brodee
5bd30c8c55
added the scg winter con cube
...
this is the cube they drafted for $10k
2019-01-01 14:07:16 -08:00
Miguel Sainz Jr
aede48df04
Implement December 2018 Vintage Cube
2018-12-26 11:49:49 -05:00
John Hitchings
7e621ee8af
Make draft logs compatible with MTGO format #5450 - https://github.com/magefree/mage/issues/5450
2018-12-19 19:41:44 -08:00
Oleg Agafonov
452b889fe7
Fixed some exceptions on slow servers;
2018-12-15 18:45:00 +04:00
Oleg Agafonov
0a2f312da7
Added build time to version info, cleanup manifest files;
2018-12-15 18:29:10 +04:00
LevelX2
e6ce58d6bf
XMage 1.4.32V0
2018-11-26 19:30:22 +01:00
LevelX2
e7d129a074
Merge branch 'master' into add-minimum-rating-option
2018-11-26 17:18:35 +01:00
Oleg Agafonov
a806e79abd
* Improved chat help about ignore command (it's not only chat, but game joins too);
2018-11-05 09:06:31 +04:00
LevelX2
e6b78d7a2e
Updated some libs to newer versions.
2018-10-21 21:36:53 +02:00
Aaron Miller
5cd57199c7
Merge branch 'master' into add-minimum-rating-option
2018-09-29 19:15:46 -07:00
Aaron Miller
81c2a62250
Add "minimum rating" option to matches and tournaments
2018-09-29 19:14:39 -07:00
Ingmar Goudt
7b4acbe386
clean up some null checks
2018-09-27 22:16:32 +02:00
Ingmar Goudt
188a09b8fb
change keyset to entryset
2018-09-27 22:16:00 +02:00
Ingmar Goudt
a603c5e62c
fix return of Optional
2018-09-27 22:15:14 +02:00
Ingmar Goudt
eeaf2284cd
fix a nullcheck of an Optional..
2018-09-27 11:05:23 +02:00
Ingmar Goudt
f04d7c9b03
remove redundant null checks before instanceof
2018-09-17 21:09:42 +02:00
jmharmon
16fb2c2130
Implement Premodern
2018-09-12 08:19:46 -07:00
LevelX2
deb675a74a
Xmage 1.4.30V0
2018-08-15 11:35:40 +02:00
spjspj
589a542cbc
Update Penny Dreadful
2018-08-08 00:09:03 +10:00
spjspj
f21543ff8d
Merge pull request #5146 from spjspj/master
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Hopefully fix the /fix command ..
2018-07-13 01:01:57 +10:00
spjspj
ec1dc44327
Hopefully fix the /fix command ..
2018-07-13 00:02:26 +10:00
igoudt
ca1ebeb55e
add method Game.isActivePlayer(UUID playerId)
2018-06-29 14:59:11 +02:00
Evan Kranzler
b862949133
added MTGO Vintage Cube June 2018 to config.xml
2018-06-22 15:36:25 -04:00
LevelX2
c4212a0d9e
Added No Banned List Modern format to config file ( #4924 ).
2018-06-03 10:11:47 +02:00
GrayedFox
3953f3dbdd
remove all MIT copyright notices from files
2018-06-02 17:59:49 +02:00
LevelX2
a19c257e50
XMage 1.4.30V0
2018-05-27 01:28:42 +02:00
LevelX2
cfe712efc6
XMage 1.4.29V5
2018-05-27 01:00:55 +02:00
LevelX2
fcc6174e5e
Some null exceptions checking and fixed some other minor problems.
2018-05-26 01:22:28 +02:00
Oleg Agafonov
463e947c00
Added more info to config description
2018-05-18 15:56:45 +04:00
jmharmon
1679672243
Add files via upload
...
Adding Old School 93/94 rule variants.
2018-05-18 03:51:53 -07:00
Oleg Agafonov
4940b3a7a4
Fixed typos in new modern no banned list mode;
2018-05-17 19:28:23 +04:00
Shaun Hannah
4d335fc396
Added No Banned List Modern format
...
This is just as the name implied, modern with no banned cards.
Why? Because I want to gear up for the SCG-CON's no banned list modern
tourney: http://scgcon.starcitygames.com/open.php#prizes
Sure I could play in a freeform game, but modern can't compete with
vintage cards; so not really a good test case.
2018-05-09 20:10:11 -04:00
Oleg Agafonov
1a4e892f04
Cheat engine:
...
+ added commands to show my hand and library (@show my hand, @show my library);
+ added params to show color identity ("color commander") and card's color ("color cost");
2018-05-06 01:05:04 +04:00
spjspj
66825b37df
Merge pull request #4865 from spjspj/master
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Implement Brawl Free For All and Brawl Duel
2018-04-25 19:44:41 +10:00
spjspj
730d23164a
Implement Brawl Free For All and Brawl Duel
2018-04-25 19:17:34 +10:00
spjspj
f1b79bb902
Merge pull request #4857 from spjspj/master
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pennydreadful update
2018-04-24 23:05:19 +10:00
spjspj
5746a40ad2
pennydreadful update
2018-04-24 23:03:32 +10:00
LevelX2
5cd1999efd
* Added generated-sources/xjc directory to prevent java import problems.
2018-04-24 11:37:19 +02:00
LevelX2
fe2220e19e
Xmage 1.4.29V0
2018-04-19 21:07:14 +02:00
spjspj
b45a409939
Continuing implementation of Planechase.
2018-04-15 19:40:15 +10:00
spjspj
a828050ae1
Continuing implementation of Planechase.
2018-04-14 23:09:37 +10:00
spjspj
c8b741f0bf
Continuing implementation of Planechase.
2018-04-12 00:07:24 +10:00
spjspj
471d49892f
Attempt to allow players to fix the game if the active/choosing/person with priority has left or has run down the clock
2018-04-02 19:31:05 +10:00
Marc Zwart
fed2f31789
set lock calls back to original place as per request
2018-03-29 13:56:10 +02:00
Oleg Agafonov
645fbf6da1
* Cheat engine: added optional set code in card's command (example: battlefield:Human:Island:HOU:1);
2018-03-24 18:44:02 +04:00
igoudt
00f91391e9
Homarid Drake, reprints, and rewriting his or her to their
2018-03-22 16:52:26 +01:00
spjspj
4382a4f247
Merge pull request #4649 from spjspj/master
...
Song of Blood (VIS)
2018-03-23 00:26:29 +11:00
ArcadeMode
5ac975c52e
Blocker and Critical level bugfixes throughout the project ( #4648 )
...
* fixed https://sonarcloud.io/project/issues?id=org.xmage%3Amage-root&issues=AWIlv32RgrzAwlaaQ7rP&open=AWIlv32RgrzAwlaaQ7rP
* ensure closing of scanner if it was opened
* Refactored method in EmpyrialArchAngel to not always return same value.
* Refactored method in FalkenrathAristocrat to not always return same value.
* Refactored method in GilderBairn to not always return the same value.
* fixed left open resources, ensured quiet closing of the streams
* Refactored method in IceCave to not always return same value.
* Refactored method in KjeldoranRoyalGuard to not always return same value.
* Refactored method in LegionsInitiative to not always return same value.
* Refactored method in NaturesWill to not always return same value.
* added quiet closing method in new streamutils class, used to clean up the connectdialog
* Fix small typo
* added quiet closing to saveobjectutil
* closed resources in savegame method of gamecontroller
* properly close resources in loadGame method of GameReplay class
* further proper resource closing in ServerMessagesUtil
* fixed unclosed resources in copy method in mage framework Copier
* closed unclosed resources in copyCompressed method in Copier
* ensure closing of filewriter in manasymbols
* ensure proper closing of Stream in arcane UI
* ensure closing of datagram socket in arcane Util
* ensure resource closing in deckimport from clipboard
* ensure closing of plugin classloader
* ensured closing of zipinputstream resource
* ensure closing of fileoutputstream in ScryfallSymbolsSource
* ensure closing resources after finishing/canceling download of pictures
* remove commented code
* move locks to try block to ensure unlocking along all execution paths
* remove dangerous instance of double-checked locking
* removed dangerous instance of double checked locking in settingsmanager
* Removed dangerous instance of double-checked locking in ThemePluginImpl
* close resource which did not happen certainly
* close another stream
* ensure closing of inputstream
2018-03-22 08:13:13 -05:00
spjspj
6e15835232
New M15 Rendering for Unstable lands
...
(Way to default to 'UST' for the cheat button.
2018-03-20 16:15:08 +11:00
LevelX2
b073ce1c42
* Added to all toUpperCase/toLowerCase calls the Locale.ENGLISH to prevent problems with some languages (e.g. Turkish). Removed some unused import statements. ( #4634 ).
2018-03-18 18:18:54 +01:00
spjspj
dd11d09cfa
Merge pull request #4616 from spjspj/master
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This allows hidden information out from the game state.
2018-03-14 01:42:37 +11:00
spjspj
f1967de231
This allows hidden information out from the game state.
2018-03-14 01:41:46 +11:00
LevelX2
16adc9b4ef
Added Legacy Cube February 2018
2018-03-11 14:12:21 +01:00
LevelX2
fed2d1a259
XMage 1.4.28V0
2018-03-10 20:42:29 +01:00
Shaun Hannah
7c7f88ab3c
[WIP] S3 Upload of JSON log
2018-02-27 05:17:20 -05:00
LevelX2
7e5f4f580d
* Fixed wrong user active check for table health.
2018-02-25 12:33:57 +01:00
LevelX2
89b6aeacd6
* Added a test related to #4539 .
2018-02-20 16:16:26 +01:00
spjspj
bb512faa98
Add option to get debug information from game state in chat
2018-02-19 12:12:18 +11:00
LevelX2
1ef84278c2
Merge pull request #4419 from rsypen/master
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Fixed local server time in client's chat messages
2018-02-15 15:16:52 +01:00
LevelX2
ac81c5bbd4
Changed callbackException handling.
2018-02-03 10:49:57 +01:00
LevelX2
7afc157ba0
xmage 1.4.27V2
2018-01-31 00:08:05 +01:00
LevelX2
5d7532dff2
Reverted changes on Session locking.
2018-01-28 23:25:16 +01:00
LevelX2
7f17011bf0
Added logic to suppress failing callbacks to users that lost connection.
2018-01-28 18:05:43 +01:00
LevelX2
34a884546a
Readded message if user lost connection.
2018-01-28 18:03:37 +01:00
LevelX2
62a40ab459
Xmage 1.7.27V1
2018-01-28 01:15:19 +01:00
LevelX2
2f016c8ea6
Fixed some more exception and/or logging problems.
2018-01-27 13:19:20 +01:00
LevelX2
6b90c1fd7f
Fixed some exception problems.
2018-01-27 11:42:43 +01:00
Oleg Agafonov
74f988ce1d
Cheats: added 2 new special commands, see #4334 :
...
* show opponent hand
* show opponent library
* added params to special commands to show more or less info:
- pt;
- color;
- abilities count;
- abilities list.
2018-01-26 06:42:23 +04:00
rsypen
ccd121277a
Fixed local server time in client's chat messages
2018-01-15 09:17:35 +01:00
LevelX2
40afa04b24
xmage 1.4.27V0
2018-01-13 22:54:53 +01:00
Oleg Agafonov
eae85e71bc
UI: added new cheat engine for manual testing (see #4334 )
2018-01-04 01:35:33 +04:00
Oleg Agafonov
e9012a8eda
Added MTGO Vintage Cube December 2017, fixed typos
2017-12-30 07:26:19 +04:00
LevelX2
7ad43fe151
Added block formats (missing var).
2017-12-29 16:37:59 +01:00
LevelX2
acc4c70f24
Added block formats.
2017-12-29 11:30:00 +01:00
spjspj
00eb481004
spjspj - Add a version of Freeform Commander (any creature or legendary permanent can be commander, no ban list)
2017-11-25 22:14:20 +11:00
Faxn
51ea9972e0
Merge branch 'master' into feature/momirFFA
2017-10-19 13:08:13 -04:00
LevelX2
bda8736b9e
Some minot fixes /changes.
2017-10-03 17:06:46 +02:00
Faxn
31d4be7a1c
Momir Multiplayer Might just work.
2017-09-28 18:21:47 -04:00
LevelX2
8221a68efe
Minor fix for user handling.
2017-09-05 17:53:03 +02:00
LevelX2
d5284ae226
Fixed that some user data was not cleared as a user was disconnected.
2017-09-05 16:58:06 +02:00
LevelX2
cd9827300d
Some minor changes.
2017-09-05 12:00:42 +02:00
LevelX2
abb2efa25c
Removed unused code.
2017-09-04 09:54:00 +02:00
LevelX2
720351c065
Some minor user handling changes.
2017-09-02 00:46:24 +02:00
LevelX2
4c5e5d1367
GamManager added lock handling.
2017-09-01 23:22:39 +02:00
LevelX2
7019db9479
TableManager added lock handling.
2017-09-01 21:14:45 +02:00
LevelX2
84fe04b92d
Replaced exception handling of invalid deck submitting by a user message.
2017-09-01 20:05:26 +02:00
LevelX2
a46538fc06
Removed some unused code.
2017-09-01 16:03:43 +02:00
LevelX2
d024d59626
* Some changes to chat and user handling.
2017-08-27 00:31:52 +02:00
LevelX2
52897094b3
* Some chnages to chat, user and player handling.
2017-08-26 18:26:55 +02:00
spjspj
95933c2edd
Merge pull request #3861 from spjspj/master
...
Update penny dreadful list (http://pdmtgo.com/legal_cards.txt )
2017-08-20 22:04:33 +10:00
spjspj
4687943176
Update penny dreadful list ( http://pdmtgo.com/legal_cards.txt )
2017-08-20 22:01:19 +10:00
LevelX2
d7ee6db923
Fixed condition for deck manipulation report.
2017-08-19 07:47:13 +02:00
LevelX2
fea9dfe8f8
Some more changes to the user handling.
2017-08-18 00:12:38 +02:00
LevelX2
a259fd3da8
Merge origin/master
2017-08-17 07:53:26 +02:00
LevelX2
351feb5a99
* Fixed that at match start if a player chooses who starts, the idle check was not started.
2017-08-17 00:36:59 +02:00
spjspj
dbe8e98d85
Fix(?) for penny dreadful edh
2017-08-16 23:08:38 +10:00
LevelX2
8ab9abb8e8
* Some more changes to user disconnect handling.
2017-08-16 07:51:48 +02:00
LevelX2
1fb24116ae
xmage 1.4.26V0
2017-08-15 01:27:06 +02:00
LevelX2
6244046330
* Some minor changes.
2017-08-14 16:48:48 +02:00
LevelX2
bae7f154df
Changed user disconnect handling. The user in the server is no longer deleted directly after connection problem, disconnect or quit. The user object remains now for 8 minutes so the rejoin not possible after disconnect problem should be solved (I hope so). We will see. Also fixed the problem, that the table panel was not shown, if a player disconected and reconected.
2017-08-13 16:22:18 +02:00