2012-08-01 03:44:52 +00:00
|
|
|
%% @author Correl Roush <correl@gmail.com>
|
|
|
|
%%
|
|
|
|
%% @doc Riichi Mahjong library.
|
2012-08-01 04:11:36 +00:00
|
|
|
%%
|
|
|
|
%% @headerfile "../include/riichi.hrl"
|
2012-08-01 03:44:52 +00:00
|
|
|
|
2012-07-21 01:09:28 +00:00
|
|
|
-module(yaku).
|
|
|
|
|
|
|
|
-include("../include/riichi.hrl").
|
|
|
|
|
2012-08-01 01:49:51 +00:00
|
|
|
-export([yakuhai/2,
|
2012-08-11 00:23:55 +00:00
|
|
|
tanyao/2,
|
|
|
|
pinfu/2,
|
|
|
|
iipeikou/2,
|
2012-08-11 00:42:52 +00:00
|
|
|
chanta/2,
|
2012-08-11 01:29:35 +00:00
|
|
|
itsuu/2,
|
2012-08-11 00:23:55 +00:00
|
|
|
chiitoitsu/2,
|
2012-08-14 23:59:10 +00:00
|
|
|
san_shoku_doujun/2,
|
2012-08-15 00:06:40 +00:00
|
|
|
san_shoku_douko/2,
|
2012-08-15 00:16:06 +00:00
|
|
|
san_kan_tsu/2,
|
2012-08-15 01:10:28 +00:00
|
|
|
toi_toi/2,
|
2012-08-15 01:25:51 +00:00
|
|
|
san_an_kou/2,
|
2012-09-16 19:06:15 +00:00
|
|
|
shou_san_gen/2,
|
|
|
|
honrouto/2,
|
|
|
|
honitsu/2,
|
|
|
|
jun_chan/2,
|
|
|
|
ryanpeikou/2,
|
|
|
|
chinitsu/2,
|
2012-08-11 00:23:55 +00:00
|
|
|
kokushi_musou/2,
|
|
|
|
ryuu_iisou/2,
|
2014-08-28 02:14:33 +00:00
|
|
|
dai_san_gen/2,
|
|
|
|
suu_an_kou/2,
|
|
|
|
tsu_iisou/2,
|
|
|
|
chinrouto/2,
|
|
|
|
shou_suushi/2,
|
|
|
|
dai_suushi/2,
|
|
|
|
chuuren_pooto/2,
|
|
|
|
suu_kan_tsu/2
|
|
|
|
]).
|
2012-07-21 01:09:28 +00:00
|
|
|
|
2012-08-01 03:44:52 +00:00
|
|
|
%% @doc Counts the pons/kans of value tiles in a player's hand.
|
|
|
|
%% Value tiles include all of the dragons, plus the round wind and the player's seat wind.
|
|
|
|
-spec yakuhai(game(), player()) -> integer().
|
2012-08-01 01:49:51 +00:00
|
|
|
yakuhai(#game{round=Round}, #player{seat=Seat, hand=#hand{melds=Melds}}) ->
|
2012-07-21 04:09:27 +00:00
|
|
|
length(lists:filter(fun(#meld{type=Type, tiles=[T|_]}) ->
|
|
|
|
case {Type, T} of
|
|
|
|
{pair, _} ->
|
|
|
|
false;
|
|
|
|
{chii, _} ->
|
|
|
|
false;
|
2012-08-01 01:49:51 +00:00
|
|
|
{_, #tile{suit=wind, value=Round}} ->
|
|
|
|
true;
|
|
|
|
{_, #tile{suit=wind, value=Seat}} ->
|
|
|
|
true;
|
2012-07-21 04:09:27 +00:00
|
|
|
{_, #tile{suit=dragon}} ->
|
2012-08-01 01:49:51 +00:00
|
|
|
true;
|
|
|
|
_ ->
|
|
|
|
false
|
2012-07-21 01:09:28 +00:00
|
|
|
end
|
|
|
|
end,
|
2012-07-21 04:09:27 +00:00
|
|
|
Melds)).
