Commit graph

9383 commits

Author SHA1 Message Date
Daniel Bomar
3bf876b520
[AFR] Implemented Instrument of the Bards 2021-07-07 11:09:10 -05:00
Evan Kranzler
b0e075b738 [AFR] Implemented Hand of Vecna 2021-07-07 09:45:17 -04:00
Oleg Agafonov
07ddad6e48 Game: fixed rare bugs in some cards after rollback or cancel actions:
* Cumulative upkeep cost - fixed that it can lost payed state (cards: Aboroth, Karplusan Minotaur, Psychic Vortex, Sheltering Ancient);
 * Effects - fixed that it can lost selected targets or other settings (cards: Citadel of Pain, Crimson Honor Guard, Curfew, Leveler, Mana Cache, Monsoon, Paradigm Shift, Saprazzan Bailiff);
 * Exile all cards from graveyard ability - fixed that it can lost targets (example: Agent of Erebos);
 * Melee ability - fixed that it can lost targets (example: Adriana, Captain of the Guard).
2021-07-07 16:51:53 +04:00
Evan Kranzler
b4355b8f6e
Added treasure mana check (#7979)
* add treasure mana support to mana code

* [AFR] Implemented Hired Hexblade

* [AFR] Implemented Jaded Sell-Sword

* [AFR] Implemented Forsword Paladin

* added test

* fixed test failure

* another test fix

* completely reworked tracking mana sources
2021-07-06 19:43:32 -04:00
Oleg Agafonov
bb4f36fddf Game: fixed mulligan's copy code (can potentially fix empty hands or loses on game start in rare use cases, e.g. with AI); 2021-07-06 13:58:04 +04:00
Oleg Agafonov
fa8c0259d0 * Chroma ability - added card hints about color amount in permanents cost (example: Outrage Shaman); 2021-07-06 11:39:07 +04:00
Evan Kranzler
5b93f25206 fixed text generation for TapTargetEffect to fit with other effects 2021-07-05 22:09:16 -04:00
Evan Kranzler
cff3c54979 [AFR] Implemented Spike Pit Trap 2021-07-05 17:52:34 -04:00
Evan Kranzler
5b1a38b426 [AFR] Implemented Death-Priest of Myrkul 2021-07-05 16:36:36 -04:00
Evan Kranzler
9fef2a1692 [AFR] Implemented Sylvan Shepherd 2021-07-05 16:19:34 -04:00
Oleg Agafonov
6e26a8d7a6 [MH2] added tokens and images download; 2021-07-05 22:21:03 +04:00
Oleg Agafonov
9624b27b3a * Images: fixed that amass ability uses single Zombie Army token instead different; 2021-07-05 22:21:03 +04:00
Daniel Bomar
364b456ef6
[AFR] Implemented Yuan-Ti Malison 2021-07-05 12:33:09 -05:00
Oleg Agafonov
18db51eb4c Fixed NPE error in Escape ability (#7969); 2021-07-04 22:57:51 +04:00
Evan Kranzler
f8e9be311f [AFR] Implemented Herald of Hadar 2021-07-04 10:24:32 -04:00
Daniel Bomar
fc5e096ebf
[AFR] Fixed Pack Tactics not triggering correctly (#7954) 2021-07-04 10:07:38 -04:00
Oleg Agafonov
27a55529a9 [STX] added tokens and images download; 2021-07-03 23:28:34 +04:00
Oleg Agafonov
6a3f2ff420 * Images: added Commander 2021 tokens; 2021-07-03 22:49:15 +04:00
Evan Kranzler
ec6cb4919f [AFR] Implemented Eccentric Apprentice 2021-07-02 09:09:30 -04:00
Evan Kranzler
4b8a419d28 [AFR] Implemented Treasure Chest 2021-07-02 08:58:48 -04:00
Evan Kranzler
e79e9f1194 [AFR] Implemented The Deck of Many Things 2021-07-02 07:38:09 -04:00
Oleg Agafonov
b929b28e43 * AI: fixed game freezes with Karn Liberated in the game (#7922); 2021-07-02 15:03:06 +04:00
Oleg Agafonov
d9e414db34 Fixed miss counter's copy in some effects; 2021-07-02 14:55:49 +04:00
Evan Kranzler
41cbb7580a [AFR] Implemented Djinni Windseeker 2021-07-01 21:16:03 -04:00
Daniel Bomar
d93bcc12cd
[AFR] Implemented Feign Death 2021-07-01 10:26:50 -05:00
Oleg Agafonov
62d6675be6 AI: fixed that computer can't play commanders (#7955); 2021-07-01 18:21:15 +04:00
Evan Kranzler
d8fdfead8e [AFR] Implemented Gnoll Hunter 2021-07-01 08:49:17 -04:00
Evan Kranzler
2e254d524d [AFR] Implemented Icingdeath, Frost Tyrant 2021-06-30 22:46:58 -04:00
Oleg Agafonov
bbd3f266f0 [AFR] improved flavor words, added support in ETB abilities (#7952, #7808); 2021-06-30 17:47:27 +04:00
Evan Kranzler
74bb1f895c [AFR] Implemented Purple Worm 2021-06-30 09:10:49 -04:00
Evan Kranzler
4f38338fa6 [AFR] Implemented You Come to a River 2021-06-30 09:10:48 -04:00
Oleg Agafonov
a1de8cc85a Refactor: fixed flavor word for ability (related to comments from 6dafb3ad81); 2021-06-30 16:30:39 +04:00
Oleg Agafonov
6dafb3ad81 Refactor: moved flavor word from effects list to ability/mode; 2021-06-30 08:57:06 +04:00
Evan Kranzler
b0214e939a [AFR] Implemented Inspiring Bard 2021-06-29 21:46:36 -04:00
Evan Kranzler
b5ee72b658 fixed an error 2021-06-29 20:38:44 -04:00
Evan Kranzler
48c2633eda [AFR] Implemented Guild Thief 2021-06-29 20:28:34 -04:00
Evan Kranzler
01a30ca8b5 [AFR] Implemented Minion of the Mighty 2021-06-29 20:16:50 -04:00
Evan Kranzler
f60d76569a [AFR] Implemented Dawnbringer Cleric 2021-06-29 19:45:20 -04:00
Oleg Agafonov
62dad3730f * Cards: updated Arena New Player Experience sets by new cards and structure; 2021-06-30 03:02:19 +04:00
Evan Kranzler
24cfed8a0a [AFR] Implemented Trelassara Moon Dancer 2021-06-29 08:53:01 -04:00
Evan Kranzler
ea84d1f5fe [AFR] Implemented Hive of the Eye Tyrant 2021-06-29 08:48:58 -04:00
Evan Kranzler
bb591dd038
[AFR] Implementing dungeon mechanic (ready for review) (#7937)
* added dungeon and dungeon room class

* [AFR] Implemented Tomb of Annihilation

* [AFR] Implemented Shortcut Seeker

* [AFR] Implemented Gloom Stalker

* [AFR] Implemented Nadaar, Selfless Paladin

* added room triggers

* added more venturing code, currently untested

* fixed error

* moved venture into dungeon from player class to game class

* removed unnecessary sourceobject from dungeon

* fixed npe error

* added dungeon completion

* fixed concurrent modification exception

* added logging

* added proper copy methods

* added views

* updated room text generation

* added some missing code

* finished implementing CompletedDungeonCondition

* [AFR] Implemented Ellywick Tumblestrum

* [AFR] Implemented Lost Mine of Phandelver

* added choice dialog for dungeons

* [AFR] Implemented Dungeon of the Mad Mage

* small text fix

* added initial dungeon test

* [AFR] Implemented Cloister Gargoyle

* [AFR] Implemented Dungeon Crawler

* small text change for dungeon rooms

* added more tests

* some simplification to dungeon props

* updated testing helper functions

* added currently failing test for venturing on separate steps and turns

* added tests for dungeon completion

* fixed missing trigger visual and dungeons not persisting through turns

* some text updates

* added rollback test

* added a test for multiple dungeons at once

* added one more condition test
2021-06-29 06:57:43 -04:00
Evan Kranzler
2ab78b9f03 [STX] fixed Shadrix Silverquill not allowing players to choose no modes (fixes #7874) 2021-06-27 11:46:36 -04:00
Oleg Agafonov
9a4489b47f * Cast an instant or sorcery spell this turn - fixed rollback error when you cast graveyard spell as first in turn (#7918); 2021-06-23 05:05:51 +04:00
Evan Kranzler
daf77b2ee8 [MH2] various text fixes 2021-06-22 09:20:05 -04:00
Evan Kranzler
91eb324847 updated ManaSpentToCastWatcher to default watcher list, reworked it to be game scope 2021-06-21 20:26:39 -04:00
Evan Kranzler
943c67fbca moved ManaSpentToCastWatcher to default watcher list 2021-06-21 20:22:57 -04:00
Evan Kranzler
6ebfe78090 updated protection ability rules generation 2021-06-18 20:52:33 -04:00
Evan Kranzler
1701093d45 [MH1] various text fixes 2021-06-18 19:13:46 -04:00
Evan Kranzler
6ca7b06ab9 some reworking of sagas, added tests 2021-06-18 18:27:37 -04:00