Magic Another Game Engine
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2014-02-23 12:19:59 +01:00
Mage * Fixed move to exile method of player. Fixes the alternat cost problem of force of will and Contagion. 2014-02-21 19:14:44 +01:00
Mage.Client * Reduced created JBoss OneWay Threads on Client from 100 to 10. Some formatting. 2014-02-21 15:03:24 +01:00
Mage.Common * Reduced created JBoss OneWay Threads on Client from 100 to 10. Some formatting. 2014-02-21 15:03:24 +01:00
Mage.Plugins Switched to binary/source format java 1.7. 2014-02-18 17:35:32 +01:00
Mage.Server * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
Mage.Server.Console * Simplified version info handling. 2014-02-11 19:36:05 +01:00
Mage.Server.Plugins * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
Mage.Sets * Chained to the Rocks - Fixed that target was also exiled if Chained to the Rocks was no more on the battlefield as the exile effect resolves. 2014-02-23 12:19:59 +01:00
Mage.Tests * Cleanup of server memory handling - removed memory leaks for Chat, Player, Match, Game etc. 2014-02-21 01:13:27 +01:00
Mage.Updater Set Version 1.3.0. 2014-01-25 15:55:39 +01:00
repository/com/googlecode/jspf/jspf-core Added local repository to pom 2012-07-25 20:22:18 +03:00
temp * Remove JRE6 from start scripts. Reduced Xmx value of client to 512m (should be enough and reduces problems that client does not start because of not available memory). 2014-02-15 09:30:01 +01:00
Utils Added Portal Three Kingdoms set to txt files for perl. 2014-02-19 19:49:50 +01:00
.gitignore Added CommanderFreeForAll/target/ to gitignore. 2013-12-25 13:03:31 +01:00
pom.xml Set the correct TimingRule for Spells != Instants, some minor changes to can be cast checks. 2014-02-11 15:53:35 +01:00
readme.md Mage 1.2.0 Release 2013-12-31 17:28:34 +01:00

MAGE - Magic, Another Game Engine

MAGE allows you to play magic against one or more online players or computer opponents. It includes full rules enforcement for 7210 unique cards (12178 in all). Starting with Eventide, all regular sets have all the cards implemented (status in detail).

There is at least one public server where you can play MAGE against other players. Apart from this, you can also host your own server to play against the AI and/or your friends.

You can visit the official MAGE forum here.

Features

  • There is a basic computer AI opponent available.
  • You can play either a two player duel or a multiplayer free-for-all game with up to 10 players.
  • Commander format.
  • There are two tournament types supported witch can be played with up to 16 players:
  • Booster Draft (4-16)
  • Sealed (2-16)

Installation

Download the latest release from here. You need this to be able to play on the official server.

After you extract the contents of the arhive, you will find batch files to start the client/server in the corresponding directories. See the included readme files for more instructions.

You will need to have the Java Runtime Environment Version 6 Update 24 or greater.

Here you can find a log of the latest changes: [Release changes] (http://github.com/magefree/mage/wiki/Release-changes)

Developer

If you are interesting in developing MAGE here are a couple of links that might interest you: