Magic Another Game Engine
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2015-03-07 21:42:20 -05:00
Mage * Suspend - Removed the use prompt for suspend spells that can't be cast without suspend (e.g. Ancestral Vision) because mana payment can't be undone at this point anyway. 2015-03-08 02:13:21 +01:00
Mage.Client reverted mistake 2015-03-07 21:42:20 -05:00
Mage.Common Fixed a bug that counters on cards in the exile zone were not displayed. 2015-03-08 01:38:21 +01:00
Mage.Plugins * Some minor changes to pom files. 2014-10-22 11:55:19 +02:00
Mage.Server [DTK] Updated mtg-cards-data.txt for 3/3 spoilers and added Dragon Fodder, Evolving Wilds, and Dragonlord's Servant. [CUBE] Added Legacy Cube 2015 2015-03-04 12:09:03 -06:00
Mage.Server.Console * Some changes to version handling. Added display of server version (incl. minor server version) in client window titel. 2014-10-31 10:35:53 +01:00
Mage.Server.Plugins [DTK] Updated mtg-cards-data.txt for 3/3 spoilers and added Dragon Fodder, Evolving Wilds, and Dragonlord's Servant. [CUBE] Added Legacy Cube 2015 2015-03-04 12:09:03 -06:00
Mage.Sets fixed issues with cardname an {this} in card text, changed Cinder Shade to use DynamicValue and fixed Backlash to filter untapped creatures on target. 2015-03-07 21:36:19 -05:00
Mage.Stats * Fixed the annoying SLF4J: Failed to load class "org.slf4j.impl.StaticLoggerBinder" on client start. Updated a lot of POM references. Fixed warnings of Test Project. Some changes to logging. 2015-02-20 13:58:13 +01:00
Mage.Tests * Jhoira of the Ghitu and Epochrasite - Fixed the not working suspend handling. 2015-03-08 01:40:16 +01:00
Mage.Updater Minor changes to readme.md. Some minor formatiing. 2014-03-02 21:58:13 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
Utils [DTK] Updated mtg-cards-data.txt 2015-03-07 02:33:09 -06:00
.gitignore Fix .gitignore 2015-03-01 01:39:13 -08:00
pom.xml Implementation of Tiny Leaders for XMage 2015-02-28 19:55:32 -08:00
readme.md * Some minor updates to the readme.md. 2015-01-23 11:54:23 +01:00

XMage - Magic, Another Game Engine

XMage allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for over 9,500 unique cards (over 17.800 counting all cards from different editions). Starting with Eventide, all regular sets have nearly all the cards implemented (see here in detail which cards are implemented).

There are public servers where you can play XMage against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the XMage forum here.

Features

  • Deck editor to build your desired decks.
  • There is a simple computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format(also up to 10 players).
  • There are two tournament types supported witch can be played with up to 16 players:
  • Elimination or swiss type handling
  • Booster (also Cube) draft tournaments (4-16)
  • Sealed (also from Cube) tournaments (2-16)

Installation

Install the XMage Launcher to download and install always the latest XMage release from here. You will need to have the Java Runtime Environment Version 7 or later.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

(look here for more in detail description what to do: http://www.slightlymagic.net/forum/viewtopic.php?f=70&t=13632)

Developer

If you are interesting in developing XMage here are a couple of links that might interest you: