LevelX2
6e45f70335
* Manifest - Fixed that turn face up costs of creatures with bestow were the bestow costs instead of the normal casting costs without bestow ( fixes #677 ).
2015-02-03 00:51:22 +01:00
LevelX2
015759d8ed
* Skaab Ruinator - Fixed that casting from graveyard was implemented as activated ability instead of casting creature spell (that prevented the use of Ancient Ziggurat for casting from graveyard).
2015-02-03 00:22:31 +01:00
LevelX2
dd54269216
* Fixed handling of Split cards ( fixes #670 ).
2015-02-03 00:05:30 +01:00
LevelX2
ee5a75169a
Merge origin/master
2015-02-02 22:12:13 +01:00
LevelX2
9877e49936
Changed TurnFaceUpAbility to a SpecialAbility.
2015-02-02 22:08:58 +01:00
LevelX2
a245c0ed6f
Fixed a bug of Undying.
2015-02-02 22:08:33 +01:00
fireshoes
bfd95ecd80
Added Probe
2015-02-02 13:57:17 -06:00
LevelX2
1ac4196c9e
Some changes to split card handling (not finished).
2015-02-02 17:54:06 +01:00
LevelX2
2425704305
Reset table check intervall back to 10 minutes (was accidently commited with 1 minute).
2015-02-02 12:00:44 +01:00
LevelX2
022e5eda1c
* Rakshasa Vizier - Fixed that the ability also triggered for cards of other players ( fixes #699 ).
2015-02-02 11:07:39 +01:00
LevelX2
00801e3ecf
* Some chnages to logging, added changes to table health check.
2015-02-02 08:40:30 +01:00
fireshoes
b57dbd4bb3
Merge origin/master
2015-02-01 15:28:21 -06:00
fireshoes
c5ab277629
Updated Diamond Valley
2015-02-01 15:20:03 -06:00
LevelX2
7df5bce453
Merge pull request #703 from aastrand/master
...
Fixed a bug when showing and hiding drafted cards
2015-02-01 18:17:41 +01:00
LevelX2
2544c12d48
* Some minor changes.
2015-02-01 16:47:21 +01:00
Kranken
f8dd3a1491
Fixed a bug when showing and hiding drafted cards
...
This commit fixes the following bug:
1) Draft a couple of cards in draft mode
2) Hide a card
3) Show all cards
4) Hide another card
Here both cards got hidden, this commit makes sure
only the card in 4) gets hidden
2015-02-01 16:45:05 +01:00
LevelX2
47ca2bdc65
* Reworked Grisly Salvage.
2015-02-01 16:43:04 +01:00
LevelX2
8192744697
* Fixed / reworked prevent damage by source effect (related to Burrenton Forge-Tender, Pay no Heed, Prahv, Spires of Order).
2015-02-01 16:05:35 +01:00
LevelX2
da26df4c7b
Added missing method of spell-
2015-02-01 16:03:03 +01:00
LevelX2
5d0a94c1b9
* Annihilator - Fixed that the triggered ability did not resolve correctly, if the source was removed from battlefield before resolving.
2015-01-31 19:49:37 +01:00
LevelX2
e6b85901b8
* Rite of Undoing - Fixed that the first target could also be a non controlled permanent.
2015-01-31 19:25:56 +01:00
LevelX2
faa2b0a0bf
* Rally the Ancestors - Fixed that creatures cards were moved to exile also if already in the graveyard. Problem was that the zoneChangeCounter was not raised as a permanent card left the battlefield. So some more fixes were neccessary for implementations that are based on this fixed zoneChangeCounter of permanents leaving the battlefield. I guess there will be some more bugs caused by this change but I guess this is the correct way to go.
2015-01-31 19:17:22 +01:00
LevelX2
dbbbbc0279
* Fixed that continuous effects of face down creatures were applied.
2015-01-31 14:46:54 +01:00
LevelX2
8ba2136b0e
* Fixed that Auras that were manifested had wrongly to select aura target.
2015-01-31 14:07:47 +01:00
LevelX2
8d6c25b3e8
* Fixed handling of morphed cards in exile zone.
2015-01-31 12:45:54 +01:00
LevelX2
55e386a0e8
* Arcbond - Fixed that Arcbond fizzled if targeted creature died before arcbonds delayed triggered ability resolved.
2015-01-31 11:10:21 +01:00
LevelX2
19d71aaf84
* AI PLayer - Fixed a problem with targets of Venser, Shaper Savant.
2015-01-31 10:00:16 +01:00
LevelX2
44f3ac8117
Some more fixes to cards looping through players.
2015-01-31 00:17:28 +01:00
LevelX2
5597b412bf
* Order of Succession - Fixed multiplayer handling if player already lost or left.
2015-01-30 21:13:08 +01:00
LevelX2
e2b4128b2a
* Profane Command - Fixed a bug that target of second mode was not set correctly.
2015-01-30 21:11:51 +01:00
LevelX2
d69edc00c7
Fixed possible null pointer exception.
2015-01-30 21:10:54 +01:00
LevelX2
e74c10289e
* Dash - Fixed that the return effect did also return the creature it it was already recast before end of turn.
2015-01-30 20:03:22 +01:00
LevelX2
861a1614c4
Fixes to Hall of the Bandit Lord.
2015-01-30 16:59:13 +01:00
LevelX2
5b79f99a85
Added log text to use of conditional mana of Cavern of Soul.
2015-01-30 16:58:21 +01:00
LevelX2
d37f40a14e
* Fruit of the First Tree - Fixed that the life and card draw gained wronlgy the creature controller instead of Fruits controller.
2015-01-30 13:28:22 +01:00
fireshoes
d8661113b4
Added Shivan Harvest, Mnemonic Nexus, Diamond Valley, Willow Satyr, and Empress Galina
2015-01-29 14:33:17 -06:00
emerald000
52383e7ba4
Added Bramblewood Paragon, Cenn's Tactician, Custodi Soulbinders and Cytoplast Root-Kin.
...
Fixed that Graft should not trigger when the source creature enters the battlefield.
2015-01-29 11:46:13 -05:00
Duncan Townsend
57284eac76
Radiate says "permanent or player" not "creature or player". Fixed.
2015-01-29 01:17:30 -05:00
Duncan Townsend
7f22f527fe
Changed Object to MageItem in FilterPermanentOrPlayer and FilterPermanentOrPlayerWithCounter since that is the more specific class that both Permanent and Player inherit from.
2015-01-29 01:16:28 -05:00
Duncan Townsend
bdafb4a003
Added implementation of Radiate
2015-01-29 00:44:46 -05:00
Duncan Townsend
7aef9d20bf
Use the new CopySpellForEachItCouldTargetEffect class in Precursor Golem.
2015-01-29 00:43:47 -05:00
Duncan Townsend
4229c0615d
Generalized Ink-Treader Nephilim's effect and split it into its own file, mage.abilities.effects.common.CopySpellForEachItCouldTargetEffect
2015-01-29 00:36:46 -05:00
Duncan Townsend
6fbe6be3fb
Added .equals(other) and .hashCode() methods to TargetAddress
2015-01-29 00:34:32 -05:00
Duncan Townsend
601e442208
In TargetImpl, use accessor methods instead of minNumberOfTargets and maxNumberOfTargets so subclasses can easily reuse the functionality in TargetImpl.
2015-01-29 00:32:23 -05:00
Duncan Townsend
41d41444d1
Changed argument types of FilterCreatureOrPlayer to MageItem instead of Object.
...
Both Permanent and Player inherit from MageItem, so it's more specific.
2015-01-29 00:28:05 -05:00
Duncan Townsend
6dfa2d1d94
Added FilterInPlay<Permanent> interface to FilterPermanent because it was de-facto implementing it.
2015-01-29 00:26:53 -05:00
Duncan Townsend
036d4426dd
Fixed #694 . Copied spells will cease to exist when leaving the stack for the exile or graveyard zones.
...
This also fixes the problem where countering a spell copy would also counter the original.
2015-01-29 00:23:01 -05:00
emerald000
8a82fff6e7
Added Hall of the Bandit Lord and Spinorock Knoll.
...
Fixed Magnigoth Treefolk.
2015-01-28 12:28:38 -05:00
emerald000
41b2d1a74e
Added Heartwood Storyteller, Jotun Grunt, Magnigoth Treefolk and Vedalken Orrery.
2015-01-27 09:43:47 -05:00
LevelX2
2ee9728cb3
* Stasis - Fixed that all untap actions were replaced instead of only the untap step of players ( fixes #691 ).
2015-01-27 15:09:33 +01:00