Jeff Wadsworth
22493c22af
- Fixed #8299
2021-10-05 16:54:49 -05:00
Evan Kranzler
f3d643a351
[MID] a few more text fixes
2021-10-05 08:20:37 -04:00
Evan Kranzler
4fe2904f3f
[MIC] various text fixes
2021-10-04 21:16:14 -04:00
Evan Kranzler
53540b9b36
[MID] various text fixes
2021-10-04 20:37:31 -04:00
Oleg Agafonov
58ab020065
Dev: pom clean up, improved parent/child structure;
2021-10-03 18:11:56 +04:00
Jeff Wadsworth
c45f8c91a3
- Fixed #8329
2021-10-01 15:56:40 -05:00
Oleg Agafonov
93bc20ee5a
Merge pull request #7945 from magefree/dependabot/maven/com.j256.ormlite-ormlite-jdbc-5.6
...
Bump ormlite-jdbc from 5.1 to 5.6
2021-10-01 22:09:57 +04:00
Oleg Agafonov
1c6eb10bd1
Dev: migrated to single json lib (removed json-simple from deck import code), clean up guava lib usage in cards;
2021-10-01 17:57:54 +04:00
Oleg Agafonov
fa70af6131
Dev: removed test data from resources to data folder;
2021-10-01 14:10:39 +04:00
Evan Kranzler
7b1e3fae7b
[MIC] Implemented Wall of Mourning
2021-09-30 08:52:24 -04:00
Daniel Bomar
4943a16464
Merge pull request #8330 from weirddan455/prevent-damage
...
Removed game.preventDamage method (fixes #8280 )
2021-09-29 15:32:50 -05:00
Jeff Wadsworth
970125c5c4
- small refactor Foretell ability
2021-09-29 09:45:08 -05:00
Alex W. Jackson
edbb99f0ba
Implement booster collation for (original) Innistrad and Dark Ascension ( #8339 )
2021-09-29 09:03:46 -04:00
Oleg Agafonov
f9beed6a89
Dev: clear pom files, fixed wrong test packages and scope, added zip tests;
2021-09-29 16:01:36 +04:00
Jeff Wadsworth
6f76c3371e
- Fixed #8334 . Refactored and simplified some aspects of the Foretell ability.
2021-09-28 16:49:43 -05:00
Jeff Wadsworth
7ba3a8f637
Merge branch 'master' of https://github.com/magefree/mage
2021-09-27 16:35:23 -05:00
Jeff Wadsworth
7ca17020ef
- Fixed #8317
2021-09-27 16:35:10 -05:00
Daniel Bomar
eec3c44f1e
Removed game.preventDamage method ( fixes #8280 )
2021-09-27 16:01:28 -05:00
Oleg Agafonov
0e1abaec5d
Dauthi Voidwalker - fixed that it doesn't work with cards (related to a3ca9fc03a
);
2021-09-27 23:29:41 +04:00
Evan Kranzler
11d5fc7eae
[MIC] Implemented Prowling Geistcatcher
2021-09-27 08:40:16 -04:00
Evan Kranzler
a87b28f348
[MID] various text fixes
2021-09-26 14:34:32 -04:00
Oleg Agafonov
f3b8f0a44a
* Hextproof from color - improved card icon, added details in icon's popup text;
2021-09-26 00:31:17 +04:00
Oleg Agafonov
95b782d519
Tests for #5630
2021-09-25 18:09:21 +04:00
Evan Kranzler
b895611c4d
Updating standard (don't merge until 9/24) ( #8297 )
...
* removed rotated cards from standard ban list
* updated standard legality to handle sets releasing after fall set inn the same year
* some more updates to standard
* small change
2021-09-24 22:07:12 -04:00
jeff@delmarus.com
b963168f35
- hopefully line spacing is rectified on my client
2021-09-23 19:26:01 -05:00
Evan Kranzler
3a3e3fda48
various files converted from CRLF to LF
2021-09-23 19:37:47 -04:00
Jeff Wadsworth
ea561892f5
- Fixed #8293
2021-09-23 16:45:35 -05:00
Jeff Wadsworth
4c88d2ae5e
- a real fix for #5630
2021-09-23 12:02:29 -05:00
Alex W. Jackson
384051d9eb
Make BoosterCollator not share state between tables on a server ( #8312 )
2021-09-23 08:06:08 -04:00
Evan Kranzler
bcb42b8f46
simplified ObjectSourcePlayerPredicate interface
2021-09-22 21:20:55 -04:00
Jeff Wadsworth
b0094331b4
Fixed #5630
2021-09-22 16:46:52 -05:00
Evan Kranzler
4ab41a5b12
[MID] updated Teferi, Who Slows the Sunset emblem
2021-09-22 09:39:21 -04:00
Raphael "who?!" Kehldorfer
aec68ac9d5
[MID] Implemented Teferi, Who Slows the Sunset ( #8267 )
...
* [MID] Implemented Teferi, Who Slows the Sunset
* [MID] Refactored Teferi, Who Slows the Sunset:
- Add Targets during activation
? Don't know where / how to properly implement the Emblem effect yet
* [MID] Refactored Teferi, Who Slows the Sunset:
- Add Targets during activation
? Don't know where / how to properly implement the Emblem effect yet
2021-09-22 08:54:13 -04:00
Evan Kranzler
863d8166f1
[MID] fixed Foul Play only targeting creatures with power 1 or less ( fixes #8308 )
2021-09-22 07:52:32 -04:00
Oleg Agafonov
d35e1fbfb1
* Play card without mana - fixed that some cards did not allow to choose a casting spell from split/mdfc cards ( #7410 );
2021-09-21 15:30:40 +04:00
Oleg Agafonov
6bc5a00e8a
* Alternative costs - fixed that it can be activated on free cast (example: cascade with overload, #6925 , #7410 , #7741 , #6342 );
2021-09-21 14:22:46 +04:00
Evan Kranzler
658ae06e6f
removed ObjectPlayer and ObjectPlayerPredicate
2021-09-20 23:38:31 -04:00
Evan Kranzler
c6feab68da
refactored all instances of BeginningOfUpkeepAttachedTriggeredAbility
2021-09-20 21:22:17 -04:00
Evan Kranzler
bd22c4a3ae
[MIC] Implemented Curse of Obsession
2021-09-20 21:06:41 -04:00
Evan Kranzler
541511692e
[MIC] Implemented Curse of Unbinding
2021-09-20 20:57:37 -04:00
Evan Kranzler
b43bb44b27
[MIC] Implemented Curse of Clinging Webs
2021-09-20 19:53:02 -04:00
Jeff Wadsworth
77845bd1df
Fixed #8286 .
2021-09-20 15:54:52 -05:00
Evan Kranzler
a88427a6d9
[MIC] Implemented Visions of Dominance
2021-09-20 08:48:28 -04:00
Oleg Agafonov
46081d9185
GUI related improves:
...
* GUI: fixed that choose triggers/piles dialog doesn't close correctly before cast mode choose (#8225 );
* GUI: fixed that some choose dialogs doesn't update battlefield state (example: choose amount, choose mana);
* Game: fixed duplicated json logs at the game's end;
2021-09-20 02:17:22 +04:00
Oleg Agafonov
a3ca9fc03a
Dauthi Voidwalker - correct code for #8141 and same cards (see comments in fd719ad287
);
2021-09-19 04:01:01 +04:00
Evan Kranzler
affd33c23b
[MIC] Implemented Cleaver Skaab
2021-09-18 16:58:59 -04:00
Evan Kranzler
3d0571d5e9
[MIC] Implemented Tomb Tyrant
2021-09-18 16:41:48 -04:00
Oleg Agafonov
2cf005f971
Tests: improved performance in game tests;
2021-09-18 22:10:55 +04:00
Evan Kranzler
2fa76fc7be
reworked Clockwork creature implementations ( fixes #8292 )
2021-09-18 11:08:17 -04:00
Oleg Agafonov
f107c1e4db
Tests: improved performance in game tests;
2021-09-18 00:24:10 +04:00