riichi/docs/server.org

1.4 KiB

Game Server

Starting a Game

  actor Client
  participant Server
  participant Game
  participant Lobby

  Client -> Server : {hello, Name}
  Server --> Lobby : add(Client, Name)
  Lobby -> Client : {lobby, Name, Members}
  Client -> Lobby : newGame
  create Game
  Lobby --> Game : new(Name)
  Lobby --> Game : add(Client)
  Game -> Client : {game, State}

  == Game created, awaiting players ==

  loop 3 times
    Lobby <-] : join(GameName)
    Lobby --> Game : add(Client)
    Game ->] : {game, State}
    Game -> Client : {game, State}
  end

  == Game started ==

  Game -> Client : {game, State}
  Game ->] : {game, State} x 3

/github/riichi/media/commit/b88b6f1ae96c509639f3df7b0704d704efc722df/docs/gameserver.svg

Player Actions

  actor Client
  participant Server

  == Player action required ==

  Game -> Client : {choose, Actions}
  group Player Action Validated
    Client -> Game : {action, Action}
    Game -> Client : ok
    Game ->] : {action, Player, Action} x 3
  else Invalid action
    Client -> Game : {action, Action}
    Game -> Client : {error, Msg}
  else Timeout
    Game -> Client : {error, timeout}
    Game ->] : {action, Player, timeout} x 3
  end

  == Game loop continues ==

  Game -> Client : {game, State}
  Game ->] : {game, State} x 3

/github/riichi/media/commit/b88b6f1ae96c509639f3df7b0704d704efc722df/docs/server-actions.svg