|
2012-08-01 03:44:52 +00:00
|
|
|
%% @doc Returns true if the hand consists only of simple tiles.
|
|
|
|
%% Terminals, winds and dragons are not allowed.
|
|
|
|
-spec tanyao(game(), player()) -> boolean().
|
2012-08-01 01:49:51 +00:00
|
|
|
tanyao(#game{}, #player{hand=Hand}) ->
|
2012-07-21 01:09:28 +00:00
|
|
|
not lists:any(fun(T = #tile{}) ->
|
|
|
|
case T#tile.suit of
|
|
|
|
dragon ->
|
|
|
|
true;
|
|
|
|
wind ->
|
|
|
|
true;
|
|
|
|
_ ->
|
|
|
|
lists:member(T#tile.value, [1,9])
|
|
|
|
end
|
|
|
|
end,
|
2012-08-01 01:49:51 +00:00
|
|
|
riichi_hand:tiles(Hand)).
|
2012-07-21 01:09:28 +00:00
|
|
|
|
2012-08-01 03:44:52 +00:00
|
|
|
%% @doc Returns true for a no-points hand.
|
|
|
|
%% To qualify for pinfu, the hand must be fully concealed, contain no pons/kans,
|
|
|
|
%% contain no dragons, round winds or seat winds, and must be won on an open wait.
|
|
|
|
-spec pinfu(game(), player()) -> boolean().
|
2012-08-01 02:35:32 +00:00
|
|
|
pinfu(#game{round=Round}, #player{seat=Seat, hand=Hand=#hand{melds=Melds}, drawn={_, Drawn}}) ->
|
2012-08-01 01:49:51 +00:00
|
|
|
Closed = lists:all(fun(T) -> T#tile.from =:= draw end, riichi_hand:tiles(Hand)),
|
2012-08-01 02:35:32 +00:00
|
|
|
OpenWait = length(riichi_hand:waits(#hand{tiles=riichi_hand:tiles(Hand) -- [Drawn]})) > 1,
|
2012-08-01 01:49:51 +00:00
|
|
|
Chiis = length([M || M = #meld{type=chii} <- Melds]) =:= 4,
|
|
|
|
#meld{type=pair, tiles=[HeadTile,HeadTile]} = riichi_hand:head(Hand),
|
|
|
|
NonValuePair = HeadTile#tile.value =/= Round
|
|
|
|
andalso HeadTile#tile.value =/= Seat
|
|
|
|
andalso HeadTile#tile.suit =/= dragon,
|
2012-08-01 02:35:32 +00:00
|
|
|
Closed and OpenWait and Chiis and NonValuePair.
|
2012-07-21 01:09:28 +00:00
|
|
|
|
2012-08-11 00:23:55 +00:00
|
|
|
%% @doc Counts unique elements in a list
|
|
|
|
-spec count_unique(list()) -> list({term(), integer()}).
|
|
|
|
count_unique(L) ->
|
|
|
|
Unique = sets:to_list(sets:from_list(L)),
|
|
|
|
[{I, length(lists:filter(fun (X) ->
|
|
|
|
X == I
|
|
|
|
end,
|
|
|
|
L))}
|
|
|
|
|| I <- Unique].
|
|
|
|
|
|
|
|
%% @doc Returns true for a hand containing two identical straights in the same suit
|
|
|
|
%% Will NOT return true if there are more than two, as this yaku and ryanpeikou
|
|
|
|
%% are mutually exclusive.
|
|
|
|
-spec iipeikou(game(), player()) -> boolean().
|
|
|
|
iipeikou(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Chiis = [M || M = #meld{type=chii} <- Melds],
|
2012-09-16 19:06:15 +00:00
|
|
|
Counts = [C || {_, C} <- count_unique(Chiis), C == 2],
|
|
|
|
length(Counts) == 1.
|
2012-08-11 00:23:55 +00:00
|
|
|
|
2012-08-11 00:42:52 +00:00
|
|
|
%% @doc Returns true for a Chanta hand
|
|
|
|
%% All melds and the pair must include a terminal or honor tile
|
|
|
|
-spec chanta(game(), player()) -> boolean().
|
|
|
|
chanta(#game{}, #player{hand=#hand{tiles=[], melds=Melds}}) ->
|
|
|
|
Sets = [[{T#tile.suit, T#tile.value} || T <- Tiles]
|
|
|
|
|| #meld{tiles=Tiles} <- Melds],
|
2013-06-15 03:43:46 +00:00
|
|
|
ChantaTiles = [{T#tile.suit, T#tile.value} || T <- (?T_TERMINALS ++ ?T_HONOURS)],
|
2012-08-11 00:42:52 +00:00
|
|
|
lists:all(fun(Tiles) ->
|
|
|
|
(Tiles -- ChantaTiles =/= Tiles)
|
|
|
|
end,
|
|
|
|
Sets).
|
|
|
|
|
2012-08-11 01:29:35 +00:00
|
|
|
%% @doc Returns true for an Itsuu hand
|
|
|
|
%% Hand must contain a 1-9 run in one suit
|
|
|
|
-spec itsuu(game(), player()) -> boolean().
|
|
|
|
itsuu(#game{}, #player{hand=#hand{tiles=[], melds=Melds}}) ->
|
|
|
|
Tiles = lists:flatten([TS || #meld{type=chii, tiles=TS} <- Melds]),
|
2014-08-28 02:14:33 +00:00
|
|
|
Runs = [lists:filter(fun(#tile{suit=S}) -> S =:= Suit end, Tiles)
|
2012-08-11 01:29:35 +00:00
|
|
|
|| Suit <- [man,sou,pin]],
|
|
|
|
lists:any(fun(TS) ->
|
|
|
|
sets:from_list([V || #tile{value=V} <- TS]) =:= sets:from_list(lists:seq(1,9))
|
|
|
|
end,
|
|
|
|
Runs).
|
2012-08-14 23:59:10 +00:00
|
|
|
%% @doc Returns true if the provided meld is present in the hand
|
|
|
|
%% in all three suits
|
|
|
|
-spec san_shoku(meld(), hand()) -> boolean().
|
|
|
|
san_shoku(#meld{tiles=Tiles}, #hand{melds=Melds}) ->
|
|
|
|
[V1, V2, V3] = [V || #tile{value=V} <- Tiles],
|
|
|
|
MeldTiles = [TS || #meld{tiles=TS} <- Melds],
|
|
|
|
TSV = fun(#tile{suit=S,value=V}) -> {S,V} end,
|
|
|
|
MeldValues = lists:map(fun(L) -> lists:map(TSV, L) end, MeldTiles),
|
|
|
|
lists:all(fun(M) -> lists:member(M, MeldValues) end,
|
|
|
|
[[{S, V1}, {S, V2}, {S, V3}]
|
|
|
|
|| S <- [pin, sou, man]]).
|
|
|
|
|
|
|
|
%% @doc Returns true for a San shoku doujun hand
|
|
|
|
%% Hand must contain the same sequence in all three suits
|
|
|
|
-spec san_shoku_doujun(game(), player()) -> boolean().
|
|
|
|
san_shoku_doujun(#game{}, #player{hand=#hand{melds=Melds}=Hand}) ->
|
|
|
|
Chiis = [M || #meld{type=chii} = M <- Melds],
|
|
|
|
lists:any(fun(M) -> san_shoku(M, Hand) end, Chiis).
|
|
|
|
|
2012-08-15 00:06:40 +00:00
|
|
|
%% @doc Returns true for a San shoku douko hand
|
|
|
|
%% Hand must contain the same triplet in all three suits
|
|
|
|
-spec san_shoku_douko(game(), player()) -> boolean().
|
|
|
|
san_shoku_douko(#game{}, #player{hand=#hand{melds=Melds}=Hand}) ->
|
|
|
|
Pons = [M || #meld{type=pon} = M <- Melds],
|
|
|
|
lists:any(fun(M) -> san_shoku(M, Hand) end, Pons).
|
|
|
|
|
2012-08-15 00:16:06 +00:00
|
|
|
%% @doc Returns true for a San kan tsu hand
|
|
|
|
%% Hand must contain three kans
|
|
|
|
san_kan_tsu(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Kans = [M || M = #meld{type=kan} <- Melds],
|
|
|
|
length(Kans) =:= 3.
|
|
|
|
|
2012-08-15 01:10:28 +00:00
|
|
|
%% @doc Returns true for a Toi toi hand
|
|
|
|
%% Hand must contain all triplets
|
|
|
|
toi_toi(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Pons = [M || M = #meld{type=T} <- Melds,
|
|
|
|
lists:member(T, [pon,kan])],
|
|
|
|
length(Pons) =:= 4.
|
|
|
|
|
2012-08-15 01:25:51 +00:00
|
|
|
%% @doc Returns true for a San an kou hand
|
|
|
|
%% Hand must contain three concealed triplets
|
|
|
|
san_an_kou(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
ClosedPons = [M || M = #meld{type=T} <- Melds,
|
|
|
|
not riichi:is_open(M),
|
|
|
|
lists:member(T, [pon,kan])],
|
|
|
|
length(ClosedPons) =:= 3.
|
|
|
|
|
2012-09-16 19:06:15 +00:00
|
|
|
%% @doc Returns true for a Shou san gen hand
|
|
|
|
shou_san_gen(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Pons = [M || M = #meld{type=Type, tiles=[#tile{value=Value}|_]} <- Melds,
|
|
|
|
lists:member(Type, [pon, kan]),
|
|
|
|
lists:member(Value, [red, green, white])],
|
|
|
|
Pairs = [M || M = #meld{type=Type, tiles=[#tile{value=Value}|_]} <- Melds,
|
|
|
|
Type == pair,
|
|
|
|
lists:member(Value, [red, green, white])],
|
|
|
|
length(Pons) == 2 andalso length(Pairs) == 1.
|
|
|
|
|
|
|
|
%% @doc Returns true for a Honrouto hand
|
|
|
|
honrouto(#game{}, #player{hand=Hand}) ->
|
|
|
|
IsHonour = fun(T) ->
|
2013-06-15 03:43:46 +00:00
|
|
|
lists:member(T, ?T_HONOURS ++ ?T_TERMINALS)
|
2012-09-16 19:06:15 +00:00
|
|
|
end,
|
|
|
|
lists:all(IsHonour, riichi_hand:tiles(Hand)).
|
|
|
|
|
2012-08-01 03:44:52 +00:00
|
|
|
%% @doc Returns true for a 7-pair hand.
|
|
|
|
-spec chiitoitsu(game(), player()) -> boolean().
|
2012-08-01 01:49:51 +00:00
|
|
|
chiitoitsu(#game{}, #player{hand=#hand{tiles=[], melds=Melds}})
|
2012-07-21 04:09:27 +00:00
|
|
|
when length(Melds) =:= 7 ->
|
|
|
|
Pairs = [S || S <- Melds, S#meld.type =:= pair],
|
2012-07-21 01:09:28 +00:00
|
|
|
length(Pairs) =:= 7 andalso sets:size(sets:from_list(Pairs)) =:= 7.
|
|
|
|
|
2012-09-16 19:06:15 +00:00
|
|
|
%% @doc Returns true for a Honitsu hand.
|
|
|
|
honitsu(#game{}, #player{hand=Hand}) ->
|
|
|
|
Tiles = riichi_hand:tiles(Hand),
|
|
|
|
Suits = sets:to_list(sets:from_list([Suit || #tile{suit=Suit} <- Tiles,
|
|
|
|
lists:member(Suit, [pin, sou, man])])),
|
|
|
|
IsHonour = fun(T) ->
|
2013-06-15 03:43:46 +00:00
|
|
|
lists:member(T, ?T_HONOURS)
|
2012-09-16 19:06:15 +00:00
|
|
|
end,
|
|
|
|
length(Suits) == 1 andalso lists:any(IsHonour, Tiles).
|
|
|
|
|
|
|
|
%% @doc Returns true for a Jun chan hand.
|
|
|
|
jun_chan(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
IsTerminal = fun(T) ->
|
2013-06-15 03:43:46 +00:00
|
|
|
lists:member(T, ?T_TERMINALS)
|
2012-09-16 19:06:15 +00:00
|
|
|
end,
|
|
|
|
HasTerminal = fun(#meld{tiles=Tiles}) ->
|
|
|
|
lists:any(IsTerminal, Tiles)
|
|
|
|
end,
|
|
|
|
lists:all(HasTerminal, Melds).
|
|
|
|
|
|
|
|
%% @doc Returns true for a Ryanpeikou hand.
|
|
|
|
ryanpeikou(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Chiis = [M || M = #meld{type=chii} <- Melds],
|
|
|
|
Counts = [C || {_, C} <- count_unique(Chiis), C == 2],
|
|
|
|
length(Counts) == 2.
|
|
|
|
|
|
|
|
%% @doc Returns true for a Chinitsu hand.
|
|
|
|
chinitsu(#game{}, #player{hand=Hand}) ->
|
|
|
|
Tiles = riichi_hand:tiles(Hand),
|
|
|
|
Suits = sets:to_list(sets:from_list([Suit || #tile{suit=Suit} <- Tiles,
|
|
|
|
lists:member(Suit, [pin, sou, man])])),
|
|
|
|
IsHonour = fun(T) ->
|
2013-06-15 03:43:46 +00:00
|
|
|
lists:member(T, ?T_HONOURS)
|
2012-09-16 19:06:15 +00:00
|
|
|
end,
|
|
|
|
length(Suits) == 1 andalso not lists:any(IsHonour, Tiles).
|
|
|
|
|
|
|
|
|
2012-08-01 03:44:52 +00:00
|
|
|
%% @doc Returns true for a 13 Orphans hand.
|
|
|
|
%% The hand must contain one each of every terminal and honour tile, plus one
|
|
|
|
%% additional tile matching any of the others in the hand.
|
|
|
|
-spec kokushi_musou(game(), player()) -> boolean().
|
2012-08-01 01:49:51 +00:00
|
|
|
kokushi_musou(#game{}, #player{hand=#hand{tiles=Tiles, melds=[#meld{type=pair, tiles=[T,T]}]}}) ->
|
2012-07-21 01:09:28 +00:00
|
|
|
not lists:any(fun(#tile{value=V}) ->
|
|
|
|
lists:member(V, lists:seq(2,8))
|
|
|
|
end,
|
2012-07-21 04:09:27 +00:00
|
|
|
[T|Tiles])
|
2012-07-31 02:33:19 +00:00
|
|
|
andalso sets:size(sets:from_list([T|Tiles])) =:= 13;
|
2012-08-01 01:49:51 +00:00
|
|
|
kokushi_musou(#game{}, #player{}) ->
|
2012-07-31 02:33:19 +00:00
|
|
|
false.
|
2012-08-01 04:29:56 +00:00
|
|
|
|
|
|
|
%% @doc Returns true for an all-green hand.
|
|
|
|
-spec ryuu_iisou(game(), player()) -> boolean().
|
|
|
|
ryuu_iisou(#game{}, #player{hand=Hand}) ->
|
|
|
|
Greens = sets:from_list([#tile{suit=sou, value=V} || V <- [2,3,4,6,8]] ++ [#tile{suit=dragon, value=green}]),
|
|
|
|
Tiles = sets:from_list(riichi_hand:tiles(Hand)),
|
|
|
|
sets:is_subset(Tiles, Greens).
|
2012-08-01 04:41:43 +00:00
|
|
|
|
|
|
|
%% @doc Returns true for a Big Three Dragons hand
|
|
|
|
-spec dai_san_gen(game(), player()) -> boolean().
|
|
|
|
dai_san_gen(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
[green, red, white] =:= lists:usort([V || #meld{type=T, tiles=[#tile{suit=dragon, value=V}|_]} <- Melds,
|
|
|
|
lists:member(T, [pon, kan])]).
|
2012-10-16 01:58:51 +00:00
|
|
|
|
|
|
|
suu_an_kou(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Pons = [M || M = #meld{type=T} <- Melds,
|
|
|
|
lists:member(T, [pon, kan]),
|
|
|
|
not riichi:is_open(M)],
|
|
|
|
length(Pons) == 4.
|
|
|
|
|
|
|
|
tsu_iisou(#game{}, #player{hand=Hand}) ->
|
|
|
|
IsHonour = fun(T) ->
|
2013-06-15 03:43:46 +00:00
|
|
|
lists:member(T, ?T_HONOURS)
|
2012-10-16 01:58:51 +00:00
|
|
|
end,
|
|
|
|
lists:all(IsHonour, riichi_hand:tiles(Hand)).
|
|
|
|
|
|
|
|
chinrouto(#game{}, #player{hand=Hand}) ->
|
|
|
|
IsTerminal = fun(T) ->
|
2013-06-15 03:43:46 +00:00
|
|
|
lists:member(T, ?T_TERMINALS)
|
2012-10-16 01:58:51 +00:00
|
|
|
end,
|
|
|
|
lists:all(IsTerminal, riichi_hand:tiles(Hand)).
|
|
|
|
|
|
|
|
shou_suushi(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Pons = [M || M = #meld{type=Type, tiles=[#tile{suit=wind}|_]} <- Melds,
|
|
|
|
lists:member(Type, [pon, kan])],
|
|
|
|
Pairs = [M || M = #meld{type=Type, tiles=[#tile{suit=wind}|_]} <- Melds,
|
|
|
|
Type == pair],
|
|
|
|
length(Pons) == 2 andalso length(Pairs) == 1.
|
|
|
|
|
|
|
|
dai_suushi(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Pons = [M || M = #meld{type=Type, tiles=[#tile{suit=wind}|_]} <- Melds,
|
|
|
|
lists:member(Type, [pon, kan])],
|
|
|
|
length(Pons) == 3.
|
|
|
|
|
|
|
|
chuuren_pooto(#game{} = Game, #player{hand=#hand{melds=Melds} = Hand} = Player) ->
|
|
|
|
Tiles = riichi_hand:tiles(Hand),
|
|
|
|
[#tile{suit=Suit}|_] = Tiles,
|
|
|
|
chinitsu(Game, Player)
|
|
|
|
andalso length([M || M = #meld{type=T, tiles=[#tile{value=1}|_]} <- Melds,
|
|
|
|
lists:member(T, [pon, kan])]) == 1
|
|
|
|
andalso length([M || M = #meld{type=T, tiles=[#tile{value=9}|_]} <- Melds,
|
|
|
|
lists:member(T, [pon, kan])]) == 1
|
|
|
|
andalso lists:all(fun(T) ->
|
|
|
|
lists:member(T, Tiles)
|
|
|
|
end,
|
|
|
|
[#tile{value=Value, suit=Suit} || Value <- lists:seq(2,8)]).
|
|
|
|
|
|
|
|
suu_kan_tsu(#game{}, #player{hand=#hand{melds=Melds}}) ->
|
|
|
|
Kans = [M || M = #meld{type=kan} <- Melds],
|
|
|
|
length(Kans) == 4.
|