Oleg Agafonov
708b4e872a
Reworked Convoke ability ( #768 , #6636 )
2020-06-19 13:19:27 +04:00
Oleg Agafonov
10cf884923
AI and test framework improved:
...
* Now AI can see and use special mana payments like convoke, delve, improvise pays;
* Now devs can test special mana payments (disable auto-payment and use choices for mana pool and special pays);
* Fixed broken TargetDiscard in tests;
* Fixed broken same named targets in tests;
2020-06-19 13:16:26 +04:00
Oleg Agafonov
c2e7b02e13
Reworked and improved special mana payment abilities (convoke, delve, assist, improvise):
...
* now it can be used to calc and find available mana and playable abilities;
* now tests and AI can use that abilities;
* now it follows mtg's rules and restrictions for mana activation order (rule 601.2f, see #768 );
2020-06-19 13:09:45 +04:00
Oleg Agafonov
bdaf6454de
Added commander's zone info in leave/keep message
2020-06-19 12:54:42 +04:00
LevelX2
f6f5aa0473
* Fixed broken rarity sorting in card grid ( fixes #6508 ).
2020-06-19 10:54:11 +02:00
Oleg Agafonov
fc5d766ebd
* AI: improved exile from graveyard cost (now AI can use it with more efficiency)
2020-06-19 12:43:26 +04:00
Evan Kranzler
57ed834c14
Implemented Ormos, Archive Keeper
2020-06-18 21:10:40 -04:00
Evan Kranzler
3ef78ff783
Implemented Witch of the Moors
2020-06-18 21:02:38 -04:00
Evan Kranzler
6bfe84ffd5
Implemented Archaeomender
2020-06-18 20:52:56 -04:00
Evan Kranzler
ae32bc2b77
Implemented Brightmare
2020-06-18 20:50:30 -04:00
Evan Kranzler
d6f87d29c6
Implemented Trusty Retriever
2020-06-18 20:46:16 -04:00
Evan Kranzler
40667a207f
Implemented Towering Titan
2020-06-18 20:43:07 -04:00
Evan Kranzler
52be5d7a17
Implemented Supply Runners
2020-06-18 20:35:14 -04:00
Evan Kranzler
79e098bb3b
Implemented Living Lightning
2020-06-18 20:31:36 -04:00
Evan Kranzler
9876fa9ef9
Implemented Lightning Visionary
2020-06-18 20:28:50 -04:00
Evan Kranzler
410a20d33d
Implemented Lightning-Core Excavator
2020-06-18 20:28:14 -04:00
Evan Kranzler
0b2f44e127
updated JMP spoiler and reprints
2020-06-18 18:59:40 -04:00
Evan Kranzler
dffd3cc86d
Implemented Sanguine Indulgence
2020-06-18 18:57:33 -04:00
Evan Kranzler
e1a396d145
Implemented Secure the Scene
2020-06-18 18:57:32 -04:00
Evan Kranzler
3a40b9dfb3
Implemented Kinetic Augur
2020-06-18 18:57:31 -04:00
Evan Kranzler
34aa019cec
Implemented Rookie Mistake
2020-06-18 18:57:31 -04:00
Evan Kranzler
c85ee88045
Implemented Ornery Dilophosaur
2020-06-18 18:57:31 -04:00
Evan Kranzler
26cc800846
Implemented Leafkin Avenger
2020-06-18 18:57:30 -04:00
Evan Kranzler
83abaf5ef4
Implemented Aven Gagglemaster
2020-06-18 18:57:30 -04:00
LevelX2
1a8d325710
Merge pull request #6504 from SpeedProg/fix_target_card_in_opponent_graveyard
...
fixed TargetCardInOpponentsGraveyard not working properly
2020-06-19 00:34:37 +02:00
jeffwadsworth
b84e0c03f8
- Fix test
2020-06-18 17:14:32 -05:00
arcox
ab5daa026f
Implement Gnarled Sage from Core 2021 ( #6666 )
2020-06-18 18:06:56 -04:00
arcox
096d44320d
Implement Gloom Sower from Core 2021 ( #6665 )
...
* Implement Gloom Sower from Core 2021
* Remove unused imports
2020-06-18 18:06:00 -04:00
arcox
c6e803a4e9
Implement Run Afoul from Core 2021 ( #6664 )
2020-06-18 18:05:15 -04:00
jeffwadsworth
f6cec73969
- Text fix
2020-06-18 16:55:12 -05:00
jeffwadsworth
266c25c876
- Text fix
2020-06-18 16:26:55 -05:00
LevelX2
c41fc0284d
* Fixed missing check for restricting effects of activated abilities of permanents ( fixes #6657 ). I guess that got lost by refactoring get playable abilities.
2020-06-18 22:59:42 +02:00
LevelX2
3beaec4525
* Fixed that effects with "as long as Intet remains on the battlefield" condition were reapplied as the card returned to battlefield.
...
Some other minor fixes.
2020-06-18 19:12:58 +02:00
LevelX2
044b254155
* Some more rework/clean up of the PlayFromNotOwnHandZone effects ( fixes #6580 ).
2020-06-18 19:11:02 +02:00
jeffwadsworth
db800f3a73
- Text fix
2020-06-18 11:57:31 -05:00
jeffwadsworth
f231bcb05b
- Text fix
2020-06-18 11:21:06 -05:00
Evan Kranzler
89db297224
updated JMP spoiler and reprints
2020-06-18 10:20:35 -04:00
arcox
3264191bd5
Fix issue #6659 - Choking Vines not blocking properly ( #6661 )
2020-06-18 09:19:33 -05:00
Oleg Agafonov
1724740cc6
XML security ( fixes #6662 );
2020-06-18 18:06:53 +04:00
Evan Kranzler
5801e91f4a
fixed a few errors
2020-06-17 21:30:22 -04:00
Evan Kranzler
cba0094c20
Implemented Nocturnal Feeder
2020-06-17 21:17:20 -04:00
Evan Kranzler
abf19b5ce3
Implemented Kels, Fight Fixer
2020-06-17 21:11:17 -04:00
Evan Kranzler
dcae6f61e4
Implemented Release the Dogs
2020-06-17 21:03:28 -04:00
Evan Kranzler
1ff92cbfea
Implemented Thriving Grove
2020-06-17 21:01:57 -04:00
Evan Kranzler
07b2887039
Implemented Thriving Bluff
2020-06-17 20:56:32 -04:00
Evan Kranzler
da71f61252
Implemented Thriving Moor
2020-06-17 20:54:34 -04:00
Evan Kranzler
b9ffd39c43
Implemented Thriving Isle
2020-06-17 20:51:55 -04:00
Evan Kranzler
d8370013af
Implemented Thriving Heath
2020-06-17 20:49:36 -04:00
Evan Kranzler
f362ebd4a3
updated M21 and JMP spoiler and reprints
2020-06-17 20:37:35 -04:00
LevelX2
85709c0a16
* Some rework/clean up of the PlayFromNotOwnHandZone effects ( fixes #6580 ). Some added tests.
2020-06-18 01:19:23 +02:00