070e8609f4 * Some changes to user handling / logging. 2014-09-26 15:31:56 +02:00
LevelX2
f3ea64e27c * Changed handling of phases to stop to server based handling. 2014-09-25 00:33:58 +02:00
LevelX2
aa842efacc Added F5 button to skip priority until end step of opponent. Added PlayerAction handling. 2014-09-24 16:55:51 +02:00
LevelX2
a3505b6dba Some minor changes to logging and object handling. 2014-09-21 09:40:19 +02:00
LevelX2
a57ebc5314 * Table handling - Fixed a bug that if table owner tried to create a table with invalid deck, the table was added to the finished tables with no players. 2014-09-19 13:37:59 +02:00
LevelX2
eeb22c05ee Changes to user / tournament / match handling. 2014-09-18 23:50:34 +02:00
LevelX2
3c12b23928 * Match handling - some changes to solve/workaround the draw games that cause matches not to end. Changed disconnect handling to not block the client (needs tests if works correctly). 2014-09-18 17:14:33 +02:00
LevelX2
596a129f4c Added connection info to user debug info. 2014-09-15 08:17:30 +02:00
LevelX2
dc3d6e7aa5 Changed log message. 2014-09-11 00:07:06 +02:00
LevelX2
ddeb519848 * Some changes to logging / server handling. 2014-09-10 17:14:36 +02:00
LevelX2
9c1f69983b Fixed a problem with NPE and match start. Chanes to handling of logging. 2014-09-09 07:45:53 +02:00
LevelX2
65fdaba28d Fixed some possible NPE of server. 2014-09-07 22:01:38 +02:00
LevelX2
da44199b3d Fixed possible npe in debug info generation. 2014-09-07 15:44:21 +02:00
LevelX2
c3c77e3974 * Server - Some changes to user / match / table handling. 2014-09-07 02:28:47 +02:00
LevelX2
aec56554b8 User info - Disconnect info is now shown in the Connection column. 2014-09-05 13:07:05 +02:00
LevelX2
f12a616243 Some changes to debug messages and change to avoid conccurent change exception. 2014-09-05 12:47:49 +02:00
LevelX2
3699b7ca3d Fixed a bug of handling of tournament sub tables if a user left. Some chnages to match view. 2014-09-04 18:20:40 +02:00
LevelX2
b770c9d0ab * Fixed a problem of match handling if a player left XMage during sideboarding. 2014-09-04 12:30:43 +02:00
LevelX2
6f9a6ccabf * Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling. 2014-09-03 16:17:43 +02:00
LevelX2
8b331eefce * Fixed a bug in table expired check. Changed expired check. Some fixed for table / tournament state handling. 2014-09-03 15:38:45 +02:00
LevelX2
cb6cc62ed4 If match timer is used, the AI consumes now also time for their priority action. Some minor changes to Gamemanager. 2014-09-03 09:49:44 +02:00