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* Enigma Sphinx - Fixed that it only was put to third of library if it was controlled by its owner before it went to the graveyard.
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1 changed files with 50 additions and 3 deletions
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@ -34,13 +34,17 @@ import mage.constants.Rarity;
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import mage.constants.Zone;
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import mage.constants.Zone;
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import mage.MageInt;
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import mage.MageInt;
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import mage.abilities.Ability;
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import mage.abilities.Ability;
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import mage.abilities.common.PutIntoGraveFromBattlefieldSourceTriggeredAbility;
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import mage.abilities.TriggeredAbilityImpl;
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import mage.abilities.effects.Effect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.effects.OneShotEffect;
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import mage.abilities.keyword.CascadeAbility;
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import mage.abilities.keyword.CascadeAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.abilities.keyword.FlyingAbility;
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import mage.cards.Card;
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import mage.cards.Card;
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import mage.cards.CardImpl;
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import mage.cards.CardImpl;
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import mage.game.Game;
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import mage.game.Game;
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import mage.game.events.GameEvent;
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import mage.game.events.ZoneChangeEvent;
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import mage.game.permanent.Permanent;
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import mage.players.Library;
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import mage.players.Library;
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import mage.players.Player;
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import mage.players.Player;
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@ -61,8 +65,8 @@ public class EnigmaSphinx extends CardImpl {
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// Flying
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// Flying
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this.addAbility(FlyingAbility.getInstance());
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this.addAbility(FlyingAbility.getInstance());
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// When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.
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// When Enigma Sphinx is put into your graveyard from the battlefield, put it into your library third from the top.
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this.addAbility(new PutIntoGraveFromBattlefieldSourceTriggeredAbility(new EnigmaSphinxEffect()));
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this.addAbility(new EnigmaSphinxTriggeredAbility(new EnigmaSphinxEffect()));
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// Cascade
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// Cascade
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this.addAbility(new CascadeAbility());
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this.addAbility(new CascadeAbility());
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@ -78,6 +82,49 @@ public class EnigmaSphinx extends CardImpl {
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}
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}
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}
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}
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class EnigmaSphinxTriggeredAbility extends TriggeredAbilityImpl {
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public EnigmaSphinxTriggeredAbility(Effect effect) {
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this(effect, false);
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}
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public EnigmaSphinxTriggeredAbility(Effect effect, boolean optional) {
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super(Zone.ALL, effect, optional);
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}
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EnigmaSphinxTriggeredAbility(EnigmaSphinxTriggeredAbility ability) {
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super(ability);
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}
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@Override
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public EnigmaSphinxTriggeredAbility copy() {
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return new EnigmaSphinxTriggeredAbility(this);
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}
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@Override
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public boolean checkTrigger(GameEvent event, Game game) {
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if (event.getType() == GameEvent.EventType.ZONE_CHANGE) {
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ZoneChangeEvent zEvent = (ZoneChangeEvent) event;
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Permanent permanent = zEvent.getTarget();
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if (permanent != null &&
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zEvent.getToZone() == Zone.GRAVEYARD &&
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zEvent.getFromZone() == Zone.BATTLEFIELD &&
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permanent.getId().equals(this.getSourceId()) &&
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// 5/1/2009 If you control an Enigma Sphinx that's owned by another player, it's put into that player's
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// graveyard from the battlefield, so Enigma Sphinx's middle ability won't trigger.
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permanent.getOwnerId().equals(permanent.getControllerId())) {
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return true;
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}
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}
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return false;
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}
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@Override
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public String getRule() {
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return "When {this} is put into your graveyard from the battlefield, " + super.getRule();
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}
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}
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class EnigmaSphinxEffect extends OneShotEffect {
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class EnigmaSphinxEffect extends OneShotEffect {
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public EnigmaSphinxEffect() {
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public EnigmaSphinxEffect() {
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