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1.4 KiB
1.4 KiB
Game Server
Starting a Game
actor Client
participant Server
participant Game
participant Lobby
Client -> Server : {hello, Name}
Server --> Lobby : add(Client, Name)
Lobby -> Client : {lobby, Name, Members}
Client -> Lobby : newGame
create Game
Lobby --> Game : new(Name)
Lobby --> Game : add(Client)
Game -> Client : {game, State}
== Game created, awaiting players ==
loop 3 times
Lobby <-] : join(GameName)
Lobby --> Game : add(Client)
Game ->] : {game, State}
Game -> Client : {game, State}
end
== Game started ==
Game -> Client : {game, State}
Game ->] : {game, State} x 3
Player Actions
actor Client
participant Server
== Player action required ==
Game -> Client : {choose, Actions}
group Player Action Validated
Client -> Game : {action, Action}
Game -> Client : ok
Game ->] : {action, Player, Action} x 3
else Invalid action
Client -> Game : {action, Action}
Game -> Client : {error, Msg}
else Timeout
Game -> Client : {error, timeout}
Game ->] : {action, Player, timeout} x 3
end
== Game loop continues ==
Game -> Client : {game, State}
Game ->] : {game, State} x 3