Magic Another Game Engine
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2015-03-27 14:51:01 -05:00
Mage * Deadeye Navigator - Fixed that the return effect was always done independant from zone changes that happended. 2015-03-27 15:19:40 +01:00
Mage.Client Implement 6 Cards 2015-03-23 18:59:58 -03:00
Mage.Common * Fixed a problem with the new faceDown state of cards handled in the game State. 2015-03-13 14:55:02 +01:00
Mage.Plugins * Some minor changes to pom files. 2014-10-22 11:55:19 +02:00
Mage.Server Fixed a sideboarding bug of Tiny Leaders Format (fixes #807). 2015-03-19 00:54:04 +01:00
Mage.Server.Console * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
Mage.Server.Plugins * Chnaged Tiny Leaders handling of commander zone change replacement. 2015-03-26 00:14:21 +01:00
Mage.Sets Added DD: Elspeth vs Kiora, added DD: Anthology (needs some rework to make image download work). Changed Magic Player Rewards set code to MPRP (matches MagicCards.info) and added as set in deck editor. Added new cards Fledgling Mawcor, Terrain Generator, Voidmage Apprentice, Waterspout Djinn, Argivian Archaeologist, Gempalm Avenger, Soultether Golem, Firebrand Ranger, Snow Hound, Mtenda Griffin, Skeleton Shard, Lavacore Elementa, Powder Keg, Wizard Mentor, and Witch Hunter. Fixed starting number of time counters on Aven Riftwatcher. Fixed that Elvish Pioneer could put any land into play instead of just basic. 2015-03-27 14:51:01 -05:00
Mage.Stats * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
Mage.Tests * Lazav, Dimir Mastermind - Fixed that it came back from non battlefield zone to battlefield copying previous copied card. 2015-03-27 14:23:53 +01:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils Release 2015-03-14v5 2015-03-26 19:24:53 +01:00
.gitignore [DTK] Added 5 multicolor cards. 2015-03-18 15:59:16 +01:00
pom.xml Readded uninteneded from pom-xml removed project references again (fixes #787). 2015-03-11 11:15:42 +01:00
readme.md * Some minor updates to the readme.md. 2015-01-23 11:54:23 +01:00

XMage - Magic, Another Game Engine

XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for over 9,500 unique cards (over 17.800 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented (see here in detail which cards are implemented).

There are public servers where you can play XMage against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor to build your desired decks.
  • There is a simple computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format(also up to 10 players).
  • There are two tournament types supported witch can be played with up to 16 players:
  • Elimination or swiss type handling
  • Booster (also Cube) draft tournaments (4-16)
  • Sealed (also from Cube) tournaments (2-16)

Installation

Install the XMage Launcher to download and install always the latest XMage release from here. You will need to have the Java Runtime Environment Version 7 or later.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

(look here for more in detail description what to do: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=13632)

Developer

If you are interesting in developing XMage here are a couple of links that might interest you: