mirror of
https://github.com/correl/mage.git
synced 2024-12-26 03:00:11 +00:00
fix counter count in Dearly Departed
This commit is contained in:
parent
c38d49358c
commit
6c152eb34c
1 changed files with 1 additions and 1 deletions
|
@ -68,7 +68,7 @@ public class DearlyDeparted extends CardImpl<DearlyDeparted> {
|
||||||
this.addAbility(FlyingAbility.getInstance());
|
this.addAbility(FlyingAbility.getInstance());
|
||||||
|
|
||||||
// As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
|
// As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
|
||||||
Ability ability0 = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(2)));
|
Ability ability0 = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(1)));
|
||||||
this.addAbility(new SimpleStaticAbility(Constants.Zone.GRAVEYARD, new GainAbilityControlledEffect(ability0, Constants.Duration.OneUse, filterHuman)));
|
this.addAbility(new SimpleStaticAbility(Constants.Zone.GRAVEYARD, new GainAbilityControlledEffect(ability0, Constants.Duration.OneUse, filterHuman)));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue