Magic Another Game Engine
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2014-02-26 16:57:32 +01:00
Mage * ReturnFromGraveyardToBattlefieldTargetEffect fixed that the target creature came back always under the owner control instead of under control of the controller of the effect (fixed cards: Fated Return, Rise from the Grave, Nighteyes The Desecrator, Debtors' Knell, Grim Return, Ashen Powder, Beacon of Unrest, Reanimate). 2014-02-26 16:54:46 +01:00
Mage.Client * Duel deck: Garruk vs. Liliana - Added decklists to sample decks. 2014-02-26 12:39:41 +01:00
Mage.Common Added Elves vs. Goblins, Jace vs. Chandra, Divine vs. Demonic and Garruk vs. Liliana as sets and the already implemented cards fo this sets. 2014-02-25 03:06:17 +01:00
Mage.Plugins Switched to binary/source format java 1.7. 2014-02-18 17:35:32 +01:00
Mage.Server Added Phyrexian Dreadnought. 2014-02-26 16:57:32 +01:00
Mage.Server.Console * Simplified version info handling. 2014-02-11 19:36:05 +01:00
Mage.Server.Plugins * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
Mage.Sets Added Phyrexian Dreadnought. 2014-02-26 16:57:32 +01:00
Mage.Tests * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
Mage.Updater Set Version 1.3.0. 2014-01-25 15:55:39 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
temp * Remove JRE6 from start scripts. Reduced Xmx value of client to 512m (should be enough and reduces problems that client does not start because of not available memory). 2014-02-15 09:30:01 +01:00
Utils Added Elves vs. Goblins, Jace vs. Chandra, Divine vs. Demonic and Garruk vs. Liliana as sets and the already implemented cards fo this sets. 2014-02-25 03:06:17 +01:00
.gitignore Added CommanderFreeForAll/target/ to gitignore. 2013-12-25 13:03:31 +01:00
pom.xml Set the correct TimingRule for Spells != Instants, some minor changes to can be cast checks. 2014-02-11 15:53:35 +01:00
readme.md Mage 1.2.0 Release 2013-12-31 17:28:34 +01:00

MAGE - Magic, Another Game Engine

MAGE allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for 7210 unique cards (12178 in all). Starting with Eventide, all regular sets have all the cards implemented (status in detail).

There is at least one public server where you can play MAGE against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the official MAGE forum here.

Features

  • There is a basic computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format.
  • There are two tournament types supported witch can be played with up to 16 players:
  • Booster Draft (4-16)
  • Sealed (2-16)

Installation

Download the latest release from here. You need this to be able to play on the official server.

After you extract the contents of the arhive, you will find batch files to start the client/server in the corresponding directories. See the included readme files for more instructions.

You will need to have the Java Runtime Environment Version 6 Update 24 or greater.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

Developer

If you are interesting in developing MAGE here are a couple of links that might interest you: