Magic Another Game Engine
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myersn024 0c5fdb7301 Updated implmentation of TinyLeaders.java
Made several changes. The commander card should now be in the main board. It is found and verified against the deck name attribute. Both main board and sideboard are checked for the proper number of cards (50 and 10 respectively). Main board and sideboard card colors are also verified against the colors of the commander. I haven't written the server plugin for the game type yet, so this isn't tested. It should be very close to being right, though.
2015-03-03 12:51:41 -06:00
Mage * Fixed possible null pointer exception. 2015-02-18 09:11:33 +01:00
Mage.Client Add new Duel Deck "Devine vs. Demonic" 2015-02-16 20:02:40 -06:00
Mage.Common * Added some error handling for connect to server action. 2015-02-07 18:15:11 +01:00
Mage.Plugins * Some minor changes to pom files. 2014-10-22 11:55:19 +02:00
Mage.Server * Set the game thread name to the game id. 2015-02-12 13:51:27 +01:00
Mage.Server.Console * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
Mage.Server.Plugins Updated implmentation of TinyLeaders.java 2015-03-03 12:51:41 -06:00
Mage.Sets Removed commented code from AuraThief.java 2015-02-26 18:09:12 -06:00
Mage.Stats Added Mage.Stats/server.log to .gitignore. 2015-01-05 10:40:22 +01:00
Mage.Tests * Tidehollow Sculler - Fixed that the exiled card did not return opponents hand. 2015-02-16 20:46:23 +01:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils * Fixed a bug in calculation of available mana that can be a source of heavy server load. 2015-02-13 08:39:44 +01:00
.gitignore [FRF] Added the 7 missing white cards. 2015-01-13 19:19:25 -05:00
pom.xml * Some changes to pom files to use local repository for com\googlecode\jspf\jspf-core\0.9.1\. 2014-10-22 14:52:03 +02:00
readme.md * Some minor updates to the readme.md. 2015-01-23 11:54:23 +01:00

XMage - Magic, Another Game Engine

XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for over 9,500 unique cards (over 17.800 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented (see here in detail which cards are implemented).

There are public servers where you can play XMage against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor to build your desired decks.
  • There is a simple computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format(also up to 10 players).
  • There are two tournament types supported witch can be played with up to 16 players:
  • Elimination or swiss type handling
  • Booster (also Cube) draft tournaments (4-16)
  • Sealed (also from Cube) tournaments (2-16)

Installation

Install the XMage Launcher to download and install always the latest XMage release from here. You will need to have the Java Runtime Environment Version 7 or later.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

(look here for more in detail description what to do: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=13632)

Developer

If you are interesting in developing XMage here are a couple of links that might interest you: