Commit graph

64 commits

Author SHA1 Message Date
magenoxx
deb6533bd8 [mad ai] emulating block declaration. safe block. (in progress) 2012-03-26 22:04:31 +04:00
BetaSteward
e859e142fa 2 DKA 2012-03-26 08:55:30 -04:00
magenoxx
523481b5a2 Added additional parameter for effect outcome. Updated choosing permanents for AI. 2012-03-26 10:59:04 +04:00
magenoxx
f5acfcc58a [mad ai] migrating to static attack\block algorithm 2012-03-15 20:37:02 +04:00
BetaSteward
68391a7522 fixed some NPE's and other errors 2012-02-23 15:26:57 -05:00
BetaSteward
48f5a469d4 fixes for monte carlo ai 2012-02-13 09:05:01 -05:00
BetaSteward
37e5c135f5 updated all jars - not sure which ones I might have messed up so I'm updating all 2012-02-02 23:55:39 -05:00
BetaSteward
e6d38e6558 updated jars 2012-02-02 23:28:34 -05:00
BetaSteward
7fce6c552d fixes + optimizations + updates to monte carlo ai 2012-01-24 22:51:31 -05:00
BetaSteward
dfffdfcf8c latest monte carlo ai - has a memory leak 2012-01-10 21:29:53 -05:00
magenoxx
4d9493a256 Update jars. BugCantFindCardInLibrary now works. 2011-12-26 18:49:32 +04:00
magenoxx
3f20b725db [MAD2.0] New scoring and undo system. Migrated draw cards action. 2011-12-25 11:42:32 +04:00
magenoxx
24dea6a02c updated jars 2011-12-24 22:21:37 +04:00
magenoxx
cdb9cd69ff Now AI will use all abilities without paying attention to effect outcome.
This fixes ObNixilistheFallenTest.
2011-12-24 19:25:28 +04:00
magenoxx
21852af144 updated server plugins jars 2011-12-09 13:30:18 +04:00
BetaSteward
7c69bc6f30 fixes + optimizations + allow games to be paused and resumed 2011-11-02 21:39:03 -04:00
BetaSteward
517a0cae26 optimizations + some fixes - mostly for monte carlo simulations 2011-10-25 15:17:42 -04:00
maurer.it
d652ad2417 Puts the fixed ai built jar into the server's plugin path for local testing. 2011-10-21 08:08:01 -04:00
magenoxx
3cadbeb68b Some fixes for targeting (this bug caused game freezes). 2011-10-12 19:39:58 +04:00
BetaSteward
f2c44688d0 fixed issue 93 2011-10-09 14:27:38 -04:00
magenoxx
82dcb53cb9 Target refactoring. Fixed Issue 273. 2011-10-08 12:46:34 +04:00
magenoxx
bf1a49dd0b Sending user data. Sending avatar to server on connect. 2011-09-07 21:18:58 +04:00
magenoxx
a00701c756 game.endTurn 2011-08-28 12:00:40 +04:00
magenoxx
b7d11c723c Playing top card. 2011-08-27 16:30:39 +04:00
magenoxx
6e911e88fe Updated weight for card rating using by ai. 2011-08-17 08:22:00 +04:00
magenoxx
5d19c9cfee Displaying "Done" button instead of "Cancel" for "target up to" effects 2011-08-12 17:39:36 +04:00
magenoxx
a60fe86fbb Fixed filter for "Target ANOTHER permanent" not working. Now sourceId is passed to match method. Updated sever plugins (game freezes otherwise). 2011-08-10 12:28:57 +04:00
magenoxx
d33bf20bf0 Attackers sorting, Blocking groups - rule 509.3. Fixed Issue 195. 2011-08-02 21:32:05 +04:00
BetaSteward
14d863a8f2 added modal abilities + Slagstorm 2011-07-20 13:42:27 -04:00
magenoxx
370d042858 Fixed MasterOfTheWildHunt, now target controller gets custom message while selecting targets to response. 2011-06-26 15:32:02 +04:00
BetaSteward
4dc0c33819 fixed issue 142 - damage assignment order now works with tokens 2011-06-17 23:41:32 -04:00
BetaSteward
f1558a255a implemented Damage Assignment Order 2011-06-16 23:02:24 -04:00
Loki
337eb9926e Mosquito Guard, update server plugins 2011-05-09 01:34:22 +03:00
BetaSteward
b1fdc03c4e updated jars 2011-03-31 23:43:11 -04:00
BetaSteward
8287364f77 more optimizations 2011-03-24 00:09:07 -04:00
BetaSteward
0668548f4f more AI fixes - dont use x=0 for activated abilities 2011-03-10 22:07:13 -05:00
magenoxx
99735b368b New testing frameworks for cards. BurntheImpure test. 2011-03-10 15:27:15 +03:00
BetaSteward
4f06f78621 UI fixes - can now play simultaneous games 2011-03-04 22:46:56 -05:00
magenoxx
734c2fbc2d Updated plugin jars (nullpointerexception still was there) 2011-03-01 09:33:02 +03:00
BetaSteward
a81e6da37c a few more AI tweaks 2011-02-26 00:16:04 -05:00
BetaSteward
1945538041 added X cost options to AI 2011-02-24 22:01:04 -05:00
BetaSteward
17f87daf5a fixed issue with default AI playing unplayable spells 2011-02-22 21:40:25 -05:00
BetaSteward
659f790325 AI fixes and deck construction 2011-02-18 23:22:31 -05:00
magenoxx
d579248266 updated another plugin (caused classcastexception because of recent targetimpl updates) 2011-02-18 00:32:13 +03:00
BetaSteward
fabcc28e46 more draft/sealed fixes 2011-02-13 08:20:14 -05:00
BetaSteward
f7ffbb4773 added Sealed tournaments 2011-02-10 22:00:47 -05:00
BetaSteward
e2fd0299c7 fixed multi-human drafting 2011-02-08 11:34:28 -05:00
BetaSteward
ffc7b5bfd8 added tournaments - drafts are now a variant of tournament 2011-02-06 11:09:25 -05:00
magenoxx
76b1d94977 Reuploaded server plugins (caused targeting issue after previous commit). Enhanced Proliferate (now "Done" button is displayed instead of default "Cancel") 2011-01-28 00:30:05 +03:00
magenoxx
982ee064a6 [draft] now computer chooses 2 or 3 card colors to draft starting from 3d pick. 2011-01-12 09:34:11 +03:00