fix counter count in Dearly Departed

This commit is contained in:
Loki 2012-06-09 23:53:53 +03:00
parent c38d49358c
commit 6c152eb34c

View file

@ -68,7 +68,7 @@ public class DearlyDeparted extends CardImpl<DearlyDeparted> {
this.addAbility(FlyingAbility.getInstance()); this.addAbility(FlyingAbility.getInstance());
// As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it. // As long as Dearly Departed is in your graveyard, each Human creature you control enters the battlefield with an additional +1/+1 counter on it.
Ability ability0 = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(2))); Ability ability0 = new EntersBattlefieldAbility(new AddCountersSourceEffect(CounterType.P1P1.createInstance(1)));
this.addAbility(new SimpleStaticAbility(Constants.Zone.GRAVEYARD, new GainAbilityControlledEffect(ability0, Constants.Duration.OneUse, filterHuman))); this.addAbility(new SimpleStaticAbility(Constants.Zone.GRAVEYARD, new GainAbilityControlledEffect(ability0, Constants.Duration.OneUse, filterHuman)));
} }